cog/Frameworks/GME/vgmplay/Makefile

203 lines
4.7 KiB
Makefile
Raw Normal View History

########################
#
# VGMPlay Makefile
# (for GNU Make 3.81)
#
########################
# TODO: Make this look less horrible.
# TODO: Make it not include pt_ioctl.c when DISABLE_HW_SUPPORT is active.
# Uncomment if you build on Windows using MinGW.
#WINDOWS = 1
# Uncomment if you want to use libao instead of OSS for sound streaming under Linux
USE_LIBAO = 1
CC = gcc
PREFIX = /usr/local
MANPREFIX = $(PREFIX)/share/man
# -- VGMPlay specific Compile Flags --
MAINFLAGS := -DCONSOLE_MODE -DADDITIONAL_FORMATS -DSET_CONSOLE_TITLE
ifdef WINDOWS
# MinGW defines __WINDOWS__, Visual Studio defines WIN32
MAINFLAGS += -DWIN32
else
ifdef USE_LIBAO
MAINFLAGS += -DUSE_LIBAO
endif
endif
EMUFLAGS := -DENABLE_ALL_CORES
#MAINFLAGS := -DVGM_BIG_ENDIAN
#EMUFLAGS := -DVGM_BIG_ENDIAN
#MAINFLAGS := -DDISABLE_HW_SUPPORT
# -- General Compile Flags --
CFLAGS := -O3 -g0 $(CFLAGS)
# libm (math library) and libz (zlib)
LDFLAGS := -lm -lz $(LDFLAGS)
ifdef WINDOWS
# for Windows, add kernel32 and winmm (Multimedia APIs)
LDFLAGS += -lkernel32 -lwinmm
else
# for Linux, add librt (clock stuff) and libpthread (threads)
LDFLAGS += -lrt -lpthread -pthread
MAINFLAGS += -pthread -DSHARE_PREFIX=\"$(PREFIX)\"
ifdef USE_LIBAO
LDFLAGS += -lao
endif
endif
# add Library Path, if defined
ifdef LD_LIBRARY_PATH
LDFLAGS += -L $(LD_LIBRARY_PATH)
endif
SRC = .
OBJ = obj
EMUSRC = $(SRC)/chips
EMUOBJ = $(OBJ)/chips
OBJDIRS = \
$(OBJ) \
$(EMUOBJ)
MAINOBJS = \
$(OBJ)/VGMPlay.o \
$(OBJ)/VGMPlay_AddFmts.o \
$(OBJ)/Stream.o \
$(OBJ)/ChipMapper.o
ifdef WINDOWS
MAINOBJS += $(OBJ)/pt_ioctl.o
endif
EMUOBJS = \
$(EMUOBJ)/262intf.o \
$(EMUOBJ)/2151intf.o \
$(EMUOBJ)/2203intf.o \
$(EMUOBJ)/2413intf.o \
$(EMUOBJ)/2608intf.o \
$(EMUOBJ)/2610intf.o \
$(EMUOBJ)/2612intf.o \
$(EMUOBJ)/3526intf.o \
$(EMUOBJ)/3812intf.o \
$(EMUOBJ)/8950intf.o \
$(EMUOBJ)/adlibemu_opl2.o \
$(EMUOBJ)/adlibemu_opl3.o \
$(EMUOBJ)/ay8910.o \
$(EMUOBJ)/ay_intf.o \
$(EMUOBJ)/c140.o \
$(EMUOBJ)/c352.o \
$(EMUOBJ)/c6280.o \
$(EMUOBJ)/c6280intf.o \
$(EMUOBJ)/dac_control.o \
$(EMUOBJ)/es5503.o \
$(EMUOBJ)/es5506.o \
$(EMUOBJ)/emu2149.o \
$(EMUOBJ)/emu2413.o \
$(EMUOBJ)/fm2612.o \
$(EMUOBJ)/fm.o \
$(EMUOBJ)/fmopl.o \
$(EMUOBJ)/gb.o \
$(EMUOBJ)/iremga20.o \
$(EMUOBJ)/k051649.o \
$(EMUOBJ)/k053260.o \
$(EMUOBJ)/k054539.o \
$(EMUOBJ)/multipcm.o \
$(EMUOBJ)/nes_apu.o \
