package com.github.hydos.ginger.engine.common.elements.objects;

import org.joml.Vector3f;

import com.github.hydos.ginger.engine.common.elements.RenderObject;
import com.github.hydos.ginger.engine.opengl.render.models.GLTexturedModel;

public class GLRenderObject extends RenderObject
{
	private TexturedModel model;

	public GLRenderObject(GLTexturedModel model, Vector3f position, float rotX, float rotY, float rotZ, Vector3f scale)
	{
		this.model = model;
		this.position = position;
		this.rotX = rotX;
		this.rotY = rotY;
		this.rotZ = rotZ;
		this.scale = scale;
	}

	public TexturedModel getModel()
	{ return model; }
	
	public void setModel(TexturedModel model)
	{ this.model = model; }

}
