Updated VGMStream to r1050-3791-g4bd91df3

CQTexperiment
Christopher Snowhill 2021-07-07 14:44:53 -07:00
parent e0a138a1ac
commit 0bac16c976
3 changed files with 522 additions and 310 deletions

View File

@ -4,12 +4,13 @@
typedef enum { PSX, DSP, XBOX, WMA, IMA, XMA2 } strwav_codec;
typedef struct {
int32_t channels;
int32_t sample_rate;
int tracks;
int channels;
int sample_rate;
int32_t num_samples;
int32_t loop_start;
int32_t loop_end;
int32_t loop_flag;
int loop_flag;
size_t interleave;
off_t coefs_offset;
@ -20,7 +21,7 @@ typedef struct {
strwav_codec codec;
} strwav_header;
static int parse_header(STREAMFILE* sf_h, strwav_header* strwav);
static int parse_header(STREAMFILE* sf_h, STREAMFILE* sf_b, strwav_header* strwav);
/* STR+WAV - Blitz Games streams+header */
@ -61,20 +62,23 @@ VGMSTREAM* init_vgmstream_str_wav(STREAMFILE* sf) {
}
/* detect version */
if (!parse_header(sf_h, &strwav))
if (!parse_header(sf_h, sf, &strwav))
goto fail;
if (strwav.flags == 0)
goto fail;
if (strwav.channels > 8)
goto fail;
/* &0x01: loop?, &0x02: non-mono?, &0x04: stream???, &0x08: unused? */
if (strwav.flags > 0x07) {
VGM_LOG("STR+WAV: unknown flags\n");
/* &0x01: loop, &0x02: stereo tracks, &0x04: stream?, &0x200: has named cues? */
if (strwav.flags & 0xFFFFFDF8) {
VGM_LOG("STR+WAV: unknown flags %x\n", strwav.flags);
goto fail;
}
strwav.loop_flag = strwav.flags & 0x01;
if (!strwav.channels)
strwav.channels = strwav.tracks * (strwav.flags & 0x02 ? 2 : 1);
if (strwav.channels > 8)
goto fail;
start_offset = 0x00;
@ -195,170 +199,318 @@ fail:
/* Parse header versions. Almost every game uses its own variation (struct serialization?),
* so detection could be improved once enough versions are known. */
static int parse_header(STREAMFILE* sf_h, strwav_header* strwav) {
static int parse_header(STREAMFILE* sf_h, STREAMFILE* sf_b, strwav_header* strwav) {
size_t header_size;
if (read_32bitBE(0x00,sf_h) != 0x00000000)
if (read_u32be(0x00,sf_h) != 0x00000000)
goto fail;
header_size = get_streamfile_size(sf_h);
/* most variations have extra tables (at least 1 entry):
* - table1: samples
* - table2: f32 ms + cue hash (ex. 2D7FC4C5 = __EndMarker0, not unique) + optional 0x38 cue name
* table entries don't need to match (table2 may be slightly bigger)
*/
//breaking ta rules full test again, fuse with Pac-Man World 3
//same on xbox and pc
//same with zapper + pw3 gc
//todo loop start/end values may be off for some headers
/* Fuzion Frenzy (Xbox)[2001] wma */
if ( read_32bitBE(0x04,sf_h) == 0x00000900 &&
read_32bitLE(0x20,sf_h) == 0 && /* no num_samples */
read_32bitLE(0x24,sf_h) == read_32bitLE(0x80,sf_h) && /* sample rate repeat */
read_32bitLE(0x28,sf_h) == 0x10 &&
if ( read_u32be(0x04,sf_h) == 0x00000900 &&
read_u32le(0x0c,sf_h) != header_size &&
read_u32le(0x24,sf_h) != 0 &&
read_u32le(0x24,sf_h) == read_u32le(0x80,sf_h) && /* sample rate repeat */
header_size == 0x110 /* no value in header */
) {
strwav->num_samples = read_32bitLE(0x20,sf_h); /* 0 but will be rectified later */
strwav->sample_rate = read_32bitLE(0x24,sf_h);
strwav->flags = read_32bitLE(0x2c,sf_h);
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32le(0x20,sf_h); /* 0 but will be rectified later */
strwav->sample_rate = read_s32le(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32le(0x2c,sf_h);
/* 0x38: related to samples? */
/* 0x48: number of chunks */
strwav->tracks = read_s32le(0x60,sf_h);
/* 0x80: sample rate 2 */
strwav->loop_start = 0;
strwav->loop_end = 0;
strwav->channels = read_32bitLE(0x60,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = 0;
strwav->codec = WMA;
//;VGM_LOG("STR+WAV: header Fuzion Frenzy (Xbox)\n");
strwav->interleave = 0;
;VGM_LOG("STR+WAV: header FF (Xbox)\n");
return 1;
}
/* Taz: Wanted (GC)[2002] */
/* Cubix Robots for Everyone: Showdown (GC)[2003] */
if ( read_32bitBE(0x04,sf_h) == 0x00000900 &&
read_32bitBE(0x24,sf_h) == read_32bitBE(0x90,sf_h) && /* sample rate repeat */
read_32bitBE(0x28,sf_h) == 0x10 &&
read_32bitBE(0xa0,sf_h) == header_size /* ~0x3C0 */
if ( read_u32be(0x04,sf_h) == 0x00000900 &&
read_u32be(0x0c,sf_h) != header_size &&
read_u32le(0x24,sf_h) != 0 &&
read_u32be(0x24,sf_h) == read_u32be(0x90,sf_h) && /* sample rate repeat */
read_u32be(0xa0,sf_h) == header_size /* ~0x3C0 */
) {
strwav->num_samples = read_32bitBE(0x20,sf_h);
strwav->sample_rate = read_32bitBE(0x24,sf_h);
strwav->flags = read_32bitBE(0x2c,sf_h);
strwav->loop_start = read_32bitBE(0xb8,sf_h);
strwav->loop_end = read_32bitBE(0xbc,sf_h);
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32be(0x20,sf_h);
strwav->sample_rate = read_s32be(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32be(0x2c,sf_h);
/* 0x38: related to samples? */
strwav->tracks = read_s32be(0x50,sf_h);
/* 0x58: number of chunks */
/* 0x90: sample rate 2 */
/* 0xa0: header size */
