13 lines
611 B
C
13 lines
611 B
C
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void NES_APU_np_FrameSequence(void* chip, int s);
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void* NES_APU_np_Create(int clock, int rate);
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void NES_APU_np_Destroy(void* chip);
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void NES_APU_np_Reset(void* chip);
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bool NES_APU_np_Read(void* chip, UINT32 adr, UINT32* val);
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bool NES_APU_np_Write(void* chip, UINT32 adr, UINT32 val);
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UINT32 NES_APU_np_Render(void* chip, INT32 b[2]);
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void NES_APU_np_SetRate(void* chip, double rate);
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void NES_APU_np_SetClock(void* chip, double clock);
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void NES_APU_np_SetOption(void* chip, int id, int b);
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void NES_APU_np_SetMask(void* chip, int m);
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void NES_APU_np_SetStereoMix(void* chip, int trk, INT16 mixl, INT16 mixr);
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