$(EMUOBJ)/nes_intf.o \
$(EMUOBJ)/np_nes_apu.o \
$(EMUOBJ)/np_nes_dmc.o \
$(EMUOBJ)/np_nes_fds.o \
$(EMUOBJ)/okim6258.o \
$(EMUOBJ)/okim6295.o \
$(EMUOBJ)/Ootake_PSG.o \
$(EMUOBJ)/panning.o \
$(EMUOBJ)/pokey.o \
$(EMUOBJ)/pwm.o \
$(EMUOBJ)/qsound.o \
$(EMUOBJ)/rf5c68.o \
$(EMUOBJ)/saa1099.o \
$(EMUOBJ)/segapcm.o \
$(EMUOBJ)/scd_pcm.o \
$(EMUOBJ)/scsp.o \
$(EMUOBJ)/scspdsp.o \
$(EMUOBJ)/sn76489.o \
$(EMUOBJ)/sn76496.o \
$(EMUOBJ)/sn764intf.o \
$(EMUOBJ)/upd7759.o \
$(EMUOBJ)/vsu.o \
$(EMUOBJ)/ws_audio.o \
$(EMUOBJ)/x1_010.o \
$(EMUOBJ)/ym2151.o \
$(EMUOBJ)/ym2413.o \
$(EMUOBJ)/ym2612.o \
$(EMUOBJ)/ymdeltat.o \
$(EMUOBJ)/ymf262.o \
$(EMUOBJ)/ymf271.o \
$(EMUOBJ)/ymf278b.o \
$(EMUOBJ)/ymz280b.o \
$(EMUOBJ)/ay8910_opl.o \
$(EMUOBJ)/sn76496_opl.o \
$(EMUOBJ)/ym2413hd.o \
$(EMUOBJ)/ym2413_opl.o
VGMPLAY_OBJS = \
$(OBJ)/VGMPlayUI.o
VGM2PCM_OBJS = \
$(OBJ)/vgm2pcm.o
EXTRA_OBJS = $(VGMPLAY_OBJS) $(VGM2PCM_OBJS)
all: vgmplay vgm2pcm
vgmplay: $(EMUOBJS) $(MAINOBJS) $(VGMPLAY_OBJS)
@echo Linking vgmplay ...
@$(CC) $(VGMPLAY_OBJS) $(MAINOBJS) $(EMUOBJS) $(LDFLAGS) -o vgmplay
@echo Done.
vgm2pcm: $(EMUOBJS) $(MAINOBJS) $(VGM2PCM_OBJS)
@echo Linking vgm2pcm ...
@$(CC) $(VGM2PCM_OBJS) $(MAINOBJS) $(EMUOBJS) $(LDFLAGS) -o vgm2pcm
@echo Done.
# compile the chip-emulator c-files
$(EMUOBJ)/%.o: $(EMUSRC)/%.c
@echo Compiling $< ...
@mkdir -p $(@D)
@$(CC) $(CFLAGS) $(EMUFLAGS) -c $< -o $@
# compile the main c-files
$(OBJ)/%.o: $(SRC)/%.c
@echo Compiling $< ...
@mkdir -p $(@D)
@$(CC) $(CFLAGS) $(MAINFLAGS) -c $< -o $@
clean:
@echo Deleting object files ...
@rm -f $(MAINOBJS) $(EMUOBJS) $(EXTRA_OBJS)
@echo Deleting executable files ...
@rm -f vgmplay vgm2pcm
@echo Done.
# Thanks to ZekeSulastin and nextvolume for the install and uninstall routines.
install: vgmplay
install -m 755 vgmplay $(DESTDIR)$(PREFIX)/bin/vgmplay
install -m 644 vgmplay.1 $(DESTDIR)$(MANPREFIX)/man1/vgmplay.1
mkdir -m 755 -p $(DESTDIR)$(PREFIX)/share/vgmplay
install -m 644 VGMPlay.ini $(DESTDIR)$(PREFIX)/share/vgmplay/vgmplay.ini
-install -m 644 yrw801.rom $(DESTDIR)$(PREFIX)/share/vgmplay/yrw801.rom
# Install the "vgm-player" wrapper
play_inst: install
install -m 755 vgm-player $(DESTDIR)$(PREFIX)/bin/vgm-player
uninstall:
rm $(DESTDIR)$(PREFIX)/bin/vgmplay
rm $(DESTDIR)$(PREFIX)/bin/vgm-player
rm $(DESTDIR)$(MANPREFIX)/man1/vgmplay.1
rm -rf $(DESTDIR)$(PREFIX)/share/vgmplay
.PHONY: all clean install uninstall