strwav->loop_start = read_s32be(0xb8,sf_h);
strwav->loop_end = read_s32be(0xbc,sf_h);
/* 0xc0: standard DSP header */
strwav->channels = read_32bitBE(0x50,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x8000 : 0x10000;
strwav->coefs_offset = 0xdc;
strwav->codec = DSP;
//;VGM_LOG("STR+WAV: header Taz: Wanted (GC)\n");
strwav->interleave = strwav->tracks > 1 ? 0x8000 : 0x10000;
strwav->coefs_offset = 0xdc;
;VGM_LOG("STR+WAV: header TZW/CBX (GC)\n");
return 1;
}
/* The Fairly OddParents - Breakin' da Rules (Xbox)[2003] */
if ( read_32bitBE(0x04,sf_h) == 0x00000900 &&
read_32bitLE(0x24,sf_h) == read_32bitLE(0xb0,sf_h) && /* sample rate repeat */
read_32bitLE(0x28,sf_h) == 0x10 &&
read_32bitLE(0xc0,sf_h)*0x04 + read_32bitLE(0xc4,sf_h) == header_size /* ~0xe0 + variable */
if ( read_u32be(0x04,sf_h) == 0x00000900 &&
read_u32le(0x24,sf_h) == read_u32le(0xb0,sf_h) && /* sample rate repeat */
read_u32le(0xc0,sf_h)*0x04 + read_u32le(0xc4,sf_h) == header_size /* ~0xe0 + variable */
) {
strwav->num_samples = read_32bitLE(0x20,sf_h);
strwav->sample_rate = read_32bitLE(0x24,sf_h);
strwav->flags = read_32bitLE(0x2c,sf_h);
strwav->loop_start = read_32bitLE(0x38,sf_h);
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32le(0x20,sf_h);
strwav->sample_rate = read_s32le(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32le(0x2c,sf_h);
strwav->loop_start = read_s32le(0x38,sf_h);
strwav->tracks = read_s32le(0x70,sf_h);
/* 0x78: number of chunks */
/* 0xb0: sample rate 2 */
/* 0xc0: table1 entries */
/* 0xc4: table1 offset */
/* 0xdc: total frames */
strwav->loop_end = strwav->num_samples;
strwav->channels = read_32bitLE(0x70,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = 0xD800/2;
strwav->codec = XBOX;
//;VGM_LOG("STR+WAV: header The Fairly OddParents (Xbox)\n");
return 1;
}
/* Bad Boys II (GC)[2004] */
if ( read_32bitBE(0x04,sf_h) == 0x00000800 &&
read_32bitBE(0x24,sf_h) == read_32bitBE(0xb0,sf_h) && /* sample rate repeat */
read_32bitBE(0x24,sf_h) == read_32bitBE(read_32bitBE(0xe0,sf_h)+0x08,sf_h) && /* sample rate vs 1st DSP header */
read_32bitBE(0x28,sf_h) == 0x10 &&
read_32bitBE(0xc0,sf_h)*0x04 + read_32bitBE(0xc4,sf_h) == header_size /* variable + variable */
) {
strwav->num_samples = read_32bitBE(0x20,sf_h);
strwav->sample_rate = read_32bitBE(0x24,sf_h);
strwav->flags = read_32bitBE(0x2c,sf_h);
strwav->loop_start = read_32bitBE(0xd8,sf_h);
strwav->loop_end = read_32bitBE(0xdc,sf_h);
strwav->channels = read_32bitBE(0x70,sf_h) * read_32bitBE(0x88,sf_h); /* tracks of Nch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x8000 : 0x10000;
strwav->dsps_table = 0xe0;
strwav->codec = DSP;
//;VGM_LOG("STR+WAV: header Bad Boys II (GC)\n");
return 1;
}
/* Bad Boys II (PS2)[2004] */
/* Pac-Man World 3 (PS2)[2005] */
if ((read_32bitBE(0x04,sf_h) == 0x00000800 ||
read_32bitBE(0x04,sf_h) == 0x01000800) && /* rare (PW3 mu_spectral1_explore_2) */
read_32bitLE(0x24,sf_h) == read_32bitLE(0x70,sf_h) && /* sample rate repeat */
read_32bitLE(0x28,sf_h) == 0x10 &&
read_32bitLE(0x78,sf_h)*0x04 + read_32bitLE(0x7c,sf_h) == header_size /* ~0xe0 + variable */
) {
strwav->num_samples = read_32bitLE(0x20,sf_h);
strwav->sample_rate = read_32bitLE(0x24,sf_h);
strwav->flags = read_32bitLE(0x2c,sf_h);
strwav->loop_start = read_32bitLE(0x38,sf_h);
strwav->interleave = read_32bitLE(0x40,sf_h) == 1 ? 0x8000 : 0x4000;
strwav->loop_end = read_32bitLE(0x54,sf_h);
strwav->channels = read_32bitLE(0x40,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x4000 : 0x8000;
strwav->codec = PSX;
//;VGM_LOG("STR+WAV: header Bad Boys II (PS2)\n");
strwav->interleave = strwav->tracks > 1 ? 0xD800/2 : 0xD800;
;VGM_LOG("STR+WAV: header FOP (Xbox)\n");
return 1;
}
/* Pac-Man World 3 (Xbox)[2005] */
if ((read_u32be(0x04,sf_h) == 0x00000800 ||
read_u32be(0x04,sf_h) == 0x01000800) && /* rare (PW3 mu_spectral1_explore_2) */
read_u32be(0x04,sf_h) == 0x01000800) && /* rare, mu_spectral1_explore_2 */
read_u32le(0x24,sf_h) == read_u32le(0xB0,sf_h) && /* sample rate repeat */
read_u32le(0x28,sf_h) == 0x10 &&
read_u32le(0xE0,sf_h) + read_u32le(0xE4,sf_h) * 0x40 == header_size /* ~0x100 + cues */
) {
strwav->num_samples = read_u32le(0x20,sf_h);
strwav->sample_rate = read_u32le(0x24,sf_h);
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32le(0x20,sf_h);
strwav->sample_rate = read_s32le(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32le(0x2c,sf_h);
strwav->loop_start = read_u32le(0x38,sf_h);
strwav->loop_start = read_s32le(0x38,sf_h);
strwav->tracks = read_s32le(0x70,sf_h);
/* 0x78: number of chunks */
/* 0xb0: sample rate 2 */
/* 0xdc: total frames */
/* 0xe0: table2 offset */
/* 0xe4: table2 entries */
/* 0xf0: default hashname? */
strwav->loop_end = strwav->num_samples;
strwav->channels = read_u32le(0x70,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0xD800/2 : 0xD800;
strwav->codec = XBOX;
