104 lines
6.0 KiB
Markdown
104 lines
6.0 KiB
Markdown
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How to add support for new module formats
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=========================================
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This document describes the basics of writing a new module loader and related
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work that has to be done. We will not discuss in detail how to write the loader,
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have a look at existing loaders to get an idea how they work in general.
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General hints
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-------------
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* We strive for quality over quantity. The goal is not to support as many module
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formats as possible, but to support them as well as possible.
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* Write defensive code. Guard against out-of-bound values, division by zero and
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similar stuff. libopenmpt is constantly fuzz-tested to catch any crashes, but
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of course we want our code to be reliable from the start.
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* Every format should have its own `MODTYPE` flag, unless it can be reasonably
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represented as a subset of another format (like Ice Tracker ICE files being
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a subset of ProTracker MOD).
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* When reading binary structs from the file, use our data types with defined
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endianness, which can be found in `common/Endianness.h`:
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* Big-Endian: (u)int8/16/32/64be, float32be, float64be
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* Little-Endian: (u)int8/16/32/64le, float32le, float64le
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Entire structs containing integers with defined endianness can be read in one
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go if they are tagged with `MPT_BINARY_STRUCT` (see existing loaders for an
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example).
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* `m_nChannels` **MUST NOT** be changed after a pattern has been created, as
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existing patterns will be interpreted incorrectly. For module formats that
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support per-pattern channel amounts, the maximum number of channels must be
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determined beforehand.
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* Strings can be safely handled using:
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* `FileReader::ReadString` and friends for reading them directly from a file
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* `mpt::String::ReadBuf` for reading them from a struct or char array
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These functions take care of string padding (zero / space padding) and will
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avoid reading past the end of the string if there is no terminating null
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character.
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* Do not use non-const static variables in your loader. Loaders need to be
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thread-safe for libopenmpt.
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* `FileReader` instances may be used to treat a portion of another file as its
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own independent file (through `FileReader::ReadChunk`). This can be useful
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with "embedded files" such as WAV or Ogg samples. Container formats are
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another good example for this usage.
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* Samples *either* use middle-C frequency *or* finetune + transpose. For the few
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weird formats that use both, it may make sense to translate everything into
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middle-C frequency.
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* Add the new `MODTYPE` to `CSoundFile::UseFinetuneAndTranspose` if applicable,
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and see if any effect handlers in `soundlib/Snd_fx.cpp` need to know the new
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`MODTYPE`.
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* Do not rely on hard-coded magic numbers. For example, when comparing if an
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index is valid for a given array, do not hard-code the array size but rather
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use `std::size` (or `mpt::array_size` in contexts where `std::size` is not
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usable) or, for ensuring that char arrays are null-terminated,
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`mpt::String::SetNullTerminator`. Similarly, do not assume any specific
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quantities for OpenMPT's constants like MAX_SAMPLES, MAX_PATTERN_ROWS, etc.
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These may change at any time.
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* Pay attention to off-by-one errors when comparing against MAX_SAMPLES and
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MAX_INSTRUMENTS, since sample and instrument numbers are 1-based.
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* Placement of the loader function in `CSoundFile::Create` depends on various
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factors. In general, module formats that have very bad magic numbers (and thus
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might cause other formats to get mis-interpreted) should be placed at the
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bottom of the list. Two notable examples are 669 files, where the first two
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bytes of the file are "if" (which may e.g. cause a song title starting with
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"if ..." in various other formats to be interpreted as a 669 module), and of
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course Ultimate SoundTracker modules, which have no magic bytes at all.
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* Avoid use of functions tagged with MPT_DEPRECATED.
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Probing
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-------
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libopenmpt provides fast probing functions that can be used by library users
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to quickly check if a file is most likely playable with libopenmpt, even if only
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a fraction of the file is available (e.g. when streaming from the internet).
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In order to satisfy these requirements, probing functions should do as little
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work as possible (e.g. only parse the header of the file), but as much as
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required to tell with some certainty that the file is really of a certain mod
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format. However, probing functions should not rely on having access to more than
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the first `CSoundFile::ProbeRecommendedSize` bytes of the file.
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* Probing functions **must not** allocate any memory on the heap.
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* Probing functions **must not** return ProbeFailure or ProbeWantMoreData for
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any file that would normally be accepted by the loader. In particular, this
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means that any header checks must not be any more aggressive than they would
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be in the real loader (hence it is a good idea to not copy-paste this code but
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rather put it in a separate function), and the minimum additional size passed
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to `CSoundFile::ProbeAdditionalSize` must not be higher than the biggest size
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that would cause a hard failure (i.e. returning `false`) in the module loader.
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* Probing functions **may** return ProbeSuccess for files that would be rejected
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by a loader after a more thorough inspection. For example, probing functions
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do not need to verify that all required chunks of an IFF-like file format are
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actually present, if the header makes it obvious enough that the file is
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highly likely to be a module.
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Adding loader to the build systems and various other locations
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--------------------------------------------------------------
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Apart from writing the module loader itself, there are a couple of other places
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that need to be updated:
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* Add loader file to `build/android_ndk/Android.mk`.
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* Add loader file to `build/autotools/Makefile.am`.
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* Run `build/regenerate_vs_projects.sh` / `build/regenerate_vs_projects.cmd`
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(depending on your platform)
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* Add file extension to `installer/filetypes.iss` (in four places).
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* Add file extension to `CTrackApp::OpenModulesDialog` in `mptrack/Mptrack.cpp`.
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* Add format information to `soundlib/Tables.cpp`.
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