Update Waddle Rebalance to v3.3.2.

main
Síle Ekaterin Liszka 2021-06-09 19:45:52 -05:00
parent 2f8583bd46
commit ae267ecfa9
2 changed files with 25 additions and 2 deletions

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</ul>
<h3>Monk</h3>
<h4>Attributes</h4>
<li>Base <b>Magic</b> is now 24 (previously 1).</li>
<li>Base <b>Magic</b> is now 30 (previously 1).</li>
<h4>Equipment</h4>
<ul>
<li>Monk can now equip <b>Staff</b> weapons and <b>Mage</b> armor.</li>
@ -167,6 +167,10 @@ body {
<ul>
<li>Base <b>Vitality</b> is now 22 (previously 14).</li>
</ul>
<h4>Innate</h4>
<ul>
<li><b>Magic Shell</b> added.</li>
</ul>
<h3>Gladiator</h3>
<h4>Equipment</h4>
<ul>
@ -189,14 +193,20 @@ body {
</ul>
<h2>Equipment</h2>
<ul>
<li>The <b>Thief Knife</b>'s Attack has been reduced to 18, and is a rare drop for wild <b>Garula</b>. This is to facilitate early criming for parties that lack a Thief.</li>
<li>The <b>Thief Knife</b>'s Attack has been reduced to 18, and is a rare drop for wild <b>Garula</b>. The proc rate for its effect is now 100%. This is to facilitate early criming for parties that lack a Thief.</li>
<li>The <b>Mythril Spear</b>'s Attack is now 37 (previously 30).</li>
<li>The <b>Spear</b>'s Attack is now 49 (previously 25). Stolen from Shell Bears.</li>
<li>The <b>Javelin</b>'s Attack is now 60 (previously 55). Commonly stolen from <b>Bone Dragons</b>; as a result, <b>Sand Bears</b> are common <b>Ethers</b> theft targets.</li>
<li>The <b>Trident</b>'s Attack is now 48 (previously 38).</li>
<li>The <b>Heavy Lance</b>'s Attack is now 57 (previously 54).</li>
<li>The <b>Rune Chime</b>'s Attack is now 70 (previously 45).</li>
<li>The <b>Gladius</b>'s Attack is now 95 (previously 118), and it is no longer Holy-aspected.</li>
<li>The <b title="Weapon. Legendary. One of twelve.">Holy Lance</b>'s Attack is now 113 (previously 109).</li>
<li>The <b>Longinus</b>'s Attack is now 121 (previously 132), and now gives +5 <b>Strength</b>. Theft target for <b>Stingrays</b>.</li>
<li>The <b>Blood Sword</b>'s Accuracy is now 75% (previously 25%).</li>
<li>The <b>Blitz Whip</b> now has a 50% (previously 33%) chance to cast <b>Thundara</b> (previously Thunder).</li>
<li>The <b>Gaia Bell</b>'s proc rate is now 75% (previously 25%).</li>
<li>The <b>Fire Lash</b>'s proc rate is now 50% (previously 33%).</li>
</ul>
<h2>Version History</h2>
<ul>
@ -245,6 +255,19 @@ body {
<li>Page 128 now has the Healing Staff as a rare steal.</li>
<li>Moldwynd, Calcruthl, Undead Husks, Ra Mages, Kuza Beasts, Skull Eaters, Cure Beasts, Magic Dragons, and Level Checkers now have Elixirs as their rare steal in addition to dropping them normally, opening up varying amounts of crime.</li>
</ul></li>
<li><b>3.3.2</b>:<p>Bugs:</p><ul>
<li>Via Síle and wormsofcan, fix a bug where magic commands would stop rendering when changing characters via L/R in the Abilities menu.</li>
</ul><p>Updates:</p><ul>
<li>The Thief Knife's proc rate is now 100% (previously 33%).</li>
<li>The Rune Chime's Attack is now 70 (previously 45).</li>
<li>The Blood Sword's Accuracy is now 75% (previously 25%).</li>
<li>The Blitz Whip now has a 50% (previously 33%) to cast Thundara (previously Thunder).</li>
<li>The Gladius is no longer Holy-aspected, and its Attack is now 95 (previously 118). It's now a rare drop from Iron Giants.</li>
<li>The Dancer now has the Magic Shell innate ability.</li>
<li>The Monk's Magic is now 30 (previously 24, originally 1).</li>
<li>The Gaia Bell now has a 75% chance to cast Quake.</li>
<li>The Fire Lash now has a 50% (previously 33%) chance to cast Firaga.</li>
</ul></li>
</ul>
</body>
</html>