cog/Frameworks/GME/gme/Bml_Parser.h

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2013-09-28 03:24:46 +00:00
#ifndef BML_PARSER_H
#define BML_PARSER_H
#include <vector>
class Bml_Node
{
char * name;
char * value;
std::vector<Bml_Node> children;
static Bml_Node emptyNode;
public:
Bml_Node();
Bml_Node(Bml_Node const& in);
~Bml_Node();
void clear();
void setLine(const char * line);
void addChild(Bml_Node const& child);
const char * getName() const;
const char * getValue() const;
size_t getChildCount() const;
Bml_Node const& getChild(size_t index) const;
Bml_Node & walkToNode( const char * path );
Bml_Node const& walkToNode( const char * path ) const;
};
class Bml_Parser
{
Bml_Node document;
public:
Bml_Parser() { }
void parseDocument(const char * document);
const char * enumValue(const char * path) const;
#if 0
void print(Bml_Node const* node = 0, unsigned int indent = 0) const;
#endif
};
#endif // BML_PARSER_H