//;VGM_LOG("STR+WAV: Pac-Man World 3 (Xbox)\n");
strwav->interleave = strwav->tracks > 1 ? 0xD800/2 : 0xD800;
;VGM_LOG("STR+WAV: PW3 (Xbox)\n");
return 1;
}
/* The Fairly OddParents! - Shadow Showdown (GC)[2004] */
/* Bad Boys II (GC)[2004] */
if ( read_u32be(0x04,sf_h) == 0x00000800 &&
read_u32be(0x24,sf_h) == read_u32be(0xb0,sf_h) && /* sample rate repeat */
read_u32be(0x24,sf_h) == read_u32be(read_u32be(0xe0,sf_h)+0x08,sf_h) && /* sample rate vs 1st DSP header */
read_u32be(0xc0,sf_h)*0x04 + read_u32be(0xc4,sf_h) == header_size /* variable + variable */
) {
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32be(0x20,sf_h);
strwav->sample_rate = read_s32be(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32be(0x2c,sf_h);
/* 0x38: related to samples? */
strwav->tracks = read_s32be(0x70,sf_h);
/* 0x78: number of chunks */
/* 0x88: track channels */
/* 0xb0: sample rate 2 */
/* 0xc0: table1 entries */
/* 0xc4: table1 offset */
strwav->loop_start = read_s32be(0xd8,sf_h);
strwav->loop_end = read_s32be(0xdc,sf_h);
/* 0xe0: DSP offset per channel */
/* 0x100: standard DSP header */
strwav->codec = DSP;
strwav->dsps_table = 0xe0;
strwav->interleave = strwav->tracks > 1 ? 0x8000 : 0x10000;
;VGM_LOG("STR+WAV: header FOP/BB2 (GC)\n");
return 1;
}
/* Zapper: One Wicked Cricket! (GC)[2005] */
if ( read_u32be(0x04,sf_h) == 0x00000900 &&
read_u32be(0x24,sf_h) == read_u32be(0xB0,sf_h) && /* sample rate repeat */
read_u32le(0xc0,sf_h) == header_size /* LE! */
) {
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32be(0x20,sf_h);
strwav->sample_rate = read_s32be(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32be(0x2c,sf_h);
/* 0x38: related to samples? */
strwav->tracks = read_s32be(0x70,sf_h);
/* 0x78: number of chunks */
/* 0x88: track channels */
/* 0xC0: size */
/* 0xb0: sample rate 2 */
/* 0xc0: table1 offset LE */
strwav->loop_start = read_s32be(0xd8,sf_h);
strwav->loop_end = read_s32be(0xdc,sf_h);
/* 0xe0: DSP offset per channel */
/* 0x100: standard DSP header */
strwav->codec = DSP;
strwav->dsps_table = 0xe0;
strwav->interleave = strwav->tracks > 1 ? 0x8000 : 0x10000;
;VGM_LOG("STR+WAV: header ZP (GC)\n");
return 1;
}
/* The Fairly OddParents - Breakin' da Rules (PS2)[2003] */
/* The Fairly OddParents! - Shadow Showdown (PS2)[2004] */
/* Bad Boys II (PS2)[2004] */
/* Zapper: One Wicked Cricket! (PS2)[2005] */
if ((read_u32be(0x04,sf_h) == 0x00000800 || /* BB2 */
read_u32be(0x04,sf_h) == 0x00000900) && /* FOP, ZP */
read_u32le(0x24,sf_h) == read_u32le(0x70,sf_h) && /* sample rate repeat */
read_u32le(0x78,sf_h)*0x04 + read_u32le(0x7c,sf_h) == header_size /* ~0xe0 + variable */
) {
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32le(0x20,sf_h);
strwav->sample_rate = read_s32le(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32le(0x2c,sf_h);
strwav->loop_start = read_s32le(0x38,sf_h);
strwav->tracks = read_s32le(0x40,sf_h);
strwav->loop_end = read_s32le(0x54,sf_h);
/* 0x70: sample rate 2 */
/* 0x78: table1 entries */
/* 0x7c: table1 offset */
/* 0xb4: number of 0x800 sectors */
strwav->codec = PSX;
strwav->interleave = strwav->tracks > 1 ? 0x4000 : 0x8000;
;VGM_LOG("STR+WAV: header FOP/BB2/ZP/PW3 (PS2)\n");
return 1;
}
/* Pac-Man World 3 (PS2)[2005] */
if ((read_u32be(0x04,sf_h) == 0x00000800 ||
read_u32be(0x04,sf_h) == 0x01000800) && /* rare, mu_spectral1_explore_2 */
read_u32le(0x24,sf_h) == read_u32le(0x70,sf_h) && /* sample rate repeat */
read_u32le(0x78,sf_h)*0x04 + read_u32le(0x7c,sf_h) == header_size /* ~0xe0 + variable */
) {
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32le(0x20,sf_h);
strwav->sample_rate = read_s32le(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32le(0x2c,sf_h);
strwav->loop_start = read_s32le(0x38,sf_h);
strwav->tracks = read_s32le(0x40,sf_h);
strwav->loop_end = read_s32le(0x54,sf_h);
/* 0x70: sample rate 2 */
/* 0x78: table1 entries */
/* 0x7c: table1 offset */
/* 0xb4: number of 0x800 sectors */
/* 0xe0: table2 offset */
/* 0xe4: table2 entries */
strwav->codec = PSX;
strwav->interleave = strwav->tracks > 1 ? 0x4000 : 0x8000;
;VGM_LOG("STR+WAV: header FOP/BB2/ZP/PW3 (PS2)\n");
return 1;
}
/* Zapper: One Wicked Cricket! (PC)[2005] */
if ( read_u32be(0x04,sf_h) == 0x00000900 &&
read_u32le(0x24,sf_h) == read_u32le(0x114,sf_h) && /* sample rate repeat */
read_u32le(0x12c,sf_h) == header_size /* ~0x130 */
) {
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32le(0x20,sf_h);
strwav->sample_rate = read_s32le(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32le(0x2c,sf_h);
strwav->loop_end = read_s32le(0x30,sf_h);
/* 0x38: related to samples? */
/* 0x54: number of chunks */
strwav->loop_start = read_s32le(0x54,sf_h);
strwav->tracks = read_s32le(0xF8,sf_h);
/* 0x114: sample rate 2 */
/* 0x120: number of blocks */
/* 0x12c: table1 offset */
strwav->loop_start = 0; /* ??? */
strwav->codec = IMA;
