Exdeath

Exdeath is a patch compactor, a tool that applies multiple patches to a single target file. You will need the US version of the Gameboy Advance release, which you can find through your favourite search engine.

The program should have the following file layout:

This version provides the following features:

Main

The real meat of the program: the patches. As of 0.10.0, only the base game is built in to Exdeath. You can add more modes by placing them in the modes/ directory. No support is provided for mode patches which did not come with Exdeath, however.

Randomization

Randomizable components. Note that, as of 0.10.0, you can add your own Neo Exdeath patches by placing them in the ned/ directory.

Innate abilities

Each checkbox applies the listed innate ability to all Jobs.

Multipliers

Multiply experience, ability point, or gil awards from battle. Experience and gil are hard-capped at 65,535 and ability points are hard-capped at 255, regardless of multiplier.

Notes

The 'Unlocked Jobs' patch includes a patch that allows !Combine ammo to drop prior to unlocking the sealed weapons. This alters the drop tables for the following enemies:

How to create your own Neo Exdeath graphics

You will need two things:

png2ned does the hard work, but once the graphics are inserted in to the ROM, you will need to use a program like LunarIPS or RHDN's online patcher to create a patch by providing the unmodified ROM and the patched ROM.