LiteCraft/src/main/java/io/github/hydos/ginger/engine/render/shaders/ParticleShader.java

37 lines
1.1 KiB
Java

package io.github.hydos.ginger.engine.render.shaders;
import org.joml.Matrix4f;
public class ParticleShader extends ShaderProgram
{
private static final String VERTEX_FILE = "particleVertexShader.glsl";
private static final String FRAGMENT_FILE = "particleFragmentShader.glsl";
private int location_numberOfRows;
private int location_projectionMatrix;
public ParticleShader()
{ super(VERTEX_FILE, FRAGMENT_FILE); }
@Override
protected void getAllUniformLocations()
{
location_numberOfRows = super.getUniformLocation("numberOfRows");
location_projectionMatrix = super.getUniformLocation("projectionMatrix");
}
@Override
protected void bindAttributes()
{
super.bindAttribute(0, "position");
super.bindAttribute(1, "modelViewMatrix");
super.bindAttribute(5, "texOffsets");
super.bindAttribute(6, "blendFactor");
}
public void loadNumberOfRows(float numberOfRows)
{ super.loadFloat(location_numberOfRows, numberOfRows); }
public void loadProjectionMatrix(Matrix4f projectionMatrix)
{ super.loadMatrix(location_projectionMatrix, projectionMatrix); }
}