strwav->interleave = strwav->tracks > 1 ? 0x8000 : 0x10000;
;VGM_LOG("STR+WAV: header ZP (PC)\n");
return 1;
}
/* Pac-Man World 3 (PC)[2005] */
if ((read_u32be(0x04,sf_h) == 0x00000800 ||
read_u32be(0x04,sf_h) == 0x01000800) && /* rare (PW3 mu_spectral1_explore_2) */
read_u32be(0x04,sf_h) == 0x01000800) && /* rare, mu_spectral1_explore_2 */
read_u32le(0x24,sf_h) == read_u32le(0x114,sf_h) && /* sample rate repeat */
read_u32le(0x28,sf_h) == 0x10 &&
read_u32le(0x130,sf_h) + read_u32le(0x134,sf_h) * 0x40 == header_size /* ~0x140 + cues */
) {
strwav->num_samples = read_u32le(0x20,sf_h);
strwav->sample_rate = read_u32le(0x24,sf_h);
/* 0x08: null */
/* 0x0c: hashname */
strwav->num_samples = read_s32le(0x20,sf_h);
strwav->sample_rate = read_s32le(0x24,sf_h);
/* 0x28: 16 bps */
strwav->flags = read_u32le(0x2c,sf_h);
strwav->loop_start = read_u32le(0x38,sf_h);
strwav->loop_end = read_u32le(0x30,sf_h);
strwav->channels = read_u32le(0xF8,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x8000 : 0x10000;
strwav->loop_end = read_s32le(0x30,sf_h);
strwav->loop_start = read_s32le(0x38,sf_h);
/* 0x54: number of chunks */
strwav->tracks = read_s32le(0xF8,sf_h);
/* 0x114: sample rate 2 */
/* 0x120: default hashname? */
/* 0x124: number of blocks? */
/* 0x128: table1 entries */
/* 0x12c: table1 offset */
/* 0x130: table2 offset */
/* 0x134: table2 entries */
strwav->codec = IMA;
//;VGM_LOG("STR+WAV: Pac-Man World 3 (PC)\n");
strwav->interleave = strwav->tracks > 1 ? 0x8000 : 0x10000;
;VGM_LOG("STR+WAV: PW3 (PC)\n");
return 1;
}
@ -368,224 +520,179 @@ static int parse_header(STREAMFILE* sf_h, strwav_header* strwav) {
read_u32le(0x70,sf_h) == 0 && /* sample rate repeat? */
header_size == 0x78
) {
strwav->num_samples = read_u32le(0x5c,sf_h);
strwav->sample_rate = read_u32le(0x2c,sf_h);
/* 0x08: null */
/* 0x0c: hashname */
/* 0x28: loop start? */
strwav->sample_rate = read_s32le(0x2c,sf_h);
/* 0x30: number of 0x800 sectors */
strwav->flags = read_u32le(0x34,sf_h);
strwav->num_samples = read_s32le(0x5c,sf_h);
strwav->tracks = read_s32le(0x60,sf_h);
strwav->loop_start = 0;
strwav->loop_end = 0;
strwav->channels = read_u32le(0x60,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x8000 : 0x8000;
strwav->codec = PSX;
strwav->interleave = strwav->tracks > 1 ? 0x8000 : 0x8000;
//todo: tracks are stereo blocks of size 0x20000*tracks, containing 4 interleaves of 0x8000:
// | 1 2 1 2 | 3 4 3 4 | 5 6 5 6 | 1 2 1 2 | 3 4 3 4 | 5 6 5 6 | ...
strwav->codec = PSX;
;VGM_LOG("STR+WAV: header Zapper Beta (PS2)\n");
return 1;
}
/* Zapper: One Wicked Cricket! (PS2)[2005] */
if ( read_32bitBE(0x04,sf_h) == 0x00000900 &&
read_32bitLE(0x24,sf_h) == read_32bitLE(0x70,sf_h) && /* sample rate repeat */
read_32bitLE(0x28,sf_h) == 0x10 &&
read_32bitLE(0x7c,sf_h) == header_size /* ~0xD0 */
) {
strwav->num_samples = read_32bitLE(0x20,sf_h);
strwav->sample_rate = read_32bitLE(0x24,sf_h);
strwav->flags = read_32bitLE(0x2c,sf_h);
strwav->loop_start = read_32bitLE(0x38,sf_h);
strwav->loop_end = read_32bitLE(0x54,sf_h);
strwav->channels = read_32bitLE(0x40,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x4000 : 0x8000;
strwav->codec = PSX;
//;VGM_LOG("STR+WAV: header Zapper (PS2)\n");
return 1;
}
/* Zapper: One Wicked Cricket! (GC)[2005] */
if ( read_32bitBE(0x04,sf_h) == 0x00000900 &&
read_32bitBE(0x24,sf_h) == read_32bitBE(0xB0,sf_h) && /* sample rate repeat */
read_32bitBE(0x28,sf_h) == 0x10 &&
read_32bitLE(0xc0,sf_h) == header_size /* variable LE size */
) {
strwav->num_samples = read_32bitBE(0x20,sf_h);
strwav->sample_rate = read_32bitBE(0x24,sf_h);
strwav->flags = read_32bitBE(0x2c,sf_h);
strwav->loop_start = read_32bitBE(0xd8,sf_h);
strwav->loop_end = read_32bitBE(0xdc,sf_h);
strwav->channels = read_32bitBE(0x70,sf_h) * read_32bitBE(0x88,sf_h); /* tracks of Nch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x8000 : 0x10000;
strwav->dsps_table = 0xe0;
strwav->codec = DSP;
//;VGM_LOG("STR+WAV: header Zapper (GC)\n");
return 1;
}
/* Zapper: One Wicked Cricket! (PC)[2005] */
if ( read_32bitBE(0x04,sf_h) == 0x00000900 &&
read_32bitLE(0x24,sf_h) == read_32bitLE(0x114,sf_h) && /* sample rate repeat */
read_32bitLE(0x28,sf_h) == 0x10 &&
read_32bitLE(0x12c,sf_h) == header_size /* ~0x130 */
) {
strwav->num_samples = read_32bitLE(0x20,sf_h);
strwav->sample_rate = read_32bitLE(0x24,sf_h);
strwav->flags = read_32bitLE(0x2c,sf_h);
strwav->loop_start = read_32bitLE(0x54,sf_h);
strwav->loop_end = read_32bitLE(0x30,sf_h);
strwav->channels = read_32bitLE(0xF8,sf_h) * (strwav->flags & 0x02 ? 2 : 1); /* tracks of 2/1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x8000 : 0x10000;
strwav->codec = IMA;
//;VGM_LOG("STR+WAV: header Zapper (PC)\n");
;VGM_LOG("STR+WAV: header ZPb (PS2)\n");
return 1;
}
/* Pac-Man World 3 (GC)[2005] */
/* SpongeBob SquarePants: Creature from the Krusty Krab (GC)[2006] */
