cog/Frameworks/WavPack/Files/open_filename.c

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////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2013 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// open_filename.c
// This module provides all the code required to open an existing WavPack
// file, by filename, for reading. It does not contain the actual code to
// unpack audio data and this was done so that programs that just want to
// query WavPack files for information (like, for example, taggers) don't
// need to link in a lot of unnecessary code.
//
// To allow opening files by filename, this code provides an interface
// between the reader callback mechanism that WavPack uses internally and
// the standard fstream C library. Note that in applications that do not
// require opening files by filename, this module can be omitted (which
// might make building easier).
//
// For Unicode support on Windows, a flag has been added (OPEN_FILE_UTF8)
// that forces the filename string to be assumed UTF-8 and converted to
// a widechar string suitable for _wfopen(). Without this flag we revert
// to the previous behavior of simply calling fopen() and hoping that the
// local character set works. This is ignored on non-Windows platforms
// (which is okay because they are probably UTF-8 anyway).
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <io.h>
#endif
#include <stdlib.h>
#include <string.h>
#include "wavpack_local.h"
#include <fcntl.h>
#include <sys/stat.h>
#if (defined(__GNUC__) || defined(__sun)) && !defined(_WIN32)
#include <unistd.h>
#endif
#ifdef __OS2__
#include <io.h>
#endif
#ifdef _WIN32
#define fileno _fileno
static FILE *fopen_utf8 (const char *filename_utf8, const char *mode_utf8);
#endif
static int32_t read_bytes (void *id, void *data, int32_t bcount)
{
return (int32_t) fread (data, 1, bcount, (FILE*) id);
}
static int64_t get_pos (void *id)
{
#ifdef _WIN32
return _ftelli64 ((FILE*) id);
#else
return ftell ((FILE*) id);
#endif
}
static int set_pos_abs (void *id, int64_t pos)
{
#ifdef _WIN32
return _fseeki64 (id, pos, SEEK_SET);
#else
return fseek (id, pos, SEEK_SET);
#endif
}
static int set_pos_rel (void *id, int64_t delta, int mode)
{
#ifdef _WIN32
return _fseeki64 (id, delta, mode);
#else
return fseek (id, delta, mode);
#endif
}
static int push_back_byte (void *id, int c)
{
return ungetc (c, id);
}
#ifdef _WIN32
static int64_t get_length (void *id)
{
LARGE_INTEGER Size;
HANDLE fHandle;
if (id == NULL)
return 0;
fHandle = (HANDLE)_get_osfhandle(_fileno((FILE*) id));
if (fHandle == INVALID_HANDLE_VALUE)
return 0;
Size.u.LowPart = GetFileSize(fHandle, &Size.u.HighPart);
if (Size.u.LowPart == INVALID_FILE_SIZE && GetLastError() != NO_ERROR)
return 0;
return (int64_t)Size.QuadPart;
}
#else
static int64_t get_length (void *id)
{
FILE *file = id;
struct stat statbuf;
if (!file || fstat (fileno (file), &statbuf) || !(statbuf.st_mode & S_IFREG))
return 0;
return statbuf.st_size;
}
#endif
static int can_seek (void *id)
{
FILE *file = id;
struct stat statbuf;
return file && !fstat (fileno (file), &statbuf) && (statbuf.st_mode & S_IFREG);
}
static int32_t write_bytes (void *id, void *data, int32_t bcount)
{
return (int32_t) fwrite (data, 1, bcount, (FILE*) id);
}
#ifdef _WIN32
static int truncate_here (void *id)
{
FILE *file = id;
int64_t curr_pos = _ftelli64 (file);
return _chsize_s (fileno (file), curr_pos);
}
#else
static int truncate_here (void *id)
{
FILE *file = id;
off_t curr_pos = ftell (file);
return ftruncate (fileno (file), curr_pos);
}
#endif
static int close_stream (void *id)
{
return fclose ((FILE*) id);
}
// int32_t (*read_bytes)(void *id, void *data, int32_t bcount);
// int32_t (*write_bytes)(void *id, void *data, int32_t bcount);
// int64_t (*get_pos)(void *id); // new signature for large files
// int (*set_pos_abs)(void *id, int64_t pos); // new signature for large files
// int (*set_pos_rel)(void *id, int64_t delta, int mode); // new signature for large files
// int (*push_back_byte)(void *id, int c);
// int64_t (*get_length)(void *id); // new signature for large files
// int (*can_seek)(void *id);
