module Faith where {--| The Faith system uses a system of stringing together prayers to create effects. Miracles differ from magic in that -- a prayer can be ended at any time, and deployed at a moment's notice. This allows for dynamic adjustment of effects -- if the caster's situation changes. On the flip side, the prayers may require somatic or verbal components or other -- active costs during execution. -- Prayers themselves have slightly randomised effects per playthrough, while keeping to a theme. -- In the future, prayer usage should be tracked on a server to provide dynamic resonance and dissonance effects. |--}