/* SpongeBob SquarePants: Creature from the Krusty Krab (Wii)[2006] */
if ( read_32bitBE(0x04,sf_h) == 0x00000800 &&
read_32bitBE(0x24,sf_h) == read_32bitBE(0xb0,sf_h) && /* sample rate repeat */
read_32bitBE(0x24,sf_h) == read_32bitBE(read_32bitBE(0xf0,sf_h)+0x08,sf_h) && /* sample rate vs 1st DSP header */
read_32bitBE(0x28,sf_h) == 0x10 &&
read_32bitBE(0xc0,sf_h)*0x04 + read_32bitBE(0xc4,sf_h) == read_32bitBE(0xe0,sf_h) && /* main size */
(read_32bitBE(0xe0,sf_h) + read_32bitBE(0xe4,sf_h)*0x40 == header_size || /* main size + extradata 1 (config? PMW3 cs2.wav) */
read_32bitBE(0xe0,sf_h) + read_32bitBE(0xe4,sf_h)*0x08 == header_size) /* main size + extradata 2 (ids? SBSP 0_0_mu_hr.wav) */
if ( read_u32be(0x04,sf_h) == 0x00000800 &&
read_u32be(0x24,sf_h) == read_u32be(0xb0,sf_h) && /* sample rate repeat */
read_u32be(0x24,sf_h) == read_u32be(read_u32be(0xf0,sf_h)+0x08,sf_h) && /* sample rate vs 1st DSP header */
read_u32be(0xc0,sf_h)*0x04 + read_u32be(0xc4,sf_h) == read_u32be(0xe0,sf_h) && /* main size */
(read_u32be(0xe0,sf_h) + read_u32be(0xe4,sf_h)*0x40 == header_size || /* main size + extradata 1 (config? PMW3 cs2.wav) */
read_u32be(0xe0,sf_h) + read_u32be(0xe4,sf_h)*0x08 == header_size) /* main size + extradata 2 (ids? SBSP 0_0_mu_hr.wav) */
) {
strwav->num_samples = read_32bitBE(0x20,sf_h);
strwav->sample_rate = read_32bitBE(0x24,sf_h);
strwav->flags = read_32bitBE(0x2c,sf_h);
strwav->loop_start = read_32bitBE(0xd8,sf_h);
strwav->loop_end = read_32bitBE(0xdc,sf_h);
strwav->num_samples = read_s32be(0x20,sf_h);
strwav->sample_rate = read_s32be(0x24,sf_h);
strwav->flags = read_u32be(0x2c,sf_h);
strwav->loop_start = read_s32be(0xd8,sf_h);
strwav->loop_end = read_s32be(0xdc,sf_h);
strwav->channels = read_32bitBE(0x70,sf_h) * read_32bitBE(0x88,sf_h); /* tracks of Nch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 2 ? 0x8000 : 0x10000;
strwav->tracks = read_s32be(0x70,sf_h);
strwav->dsps_table = 0xf0;
strwav->codec = DSP;
//;VGM_LOG("STR+WAV: header SpongeBob SquarePants (GC)\n");
strwav->dsps_table = 0xf0;
strwav->interleave = strwav->tracks > 2 ? 0x8000 : 0x10000;
;VGM_LOG("STR+WAV: header SBCKK (GC)\n");
return 1;
}
/* SpongeBob SquarePants: Creature from the Krusty Krab (PS2)[2006] */
if ( read_32bitBE(0x04,sf_h) == 0x00000800 &&
read_32bitLE(0x08,sf_h) == 0x00000000 &&
read_32bitLE(0x0c,sf_h) != header_size && /* some ID */
(header_size == 0x74 + read_32bitLE(0x64,sf_h)*0x04 ||
header_size == 0x78 + read_32bitLE(0x64,sf_h)*0x04)
/* Sneak King (Xbox)[2006] */
if ( read_u32be(0x04,sf_h) == 0x00000800 &&
read_u32le(0x08,sf_h) == 0x00000000 &&
read_u32le(0x0c,sf_h) != header_size &&
header_size ==
read_u32le(0x40,sf_h) + read_u16le(0x48,sf_h) * 0x04 +
read_u16le(0x4a,sf_h) * ((read_u32le(0x3c,sf_h) & 0x200) ? 0x08+0x38 : 0x08)
) {
strwav->loop_start = read_32bitLE(0x24,sf_h); //not ok?
strwav->num_samples = read_32bitLE(0x30,sf_h);
strwav->loop_end = read_32bitLE(0x34,sf_h);
strwav->sample_rate = read_32bitLE(0x38,sf_h);
strwav->flags = read_32bitLE(0x3c,sf_h);
/* 0x08: null */
/* 0x0c: hashname */
strwav->loop_start = read_s32le(0x24,sf_h); //ok?
/* 0x28: f32 time in ms */
strwav->num_samples = read_s32le(0x30,sf_h);
strwav->loop_end = read_s32le(0x34,sf_h);
strwav->sample_rate = read_s32le(0x38,sf_h);
strwav->flags = read_u32le(0x3c,sf_h);
/* 0x40: table1 offset */
/* 0x44: table2 offset */
/* 0x48: table1 entries */
/* 0x4a: table2 entries */
/* 0x4c: ? (some low number) */
strwav->tracks = read_u8 (0x4e,sf_h);
/* 0x4f: 16 bps */
/* 0x54: channels per each track? (ex. 2 stereo track: 0x02,0x02) */
/* 0x64: channels */
/* 0x70+: tables */
strwav->channels = read_32bitLE(0x64,sf_h); /* tracks of 1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 4 ? 0x4000 : 0x8000;
strwav->codec = PSX;
//;VGM_LOG("STR+WAV: header SpongeBob SquarePants (PS2)\n");
/* no codec flags */
if (ps_check_format(sf_b, 0x00, 0x100)) {
strwav->codec = PSX;
strwav->interleave = strwav->tracks > 2 ? 0x4000 : 0x8000;
}
else {
strwav->codec = XBOX;
strwav->interleave = strwav->tracks > 1 ? 0xD800/2 : 0xD800; /* assumed for multitrack */
}
;VGM_LOG("STR+WAV: header SBCKK/SK (PS2)\n");
return 1;
}
/* Tak and the Guardians of Gross (PS2)[2008] */
if ( read_32bitBE(0x04,sf_h) == 0x00000800 &&
read_32bitLE(0x08,sf_h) != 0x00000000 &&
read_32bitLE(0x0c,sf_h) == header_size && /* ~0x80+0x04*ch */
read_32bitLE(0x0c,sf_h) == 0x80 + read_32bitLE(0x70,sf_h)*0x04
/* SpongeBob's Atlantis SquarePantis (PS2)[2007] */
if ( read_u32be(0x04,sf_h) == 0x00000800 &&
read_u32le(0x08,sf_h) != 0x00000000 && /* some ID */
read_u32le(0x0c,sf_h) == header_size && /* ~0x7c+variable */
header_size ==
read_u32le(0x40,sf_h) + read_u16le(0x48,sf_h) * 0x04 +
read_u16le(0x4a,sf_h) * ((read_u32le(0x3c,sf_h) & 0x200) ? 0x08+0x38 : 0x08)
) {
strwav->loop_start = read_32bitLE(0x24,sf_h); //not ok?
