tweaks: move a function to a better file, to be amongst its kind

master
Benno Schulenberg 2019-09-27 17:41:17 +02:00
parent 07c0d29276
commit a9fb56a8c9
3 changed files with 23 additions and 23 deletions

View File

@ -441,6 +441,28 @@ int the_code_for(void (*func)(void), int defaultval)
return s->keycode;
}
/* Return the shortcut that corresponds to the values of kbinput (the
* key itself) and meta_key (whether the key is a meta sequence). The
* returned shortcut will be the first in the list that corresponds to
* the given sequence. */
const keystruct *get_shortcut(int *kbinput)
{
keystruct *s;
/* Plain characters cannot be shortcuts, so just skip those. */
if (!meta_key && ((*kbinput >= 0x20 && *kbinput < 0x7F) ||
(*kbinput >= 0xA0 && *kbinput <= 0xFF)))
return NULL;
for (s = sclist; s != NULL; s = s->next) {
if ((s->menus & currmenu) && *kbinput == s->keycode &&
meta_key == s->meta)
return s;
}
return NULL;
}
/* Return a pointer to the function that is bound to the given key. */
functionptrtype func_from_key(int *kbinput)
{

View File

@ -320,6 +320,7 @@ char *input_tab(char *buf, bool allow_files, size_t *place,
size_t length_of_list(int menu);
const keystruct *first_sc_for(int menu, void (*func)(void));
int the_code_for(void (*func)(void), int defaultval);
const keystruct *get_shortcut(int *kbinput);
functionptrtype func_from_key(int *kbinput);
int keycode_from_string(const char *keystring);
void assign_keyinfo(keystruct *s, const char *keystring, const int keycode);
@ -617,7 +618,6 @@ int *parse_verbatim_kbinput(WINDOW *win, size_t *count);
#ifdef ENABLE_MOUSE
int get_mouseinput(int *mouse_row, int *mouse_col, bool allow_shortcuts);
#endif
const keystruct *get_shortcut(int *kbinput);
void blank_edit(void);
void blank_statusbar(void);
void wipe_statusbar(void);

View File

@ -1768,28 +1768,6 @@ int get_mouseinput(int *mouse_y, int *mouse_x, bool allow_shortcuts)
}
#endif /* ENABLE_MOUSE */
/* Return the shortcut that corresponds to the values of kbinput (the
* key itself) and meta_key (whether the key is a meta sequence). The
* returned shortcut will be the first in the list that corresponds to
* the given sequence. */
const keystruct *get_shortcut(int *kbinput)
{
keystruct *s;
/* Plain characters cannot be shortcuts, so just skip those. */
if (!meta_key && ((*kbinput >= 0x20 && *kbinput < 0x7F) ||
(*kbinput >= 0xA0 && *kbinput <= 0xFF)))
return NULL;
for (s = sclist; s != NULL; s = s->next) {
if ((s->menus & currmenu) && *kbinput == s->keycode &&
meta_key == s->meta)
return s;
}
return NULL;
}
/* Move (in the given window) to the given row and wipe it clean. */
void blank_row(WINDOW *window, int row)
{