forked from treehouse/mastodon
Check for a custom css file to help customization of instances (#1368)
* User can create a custom.scss to customize their instance without modifying gitted files. * Add documentation for customization. * Forgot the helper file * Fix Style to pass codeclimate * Requests from maintainer.rebase/4.0.0rc2
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@ -1,8 +1,8 @@
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$color1: #282c37; // darkest
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$color1: #282c37 !default; // darkest
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$color2: #d9e1e8; // lightest
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$color2: #d9e1e8 !default; // lightest
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$color3: #9baec8; // lighter
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$color3: #9baec8 !default; // lighter
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$color4: #2b90d9; // vibrant
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$color4: #2b90d9 !default; // vibrant
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$color5: #ffffff; // white
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$color5: #ffffff !default; // white
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$color6: #df405a; // error red
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$color6: #df405a !default; // error red
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$color7: #79bd9a; // succ green
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$color7: #79bd9a !default; // succ green
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$color8: #000000; // black
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$color8: #000000 !default; // black
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@ -0,0 +1,19 @@
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# frozen_string_literal: true
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module StyleHelper
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def stylesheet_for_layout
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if asset_exist? 'custom.css'
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'custom'
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else
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'application'
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end
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end
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def asset_exist?(path)
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if Rails.configuration.assets.compile
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Rails.application.precompiled_assets.include? path
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else
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Rails.application.assets_manifest.assets[path].present?
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end
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end
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end
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@ -17,7 +17,7 @@
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= ' - '
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= ' - '
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= site_title
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= site_title
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= stylesheet_link_tag 'application', media: 'all'
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= stylesheet_link_tag stylesheet_for_layout, media: 'all'
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= csrf_meta_tags
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= csrf_meta_tags
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= yield :header_tags
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= yield :header_tags
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@ -8,5 +8,6 @@ Rails.application.config.assets.version = '1.0'
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# Precompile additional assets.
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# Precompile additional assets.
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# application.js, application.css, and all non-JS/CSS in app/assets folder are already added.
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# application.js, application.css, and all non-JS/CSS in app/assets folder are already added.
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Rails.application.config.assets.precompile += %w(application_public.js)
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Rails.application.config.assets.precompile += %w(application_public.js custom.css)
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Rails.application.config.assets.initialize_on_precompile = true
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Rails.application.config.assets.initialize_on_precompile = true
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