cog/Plugins/GME/GameMetadataReader.m

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//
// GameMetadataReader.m
// GME
//
// Created by Vincent Spader on 10/12/07.
// Copyright 2007 __MyCompanyName__. All rights reserved.
//
#import "GameMetadataReader.h"
#import "GameDecoder.h"
#import <GME/gme.h>
@implementation GameMetadataReader
+ (NSArray *)fileTypes
{
return [GameDecoder fileTypes];
}
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+ (NSArray *)mimeTypes
{
return [GameDecoder mimeTypes];
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}
+ (NSDictionary *)metadataForURL:(NSURL *)url
{
if (![url isFileURL])
return nil;
NSString *ext = [[[url path] pathExtension] lowercaseString];
gme_type_t type = gme_identify_extension([ext UTF8String]);
if (!type)
{
NSLog(@"No type!");
return NO;
}
Music_Emu* emu;
emu = gme_new_emu(type, gme_info_only);
if (!emu)
{
NSLog(@"No new emu!");
return NO;
}
gme_err_t error;
error = gme_load_file(emu, [[url path] UTF8String]);
if (error)
{
NSLog(@"ERROR Loding file!");
return NO;
}
int track_num = [[url fragment] intValue]; //What if theres no fragment? Assuming we get 0.
track_info_t info;
error = gme_track_info( emu, &info, track_num );
if (error)
{
NSLog(@"Unable to get track info");
}
gme_delete(emu);
return [NSDictionary dictionaryWithObjectsAndKeys:
[NSString stringWithUTF8String: info.system], @"genre",
[NSString stringWithUTF8String: info.game], @"album",
[NSString stringWithUTF8String: info.song], @"title",
[NSString stringWithUTF8String: info.author], @"artist",
[NSNumber numberWithInt:track_num], @"track",
nil];
}
@end