2014-12-08 06:26:31 +00:00
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//
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// SidDecoder.mm
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// sidplay
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//
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// Created by Christopher Snowhill on 12/8/14.
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// Copyright 2014 __NoWork, Inc__. All rights reserved.
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//
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#import "SidDecoder.h"
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#import <sidplayfp/residfp.h>
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#import "roms.hpp"
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#import "Logging.h"
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#import "PlaylistController.h"
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@implementation SidDecoder
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- (BOOL)open:(id<CogSource>)s
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{
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[self setSource:s];
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[source seek:0 whence:SEEK_END];
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long size = [source tell];
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[source seek:0 whence:SEEK_SET];
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void * data = malloc(size);
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[source read:data amount:size];
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tune = new SidTune((const uint_least8_t *)data, (uint_least32_t)size);
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2015-04-13 07:42:48 +00:00
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if (!tune->getStatus())
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return NO;
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2014-12-08 06:26:31 +00:00
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NSURL * url = [s url];
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int track_num;
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if ([[url fragment] length] == 0)
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track_num = 1;
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else
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track_num = [[url fragment] intValue];
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const SidTuneInfo * info = tune->getInfo();
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n_channels = info->isStereo() ? 2 : 1;
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length = 3 * 60 * 44100;
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tune->selectSong( track_num );
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engine = new sidplayfp;
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engine->setRoms( kernel, basic, chargen );
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2015-04-13 07:42:48 +00:00
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if ( !engine->load( tune ) )
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2014-12-08 06:26:31 +00:00
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return NO;
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ReSIDfpBuilder * _builder = new ReSIDfpBuilder("ReSIDfp");
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builder = _builder;
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if (_builder)
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{
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_builder->create((engine->info()).maxsids());
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if (_builder->getStatus())
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{
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_builder->filter(true);
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_builder->filter6581Curve(0.5);
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_builder->filter8580Curve(12500.0);
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}
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if (!_builder->getStatus())
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return NO;
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}
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SidConfig conf = engine->config();
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conf.frequency = 44100;
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conf.playback = info->isStereo() ? SidConfig::STEREO : SidConfig::MONO;
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conf.sidEmulation = builder;
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if (engine->config(conf) < 0)
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return NO;
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renderedTotal = 0;
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fadeTotal = fadeRemain = 44100 * 8;
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[self willChangeValueForKey:@"properties"];
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[self didChangeValueForKey:@"properties"];
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return YES;
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}
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- (NSDictionary *)properties
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{
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return [NSDictionary dictionaryWithObjectsAndKeys:
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[NSNumber numberWithInt:0], @"bitrate",
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[NSNumber numberWithFloat:44100], @"sampleRate",
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[NSNumber numberWithDouble:length], @"totalFrames",
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[NSNumber numberWithInt:16], @"bitsPerSample", //Samples are short
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[NSNumber numberWithBool:NO], @"floatingPoint",
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[NSNumber numberWithInt:n_channels], @"channels", //output from gme_play is in stereo
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[NSNumber numberWithBool:[source seekable]], @"seekable",
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@"host", @"endian",
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nil];
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}
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- (int)readAudio:(void *)buf frames:(UInt32)frames
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{
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int total = 0;
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int16_t * sampleBuffer = (int16_t*)buf;
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while ( total < frames ) {
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int framesToRender = 1024;
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if ( framesToRender > frames )
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framesToRender = frames;
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int rendered = engine->play( sampleBuffer + total * n_channels, framesToRender * n_channels ) / n_channels;
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if (rendered <= 0)
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break;
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renderedTotal += rendered;
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if ( !IsRepeatOneSet() && renderedTotal >= length ) {
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int16_t * sampleBuf = ( int16_t * ) buf + total * n_channels;
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long fadeEnd = fadeRemain - rendered;
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if ( fadeEnd < 0 )
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fadeEnd = 0;
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float fadePosf = (float)fadeRemain / (float)fadeTotal;
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const float fadeStep = 1.0f / (float)fadeTotal;
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for ( long fadePos = fadeRemain; fadePos > fadeEnd; --fadePos, fadePosf -= fadeStep ) {
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long offset = (fadeRemain - fadePos) * n_channels;
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float sampleLeft = sampleBuf[ offset + 0 ];
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sampleLeft *= fadePosf;
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sampleBuf[ offset + 0 ] = (int16_t)sampleLeft;
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if (n_channels == 2)
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{
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float sampleRight = sampleBuf[ offset + 1 ];
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sampleRight *= fadePosf;
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sampleBuf[ offset + 1 ] = (int16_t)sampleRight;
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}
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}
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rendered = (int)(fadeRemain - fadeEnd);
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fadeRemain = fadeEnd;
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}
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total += rendered;
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if ( rendered < framesToRender )
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break;
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}
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return total;
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}
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- (long)seek:(long)frame
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{
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if (frame < renderedTotal) {
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engine->load(tune);
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renderedTotal = 0;
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}
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int16_t sampleBuffer[1024 * 2];
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long remain = ( frame - renderedTotal ) % 32;
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frame /= 32;
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renderedTotal /= 32;
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engine->fastForward( 100 * 32 );
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while ( renderedTotal < frame )
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{
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long todo = frame - renderedTotal;
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if ( todo > 1024 )
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todo = 1024;
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int done = engine->play( sampleBuffer, (uint_least32_t)(todo * n_channels) ) / n_channels;
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if ( done < todo )
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{
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if ( engine->error() )
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return -1;
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renderedTotal = length;
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break;
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}
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renderedTotal += todo;
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}
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renderedTotal *= 32;
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engine->fastForward( 100 );
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if ( remain )
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renderedTotal += engine->play( sampleBuffer, (uint_least32_t)(remain * n_channels) ) / n_channels;
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return renderedTotal;
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}
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- (void)cleanUp
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{
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if (builder)
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{
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delete builder;
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builder = NULL;
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}
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if (engine)
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{
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delete engine;
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engine = NULL;
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}
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if (tune)
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{
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delete tune;
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tune = NULL;
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}
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}
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- (void)close
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{
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[self cleanUp];
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if (source) {
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[source close];
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[self setSource:nil];
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}
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}
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- (void)setSource:(id<CogSource>)s
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{
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[s retain];
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[source release];
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source = s;
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}
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- (id<CogSource>)source
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{
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return source;
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}
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+ (NSArray *)fileTypes
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{
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return [NSArray arrayWithObjects:@"sid", @"mus", nil];
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}
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+ (NSArray *)mimeTypes
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{
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return nil;
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}
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+ (float)priority
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{
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2015-04-13 06:28:06 +00:00
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return 0.5;
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2014-12-08 06:26:31 +00:00
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}
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@end
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