diff --git a/.classpath b/.classpath
index 4c9282d..febc371 100644
--- a/.classpath
+++ b/.classpath
@@ -5,8 +5,9 @@
-
+
+
@@ -23,9 +24,9 @@
+
-
diff --git a/src/main/java/com/github/halotroop/litecraft/Litecraft.java b/src/main/java/com/github/halotroop/litecraft/Litecraft.java
index d7a86bb..ed3cc86 100644
--- a/src/main/java/com/github/halotroop/litecraft/Litecraft.java
+++ b/src/main/java/com/github/halotroop/litecraft/Litecraft.java
@@ -114,7 +114,7 @@ public class Litecraft extends Game
{
if (engine == null) // Prevents this from being run more than once on accident.
{
- Window.create(windowWidth, windowHeight, "LiteCraft", frameCap); // create window
+ Window.create(windowWidth, windowHeight, "Litecraft", frameCap, RenderAPI.OpenGL); // create window
// set up the gateways keybind key tracking
KeyCallbackHandler.trackWindow(Window.getWindow());
MouseCallbackHandler.trackWindow(Window.getWindow());
diff --git a/src/main/java/com/github/hydos/ginger/engine/common/io/Window.java b/src/main/java/com/github/hydos/ginger/engine/common/io/Window.java
index cfc09de..ccc9050 100644
--- a/src/main/java/com/github/hydos/ginger/engine/common/io/Window.java
+++ b/src/main/java/com/github/hydos/ginger/engine/common/io/Window.java
@@ -69,13 +69,10 @@ public class Window
}else if (renderAPI == RenderAPI.Vulkan)
GLFW.glfwWindowHint(GLFW.GLFW_VISIBLE, GLFW.GLFW_FALSE);
-<<<<<<< Upstream, based on branch 'liteCraft' of https://github.com/halotroop/Ginger3D.git
-=======
GLFW.glfwWindowHint(GLFW.GLFW_CONTEXT_VERSION_MAJOR, 4);
GLFW.glfwWindowHint(GLFW.GLFW_CONTEXT_VERSION_MINOR, 6);
GLFW.glfwWindowHint(GLFW.GLFW_OPENGL_PROFILE, GLFW.GLFW_OPENGL_CORE_PROFILE);
GLFW.glfwWindowHint(GLFW.GLFW_OPENGL_FORWARD_COMPAT, GL11.GL_TRUE);
->>>>>>> 2023b14 OpenGL 4.6 YeS
GLFW.glfwWindowHint(GLFW.GLFW_RESIZABLE, GLFW.GLFW_TRUE);
GLFWVidMode vidmode = GLFW.glfwGetVideoMode(GLFW.glfwGetPrimaryMonitor());
window = GLFW.glfwCreateWindow(actualWidth, actualHeight, title, (fullscreen) ? GLFW.glfwGetPrimaryMonitor() : 0, getWindow());
@@ -96,11 +93,7 @@ public class Window
oldWindowHeight = getHeight();
}
-<<<<<<< Upstream, based on branch 'liteCraft' of https://github.com/halotroop/Ginger3D.git
- public static void create(int width, int height, String title, int fpsCap, RenderAPI api)
-=======
- public static void create(int width, int height, String title, float fpsCap)
->>>>>>> 2023b14 OpenGL 4.6 YeS
+ public static void create(int width, int height, String title, float fpsCap, RenderAPI api)
{
Window.width = width / 2;
Window.height = height / 2;