![Discord](https://img.shields.io/discord/624100926054989834?color=red&label=discord&style=social) ![Commit activity](https://img.shields.io/github/commit-activity/m/halotroop/Ginger3D) ![Issues](https://img.shields.io/github/issues/halotroop/Ginger3D) # Ginger3D A [3D game engine](https://github.com/hYdos/Ginger3D) [based on Java](https://adoptopenjdk.net/) created by [hYdos](https://github.com/hYdos)
This game engine, with a little modification, is great for anything in Java. Not just voxel games.
It has been fully abstracted away from Litecraft (See below.) # Litecraft A voxel game implementation of Ginger3D with goals laid out in [this document](https://docs.google.com/spreadsheets/d/1yyfFVUmrdk9DTELSrxW7MLEw1srQVI8_nTBWZlentBQ/edit?usp=sharing) and several others.
This game can be found on [its own repo](https://github.com/halotroop/litecraft). # LICENSE This project is licensed under the GNU General Public License Version 3.0
For details see [LICENSE](https://github.com/halotroop/Ginger3D/blob/liteCraft/LICENSE)
![GPLv3 or later](https://www.gnu.org/graphics/gplv3-or-later.png "GPLv3-plus Logo")