Added sflist channel and preset redirection control, just like foo_midi

CQTexperiment
Chris Moeller 2013-10-18 21:01:19 -07:00
parent 16396ad20a
commit 2e07cf29a0
2 changed files with 204 additions and 18 deletions

View File

@ -1,5 +1,7 @@
#include "BMPlayer.h" #include "BMPlayer.h"
#include <stdlib.h>
#include <string> #include <string>
#include <dlfcn.h> #include <dlfcn.h>
@ -244,6 +246,8 @@ void BMPlayer::send_event(uint32_t b)
unsigned command = b & 0xF0; unsigned command = b & 0xF0;
unsigned event_length = ( command == 0xC0 || command == 0xD0 ) ? 2 : 3; unsigned event_length = ( command == 0xC0 || command == 0xD0 ) ? 2 : 3;
channel += 16 * port; channel += 16 * port;
channel %= 48;
if ( command == 0xB0 && event[ 1 ] == 0x20 ) return;
BASS_MIDI_StreamEvents( _stream, BASS_MIDI_EVENTS_RAW + 1 + channel, event, event_length ); BASS_MIDI_StreamEvents( _stream, BASS_MIDI_EVENTS_RAW + 1 + channel, event, event_length );
if ( command == 0xB0 && event[ 1 ] == 0 ) if ( command == 0xB0 && event[ 1 ] == 0 )
{ {
@ -280,7 +284,7 @@ void BMPlayer::send_event(uint32_t b)
is_gs_reset( data, size ) || is_gs_reset( data, size ) ||
( size == _countof( sysex_xg_reset ) && !memcmp( data, sysex_xg_reset, _countof( sysex_xg_reset ) ) ) ) ( size == _countof( sysex_xg_reset ) && !memcmp( data, sysex_xg_reset, _countof( sysex_xg_reset ) ) ) )
{ {
reset_drum_channels(); reset_parameters();
synth_mode = ( size == _countof( sysex_xg_reset ) ) ? mode_xg : synth_mode = ( size == _countof( sysex_xg_reset ) ) ? mode_xg :
( size == _countof( sysex_gs_reset ) ) ? mode_gs : ( size == _countof( sysex_gs_reset ) ) ? mode_gs :
( data [4] == 0x01 ) ? mode_gm : ( data [4] == 0x01 ) ? mode_gm :
@ -347,6 +351,8 @@ bool BMPlayer::startup()
{ {
return false; return false;
} }
memset( bank_lsb_override, 0, sizeof( bank_lsb_override ) );
std::vector<BASS_MIDI_FONTEX> presetList;
if (sSoundFontName.length()) if (sSoundFontName.length())
{ {
std::string ext; std::string ext;
@ -365,6 +371,7 @@ bool BMPlayer::startup()
return false; return false;
} }
_soundFonts.push_back( font ); _soundFonts.push_back( font );
presetList.push_back( {font, -1, -1, -1, 0, 0} );
} }
else if ( !strcasecmp( ext.c_str(), "sflist" ) ) else if ( !strcasecmp( ext.c_str(), "sflist" ) )
{ {
@ -373,24 +380,197 @@ bool BMPlayer::startup()
{ {
std::string path, temp; std::string path, temp;
char name[32768]; char name[32768];
char *nameptr;
size_t slash = sSoundFontName.find_last_of('/'); size_t slash = sSoundFontName.find_last_of('/');
if ( slash != std::string::npos ) path.assign( sSoundFontName.begin(), sSoundFontName.begin() + slash + 1 ); if ( slash != std::string::npos ) path.assign( sSoundFontName.begin(), sSoundFontName.begin() + slash + 1 );
while ( !feof( fl ) ) while ( !feof( fl ) )
{ {
std::vector<BASS_MIDI_FONTEX> presets;
if ( !fgets( name, 32767, fl ) ) break; if ( !fgets( name, 32767, fl ) ) break;
name[32767] = 0; name[32767] = 0;
char * cr = strchr( name, '\n' ); char * cr = strchr( name, '\n' );
if ( cr ) *cr = 0; if ( cr ) *cr = 0;
cr = strchr( name, '\r' ); cr = strchr( name, '\r' );
if ( cr ) *cr = 0; if ( cr ) *cr = 0;
if ( name[0] == '/' ) cr = strchr( name, '|' );
if ( cr )
{ {
temp = name; long dbank = 0, dpreset = -1, sbank = -1, spreset = -1;
std::vector<long> channels;
bool valid = true;
bool pushed_back = true;
char *endchr;
nameptr = cr + 1;
*cr = 0;
cr = name;
while ( *cr && valid )
{
switch ( *cr++ )
{
case 'p':
{
// patch override - "p[db#,]dp#=[sb#,]sp#" ex. "p0,5=0,1"
// may be used once per preset group
pushed_back = false;
dbank = 0;
dpreset = strtol( cr, &endchr, 10 );
if ( endchr == cr )
{
valid = false;
break;
}
if ( *endchr == ',' )
{
dbank = dpreset;
cr = endchr + 1;
dpreset = strtol( cr, &endchr, 10 );
if ( endchr == cr )
{
valid = false;
break;
}
}
if ( *endchr != '=' )
{
valid = false;
break;
}
cr = endchr + 1;
sbank = -1;
spreset = strtol( cr, &endchr, 10 );
if ( endchr == cr )
{
valid = false;
break;
}
if ( *endchr == ',' )
{
sbank = spreset;
cr = endchr + 1;
spreset = strtol( cr, &endchr, 10 );
if ( endchr == cr )
{
cr = nameptr - 1;
break;
}
}
if ( *endchr && *endchr != ';' && *endchr != '&' )
{
cr = nameptr - 1;
break;
}
cr = endchr;
}
break;
case 'c':
{