strwav->num_samples = read_32bitLE(0x30,sf_h);
strwav->loop_end = read_32bitLE(0x34,sf_h);
strwav->sample_rate = read_32bitLE(0x38,sf_h);
strwav->flags = read_32bitLE(0x3c,sf_h);
strwav->loop_start = read_s32le(0x24,sf_h); //not ok?
strwav->num_samples = read_s32le(0x30,sf_h);
strwav->loop_end = read_s32le(0x34,sf_h);
strwav->sample_rate = read_s32le(0x38,sf_h);
strwav->flags = read_u32le(0x3c,sf_h);
strwav->channels = read_32bitLE(0x70,sf_h); /* tracks of 1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 4 ? 0x4000 : 0x8000;
strwav->channels = read_s32le(0x70,sf_h); /* tracks of 1ch */
strwav->codec = PSX;
//;VGM_LOG("STR+WAV: header Tak (PS2)\n");
strwav->interleave = strwav->channels > 4 ? 0x4000 : 0x8000;
;VGM_LOG("STR+WAV: header TKGG/SBASP (PS2)\n");
return 1;
}
/* Tak and the Guardians of Gross (Wii)[2008] */
/* The House of the Dead: Overkill (Wii)[2009] (not Blitz but still the same format) */
/* All Star Karate (Wii)[2010] */
if ((read_32bitBE(0x04,sf_h) == 0x00000800 ||
read_32bitBE(0x04,sf_h) == 0x00000700) && /* rare? */
read_32bitLE(0x08,sf_h) != 0x00000000 &&
read_32bitBE(0x0c,sf_h) == header_size && /* variable per header */
read_32bitBE(0x7c,sf_h) != 0 && /* has DSP header */
read_32bitBE(0x38,sf_h) == read_32bitBE(read_32bitBE(0x7c,sf_h)+0x38,sf_h) /* sample rate vs 1st DSP header */
if ((read_u32be(0x04,sf_h) == 0x00000800 ||
read_u32be(0x04,sf_h) == 0x00000700) && /* rare? */
read_u32be(0x08,sf_h) != 0x00000000 &&
read_u32be(0x0c,sf_h) == header_size && /* variable per header */
read_u32be(0x7c,sf_h) != 0 && /* has DSP header */
read_u32be(0x38,sf_h) == read_u32be(read_u32be(0x7c,sf_h)+0x38,sf_h) /* sample rate vs 1st DSP header */
) {
strwav->loop_start = 0; //read_32bitLE(0x24,sf_h); //not ok?
strwav->num_samples = read_32bitBE(0x30,sf_h);
strwav->loop_end = read_32bitBE(0x34,sf_h);
strwav->sample_rate = read_32bitBE(0x38,sf_h);
strwav->flags = read_32bitBE(0x3c,sf_h);
strwav->loop_start = 0; //read_s32be(0x24,sf_h); //not ok?
strwav->num_samples = read_s32be(0x30,sf_h);
strwav->loop_end = read_s32be(0x34,sf_h);
strwav->sample_rate = read_s32be(0x38,sf_h);
strwav->flags = read_u32be(0x3c,sf_h);
strwav->channels = read_32bitBE(0x70,sf_h); /* tracks of 1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->interleave = strwav->channels > 4 ? 0x4000 : 0x8000;
strwav->channels = read_s32be(0x70,sf_h); /* tracks of 1ch */
strwav->coefs_table = 0x7c;
strwav->codec = DSP;
//;VGM_LOG("STR+WAV: header Tak/HOTD:O (Wii)\n");
strwav->coefs_table = 0x7c;
strwav->interleave = strwav->channels > 4 ? 0x4000 : 0x8000;
;VGM_LOG("STR+WAV: header TKGG/HOTDO/ASK (Wii)\n");
return 1;
}
/* The House of the Dead: Overkill (PS3)[2009] (not Blitz but still the same format) */
if ((read_32bitBE(0x04,sf_h) == 0x00000800 ||
read_32bitBE(0x04,sf_h) == 0x00000700) && /* rare? */
read_32bitLE(0x08,sf_h) != 0x00000000 &&
read_32bitBE(0x0c,sf_h) == header_size && /* variable per header */
read_32bitBE(0x7c,sf_h) == 0 /* not DSP header */
if ((read_u32be(0x04,sf_h) == 0x00000800 ||
read_u32be(0x04,sf_h) == 0x00000700) && /* rare? */
read_u32be(0x08,sf_h) != 0x00000000 &&
read_u32be(0x0c,sf_h) == header_size && /* variable per header */
read_u32be(0x7c,sf_h) == 0 /* not DSP header */
) {
strwav->loop_start = 0; //read_32bitLE(0x24,sf_h); //not ok?
strwav->num_samples = read_32bitBE(0x30,sf_h);
strwav->loop_end = read_32bitBE(0x34,sf_h);
strwav->sample_rate = read_32bitBE(0x38,sf_h);
strwav->flags = read_32bitBE(0x3c,sf_h);
strwav->num_samples = read_s32be(0x30,sf_h);
strwav->loop_end = read_s32be(0x34,sf_h);
strwav->sample_rate = read_s32be(0x38,sf_h);
strwav->flags = read_u32be(0x3c,sf_h);
strwav->channels = read_32bitBE(0x70,sf_h); /* tracks of 1ch */
strwav->loop_flag = strwav->flags & 0x01;
strwav->channels = read_s32be(0x70,sf_h); /* tracks of 1ch */
strwav->interleave = strwav->channels > 4 ? 0x4000 : 0x8000;
strwav->codec = PSX;
//;VGM_LOG("STR+WAV: header HOTD:O (PS3)\n");
;VGM_LOG("STR+WAV: header HOTDO (PS3)\n");
return 1;
}
/* SpongeBob's Surf & Skate Roadtrip (X360)[2011] */
if ((read_32bitBE(0x04,sf_h) == 0x00000800 || /* used? */
read_32bitBE(0x04,sf_h) == 0x00000700) &&
read_32bitLE(0x08,sf_h) != 0x00000000 &&
read_32bitBE(0x0c,sf_h) == 0x124 && /* variable, not sure about final calc */
read_32bitBE(0x8c,sf_h) == 0x180 /* encoder delay actually */
if ((read_u32be(0x04,sf_h) == 0x00000800 || /* used? */
read_u32be(0x04,sf_h) == 0x00000700) &&
read_u32be(0x08,sf_h) != 0x00000000 &&
read_u32be(0x0c,sf_h) == 0x124 && /* variable, not sure about final calc */
read_u32be(0x8c,sf_h) == 0x180 /* encoder delay actually */
//0x4c is data_size + 0x210
) {
strwav->loop_start = 0; //read_32bitLE(0x24,sf_h); //not ok?
strwav->num_samples = read_32bitBE(0x30,sf_h);//todo sometimes wrong?
