forked from treehouse/mastodon
Documentation pt. I
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/*
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`actions/local_settings`
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========================
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> For more information on the contents of this file, please contact:
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>
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> - kibigo! [@kibi@glitch.social]
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This file provides our Redux actions related to local settings. It
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consists of the following:
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- __`changesLocalSetting(key, value)` :__
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Changes the local setting with the given `key` to the given
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`value`. `key` **MUST** be an array of strings, as required by
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`Immutable.Map.prototype.getIn()`.
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- __`saveLocalSettings()` :__
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Saves the local settings to `localStorage` as a JSON object. We
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shouldn't ever need to call this ourselves.
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*/
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/* * * * */
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/*
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Constants
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---------
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We provide the following constants:
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- __`LOCAL_SETTING_CHANGE` :__
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This string constant is used to dispatch a setting change to our
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reducer in `reducers/local_settings`, where the setting is
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actually changed.
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*/
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export const LOCAL_SETTING_CHANGE = 'LOCAL_SETTING_CHANGE';
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export const LOCAL_SETTING_CHANGE = 'LOCAL_SETTING_CHANGE';
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/* * * * */
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/*
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`changeLocalSetting(key, value)`
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--------------------------------
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Changes the local setting with the given `key` to the given `value`.
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`key` **MUST** be an array of strings, as required by
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`Immutable.Map.prototype.getIn()`.
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To accomplish this, we just dispatch a `LOCAL_SETTING_CHANGE` to our
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reducer in `reducers/local_settings`.
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*/
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export function changeLocalSetting(key, value) {
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export function changeLocalSetting(key, value) {
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return dispatch => {
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return dispatch => {
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dispatch({
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dispatch({
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@ -12,6 +67,24 @@ export function changeLocalSetting(key, value) {
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};
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};
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};
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};
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/* * * * */
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/*
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`saveLocalSettings()`
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---------------------
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Saves the local settings to `localStorage` as a JSON object.
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`changeLocalSetting()` calls this whenever it changes a setting. We
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shouldn't ever need to call this ourselves.
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> __TODO :__
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> Right now `saveLocalSettings()` doesn't keep track of which user
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> is currently signed in, but it might be better to give each user
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> their *own* local settings.
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*/
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export function saveLocalSettings() {
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export function saveLocalSettings() {
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return (_, getState) => {
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return (_, getState) => {
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const localSettings = getState().get('local_settings').toJS();
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const localSettings = getState().get('local_settings').toJS();
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@ -1,3 +1,32 @@
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/*
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`reducers/local_settings`
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========================
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> For more information on the contents of this file, please contact:
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>
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> - kibigo! [@kibi@glitch.social]
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This file provides our Redux reducers related to local settings. The
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associated actions are:
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- __`STORE_HYDRATE` :__
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Used to hydrate the store with its initial values.
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- __`LOCAL_SETTING_CHANGE` :__
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Used to change the value of a local setting in the store.
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*/
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/* * * * */
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/*
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Imports
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-------
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*/
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// Package imports //
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// Package imports //
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import Immutable from 'immutable';
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import Immutable from 'immutable';
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@ -7,6 +36,18 @@ import { STORE_HYDRATE } from '../../mastodon/actions/store';
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// Our imports //
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// Our imports //
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import { LOCAL_SETTING_CHANGE } from '../actions/local_settings';
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import { LOCAL_SETTING_CHANGE } from '../actions/local_settings';
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/* * * * */
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/*
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initialState
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------------
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You can see the default values for all of our local settings here.
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These are only used if no previously-saved values exist.
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*/
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const initialState = Immutable.fromJS({
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const initialState = Immutable.fromJS({
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layout : 'auto',
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layout : 'auto',
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stretch : true,
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stretch : true,
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@ -30,8 +71,46 @@ const initialState = Immutable.fromJS({
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},
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},
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});
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});
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/* * * * */
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/*
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Helper functions
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----------------
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### `hydrate(state, localSettings)`
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`hydrate()` is used to hydrate the `local_settings` part of our store
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with its initial values. The `state` will probably just be the
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`initialState`, and the `localSettings` should be whatever we pulled
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from `localStorage`.
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*/
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const hydrate = (state, localSettings) => state.mergeDeep(localSettings);
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const hydrate = (state, localSettings) => state.mergeDeep(localSettings);
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/* * * * */
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/*
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`localSettings(state = initialState, action)`
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---------------------------------------------
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This function holds our actual reducer.
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If our action is `STORE_HYDRATE`, then we call `hydrate()` with the
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`local_settings` property of the provided `action.state`.
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If our action is `LOCAL_SETTING_CHANGE`, then we set `action.key` in
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our state to the provided `action.value`. Note that `action.key` MUST
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be an array, since we use `setIn()`.
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> __Note :__
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> We call this function `localSettings`, but its associated object
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> in the store is `local_settings`.
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*/
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export default function localSettings(state = initialState, action) {
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export default function localSettings(state = initialState, action) {
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switch(action.type) {
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switch(action.type) {
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case STORE_HYDRATE:
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case STORE_HYDRATE:
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@ -1,3 +1,33 @@
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/*
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`util/bio_metadata`
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========================
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> For more information on the contents of this file, please contact:
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>
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> - kibigo! [@kibi@glitch.social]
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This file provides two functions for dealing with bio metadata. The
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functions are:
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- __`processBio(content)` :__
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Processes `content` to extract any frontmatter. The returned
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object has two properties: `text`, which contains the text of
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`content` sans-frontmatter, and `metadata`, which is an array
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of key-value pairs (in two-element array format). If no
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frontmatter was provided in `content`, then `metadata` will be
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an empty array.
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- __`createBio(note, data)` :__
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Reverses the process in `processBio()`; takes a `note` and an
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array of two-element arrays (which should give keys and values)
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and outputs a string containing a well-formed bio with
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frontmatter.
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*/
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/* * * * */
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/*********************************************************************\
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/*********************************************************************\
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To my lovely code maintainers,
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To my lovely code maintainers,
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