cog/Frameworks/GME/vgmplay/chips/panning.h

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/*
panning.h by Maxim in 2006
Implements "simple equal power" panning using sine distribution
I am not an expert on this stuff, but this is the best sounding of the methods I've tried
*/
#ifndef PANNING_H
#define PANNING_H
void calc_panning(float channels[2], int position);
void centre_panning(float channels[2]);
#endif