From 42e71cf514b69f41d50451d9d7e5be822a42f1b0 Mon Sep 17 00:00:00 2001 From: Caroline Joy Bell Date: Wed, 29 Apr 2020 00:50:46 -0700 Subject: [PATCH] Update README.md --- README.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c055663..7227769 100644 --- a/README.md +++ b/README.md @@ -3,11 +3,14 @@ ![Issues](https://img.shields.io/github/issues/halotroop/Ginger3D) # Ginger3D -A [3D game engine](https://github.com/hYdos/Ginger3D) [based on Java](https://adoptopenjdk.net/) created by [hYdos](https://github.com/hYdos) +A [3D game engine](https://github.com/hYdos/Ginger3D) [based on Java](https://adoptopenjdk.net/) created by [hYdos](https://github.com/hYdos)
+This game engine, with a little modification, is great for anything in Java. Not just voxel games.
+It has been fully abstracted away from Litecraft (See below.) # Litecraft A voxel game implementation of Ginger3D with goals laid out in [this document](https://docs.google.com/spreadsheets/d/1yyfFVUmrdk9DTELSrxW7MLEw1srQVI8_nTBWZlentBQ/edit?usp=sharing) -and several others. +and several others.
+This game can be found on [its own repo](https://github.com/halotroop/litecraft). # LICENSE This project is licensed under the GNU General Public License Version 3.0