- split the code to a helper function
- do not set sockets to corked state when putting back to
cache so socket state is always deterministic
- cork/uncork also when sending CONNECT to a proxy, this
can reduce a little bit the latency how fast the packet
gets sent out
- also pair corking with uncorking in http_request to make
it more obvious pairing
The recent TCP_CORK change missed this bit of code. This change
should improve performance a bit when making HTTP requests by calling
http_cmd only once instead of three times.
Some screen size are quite small. For example, the default phosh
terminal is less than 50 character wide on Pinephone. This lowers the minimum
loading bar size to 25 characters.
For comparison, 25 character wide is just as wide as "apk add firefox
linux-lts" without the quotes.
Here's a bad picture to illustrate the result
gitlab.alpine.org/uploads/48c20f746fbf685b62b6bd73585ecbf2/pinephone-phosh.png
- always create .so and .a with the apk libary code
- create .pc file
- install headers and above mentioned files
Maintainers edit: merged commits, cleaned up sed script logic,
and few other minor fixes.
Unfortunately libfetch operates on raw sockets and is sending
each HTTP request line using separate syscall which causes the
HTTP request to be sent as multiple packets over the wire in most
configurations. This is not good for performance, but can also
cause subtle breakage if there's DPI firewall that does not get
the Host header.
Incidentally, it seems that on BSDs libfetch already sets
TCP_NOPUSH optimize the packetization. This commit adds same
logic for using TCP_CORK if available. When using TCP_CORK
there is no requirement to set TCP_NODELAY as uncorking will
also cause immediate send. Keep TCP_NODELAY in the fallback
codepaths.
Long term, it might make sense to replace or rewrite libfetch
to use application level buffering.