strwav->loop_end = read_32bitBE(0x34,sf_h);
strwav->sample_rate = read_32bitBE(0x38,sf_h);
strwav->flags = read_32bitBE(0x3c,sf_h);
strwav->num_samples = read_s32be(0x30,sf_h);//todo sometimes wrong?
strwav->loop_end = read_s32be(0x34,sf_h);
strwav->sample_rate = read_s32be(0x38,sf_h);
strwav->flags = read_u32be(0x3c,sf_h);
strwav->channels = read_32bitBE(0x70,sf_h); /* multichannel XMA */
strwav->loop_flag = strwav->flags & 0x01;
strwav->channels = read_s32be(0x70,sf_h); /* multichannel XMA */
strwav->codec = XMA2;
//;VGM_LOG("STR+WAV: header SBSSR (X360)\n");
;VGM_LOG("STR+WAV: header SBSSR (X360)\n");
return 1;
}

View File

@ -54,7 +54,7 @@ typedef struct {
uint32_t value_sub;
uint32_t id_value;
uint32_t id_offset;
uint32_t id_check;
uint32_t interleave;
uint32_t interleave_last;
@ -122,6 +122,8 @@ typedef struct {
uint32_t name_values[16];
int name_values_count;
int is_multi_txth;
/* original STREAMFILE and its type (may be an unsupported "base" file or a .txth) */
STREAMFILE* sf;
int streamfile_is_txth;
@ -571,7 +573,7 @@ VGMSTREAM* init_vgmstream_txth(STREAMFILE* sf) {
vgmstream->allow_dual_stereo = 1;
if ( !vgmstream_open_stream(vgmstream,txth.sf_body,txth.start_offset) )
if (!vgmstream_open_stream(vgmstream, txth.sf_body, txth.start_offset))
goto fail;
clean_txth(&txth);
@ -750,7 +752,7 @@ static void set_body_chunk(txth_header* txth) {
return;
/* treat chunks as subsongs */
if (txth->subsong_count > 1)
if (txth->subsong_count > 1 && txth->subsong_count == txth->chunk_count)
txth->chunk_number = txth->target_subsong;
if (txth->chunk_number == 0)
txth->chunk_number = 1;
@ -798,6 +800,7 @@ static int parse_num(STREAMFILE* sf, txth_header* txth, const char* val, uint32_
static int parse_string(STREAMFILE* sf, txth_header* txth, const char* val, char* str);
static int parse_coef_table(STREAMFILE* sf, txth_header* txth, const char* val, uint8_t* out_value, size_t out_size);
static int parse_name_table(txth_header* txth, char* val);
static int parse_multi_txth(txth_header* txth, char* val);
static int is_string(const char* val, const char* cmp);
static int get_bytes_to_samples(txth_header* txth, uint32_t bytes);
static int get_padding_size(txth_header* txth, int discard_empty);
@ -944,9 +947,9 @@ static int parse_keyval(STREAMFILE* sf_, txth_header* txth, const char* key, cha
else if (is_string(key,"id_value")) {
if (!parse_num(txth->sf_head,txth,val, &txth->id_value)) goto fail;
}
else if (is_string(key,"id_offset")) {
if (!parse_num(txth->sf_head,txth,val, &txth->id_offset)) goto fail;
if (txth->id_value != txth->id_offset) /* evaluate current ID */
else if (is_string(key,"id_check") || is_string(key,"id_offset")) {
if (!parse_num(txth->sf_head,txth,val, &txth->id_check)) goto fail;
if (txth->id_value != txth->id_check) /* evaluate current ID */
goto fail;
}
@ -1327,6 +1330,11 @@ static int parse_keyval(STREAMFILE* sf_, txth_header* txth, const char* key, cha
if (!parse_name_table(txth,val)) goto fail;
}
/* MULTI TXTH */
else if (is_string(key,"multi_txth")) {
if (!parse_multi_txth(txth,val)) goto fail;
}
/* DEFAULT */
else {
@ -1511,8 +1519,52 @@ fail:
return 0;
}
static int read_name_table_keyval(txth_header* txth, const char* line, char* key, char* val) {
int ok;
int subsong;
/* get key/val (ignores lead spaces, stops at space/comment/separator) */
//todo names with # and subsongs don't work
/* ignore comments (that aren't subsongs) */
if (line[0] == '#' && strchr(line,':') < 0)
return 0;
/* try "(name): (val))" */
ok = sscanf(line, " %[^\t#:] : %[^\t#\r\n] ", key, val);
if (ok == 2) {
;VGM_LOG("TXTH: name %s get\n", key);
return 1;
}
/* try "(empty): (val))" */
key[0] = '\0';
ok = sscanf(line, " : %[^\t#\r\n] ", val);
if (ok == 1) {
;VGM_LOG("TXTH: default get\n");
return 1;
}
/* try "(name)#subsong: (val))" */
ok = sscanf(line, " %[^\t#:]#%i : %[^\t#\r\n] ", key, &subsong, val);
if (ok == 3 && subsong == txth->target_subsong) {
VGM_LOG("TXTH: name %s + subsong %i get\n", key, subsong);
return 1;
}
/* try "(empty)#subsong: (val))" */
key[0] = '\0';
ok = sscanf(line, " #%i: %[^\t#\r\n] ", &subsong, val);
if (ok == 2 && subsong == txth->target_subsong) {
VGM_LOG("TXTH: default + subsong %i get\n", subsong);
return 1;
}
return 0;
}
static int parse_name_table(txth_header* txth, char* name_list) {
STREAMFILE* nameFile = NULL;
STREAMFILE* sf_names = NULL;
off_t txt_offset, file_size;
char fullname[PATH_LIMIT];
char filename[PATH_LIMIT];
@ -1536,8 +1588,8 @@ static int parse_name_table(txth_header* txth, char* name_list) {
//;VGM_LOG("TXTH: name_list='%s'\n", name_list);
/* open companion file near .txth */
nameFile = open_streamfile_by_filename(txth->sf_text, name_list);
if (!nameFile) goto fail;
sf_names = open_streamfile_by_filename(txth->sf_text, name_list);
if (!sf_names) goto fail;
get_streamfile_name(txth->sf_body, fullname, sizeof(filename));
get_streamfile_filename(txth->sf_body, filename, sizeof(filename));
@ -1545,14 +1597,14 @@ static int parse_name_table(txth_header* txth, char* name_list) {
//;VGM_LOG("TXTH: names full=%s, file=%s, base=%s\n", fullname, filename, basename);
txt_offset = 0x00;
file_size = get_streamfile_size(nameFile);
file_size = get_streamfile_size(sf_names);
/* skip BOM if needed */
if ((uint16_t)read_16bitLE(0x00, nameFile) == 0xFFFE ||
(uint16_t)read_16bitLE(0x00, nameFile) == 0xFEFF) {
if ((uint16_t)read_16bitLE(0x00, sf_names) == 0xFFFE ||
