Exdeath
Exdeath is a patch compactor, a tool that applies multiple patches to a single target file. You will need the US version of the Gameboy Advance release, which you can find through your favourite search engine. This version provides the following features:
Main
The real meat of the program: the patches.
- Base:
- None — The base game.
- Randomizer — Job skills are randomized.
- Unlocked Jobs — All Jobs are unlocked from the beginning.
- Balance — A remixed version which adds the Hero Job and changes things up.
- Custom Classes — A different remixed version by ludmeister.
- Waddle Rebalance — Yet another remixed version which aims to pump up some underwhelming Jobs without altering overall balance too much.
- FFT-style Portraits: As the name implies, this option replaces the portraits with edited Final Fantasy Tactics portraits.
- Sound Restoration: This option modifies the soundfont and corrects some slow-down issues. It can cause artifacting, however. Older versions of VisualBoyAdvance will require the GBA BIOS file in order to run normally with this option.
- Neo ExDeath: Pick graphics for the final boss.
- Random: Chooses a random NED.
- Vanilla: The original.
- Barf: From Earthbound.
- Cactuar: Jumbotender/gigantuar from Final Fantasy VI Advance.
- Chain Chomp: From the Mario series.
- Classic: Assembled from Final Fantasy I bosses.
- Doomtrain: From Final Fantasy VI.
- Flammie: From Secret of Mana; the Mana Beast versions.
- Giant Beak: From Breath of Fire 2.
- Godzilla: From Super Godzilla.
- Lavos Spawn: From Chrono Trigger.
- MechaGodzilla: From Super Godzilla.
- Metroid: From Super Metroid.
- Neo X Death: From The Matrix, Megaman X, and Super Castlevania IV.
- Neon Exdeath: From the Mobile/PC port of Final Fantasy V.
- Puzzle & Dragon: From the Puzzle And Dragon crossover.
- Romancing SaGa 3 Boss: Guess where.
- Shaq: Himself.
- Stupid Sexy Flanders: From The Simpsons.
- Territorial Oak: From Earthbound?
- Yiazmat: From Final Fantasy: Record Keeper.
- Save Config: Saves your current configuration, including the ROM location. This configuration will be automatically loaded on next run.
There is one graphic present that will not be enumerated. You'll know it when you see it.
Innate abilities
Each checkbox applies the listed innate ability to all Jobs.
Multipliers
Multiply experience, ability point, or gil awards from battle. Experience and gil are hard-capped at 65,535 and ability points are hard-capped at 255, regardless of multiplier.
Notes
The 'Unlocked Jobs' mode includes a patch that allows !Combine ammo to drop prior to unlocking the sealed weapons. This alters the drop tables for the following enemies:
- Buckshot:
- Black Flame
- Birostris
- Elm Gigas
- Blastshot:
- Blitzshot: