refactor: move back workspace.rs to src/components/window
I accidentally commited its move to src/lib. 🤦
pull/9/head
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use super::imp::EchidnaEditor;
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use gio::Cancellable;
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use gio::{File, FileQueryInfoFlags, FileType, SimpleAction};
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use glib::clone;
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use glib::subclass::types::ObjectSubclassExt;
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use glib::types::Type;
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use gtk::prelude::*;
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use gtk::{ApplicationWindow, FileChooserAction, FileChooserDialog, ResponseType, TreeStore};
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use relative_path::RelativePath;
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use serde::{Deserialize, Serialize};
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use std::path::Path;
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#[derive(Deserialize, Serialize)]
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struct MonacoFolder {
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path: String,
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}
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#[derive(Deserialize, Serialize)]
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struct MonacoWorkspace {
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folders: Vec<MonacoFolder>,
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}
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trait WorkspaceImplementedEditor {
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fn action_open_workspace(
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&self,
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window: ApplicationWindow,
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app: super::EchidnaEditor,
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_action: &SimpleAction,
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_variant: Option<&glib::Variant>,
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);
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fn open_workspace(&self, file: File);
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fn recursive_add_files_into_tree_store(&self, parent_file: File, tree: &TreeStore);
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fn open_folder(&self, file: File);
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}
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impl WorkspaceImplementedEditor for EchidnaEditor {
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fn action_open_workspace(
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&self,
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window: ApplicationWindow,
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app: super::EchidnaEditor,
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_action: &SimpleAction,
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_variant: Option<&glib::Variant>,
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) {
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let dialog: FileChooserDialog = FileChooserDialog::new(
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Some("Open a file"),
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Some(&window),
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FileChooserAction::Open,
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&[
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("Cancel", ResponseType::Cancel),
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("Open", ResponseType::Accept),
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],
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);
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dialog.set_visible(true);
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dialog.connect_response(clone!(@weak window, @weak app =>
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move |dialog, response| {
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if response == ResponseType::Accept {
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let file_option = dialog.file();
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match file_option {
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Some(file) => {
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dialog.destroy();
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Self::from_instance(&app).open_workspace(file);
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},
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None => {}
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}
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} else if response == ResponseType::Cancel {
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dialog.destroy();
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}
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}
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));
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}
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/**
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* __Open Workspace__
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*
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* Basically, this is just the same as Open Folder, but it's many folders.
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*
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* - Open a FileChooserDialog, set to only view .code-workspace files.
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* - If the user pressed cancel, destroy the dialog. If the user opened a .code-workspace file:
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* - Get the workspace file, load and parse its content, .code-workspace files are in JSON with comments. But JSON only should be fine, for now.
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* - Iterate over folders listed in the workspace file.
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* - Find the absolute path of the folder: Relative to the workspace file.
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* - Create a GFile instance of that path, and call open_folder(file: File) and pass the GFile instance to it.
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*
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*/
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fn open_workspace(&self, file: File) {
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let cancellable = Cancellable::new();
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let filepath_raw = &file
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.path()
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.expect("Could not get the file path of the file.");
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let filepath = Path::new(&filepath_raw);
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let info = file
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.query_info("*", gio::FileQueryInfoFlags::NONE, Some(&cancellable))
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.expect(format!(
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"Could not retrieve file information for {:?}",
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filepath
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));
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let content_type = info
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.content_type()
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.expect(format!("Found no content type for {:?}", filepath));
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println!(
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"Opened {} and found its content type is {}.",
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"file",
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content_type.to_string()
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);
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let content_cancellable = Cancellable::new();
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let content = file
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.load_contents(Some(&content_cancellable))
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.expect("Could not load the file contents for {:?}", filepath);
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let (int_vec, _byte_string) = content;
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let workspace = serde_json::from_slice::<MonacoWorkspace>(&int_vec).expect(format!(
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"Could not parse the workspace file of {:?}",
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filepath
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));
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for folder in workspace.folders {
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let path = RelativePath::new(&folder.path);
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let folder = File::for_path(path.to_path(filepath));
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// Do something with the folder, perhaps lists its child and .
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self.open_folder(folder);
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}
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}
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}
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/**
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*
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*
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*/
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fn recursive_add_files_into_tree_store(&self, parent_file: File, tree: &TreeStore) {
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let child_enumerate_cancellable = Cancellable::new();
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let child_files = parent_file
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.enumerate_children(
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"*",
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FileQueryInfoFlags::NONE,
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Some(&child_enumerate_cancellable),
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)
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.expect(
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format!(
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"Could not look up the children files of {:?} because:\n{:#?}",
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filepath
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)
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.as_str(),
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);
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let filepath = &parent_file
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.path()
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.expect("Could not get the file path of the file.");
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for file_iter in files {
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let file_info = file_iter.expect();
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let file = parent_file.child(file_info.name());
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let tree_iter = tree.append(None);
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tree.set_value(&tree_iter, 2, &file_info.name().to_str().to_value());
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if file_info.file_type() == FileType::Directory {
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self.recursive_add_files_into_tree_store(file, tree);
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}
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}
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}
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/*
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Loads a folder into the tree view.
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- Create a new tree
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- Enumerate over child files of 'file'. (PS: In the Unix family of OS-es, directories are files too)
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*/
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fn open_folder(&self, file: File) {
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let tree = TreeStore::new(&[gdk::Texture::static_type(), Type::STRING]);
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self.recursive_add_files_into_tree_store(file, &tree);
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}
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}
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