490 lines
12 KiB
C++
490 lines
12 KiB
C++
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// Game_Music_Emu 0.5.2. http://www.slack.net/~ant/
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#include "Snes_Spc.h"
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#include <string.h>
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/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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// always in the future (CPU time can go over 0, but not by this much)
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int const timer_disabled_time = 127;
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Snes_Spc::Snes_Spc() : dsp( mem.ram ), cpu( this, mem.ram )
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{
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set_tempo( 1.0 );
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// Put STOP instruction around memory to catch PC underflow/overflow.
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memset( mem.padding1, 0xFF, sizeof mem.padding1 );
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memset( mem.padding2, 0xFF, sizeof mem.padding2 );
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// A few tracks read from the last four bytes of IPL ROM
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boot_rom [sizeof boot_rom - 2] = 0xC0;
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boot_rom [sizeof boot_rom - 1] = 0xFF;
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memset( boot_rom, 0, sizeof boot_rom - 2 );
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}
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void Snes_Spc::set_tempo( double t )
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{
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int unit = (int) (16.0 / t + 0.5);
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timer [0].divisor = unit * 8; // 8 kHz
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timer [1].divisor = unit * 8; // 8 kHz
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timer [2].divisor = unit; // 64 kHz
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}
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// Load
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void Snes_Spc::set_ipl_rom( void const* in )
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{
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memcpy( boot_rom, in, sizeof boot_rom );
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}
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blargg_err_t Snes_Spc::load_spc( const void* data, long size )
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{
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struct spc_file_t {
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char signature [27];
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char unused [10];
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uint8_t pc [2];
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uint8_t a;
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uint8_t x;
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uint8_t y;
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uint8_t status;
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uint8_t sp;
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char unused2 [212];
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uint8_t ram [0x10000];
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uint8_t dsp [128];
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uint8_t ipl_rom [128];
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};
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assert( offsetof (spc_file_t,ipl_rom) == spc_file_size );
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const spc_file_t* spc = (spc_file_t const*) data;
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if ( size < spc_file_size )
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return "Not an SPC file";
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if ( strncmp( spc->signature, "SNES-SPC700 Sound File Data", 27 ) != 0 )
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return "Not an SPC file";
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registers_t regs;
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regs.pc = spc->pc [1] * 0x100 + spc->pc [0];
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regs.a = spc->a;
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regs.x = spc->x;
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regs.y = spc->y;
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regs.status = spc->status;
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regs.sp = spc->sp;
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if ( (unsigned long) size >= sizeof *spc )
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set_ipl_rom( spc->ipl_rom );
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const char* error = load_state( regs, spc->ram, spc->dsp );
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echo_accessed = false;
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return error;
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}
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void Snes_Spc::clear_echo()
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{
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if ( !(dsp.read( 0x6C ) & 0x20) )
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{
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unsigned addr = 0x100 * dsp.read( 0x6D );
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size_t size = 0x800 * dsp.read( 0x7D );
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memset( mem.ram + addr, 0xFF, min( size, sizeof mem.ram - addr ) );
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}
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}
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// Handle other file formats (emulator save states) in user code, not here.
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blargg_err_t Snes_Spc::load_state( const registers_t& cpu_state, const void* new_ram,
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const void* dsp_state )
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{
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// cpu
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cpu.r = cpu_state;
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// Allow DSP to generate one sample before code starts
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// (Tengai Makyo Zero, Tenjin's Table Toss first notes are lost since it
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// clears KON 31 cycles from starting execution. It works on the SNES
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// since the SPC player adds a few extra cycles delay after restoring
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// KON from the DSP registers at the end of an SPC file).
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extra_cycles = 32;
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// ram
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memcpy( mem.ram, new_ram, sizeof mem.ram );
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memcpy( extra_ram, mem.ram + rom_addr, sizeof extra_ram );
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// boot rom (have to force enable_rom() to update it)
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rom_enabled = !(mem.ram [0xF1] & 0x80);
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enable_rom( !rom_enabled );
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// dsp
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dsp.reset();
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int i;
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for ( i = 0; i < Spc_Dsp::register_count; i++ )
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dsp.write( i, ((uint8_t const*) dsp_state) [i] );
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// timers
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for ( i = 0; i < timer_count; i++ )
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{
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Timer& t = timer [i];
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t.next_tick = 0;
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t.enabled = (mem.ram [0xF1] >> i) & 1;
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if ( !t.enabled )
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t.next_tick = timer_disabled_time;
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t.count = 0;
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t.counter = mem.ram [0xFD + i] & 15;
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int p = mem.ram [0xFA + i];
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t.period = p ? p : 0x100;
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}
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// Handle registers which already give 0 when read by setting RAM and not changing it.
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// Put STOP instruction in registers which can be read, to catch attempted CPU execution.
