LiteCraft/src/main/java/io/github/hydos/ginger/engine/shadow/ShadowShader.java

30 lines
799 B
Java

package io.github.hydos.ginger.engine.shadow;
import org.joml.Matrix4f;
import io.github.hydos.ginger.engine.render.shaders.ShaderProgram;
public class ShadowShader extends ShaderProgram
{
private static final String VERTEX_FILE = "shadowVertexShader.glsl";
private static final String FRAGMENT_FILE = "shadowFragmentShader.glsl";
private int location_mvpMatrix;
protected ShadowShader()
{ super(VERTEX_FILE, FRAGMENT_FILE); }
@Override
protected void getAllUniformLocations()
{ location_mvpMatrix = super.getUniformLocation("mvpMatrix"); }
protected void loadMvpMatrix(Matrix4f mvpMatrix)
{ super.loadMatrix(location_mvpMatrix, mvpMatrix); }
@Override
protected void bindAttributes()
{
super.bindAttribute(0, "in_position");
super.bindAttribute(1, "in_textureCoords");
}
}