From aab54476b2d55bb0e9c2410a480f262201f7ff42 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C3=ADle=20Ekaterin=20Liszka?= Date: Fri, 4 Oct 2024 07:45:32 -0700 Subject: [PATCH] dist/Ian's Balance Patch readme.txt: add readme --- dist/Ian's Balance Patch readme.txt | 129 ++++++++++++++++++++++++++++ 1 file changed, 129 insertions(+) create mode 100644 dist/Ian's Balance Patch readme.txt diff --git a/dist/Ian's Balance Patch readme.txt b/dist/Ian's Balance Patch readme.txt new file mode 100644 index 0000000..5f7815f --- /dev/null +++ b/dist/Ian's Balance Patch readme.txt @@ -0,0 +1,129 @@ +==External patches== +Magic fix (by Canofworms) +Music Player names fix (by Mateo) + +==Knight== +Bladeblitz replaces Equip Armor. +Equip Shields is now the Level 5 ability. + +==Thief== +Long Reach replaces Find Passages. Find Passages is still innate. +Light Step replaces Sprint. Sprint is still innate. +HP+10% replaces Vigilance. Vigilance is still innate. + +==Monk== +!Spellblade3 replaces Counter. Counter is still innate. +!Drink replaces HP + 10% +EXP Up replaces HP + 20% + +==White Mage== +Can now equip Hammers +Gains !Revive instead of MP +10% as its capstone + +==Blue Mage== +Scan is now a Level 1 ability +MP +30% is the new capstone + +==Red Mage== +Strength upped to 37 (was 32) +!Red3 is the Level 1 ability +!Focus is the Level 2 ability +!Time4 is the Level 3 ability +Reduced the ABP needed to master X-Magic to 400 + +==Berserker== +Can now have 3 innate abilities equipped. + +==Summoner== +!Call is now the Level 1 ability. The 5 levels of Summon are moved up 1 level. + +==Ninja== +!Black3 replaces First Strike. First Strike is still innate. + +==Geomancer== +Strength raised to 32 (was 27) +Can now equip Axes +Equip Axes replaces Light Step. Light Step is still innate. + +==Samurai== +Translated ability names, which were simply romanized in Vanilla Advance. + +==Dancer== +Vitality raised to 20 (was 14) + +==Mime== +Reduced the ABP needed to master Mimic to 255. + +==Advance jobs== +The 3 GBA jobs now have innate Sprint. +Oracle can now equip Hammers. +Gladiator can no longer equip Knight Swords. +Gladiator's main ability is now Bladeblitz. + +==Equipment names== +Main Gauche -> Guardian +Ultima Weapon -> Atma Weapon +Red Slippers -> Red Shoes + +==Equipment== +Flametounge, Icebrand and Brave Blade are now a normal Sword rather than a Knight Sword. +Starting in 1.27, Oricalchum Dirk is replaced with Thunder Blade, a Thunder-elemental Knife. +Gold Hairpin, Knife and Dagger are now usable by all classes. +Crystal Shield now has Coral Ring elemental properties and immunity to Toad and Paralyze. + +==Ability names== +Zeninage -> Gil Toss +Mineuchi -> Blade Bash +Iainuki -> Slash +Shirahadori -> Evade +Rapid Fire -> X-Fight +Dualcast-> X-Magic + +==Enemy names== +Cait Sith (Metamorph) -> Gaelicat +Wendigo -> Stalker +Archeodemon -> Atma Weapon +Guardian -> Vegnagun + +==Enemy steals== +Gogo's Leather Armor is replaced with a second Mirage Vest. +Starting in 1.27, White Serpent has Daggers in both Common and Rare steal slots. +Starting in 1.27, Bandersnatch has a Rare Steal of a Hi-Potion. +Starting in 1.27, Iron Claw has a Dark Matter as a Common Steal and a Fuma Shuriken as a Rare Steal +Starting in 1.27, Ricard Mages have Frost Rod a rare steal + +==Enemy drops== +The human form of Liquid Flame now drops a Flame Rod. +The hand form of Liquid Flame now drops a Flame Shield. + +==Enemy data== +Reduced Omega's evade from 95% to 65% +Removed Exdeath's unused Meteo AI phase from his Meatfort battle +Replaced Atma Weapon's Death counter with a 33% each chance of Firaga, Haste or Blink. + +==Chests== +The Karnak 500 chest that once contained a Thunder Scroll now contains a Thunder Rod. +The Thief's Glove is moved to the Chest in Ronka that contained a second Main Gauche. +The chest the Thief's Gloves once occupied now holds Blizzara. +The chest in Bal that contained a Hero Cocktail now has a Gaia Gear. +A Phoenix Down chest in Drakenvale now holds Romeo's Ballad. +A Reflect Ring replaces the Blood Sword as a Monster-in-a-Box in Barrier Tower. +A Gold Hairpin replaces a Red Shoes pair guarded by 3 old men. + +==Shops== +The World 2 magic shops now have some World 1 spells so as to not screw over #Fifthjob users. +Mirage Village shop now sells Buckshot and Blastshot. + +==Special Thanks== +Square Enix for making this awesome game. +Nintendo for their localization of FFV. +Can of Worms for helping with hex editing. +The Great Waddler for his balance patch, which provided inspiration. +The FFVGoons Discord for their friendliness. + +==Version History== +1.0 - initial release +1.1 - Added 3 Universal Weapons, fixed Unarmed Spellblade and raised Dancer Vitality. +1.11 - Moved Drink on Monk to 100 ABP and Spellblade3 on Monk to 60 ABP, updated Mirage shops. +1.21 - Updated chests +1.27 - Updated steal list, fixed bug that prevented Red Mage from getting Focus, added Thunder Blade \ No newline at end of file