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mem.ram [0xF0] = 0;
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mem.ram [0xF1] = 0;
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mem.ram [0xF3] = 0xFF;
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mem.ram [0xFA] = 0;
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mem.ram [0xFB] = 0;
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mem.ram [0xFC] = 0;
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mem.ram [0xFD] = 0xFF;
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mem.ram [0xFE] = 0xFF;
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mem.ram [0xFF] = 0xFF;
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return 0; // success
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}
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// Hardware
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// Current time starts negative and ends at 0
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inline spc_time_t Snes_Spc::time() const
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{
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return -cpu.remain();
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}
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// Keep track of next time to run and avoid a function call if it hasn't been reached.
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// Timers
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void Snes_Spc::Timer::run_until_( spc_time_t time )
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{
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if ( !enabled )
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dprintf( "next_tick: %ld, time: %ld", (long) next_tick, (long) time );
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assert( enabled ); // when disabled, next_tick should always be in the future
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int elapsed = ((time - next_tick) / divisor) + 1;
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next_tick += elapsed * divisor;
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elapsed += count;
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if ( elapsed >= period ) // avoid unnecessary division
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{
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int n = elapsed / period;
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elapsed -= n * period;
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counter = (counter + n) & 15;
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}
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count = elapsed;
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}
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// DSP
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const int clocks_per_sample = 32; // 1.024 MHz CPU clock / 32000 samples per second
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void Snes_Spc::run_dsp_( spc_time_t time )
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{
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int count = ((time - next_dsp) >> 5) + 1; // divide by clocks_per_sample
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sample_t* buf = sample_buf;
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if ( buf ) {
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sample_buf = buf + count * 2; // stereo
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assert( sample_buf <= buf_end );
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}
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next_dsp += count * clocks_per_sample;
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dsp.run( count, buf );
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}
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inline void Snes_Spc::run_dsp( spc_time_t time )
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{
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if ( time >= next_dsp )
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run_dsp_( time );
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}
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// Debug-only check for read/write within echo buffer, since this might result in
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// inaccurate emulation due to the DSP not being caught up to the present.
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inline void Snes_Spc::check_for_echo_access( spc_addr_t addr )
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{
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if ( !echo_accessed && !(dsp.read( 0x6C ) & 0x20) )
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{
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// ** If echo accesses are found that require running the DSP, cache
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// the start and end address on DSP writes to speed up checking.
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unsigned start = 0x100 * dsp.read( 0x6D );
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unsigned end = start + 0x800 * dsp.read( 0x7D );
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if ( start <= addr && addr < end ) {
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echo_accessed = true;
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dprintf( "Read/write at $%04X within echo buffer\n", (unsigned) addr );
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}
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}
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}
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// Read
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int Snes_Spc::read( spc_addr_t addr )
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{
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int result = mem.ram [addr];
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if ( (rom_addr <= addr && addr < 0xFFFC || addr >= 0xFFFE) && rom_enabled )
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dprintf( "Read from ROM: %04X -> %02X\n", addr, result );
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if ( unsigned (addr - 0xF0) < 0x10 )
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{
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assert( 0xF0 <= addr && addr <= 0xFF );
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// counters
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int i = addr - 0xFD;
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if ( i >= 0 )
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{
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Timer& t = timer [i];
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t.run_until( time() );
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int old = t.counter;
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t.counter = 0;
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return old;
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}
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// dsp
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if ( addr == 0xF3 )
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{
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run_dsp( time() );
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if ( mem.ram [0xF2] >= Spc_Dsp::register_count )
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dprintf( "DSP read from $%02X\n", (int) mem.ram [0xF2] );
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return dsp.read( mem.ram [0xF2] & 0x7F );
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}
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if ( addr == 0xF0 || addr == 0xF1 || addr == 0xF8 ||
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addr == 0xF9 || addr == 0xFA )
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dprintf( "Read from register $%02X\n", (int) addr );
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// Registers which always read as 0 are handled by setting mem.ram [reg] to 0
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// at startup then never changing that value.
