cog/Plugins/MIDI/MIDI/MIDIDecoder.mm

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//
// MIDIDecoder.mm
// MIDI
//
// Created by Christopher Snowhill on 10/15/13.
// Copyright 2013 __NoWork, Inc__. All rights reserved.
//
#import "MIDIDecoder.h"
#import "BMPlayer.h"
#import "Logging.h"
#import <midi_processing/midi_processor.h>
@implementation MIDIDecoder
- (BOOL)open:(id<CogSource>)s
{
//We need file-size to use midi_processing
if (![s seekable]) {
return NO;
}
std::vector<uint8_t> file_data;
[s seek:0 whence:SEEK_END];
size_t size = [s tell];
[s seek:0 whence:SEEK_SET];
file_data.resize( size );
[s read:&file_data[0] amount:size];
if ( !midi_processor::process_file(file_data, [[[[s url] absoluteString] lastPathComponent] UTF8String], midi_file) )
return NO;
int track_num = [[[s url] fragment] intValue]; //What if theres no fragment? Assuming we get 0.
midi_file.scan_for_loops( true, true );
framesLength = midi_file.get_timestamp_end( track_num, true );
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unsigned long loopStart = midi_file.get_timestamp_loop_start( track_num, true );
unsigned long loopEnd = midi_file.get_timestamp_loop_end( track_num, true );
if ( loopStart == ~0UL ) loopStart = 0;
if ( loopEnd == ~0UL ) loopEnd = framesLength;
if ( loopStart != 0 || loopEnd != framesLength )
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{
// two loops and a fade
framesLength = loopStart + ( loopEnd - loopStart ) * 2;
framesFade = 8000;
}
else
{
framesLength += 1000;
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framesFade = 0;
}
framesLength = framesLength * 441 / 10;
framesFade = framesFade * 441 / 10;
totalFrames = framesLength + framesFade;
DLog(@"Length: %li", totalFrames);
DLog(@"Track num: %i", track_num);
BMPlayer * bmplayer = new BMPlayer;
player = bmplayer;
bmplayer->setSincInterpolation( true );
bmplayer->setSampleRate( 44100 );
unsigned int loop_mode = framesFade ? MIDIPlayer::loop_mode_enable | MIDIPlayer::loop_mode_force : 0;
unsigned int clean_flags = midi_container::clean_flag_emidi;
if ( !bmplayer->Load( midi_file, track_num, loop_mode, clean_flags) )
return NO;
framesRead = 0;
[self willChangeValueForKey:@"properties"];
[self didChangeValueForKey:@"properties"];
return YES;
}
- (NSDictionary *)properties
{
return [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:0], @"bitrate",
[NSNumber numberWithFloat:44100], @"sampleRate",
[NSNumber numberWithLong:totalFrames], @"totalFrames",
[NSNumber numberWithInt:32], @"bitsPerSample",
[NSNumber numberWithBool:YES], @"floatingPoint",
[NSNumber numberWithInt:2], @"channels", //output from gme_play is in stereo
[NSNumber numberWithBool:YES], @"seekable",
@"host", @"endian",
nil];
}
- (int)readAudio:(void *)buf frames:(UInt32)frames
{
if ( framesRead >= totalFrames )
return 0;
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if ( !soundFontsAssigned ) {
NSString * soundFontPath = [[NSUserDefaults standardUserDefaults] stringForKey:@"soundFontPath"];
if (soundFontPath == nil)
return 0;
((BMPlayer *)player)->setSoundFont( [soundFontPath UTF8String] );
soundFontsAssigned = YES;
}
player->Play( (float *) buf, frames );
if ( framesRead + frames > framesLength ) {
if ( framesFade ) {
long fadeStart = (framesLength > framesRead) ? framesLength : framesRead;
long fadeEnd = (framesRead + frames > totalFrames) ? totalFrames : (framesRead + frames);
long fadePos;
float * buff = ( float * ) buf;
float fadeScale = (float)(framesFade - (fadeStart - framesLength)) / framesFade;
float fadeStep = 1.0 / (float)framesFade;
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for (fadePos = fadeStart; fadePos < fadeEnd; ++fadePos) {
buff[ 0 ] *= fadeScale;
buff[ 1 ] *= fadeScale;
buff += 2;
fadeScale -= fadeStep;
if (fadeScale < 0) {
fadeScale = 0;
fadeStep = 0;
}
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}
frames = (int)(fadeEnd - framesRead);
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}
else {
frames = (int)(totalFrames - framesRead);
}
}
framesRead += frames;
return frames;
}
- (long)seek:(long)frame
{
player->Seek( frame );
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framesRead = frame;
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return frame;
}
- (void)close
{
delete player;
player = NULL;
}
+ (NSArray *)fileTypes
{
return [NSArray arrayWithObjects:@"mid", @"midi", @"kar", @"rmi", @"mids", @"mds", @"hmi", @"hmp", @"mus", @"xmi", @"lds", nil];
}
+ (NSArray *)mimeTypes
{
return [NSArray arrayWithObjects:@"audio/midi", @"audio/x-midi", nil];
}
@end