LiteCraft/src/main/java/io/github/hydos/ginger/engine/renderEngine/shaders/NormalMappingShader.java

136 lines
4.7 KiB
Java

package io.github.hydos.ginger.engine.renderEngine.shaders;
import java.util.List;
import io.github.hydos.ginger.engine.elements.objects.Light;
import io.github.hydos.ginger.engine.mathEngine.matrixes.Matrix4f;
import io.github.hydos.ginger.engine.mathEngine.vectors.Vector2f;
import io.github.hydos.ginger.engine.mathEngine.vectors.Vector3f;
import io.github.hydos.ginger.engine.mathEngine.vectors.Vector4f;
public class NormalMappingShader extends ShaderProgram{
private static final int MAX_LIGHTS = 4;
private static final String VERTEX_FILE = "normalMapVertexShader.glsl";
private static final String FRAGMENT_FILE = "normalMapFragmentShader.glsl";
private int location_transformationMatrix;
private int location_projectionMatrix;
private int location_viewMatrix;
private int location_lightPositionEyeSpace[];
private int location_lightColour[];
private int location_attenuation[];
private int location_shineDamper;
private int location_reflectivity;
private int location_skyColour;
private int location_numberOfRows;
private int location_offset;
private int location_plane;
private int location_modelTexture;
private int location_normalMap;
public NormalMappingShader() {
super(VERTEX_FILE, FRAGMENT_FILE);
}
@Override
protected void bindAttributes() {
super.bindAttribute(0, "position");
super.bindAttribute(1, "textureCoordinates");
super.bindAttribute(2, "normal");
super.bindAttribute(3, "tangent");
}
@Override
protected void getAllUniformLocations() {
location_transformationMatrix = super.getUniformLocation("transformationMatrix");
location_projectionMatrix = super.getUniformLocation("projectionMatrix");
location_viewMatrix = super.getUniformLocation("viewMatrix");
location_shineDamper = super.getUniformLocation("shineDamper");
location_reflectivity = super.getUniformLocation("reflectivity");
location_skyColour = super.getUniformLocation("skyColour");
location_numberOfRows = super.getUniformLocation("numberOfRows");
location_offset = super.getUniformLocation("offset");
location_plane = super.getUniformLocation("plane");
location_modelTexture = super.getUniformLocation("modelTexture");
location_normalMap = super.getUniformLocation("normalMap");
location_lightPositionEyeSpace = new int[MAX_LIGHTS];
location_lightColour = new int[MAX_LIGHTS];
location_attenuation = new int[MAX_LIGHTS];
for(int i=0;i<MAX_LIGHTS;i++){
location_lightPositionEyeSpace[i] = super.getUniformLocation("lightPositionEyeSpace[" + i + "]");
location_lightColour[i] = super.getUniformLocation("lightColour[" + i + "]");
location_attenuation[i] = super.getUniformLocation("attenuation[" + i + "]");
}
}
public void connectTextureUnits(){
super.loadInt(location_modelTexture, 0);
super.loadInt(location_normalMap, 1);
}
public void loadClipPlane(Vector4f plane){
super.loadVector(location_plane, plane);
}
public void loadNumberOfRows(int numberOfRows){
super.loadFloat(location_numberOfRows, numberOfRows);
}
public void loadOffset(float x, float y){
super.load2DVector(location_offset, new Vector2f(x,y));
}
public void loadSkyColour(float r, float g, float b){
super.loadVector(location_skyColour, new Vector3f(r,g,b));
}
public void loadShineVariables(float damper,float reflectivity){
super.loadFloat(location_shineDamper, damper);
super.loadFloat(location_reflectivity, reflectivity);
}
public void loadTransformationMatrix(Matrix4f matrix){
super.loadMatrix(location_transformationMatrix, matrix);
}
public void loadLights(List<Light> lights, Matrix4f viewMatrix){
for(int i=0;i<MAX_LIGHTS;i++){
if(i<lights.size()){
super.loadVector(location_lightPositionEyeSpace[i], getEyeSpacePosition(lights.get(i), viewMatrix));
super.loadVector(location_lightColour[i], lights.get(i).getColour());
super.loadVector(location_attenuation[i], lights.get(i).getAttenuation());
}else{
super.loadVector(location_lightPositionEyeSpace[i], new Vector3f(0, 0, 0));
super.loadVector(location_lightColour[i], new Vector3f(0, 0, 0));
super.loadVector(location_attenuation[i], new Vector3f(1, 0, 0));
}
}
}
public void loadViewMatrix(Matrix4f viewMatrix){
super.loadMatrix(location_viewMatrix, viewMatrix);
}
public void loadProjectionMatrix(Matrix4f projection){
super.loadMatrix(location_projectionMatrix, projection);
}
public Vector3f getEyeSpacePosition(Light light, Matrix4f viewMatrix){
Vector3f position = light.getPosition();
Vector4f eyeSpacePos = new Vector4f(position.x,position.y, position.z, 1f);
Matrix4f.transform(viewMatrix, eyeSpacePos, eyeSpacePos);
return new Vector3f(eyeSpacePos);
}
public void loadSkyColour(Vector3f colour) {
super.loadVector(location_skyColour, colour);
}
}