2017-09-18 01:40:02 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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2022-06-08 01:56:11 +00:00
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LastUpgradeVersion = "1400"
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2022-06-27 03:11:52 +00:00
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version = "1.7">
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2017-09-18 01:40:02 +00:00
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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2022-06-27 03:11:52 +00:00
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<PreActions>
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<ExecutionAction
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ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
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<ActionContent
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title = "Run Script"
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scriptText = ""${PROJECT_DIR}/../../Scripts/extract_libraries.sh" ">
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<EnvironmentBuildable>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8D5B49AC048680CD000E48DA"
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BuildableName = "FFMPEG.bundle"
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BlueprintName = "FFMPEG Plugin"
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ReferencedContainer = "container:FFMPEG.xcodeproj">
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</BuildableReference>
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</EnvironmentBuildable>
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</ActionContent>
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</ExecutionAction>
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</PreActions>
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2017-09-18 01:40:02 +00:00
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8D5B49AC048680CD000E48DA"
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BuildableName = "FFMPEG.bundle"
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BlueprintName = "FFMPEG Plugin"
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ReferencedContainer = "container:FFMPEG.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8D5B49AC048680CD000E48DA"
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BuildableName = "FFMPEG.bundle"
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BlueprintName = "FFMPEG Plugin"
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ReferencedContainer = "container:FFMPEG.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8D5B49AC048680CD000E48DA"
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BuildableName = "FFMPEG.bundle"
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BlueprintName = "FFMPEG Plugin"
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ReferencedContainer = "container:FFMPEG.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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