From e5e00b4b7e3b640722e3e5eae040a9ab2c8fb35d Mon Sep 17 00:00:00 2001 From: valoeghese Date: Fri, 28 Feb 2020 16:48:06 +1300 Subject: [PATCH] player invisible --- src/main/java/com/github/halotroop/litecraft/world/World.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/com/github/halotroop/litecraft/world/World.java b/src/main/java/com/github/halotroop/litecraft/world/World.java index 26f1b3c..2e770a9 100644 --- a/src/main/java/com/github/halotroop/litecraft/world/World.java +++ b/src/main/java/com/github/halotroop/litecraft/world/World.java @@ -46,6 +46,7 @@ public class World implements BlockAccess, WorldGenConstants { TexturedModel dirtModel = ModelLoader.loadGenericCube("block/cubes/soil/dirt.png"); this.player = new Player(dirtModel, new Vector3f(x, y, z), 0, 180f, 0, new Vector3f(0.2f, 0.2f, 0.2f)); + this.player.isVisible = false; } // this constructor will likely not be neccesary when we have dynamic chunkloading