(uint16_t)read_16bitLE(0x00, sf_names) == 0xFEFF) {
txt_offset = 0x02;
}
else if (((uint32_t)read_32bitBE(0x00, nameFile) & 0xFFFFFF00) == 0xEFBBBF00) {
else if (((uint32_t)read_32bitBE(0x00, sf_names) & 0xFFFFFF00) == 0xEFBBBF00) {
txt_offset = 0x03;
}
@ -1569,22 +1621,14 @@ static int parse_name_table(txth_header* txth, char* name_list) {
while (txt_offset < file_size) {
int ok, bytes_read, line_ok;
bytes_read = read_line(line, sizeof(line), txt_offset, nameFile, &line_ok);
bytes_read = read_line(line, sizeof(line), txt_offset, sf_names, &line_ok);
if (!line_ok) goto fail;
//;VGM_LOG("TXTH: line=%s\n",line);
txt_offset += bytes_read;
/* get key/val (ignores lead spaces, stops at space/comment/separator) */
ok = sscanf(line, " %[^\t#:] : %[^\t#\r\n] ", key,val);
if (ok != 2) { /* ignore line if no key=val (comment or garbage) */
/* try again with " (empty): (val)) */
key[0] = '\0';
ok = sscanf(line, " : %[^\t#\r\n] ", val);
if (ok != 1)
continue;
}
if (!read_name_table_keyval(txth, line, key, val))
continue;
//;VGM_LOG("TXTH: compare name '%s'\n", key);
/* parse values if key (name) matches default ("") or filename with/without extension */
@ -1619,14 +1663,66 @@ static int parse_name_table(txth_header* txth, char* name_list) {
/* ignore if name is not actually found (values will return 0) */
close_streamfile(nameFile);
close_streamfile(sf_names);
return 1;
fail:
close_streamfile(nameFile);
close_streamfile(sf_names);
return 0;
}
static int parse_multi_txth(txth_header* txth, char* names) {
STREAMFILE* sf_text = NULL;
char name[PATH_LIMIT];
int n, ok;
/* temp save */
sf_text = txth->sf_text;
txth->sf_text = NULL;
/* to avoid potential infinite recursion plus stack overflows */
if (txth->is_multi_txth > 3)
goto fail;
txth->is_multi_txth++;
while (names[0] != '\0') {
STREAMFILE* sf_test = NULL;
int found;
ok = sscanf(names, " %[^\t#\r\n,]%n ", name, &n);
if (ok != 1)
goto fail;
//;VGM_LOG("TXTH: multi name %s\n", name);
sf_test = open_streamfile_by_filename(txth->sf, name);
if (!sf_test)
goto fail;
/* re-parse with current txth and hope */
txth->sf_text = sf_test;
found = parse_txth(txth);
close_streamfile(sf_test);
//todo may need to close header/body streamfiles?
if (found) {
//;VGM_LOG("TXTH: found valid multi txth %s\n", name);
break; /* found, otherwise keep trying */
}
names += n;
if (names[0] == ',')
names++;
}
txth->is_multi_txth--;
txth->sf_text = sf_text;
return 1;
fail:
txth->is_multi_txth--;
txth->sf_text = sf_text;
return 0;
}
static int parse_num(STREAMFILE* sf, txth_header* txth, const char* val, uint32_t* out_value) {
/* out_value can be these, save before modifying */
uint32_t value_mul = txth->value_mul;
@ -1734,6 +1830,7 @@ static int parse_num(STREAMFILE* sf, txth_header* txth, const char* val, uint32_
else if ((n = is_string_field(val,"loop_start"))) value = txth->loop_start_sample;
else if ((n = is_string_field(val,"loop_end_sample"))) value = txth->loop_end_sample;
else if ((n = is_string_field(val,"loop_end"))) value = txth->loop_end_sample;
else if ((n = is_string_field(val,"subsong"))) value = txth->target_subsong;
else if ((n = is_string_field(val,"subsong_count"))) value = txth->subsong_count;
else if ((n = is_string_field(val,"subsong_spacing"))) value = txth->subsong_spacing;
else if ((n = is_string_field(val,"subsong_offset"))) value = txth->subsong_spacing;

View File

@ -260,17 +260,24 @@ static inline float read_f32be_m(off_t offset, STREAMFILE* sf) {
return sample_float;
}
#endif
#if 0
// on GCC, this reader will be correctly optimized out (as long as it's static/inline), would be same as declaring:
// uintXX_t (*read_uXX)(off_t,uint8_t*) = be ? get_uXXbe : get_uXXle;
// only for the functions actually used in code, and inlined if possible (like big_endian param being a constant).
// on MSVC seems all read_X in sf_reader are compiled and included in the translation unit, plus ignores constants
// so may result on bloatness?
// (from godbolt tests, test more real cases)
/* collection of callbacks for quick access */
typedef struct sf_reader {
int32_t (*read_s32)(off_t,STREAMFILE*); //maybe s32
int32_t (*read_s32)(off_t,STREAMFILE*); //maybe r.s32
float (*read_f32)(off_t,STREAMFILE*);
/* ... */
} sf_reader;
void init_reader(sf_reader *r, int big_endian);
/* ... */
void sf_reader_init(sf_reader *r, int big_endian) {
static inline void sf_reader_init(sf_reader* r, int big_endian) {
memset(r, 0, sizeof(sf_reader));
if (big_endian) {
r->read_s32 = read_s32be;
@ -281,6 +288,7 @@ void sf_reader_init(sf_reader *r, int big_endian) {
r->read_f32 = read_f32le;
}
}
/* sf_reader r;
* ...
* sf_reader_init(&r, big_endian);
@ -326,12 +334,12 @@ static inline /*const*/ int is_id64be(off_t offset, STREAMFILE* sf, const char*
static inline int guess_endianness16bit(off_t offset, STREAMFILE* sf) {
uint8_t buf[0x02];
if (read_streamfile(buf, offset, 0x02, sf) != 0x02) return -1; /* ? */
return (uint16_t)get_16bitLE(buf) > (uint16_t)get_16bitBE(buf) ? 1 : 0;
return get_u16le(buf) > get_u16be(buf) ? 1 : 0;
}
static inline int guess_endianness32bit(off_t offset, STREAMFILE* sf) {
uint8_t buf[0x04];
if (read_streamfile(buf, offset, 0x04, sf) != 0x04) return -1; /* ? */
return (uint32_t)get_32bitLE(buf) > (uint32_t)get_32bitBE(buf) ? 1 : 0;
return get_u32le(buf) > get_u32be(buf) ? 1 : 0;
}
static inline size_t align_size_to_block(size_t value, size_t block_align) {