Equalizer: JSON parser can now read the equalizer preset items out of order, and supports an 'altGenres' field, which should be an array of strings, alternate genre names to match for a given preset

CQTexperiment
Christopher Snowhill 2022-01-18 20:24:52 -08:00
parent c2971dd1f6
commit 2c7d083588
1 changed files with 57 additions and 18 deletions

View File

@ -22,8 +22,13 @@ static NSArray * equalizer_presets_processed = nil;
static NSDictionary * equalizer_presets_by_name = nil;
static json_value * equalizer_presets = NULL;
static NSArray* _winamp_equalizer_items() {
return @[@"name", @"hz70", @"hz180", @"hz320", @"hz600", @"hz1000", @"hz3000", @"hz6000", @"hz12000", @"hz14000", @"hz16000", @"preamp"];
}
static const float winamp_equalizer_bands[10] = { 70, 180, 320, 600, 1000, 3000, 6000, 12000, 14000, 16000 };
static const NSString* winamp_equalizer_items[] = { @"name", @"hz70", @"hz180", @"hz320", @"hz600", @"hz1000", @"hz3000", @"hz6000", @"hz12000", @"hz14000", @"hz16000", @"preamp" };
static NSArray* winamp_equalizer_items = nil;
static NSString* winamp_equalizer_extra_genres = @"altGenres";
static const float apple_equalizer_bands_31[31] = { 20, 25, 31.5, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, 800, 1000, 1200, 1600, 2000, 2500, 3100, 4000, 5000, 6300, 8000, 10000, 12000, 16000, 20000 };
static const float apple_equalizer_bands_10[10] = { 32, 64, 128, 256, 512, 1000, 2000, 4000, 8000, 16000 };
@ -31,12 +36,15 @@ static const float apple_equalizer_bands_10[10] = { 32, 64, 128, 256, 512, 1000,
static inline float quadra(float *p, float frac) { return (((((((((p[0] + p[2]) * 0.5) - p[1]) * frac) * 0.5) + p[1]) - ((p[2] + p[0] + (p[0] * 2.0)) / 2.0)) * frac) * 2.0) + p[0]; }
static inline float interpolatePoint(NSDictionary * preset, float freqTarget) {
if (!winamp_equalizer_items)
winamp_equalizer_items = _winamp_equalizer_items();
// predict extra bands! lpc was too broken, so use quadratic interpolation!
if (freqTarget <= winamp_equalizer_bands[0]) {
float work[14];
float work_freq[14];
for (unsigned int i = 0; i < 10; ++i) {
work[9 - i] = [[preset objectForKey:winamp_equalizer_items[1 + i]] floatValue];
work[9 - i] = [[preset objectForKey:[winamp_equalizer_items objectAtIndex:1 + i]] floatValue];
work_freq[9 - i] = winamp_equalizer_bands[i];
}
for (unsigned int i = 10; i < 14; ++i) {
@ -63,7 +71,7 @@ static inline float interpolatePoint(NSDictionary * preset, float freqTarget) {
float work[14];
float work_freq[14];
for (unsigned int i = 0; i < 10; ++i) {
work[i] = [[preset objectForKey:winamp_equalizer_items[1 + i]] floatValue];
work[i] = [[preset objectForKey:[winamp_equalizer_items objectAtIndex:1 + i]] floatValue];
work_freq[i] = winamp_equalizer_bands[i];
}
for (unsigned int i = 10; i < 14; ++i) {
@ -94,8 +102,8 @@ static inline float interpolatePoint(NSDictionary * preset, float freqTarget) {
freqTarget < winamp_equalizer_bands[i + 1]) {
float freqLow = winamp_equalizer_bands[i];
float freqHigh = winamp_equalizer_bands[i + 1];
float valueLow = [[preset objectForKey:winamp_equalizer_items[i + 1]] floatValue];
float valueHigh = [[preset objectForKey:winamp_equalizer_items[i + 2]] floatValue];
float valueLow = [[preset objectForKey:[winamp_equalizer_items objectAtIndex:i + 1]] floatValue];
float valueHigh = [[preset objectForKey:[winamp_equalizer_items objectAtIndex:i + 2]] floatValue];
float delta = (freqTarget - freqLow) / (freqHigh - freqLow);
@ -121,11 +129,11 @@ static void interpolateBandsTo31(float * out, NSDictionary * preset) {
static void loadPresets()
{
if ([equalizer_presets_processed count]) return;