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check(( check_for_echo_access( addr ), true ));
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}
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return result;
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}
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// Write
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void Snes_Spc::enable_rom( bool enable )
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{
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if ( rom_enabled != enable )
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{
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rom_enabled = enable;
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memcpy( mem.ram + rom_addr, (enable ? boot_rom : extra_ram), rom_size );
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// TODO: ROM can still get overwritten when DSP writes to echo buffer
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}
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}
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void Snes_Spc::write( spc_addr_t addr, int data )
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{
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// first page is very common
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if ( addr < 0xF0 ) {
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mem.ram [addr] = (uint8_t) data;
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}
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else switch ( addr )
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{
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// RAM
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default:
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check(( check_for_echo_access( addr ), true ));
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if ( addr < rom_addr ) {
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mem.ram [addr] = (uint8_t) data;
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}
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else {
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extra_ram [addr - rom_addr] = (uint8_t) data;
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if ( !rom_enabled )
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mem.ram [addr] = (uint8_t) data;
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}
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break;
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// DSP
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//case 0xF2: // mapped to RAM
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case 0xF3: {
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run_dsp( time() );
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int reg = mem.ram [0xF2];
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if ( next_dsp > 0 ) {
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// skip mode
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// key press
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if ( reg == 0x4C )
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keys_pressed |= data & ~dsp.read( 0x5C );
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// key release
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if ( reg == 0x5C ) {
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keys_released |= data;
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keys_pressed &= ~data;
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}
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}
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if ( reg < Spc_Dsp::register_count ) {
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dsp.write( reg, data );
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}
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else {
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dprintf( "DSP write to $%02X\n", (int) reg );
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}
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break;
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}
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case 0xF0: // Test register
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dprintf( "Wrote $%02X to $F0\n", (int) data );
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break;
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// Config
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case 0xF1:
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{
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// timers
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for ( int i = 0; i < timer_count; i++ )
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{
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Timer& t = timer [i];
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if ( !(data & (1 << i)) ) {
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t.enabled = 0;
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t.next_tick = timer_disabled_time;
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}
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else if ( !t.enabled ) {
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// just enabled
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t.enabled = 1;
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t.counter = 0;
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t.count = 0;
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t.next_tick = time();
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}
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}
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// port clears
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if ( data & 0x10 ) {
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mem.ram [0xF4] = 0;
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mem.ram [0xF5] = 0;
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}
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if ( data & 0x20 ) {
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mem.ram [0xF6] = 0;
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mem.ram [0xF7] = 0;
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}
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enable_rom( (data & 0x80) != 0 );
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break;
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}
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// Ports
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case 0xF4:
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case 0xF5:
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case 0xF6:
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case 0xF7:
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// to do: handle output ports
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break;
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//case 0xF8: // verified on SNES that these are read/write (RAM)
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//case 0xF9:
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// Timers
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case 0xFA:
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case 0xFB:
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case 0xFC: {
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Timer& t = timer [addr - 0xFA];
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if ( (t.period & 0xFF) != data ) {
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t.run_until( time() );
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t.period = data ? data : 0x100;
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}
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break;
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}
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// Counters (cleared on write)
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case 0xFD:
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case 0xFE:
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case 0xFF:
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dprintf( "Wrote to counter $%02X\n", (int) addr );
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timer [addr - 0xFD].counter = 0;
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break;
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}
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}
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// Play
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blargg_err_t Snes_Spc::skip( long count )
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{
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if ( count > 4 * 32000L )
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{
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// don't run DSP for long durations (2-3 times faster)
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const long sync_count = 32000L * 2;
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// keep track of any keys pressed/released (and not subsequently released)
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keys_pressed = 0;
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keys_released = 0;
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// sentinel tells play to ignore DSP
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RETURN_ERR( play( count - sync_count, skip_sentinel ) );
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// press/release keys now
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dsp.write( 0x5C, keys_released & ~keys_pressed );
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dsp.write( 0x4C, keys_pressed );
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clear_echo();
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// play the last few seconds normally to help synchronize DSP
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count = sync_count;
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}
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return play( count );
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}
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blargg_err_t Snes_Spc::play( long count, sample_t* out )
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{
|
||
|
require( count % 2 == 0 ); // output is always in pairs of samples
|
||
|
|
||
|
// CPU time() runs from -duration to 0
|
||
|
spc_time_t duration = (count / 2) * clocks_per_sample;
|
||
|
|
||
|
// DSP output is made on-the-fly when the CPU reads/writes DSP registers
|
||
|
sample_buf = out;
|
||
|
buf_end = out + (out && out != skip_sentinel ? count : 0);
|
||
|
next_dsp = (out == skip_sentinel) ? clocks_per_sample : -duration + clocks_per_sample;
|
||
|
|
||
|
// Localize timer next_tick times and run them to the present to prevent a running
|
||
|
// but ignored timer's next_tick from getting too far behind and overflowing.
|
||
|
for ( int i = 0; i < timer_count; i++ )
|
||
|
{
|
||
|
Timer& t = timer [i];
|
||
|
if ( t.enabled )
|
||
|
{
|
||
|
t.next_tick -= duration;
|
||
|
t.run_until( -duration );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Run CPU for duration, reduced by any extra cycles from previous run
|
||
|
int elapsed = cpu.run( duration - extra_cycles );
|
||
|
if ( elapsed > 0 )
|
||
|
{
|
||
|
dprintf( "Unhandled instruction $%02X, pc = $%04X\n",
|
||
|
(int) cpu.read( cpu.r.pc ), (unsigned) cpu.r.pc );
|
||
|
return "Emulation error (illegal/unsupported instruction)";
|
||
|
}
|
||
|
extra_cycles = -elapsed;
|
||
|
|
||
|
// Catch DSP up to present.
|
||
|
run_dsp( 0 );
|
||
|
if ( out ) {
|
||
|
assert( next_dsp == clocks_per_sample );
|
||
|
assert( out == skip_sentinel || sample_buf - out == count );
|
||
|
}
|
||
|
buf_end = 0;
|
||
|
|
||
|
return 0;
|
||
|
}
|