184 lines
4.3 KiB
C
184 lines
4.3 KiB
C
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/*
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* This file is part of libsidplayfp, a SID player engine.
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*
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* Copyright 2011-2014 Leandro Nini <drfiemost@users.sourceforge.net>
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* Copyright 2007-2010 Antti Lankila
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* Copyright 2000-2001 Simon White
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef PLAYER_H
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#define PLAYER_H
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#include <stdint.h>
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#include <cstdio>
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#include "sidplayfp/event.h"
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#include "sidplayfp/siddefs.h"
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#include "sidplayfp/SidConfig.h"
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#include "sidplayfp/SidTuneInfo.h"
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#include "SidInfoImpl.h"
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#include "mixer.h"
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#include "c64/c64.h"
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef PC64_TESTSUITE
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# include <string>
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#endif
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#include <vector>
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class SidTune;
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class SidInfo;
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class sidbuilder;
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namespace libsidplayfp
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{
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class Player
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#ifdef PC64_TESTSUITE
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: public testEnv
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#endif
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{
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private:
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/**
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* Configuration error exception.
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*/
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class configError
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{
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private:
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const char* m_msg;
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public:
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configError(const char* msg) : m_msg(msg) {}
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const char* message() const { return m_msg; }
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};
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private:
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/// Commodore 64 emulator
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c64 m_c64;
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/// Mixer
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Mixer m_mixer;
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/// Emulator info
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SidTune *m_tune;
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/// User Configuration Settings
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SidInfoImpl m_info;
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/// User Configuration Settings
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SidConfig m_cfg;
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/// Error message
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const char *m_errorString;
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volatile bool m_isPlaying;
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/// PAL/NTSC switch value
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uint8_t videoSwitch;
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private:
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/**
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* Get the C64 model for the current loaded tune.
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*
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* @param defaultModel the default model
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* @param forced true if the default model shold be forced in spite of tune model
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*/
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c64::model_t c64model(SidConfig::c64_model_t defaultModel, bool forced);
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/**
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* Initialize the emulation.
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*
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* @throw configError
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*/
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void initialise();
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/**
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* Release the SID builders.
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*/
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void sidRelease();
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/**
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* Create the SID emulation(s).
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*
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* @throw configError
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*/
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void sidCreate(sidbuilder *builder, SidConfig::sid_model_t defaultModel,
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bool forced, const std::vector<unsigned int> &extraSidAddresses);
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/**
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* Set the SID emulation parameters.
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*
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* @param cpuFreq the CPU clock frequency
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* @param frequency the output sampling frequency
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* @param sampling the sampling method to use
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* @param fastSampling true to enable fast low quality resampling (only for reSID)
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*/
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void sidParams(double cpuFreq, int frequency,
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SidConfig::sampling_method_t sampling, bool fastSampling);
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#ifdef PC64_TESTSUITE
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void load(const char *file);
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#endif
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public:
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Player();
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~Player() {}
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const SidConfig &config() const { return m_cfg; }
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const SidInfo &info() const { return m_info; }
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bool config(const SidConfig &cfg);
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bool fastForward(unsigned int percent);
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bool load(SidTune *tune);
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double cpuFreq() const { return m_c64.getMainCpuSpeed(); }
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uint_least32_t play(short *buffer, uint_least32_t samples);
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bool isPlaying() const { return m_isPlaying; }
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void stop();
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uint_least32_t time() const { return (uint_least32_t)(m_c64.getEventScheduler().getTime(EVENT_CLOCK_PHI1) / cpuFreq()); }
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void debug(const bool enable, FILE *out) { m_c64.debug(enable, out); }
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void mute(unsigned int sidNum, unsigned int voice, bool enable);
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const char *error() const { return m_errorString; }
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void setRoms(const uint8_t* kernal, const uint8_t* basic, const uint8_t* character);
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EventContext *getEventScheduler() { return m_c64.getEventScheduler(); }
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uint_least16_t getCia1TimerA() const { return m_c64.getCia1TimerA(); }
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};
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}
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#endif // PLAYER_H
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