cog/Frameworks/GME/gme/Nes_Apu.h

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// NES 2A03 APU sound chip emulator
// Nes_Snd_Emu $vers
#ifndef NES_APU_H
#define NES_APU_H
#include "blargg_common.h"
#include "Nes_Oscs.h"
struct apu_state_t;
class Nes_Buffer;
class Nes_Apu {
public:
// Basics
typedef int nes_time_t; // NES CPU clock cycle count
// Sets memory reader callback used by DMC oscillator to fetch samples.
// When callback is invoked, 'user_data' is passed unchanged as the
// first parameter.
//void dmc_reader( int (*callback)( void* user_data, int addr ), void* user_data = NULL );
// Sets buffer to generate sound into, or 0 to mute output (reduces
// emulation accuracy).
void set_output( Blip_Buffer* );
// All time values are the number of CPU clock cycles relative to the
// beginning of the current time frame. Before resetting the CPU clock
// count, call end_frame( last_cpu_time ).
// Writes to register (0x4000-0x4013, and 0x4015 and 0x4017)
enum { io_addr = 0x4000 };
enum { io_size = 0x18 };
void write_register( nes_time_t, int addr, int data );
// Reads from status register (0x4015)
enum { status_addr = 0x4015 };
int read_status( nes_time_t );
// Runs all oscillators up to specified time, ends current time frame, then
// starts a new time frame at time 0. Time frames have no effect on emulation
// and each can be whatever length is convenient.
void end_frame( nes_time_t );
// Optional
// Resets internal frame counter, registers, and all oscillators.
// Uses PAL timing if pal_timing is true, otherwise use NTSC timing.
// Sets the DMC oscillator's initial DAC value to initial_dmc_dac without
// any audible click.
void reset( bool pal_mode = false, int initial_dmc_dac = 0 );
// Same as set_output(), but for a particular channel
// 0: Square 1, 1: Square 2, 2: Triangle, 3: Noise, 4: DMC
enum { osc_count = 5 };
void set_output( int chan, Blip_Buffer* buf );
// Adjusts frame period
void set_tempo( double );
// Saves/loads exact emulation state
void save_state( apu_state_t* out ) const;
void load_state( apu_state_t const& );
// Sets overall volume (default is 1.0)
void volume( double );
// Sets treble equalization (see notes.txt)
void treble_eq( const blip_eq_t& );
// Sets IRQ time callback that is invoked when the time of earliest IRQ
// may have changed, or NULL to disable. When callback is invoked,
// 'user_data' is passed unchanged as the first parameter.
//void irq_notifier( void (*callback)( void* user_data ), void* user_data = NULL );
// Gets time that APU-generated IRQ will occur if no further register reads
// or writes occur. If IRQ is already pending, returns irq_waiting. If no
// IRQ will occur, returns no_irq.
enum { no_irq = INT_MAX/2 + 1 };
enum { irq_waiting = 0 };
nes_time_t earliest_irq( nes_time_t ) const;
// Counts number of DMC reads that would occur if 'run_until( t )' were executed.
// If last_read is not NULL, set *last_read to the earliest time that
// 'count_dmc_reads( time )' would result in the same result.
int count_dmc_reads( nes_time_t t, nes_time_t* last_read = NULL ) const;
// Time when next DMC memory read will occur
nes_time_t next_dmc_read_time() const;
// Runs DMC until specified time, so that any DMC memory reads can be
// accounted for (i.e. inserting CPU wait states).
void run_until( nes_time_t );
// Implementation
public:
Nes_Apu();
BLARGG_DISABLE_NOTHROW
// Use set_output() in place of these
BLARGG_DEPRECATED( void output ( Blip_Buffer* c ); )
BLARGG_DEPRECATED( void osc_output( int i, Blip_Buffer* c ); )
BLARGG_DEPRECATED_TEXT( enum { start_addr = 0x4000 }; )
BLARGG_DEPRECATED_TEXT( enum { end_addr = 0x4017 }; )
blargg_callback<int (*)( void* user_data, int addr )> dmc_reader;
blargg_callback<void (*)( void* user_data )> irq_notifier;
void enable_nonlinear_( double sq, double tnd );
static float tnd_total_() { return 196.015f; }
void enable_w4011_( bool enable = true ) { enable_w4011 = enable; }
private:
friend struct Nes_Dmc;
// noncopyable
Nes_Apu( const Nes_Apu& );
Nes_Apu& operator = ( const Nes_Apu& );
Nes_Osc* oscs [osc_count];
Nes_Square square1;
Nes_Square square2;
Nes_Noise noise;
Nes_Triangle triangle;
Nes_Dmc dmc;
double tempo_;
nes_time_t last_time; // has been run until this time in current frame
nes_time_t last_dmc_time;
nes_time_t earliest_irq_;
nes_time_t next_irq;
int frame_period;
int frame_delay; // cycles until frame counter runs next
int frame; // current frame (0-3)
int osc_enables;
int frame_mode;
bool irq_flag;
bool enable_w4011;
Nes_Square::Synth square_synth; // shared by squares
void irq_changed();
void state_restored();
void run_until_( nes_time_t );
// TODO: remove
friend class Nes_Core;
};
inline void Nes_Apu::set_output( int osc, Blip_Buffer* buf )
{
assert( (unsigned) osc < osc_count );
oscs [osc]->output = buf;
}
inline Nes_Apu::nes_time_t Nes_Apu::earliest_irq( nes_time_t ) const
{
return earliest_irq_;
}
inline int Nes_Apu::count_dmc_reads( nes_time_t time, nes_time_t* last_read ) const
{
return dmc.count_reads( time, last_read );
}
inline Nes_Apu::nes_time_t Nes_Dmc::next_read_time() const
{
if ( length_counter == 0 )
return Nes_Apu::no_irq; // not reading
return apu->last_dmc_time + delay + (bits_remain - 1) * period;
}
inline Nes_Apu::nes_time_t Nes_Apu::next_dmc_read_time() const { return dmc.next_read_time(); }
BLARGG_DEPRECATED( typedef int nes_time_t; ) // use your own typedef
BLARGG_DEPRECATED( typedef unsigned nes_addr_t; ) // use your own typedef
BLARGG_DEPRECATED_TEXT( inline void Nes_Apu::output ( Blip_Buffer* c ) { set_output( c ); } )
BLARGG_DEPRECATED_TEXT( inline void Nes_Apu::osc_output( int i, Blip_Buffer* c ) { set_output( i, c ); } )
#endif