CFURLRef appUrlRef = CFBundleCopyResourceURL(CFBundleGetMainBundle(), CFSTR("Winamp.q1"), CFSTR("json"), NULL);
CFStringRef macPath = CFURLCopyFileSystemPath(appUrlRef, kCFURLPOSIXPathStyle);
NSFileHandle * fileHandle = [NSFileHandle fileHandleForReadingAtPath:(__bridge NSString *)macPath];
if (fileHandle) {
NSError *err;
@ -139,7 +147,7 @@ static void loadPresets()
}
if (!err && data) {
equalizer_presets = json_parse(data.bytes, data.length);
if (equalizer_presets->type == json_object &&
equalizer_presets->u.object.length == 2 &&
strncmp(equalizer_presets->u.object.values[0].name, "type", equalizer_presets->u.object.values[0].name_length) == 0 &&
@ -151,32 +159,63 @@ static void loadPresets()
// Got the array of presets
NSMutableArray * array = [[NSMutableArray alloc] init];
NSMutableDictionary * dict = [[NSMutableDictionary alloc] init];
size_t count = equalizer_presets->u.object.values[1].value->u.array.length;
json_value ** values = equalizer_presets->u.object.values[1].value->u.array.values;
winamp_equalizer_items = _winamp_equalizer_items();
const size_t winamp_object_minimum = [winamp_equalizer_items count];
for (size_t i = 0; i < count; ++i) {
if (values[i]->type == json_object) {
NSMutableArray<NSString *> * extraGenres = [[NSMutableArray alloc] init];
size_t object_items = values[i]->u.object.length;
json_object_entry * object_entry = values[i]->u.object.values;
if (object_items == (sizeof(winamp_equalizer_items)/sizeof(winamp_equalizer_items[0]))) {
size_t requiredItemsPresent = 0;
if (object_items >= winamp_object_minimum) {
NSMutableDictionary * equalizerItem = [[NSMutableDictionary alloc] init];
for (size_t j = 0; j < object_items; ++j) {
if (strncmp(object_entry[j].name, [winamp_equalizer_items[j] UTF8String], object_entry[j].name_length) == 0) {
if (j == 0 && object_entry[j].value->type == json_string) {
NSString * key = [NSString stringWithUTF8String:object_entry[j].name];
NSInteger index = [winamp_equalizer_items indexOfObject:key];
if (index != NSNotFound) {
if (index == 0 && object_entry[j].value->type == json_string) {
NSString * name = [NSString stringWithUTF8String:object_entry[j].value->u.string.ptr];
[equalizerItem setObject:name forKey:winamp_equalizer_items[j]];
[equalizerItem setObject:name forKey:key];
++requiredItemsPresent;
}
else if (object_entry[j].value->type == json_integer) {
int64_t value = object_entry[j].value->u.integer;
float floatValue = ((value <= 64 && value >= 1) ? ((float)(value - 33) / 32.0 * 12.0) : 0.0);
[equalizerItem setObject:[NSNumber numberWithFloat:floatValue] forKey:winamp_equalizer_items[j]];
[equalizerItem setObject:[NSNumber numberWithFloat:floatValue] forKey:key];
++requiredItemsPresent;
}
}
else if ([key isEqualToString:winamp_equalizer_extra_genres]) {
// Process alternate genre matches
if (object_entry[j].value->type == json_array) {
size_t value_count = object_entry[j].value->u.array.length;
json_value ** values = object_entry[j].value->u.array.values;
for (size_t k = 0; k < value_count; ++k) {
if (values[k]->type == json_string) {
[extraGenres addObject:[NSString stringWithUTF8String:values[i]->u.string.ptr]];
}
}
}
}
}
NSDictionary *outItem = [NSDictionary dictionaryWithDictionary:equalizerItem];
[array addObject:outItem];
[dict setObject:outItem forKey:[outItem objectForKey:@"name"]];
if (requiredItemsPresent == winamp_object_minimum) {
// Add the base item
NSDictionary *outItem = [NSDictionary dictionaryWithDictionary:equalizerItem];
[array addObject:outItem];
[dict setObject:outItem forKey:[outItem objectForKey:@"name"]];
// Add the alternate genres, if any
for (NSString * genre in extraGenres) {
[dict setObject:outItem forKey:genre];
}
}
}
}
}