2006-04-17 13:12:04 +00:00
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////////////////////////////////////////////////////////////////////////////
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// **** WAVPACK **** //
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// Hybrid Lossless Wavefile Compressor //
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2013-10-21 03:06:14 +00:00
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// Copyright (c) 1998 - 2013 Conifer Software. //
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2006-04-17 13:12:04 +00:00
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// All Rights Reserved. //
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// Distributed under the BSD Software License (see license.txt) //
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////////////////////////////////////////////////////////////////////////////
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This package contains all the source code required to build the WavPack
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command-line programs and the WavPack library and it has been tested on many
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platforms.
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2006-04-17 13:12:04 +00:00
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On Windows there are solution and project files for Visual Studio 2008 and
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additional sourcecode to build the CoolEdit/Audition plugin and the winamp
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plugin. The CoolEdit/Audition plugin provides a good example for using the
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library to both read and write WavPack files. Both 32-bit and 64-bit
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platforms are provided.
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To build everything on Linux, type:
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1. ./configure [--enable-mmx] [--enable-man]
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2006-04-21 20:43:47 +00:00
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2. make
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3. make install (optionally, to install into /usr/local/bin)
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If you are using the code directly from SVN (rather than a distribution)
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then you will need to do a ./autogen.sh before the configure step. For
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processors that support MMX, use the --enable-mmx switch to utilize MMX
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intrinsics to speed up encoding of stereo 24-bit (and higher) audio.
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Notes:
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1. There are two documentation files contained in the distribution:
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doc/library_use.txt contains a detailed description of the API provided
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by WavPack library appropriate for read and writing
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WavPack files
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doc/file_format.txt contains a description of the WavPack file format,
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including details needed for parsing WavPack blocks
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and interpreting the block header and flags
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There is also a description of the WavPack algorithms in the forth edition
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of David Salomon's book "Data Compression: The Complete Reference". The
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section on WavPack can be found here:
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2006-04-17 13:12:04 +00:00
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www.wavpack.com/WavPack.pdf
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2. This code is designed to be easy to port to other platforms. File I/O is
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done with streams and all file functions (except "fopen") are handled in
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a wrapper in the "utils.c" module. The code is endian-independent.
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To maintain compatibility on various platforms, the following conventions
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are used: A "short" must be 16-bits and an "int" must be 32-bits.
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The "long" type is not used. The "char" type must be 8-bits, signed or
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unsigned.
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3. For WavPack file decoding, a library interface in "wputils.c" provides all
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the functionality required for both the winamp plugin and the "wvunpack"
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command-line program (including the transparent decoding of "correction"
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files). There is also an alternate entry point that uses reader callbacks
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for all input, although in this case it is the caller's responsibility to
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to open the "correction" file. The header file "include/wavpack.h"
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includes everything needed while hiding all the WavPack internals from the
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application.
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4. For WavPack file creation, the library interface in "wputils.c" provides
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all the functionality for both the Audition filter and the "wavpack"
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command-line program. No file I/O is performed by the library when creating
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WavPack files. Instead, the user supplies a "write_block" function that
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accepts completed WavPack blocks. It is also possible to append APEv2 tags
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to WavPack files during creation and edit APEv2 tags on existing files
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(although there is no support currently for "binary" fields in the tags).
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5. The following #define's can be optionally used to eliminate some functionality
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to create smaller binaries. It is important that they must be specified
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the same for the compilation of ALL files:
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NO_UNPACK no unpacking of audio samples from WavPack files
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(also don't include unpack.c)
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NO_PACK no creating WavPack files from raw audio data
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(also don't include pack.c, extra1.c and extra2.c)
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INFO_ONLY to obtain information from WavPack files, but not audio
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(also don't include pack.c, extra1.c and extra2.c)
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NO_SEEKING to not allow seeking to a specific sample index (unpack only)
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NO_USE_FSTREAMS to not open WavPack files by name using fstreams
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NO_TAGS to not read specified fields from ID3v1 and APEv2 tags and
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create APEv2 tags
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VER4_ONLY to only handle WavPack files from versions 4.0 onward
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WIN32 required for Win32 platform
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6. There are alternate versions of this library available specifically designed
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for "resource limited" CPUs or hardware encoding and decoding. There is the
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"tiny decoder" library which works with less than 32k of code and less than
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4k of data and has assembly language optimizations for the ARM and Freescale
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ColdFire CPUs. The "tiny encoder" is also designed for embedded use and
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handles the pure lossless, lossy, and hybrid lossless modes. Neither of the
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"tiny" versions use any memory allocation functions nor do they require
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floating-point arithmetic support.
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2013-09-30 19:33:50 +00:00
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For applications requiring very low latency, there is a special version of
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the library that supports a variation on the regular WavPack block format
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to facilitate this.
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7. Questions or comments should be directed to david@wavpack.com
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