trees: don't check if xgcc is already built
just run the make crossgcc command anyway. coreboot's own build system checks itself, and much more reliably, but the check is more thorough and a bit slower. in rare cases, lbmk may come into build issues with xgcc, and if you run the build again, it will always fail every time because the checks is based on whether the xgcc directory exists, rather than checking each individual crossgcc binary. checking every binary is also possible, but as i said, the coreboot build system already does that, so let's defer to coreboot's own handling of it. remove the directory check. this will slow down the build process a little bit, but should improve reliability under fault conditions. Signed-off-by: Leah Rowe <leah@libreboot.org>audit2
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fc408f5554
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bd59d01ea2
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@ -168,7 +168,6 @@ check_cross_compiler()
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export CROSS_COMPILE="${xarch% *}-"
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[ -n "$xlang" ] && export BUILD_LANGUAGES="$xlang"
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[ -d "$cbdir/util/crossgcc/xgcc/$_xarch/" ] && continue
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x_ make -C "$cbdir" crossgcc-${_xarch%-*} $cbmakeargs
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done
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}
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