// int (*truncate_here)(void *id); // new function to truncate file at current position
// int (*close)(void *id); // new function to close file
static WavpackStreamReader64 freader = {
read_bytes, write_bytes, get_pos, set_pos_abs, set_pos_rel,
push_back_byte, get_length, can_seek, truncate_here, close_stream
};
// This function attempts to open the specified WavPack file for reading. If
// this fails for any reason then an appropriate message is copied to "error"
// (which must accept 80 characters) and NULL is returned, otherwise a
// pointer to a WavpackContext structure is returned (which is used to call
// all other functions in this module). A filename beginning with "-" is
// assumed to be stdin. The "flags" argument has the following bit mask
// values to specify details of the open operation:
// OPEN_WVC: attempt to open/read "correction" file
// OPEN_TAGS: attempt to read ID3v1 / APEv2 tags (requires seekable file)
// OPEN_WRAPPER: make audio wrapper available (i.e. RIFF) to caller
// OPEN_2CH_MAX: open only first stream of multichannel file (usually L/R)
// OPEN_NORMALIZE: normalize floating point data to +/- 1.0 (w/ offset exp)
// OPEN_STREAMING: blindly unpacks blocks w/o regard to header file position
// OPEN_EDIT_TAGS: allow editing of tags (file must be writable)
// OPEN_FILE_UTF8: assume infilename is UTF-8 encoded (Windows only)
// Version 4.2 of the WavPack library adds the OPEN_STREAMING flag. This is
// essentially a "raw" mode where the library will simply decode any blocks
// fed it through the reader callback, regardless of where those blocks came
// from in a stream. The only requirement is that complete WavPack blocks are
// fed to the decoder (and this may require multiple blocks in multichannel
// mode) and that complete blocks are decoded (even if all samples are not
// actually required). All the blocks must contain the same number of channels
// and bit resolution, and the correction data must be either present or not.
// All other parameters may change from block to block (like lossy/lossless).
// Obviously, in this mode any seeking must be performed by the application
// (and again, decoding must start at the beginning of the block containing
// the seek sample).
WavpackContext *WavpackOpenFileInput (const char *infilename, char *error, int flags, int norm_offset)
{
char *file_mode = (flags & OPEN_EDIT_TAGS) ? "r+b" : "rb";
FILE *(*fopen_func)(const char *, const char *) = fopen;
FILE *wv_id, *wvc_id;
#ifdef _WIN32
if (flags & OPEN_FILE_UTF8)
fopen_func = fopen_utf8;
#endif
if (*infilename == '-') {
wv_id = stdin;
#if defined(_WIN32)
_setmode (fileno (stdin), O_BINARY);
#endif
#if defined(__OS2__)
setmode (fileno (stdin), O_BINARY);
#endif
}
else if ((wv_id = fopen_func (infilename, file_mode)) == NULL) {
if (error) strcpy (error, (flags & OPEN_EDIT_TAGS) ? "can't open file for editing" : "can't open file");
return NULL;
}
if (wv_id != stdin && (flags & OPEN_WVC)) {
char *in2filename = malloc (strlen (infilename) + 10);
strcpy (in2filename, infilename);
strcat (in2filename, "c");
wvc_id = fopen_func (in2filename, "rb");
free (in2filename);
}
else
wvc_id = NULL;
return WavpackOpenFileInputEx64 (&freader, wv_id, wvc_id, error, flags, norm_offset);
}
#ifdef _WIN32
// The following code Copyright (c) 2004-2012 LoRd_MuldeR <mulder2@gmx.de>
// (see cli/win32_unicode_support.c for full license)
static wchar_t *utf8_to_utf16(const char *input)
{
wchar_t *Buffer;
int BuffSize = 0, Result = 0;
BuffSize = MultiByteToWideChar(CP_UTF8, 0, input, -1, NULL, 0);
Buffer = (wchar_t*) malloc(sizeof(wchar_t) * BuffSize);
if(Buffer)
{
Result = MultiByteToWideChar(CP_UTF8, 0, input, -1, Buffer, BuffSize);
}
return ((Result > 0) && (Result <= BuffSize)) ? Buffer : NULL;
}
static FILE *fopen_utf8(const char *filename_utf8, const char *mode_utf8)
{
FILE *ret = NULL;
wchar_t *filename_utf16 = utf8_to_utf16(filename_utf8);
wchar_t *mode_utf16 = utf8_to_utf16(mode_utf8);
if(filename_utf16 && mode_utf16)
{
ret = _wfopen(filename_utf16, mode_utf16);
}
if(filename_utf16) free(filename_utf16);
if(mode_utf16) free(mode_utf16);
return ret;
}
#endif