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# LiteCraft
A lightweight, singleplayer only Minecraft clone
#### Goals:
- Learn the (old) Minecraft codebase inside and out
- Practice Java and learn new techniques
- Create a clone of Minecraft with as little original code and as many open-source
libraries as possible
- Use a mainly data-driven structure, allowing for easier additions (and removals) of features, saving custom classes for only really unique features. (So all farmable mobs would share the same class, for instance.)
#### Planned Feature Changes from Vanilla Minecraft
- No more multiplayer. (It adds a lot of lines of code, as well as requiring an entirely
different app for a server.)
- No more "End" (It's a uniquely Minecraft thing, we need to distance ourselves from
the IP a bit)
- Pretty much any creature, monster, item, block, dimension that's unique to Minecraft will not
be present either.
- These features will be replaced by our own original ideas, or some more generic ones, instead.
- Only built-in texture packs. This allows us to write fewer lines of code to process custom resources
# LICENSE
This project is licensed under the GNU General Public License Version 3.0
For details see [LICENSE](https://github.com/halotroop/LiteCraft/blob/master/LICENSE)