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Síle Ekaterin Liszka | aab54476b2 | |
Síle Ekaterin Liszka | f17493b72f | |
Síle Ekaterin Liszka | 4a792901a3 |
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@ -0,0 +1,129 @@
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==External patches==
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Magic fix (by Canofworms)
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Music Player names fix (by Mateo)
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==Knight==
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Bladeblitz replaces Equip Armor.
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Equip Shields is now the Level 5 ability.
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==Thief==
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Long Reach replaces Find Passages. Find Passages is still innate.
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Light Step replaces Sprint. Sprint is still innate.
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HP+10% replaces Vigilance. Vigilance is still innate.
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==Monk==
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!Spellblade3 replaces Counter. Counter is still innate.
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!Drink replaces HP + 10%
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EXP Up replaces HP + 20%
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==White Mage==
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Can now equip Hammers
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Gains !Revive instead of MP +10% as its capstone
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==Blue Mage==
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Scan is now a Level 1 ability
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MP +30% is the new capstone
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==Red Mage==
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Strength upped to 37 (was 32)
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!Red3 is the Level 1 ability
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!Focus is the Level 2 ability
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!Time4 is the Level 3 ability
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Reduced the ABP needed to master X-Magic to 400
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==Berserker==
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Can now have 3 innate abilities equipped.
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==Summoner==
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!Call is now the Level 1 ability. The 5 levels of Summon are moved up 1 level.
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==Ninja==
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!Black3 replaces First Strike. First Strike is still innate.
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==Geomancer==
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Strength raised to 32 (was 27)
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Can now equip Axes
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Equip Axes replaces Light Step. Light Step is still innate.
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==Samurai==
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Translated ability names, which were simply romanized in Vanilla Advance.
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==Dancer==
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Vitality raised to 20 (was 14)
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==Mime==
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Reduced the ABP needed to master Mimic to 255.
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==Advance jobs==
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The 3 GBA jobs now have innate Sprint.
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Oracle can now equip Hammers.
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Gladiator can no longer equip Knight Swords.
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Gladiator's main ability is now Bladeblitz.
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==Equipment names==
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Main Gauche -> Guardian
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Ultima Weapon -> Atma Weapon
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Red Slippers -> Red Shoes
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==Equipment==
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Flametounge, Icebrand and Brave Blade are now a normal Sword rather than a Knight Sword.
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Starting in 1.27, Oricalchum Dirk is replaced with Thunder Blade, a Thunder-elemental Knife.
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Gold Hairpin, Knife and Dagger are now usable by all classes.
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Crystal Shield now has Coral Ring elemental properties and immunity to Toad and Paralyze.
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==Ability names==
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Zeninage -> Gil Toss
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Mineuchi -> Blade Bash
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Iainuki -> Slash
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Shirahadori -> Evade
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Rapid Fire -> X-Fight
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Dualcast-> X-Magic
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==Enemy names==
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Cait Sith (Metamorph) -> Gaelicat
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Wendigo -> Stalker
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Archeodemon -> Atma Weapon
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Guardian -> Vegnagun
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==Enemy steals==
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Gogo's Leather Armor is replaced with a second Mirage Vest.
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Starting in 1.27, White Serpent has Daggers in both Common and Rare steal slots.
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Starting in 1.27, Bandersnatch has a Rare Steal of a Hi-Potion.
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Starting in 1.27, Iron Claw has a Dark Matter as a Common Steal and a Fuma Shuriken as a Rare Steal
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Starting in 1.27, Ricard Mages have Frost Rod a rare steal
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==Enemy drops==
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The human form of Liquid Flame now drops a Flame Rod.
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The hand form of Liquid Flame now drops a Flame Shield.
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==Enemy data==
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Reduced Omega's evade from 95% to 65%
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Removed Exdeath's unused Meteo AI phase from his Meatfort battle
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Replaced Atma Weapon's Death counter with a 33% each chance of Firaga, Haste or Blink.
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==Chests==
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The Karnak 500 chest that once contained a Thunder Scroll now contains a Thunder Rod.
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The Thief's Glove is moved to the Chest in Ronka that contained a second Main Gauche.
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The chest the Thief's Gloves once occupied now holds Blizzara.
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The chest in Bal that contained a Hero Cocktail now has a Gaia Gear.
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A Phoenix Down chest in Drakenvale now holds Romeo's Ballad.
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A Reflect Ring replaces the Blood Sword as a Monster-in-a-Box in Barrier Tower.
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A Gold Hairpin replaces a Red Shoes pair guarded by 3 old men.
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==Shops==
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The World 2 magic shops now have some World 1 spells so as to not screw over #Fifthjob users.
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Mirage Village shop now sells Buckshot and Blastshot.
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==Special Thanks==
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Square Enix for making this awesome game.
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Nintendo for their localization of FFV.
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Can of Worms for helping with hex editing.
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The Great Waddler for his balance patch, which provided inspiration.
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The FFVGoons Discord for their friendliness.
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==Version History==
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1.0 - initial release
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1.1 - Added 3 Universal Weapons, fixed Unarmed Spellblade and raised Dancer Vitality.
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1.11 - Moved Drink on Monk to 100 ABP and Spellblade3 on Monk to 60 ABP, updated Mirage shops.
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1.21 - Updated chests
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1.27 - Updated steal list, fixed bug that prevented Red Mage from getting Focus, added Thunder Blade
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@ -55,7 +55,7 @@ body {
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</ul>
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<p>This version provides the following features:</p>
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<h3>Main</h3>
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<p>The real meat of the program: the patches. As of 0.10.0, only the base game is built in to Exdeath. You can add more modes by placing them in the <tt>modes/</tt> directory. No support is provided for mode patches which did not come with Exdeath, however.</p>
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<p>The real meat of the program: the patches. As of 0.10.0, only the base game is built in to Exdeath. You can add more modes by placing them in the <tt>modes/</tt> directory. Some mods do not work with NED replacers because they expand the ROM image in the same way that the NED replacers do.</p>
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<ul>
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<li><b>Base</b>:<ul>
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<li>None — The base game.</li>
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