// channel override - implemented using bank LSB, which is disabled from
// actual use. - format "c#" ex. "c16" (range is 1-48)
// may be used multiple times per preset group
pushed_back = false;
long channel = strtol(cr, &endchr, 10);
if ( endchr == cr )
{
valid = false;
break;
}
if ( channel < 1 || channel > 48 )
{
valid = false;
break;
}
for ( auto it = channels.begin(); it != channels.end(); ++it )
{
if ( *it == channel )
{
valid = false;
break;
}
}
if ( *endchr && *endchr != ';' )
{
valid = false;
break;
}
cr = endchr;
channels.push_back( channel );
}
break;
case '&':
{
// separates preset groups per SoundFont bank
if ( !pushed_back )
{
if ( channels.size() )
{
for ( auto it = channels.begin(); it != channels.end(); ++it )
{
bank_lsb_override[ *it - 1 ] = *it;
int dbanklsb = (int) *it;
presets.push_back( { 0, (int) spreset, (int) sbank, (int) dpreset, (int) dbank, dbanklsb } );
}
}
else
{
presets.push_back( { 0, (int) spreset, (int) sbank, (int) dpreset, (int) dbank, 0 } );
}
sbank = -1; spreset = -1; dpreset = -1; dbank = 0; channels.clear();
pushed_back = true;
}
}
break;
case ';':
// separates preset items
break;
default:
// invalid command character
valid = false;
break;
}
}
if ( !pushed_back && valid )
{
if ( channels.size() )
{
for ( auto it = channels.begin(); it != channels.end(); ++it )
{
bank_lsb_override[ *it - 1 ] = *it;
int dbanklsb = (int) *it;
presets.push_back( { 0, (int) spreset, (int) sbank, (int) dpreset, (int) dbank, dbanklsb } );
}
}
else
{
presets.push_back( { 0, (int) spreset, (int) sbank, (int) dpreset, (int) dbank, 0 } );
}
}
if ( !valid )
{
presets.clear();
presets.push_back( { 0, -1, -1, -1, 0, 0 } );
memset( bank_lsb_override, 0, sizeof(bank_lsb_override) );
}
}
else
{
presets.push_back( { 0, -1, -1, -1, 0, 0 } );
nameptr = name;
}
if ( nameptr[0] == '/' )
{
temp = nameptr;
} }
else else
{ {
temp = path; temp = path;
temp += name; temp += nameptr;
} }
HSOUNDFONT font = cache_open( temp.c_str() ); HSOUNDFONT font = cache_open( temp.c_str() );
if ( !font ) if ( !font )
@ -399,6 +579,11 @@ bool BMPlayer::startup()
shutdown(); shutdown();
return false; return false;
} }
for ( auto it = presets.begin(); it != presets.end(); ++it )
{
it->font = font;
presetList.push_back( *it );
}
_soundFonts.push_back( font ); _soundFonts.push_back( font );
} }
fclose( fl ); fclose( fl );
@ -419,27 +604,24 @@ bool BMPlayer::startup()
return false; return false;
} }
_soundFonts.push_back( font ); _soundFonts.push_back( font );
presetList.push_back( { font, -1, -1, -1, 0, 0 } );
} }
std::vector< BASS_MIDI_FONT > fonts; std::vector< BASS_MIDI_FONTEX > fonts;
for ( unsigned long i = 0, j = _soundFonts.size(); i < j; ++i ) for ( unsigned long i = 0, j = presetList.size(); i < j; ++i )
{ {
BASS_MIDI_FONT sf; fonts.push_back( presetList[j - i - 1] );
sf.font = _soundFonts[ j - i - 1 ];
sf.preset = -1;
sf.bank = 0;
fonts.push_back( sf );
} }
BASS_MIDI_StreamSetFonts( _stream, &fonts[0], (unsigned int) fonts.size() ); BASS_MIDI_StreamSetFonts( _stream, &fonts[0], (unsigned int) fonts.size() | BASS_MIDI_FONT_EX );
reset_drum_channels(); reset_parameters();
synth_mode = mode_gm; synth_mode = mode_gm;
return true; return true;
} }
void BMPlayer::reset_drum_channels() void BMPlayer::reset_parameters()
{ {
static const uint8_t part_to_ch[16] = { 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15 }; static const uint8_t part_to_ch[16] = { 9, 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15 };
@ -458,4 +640,7 @@ void BMPlayer::reset_drum_channels()
BASS_MIDI_StreamEvent( _stream, i, MIDI_EVENT_DRUMS, drum_channels[ i ] ); BASS_MIDI_StreamEvent( _stream, i, MIDI_EVENT_DRUMS, drum_channels[ i ] );
} }
} }
for ( unsigned int i = 0; i < 48; ++i )
BASS_MIDI_StreamEvent( _stream, i, MIDI_EVENT_BANK_LSB, bank_lsb_override[i] );
} }

View File

@ -26,7 +26,7 @@ private:
virtual void shutdown(); virtual void shutdown();
virtual bool startup(); virtual bool startup();
void reset_drum_channels(); void reset_parameters();
std::vector<HSOUNDFONT> _soundFonts; std::vector<HSOUNDFONT> _soundFonts;
std::string sSoundFontName; std::string sSoundFontName;
@ -47,6 +47,7 @@ private:
uint8_t gs_part_to_ch[3][16]; uint8_t gs_part_to_ch[3][16];
uint8_t drum_channels[48]; uint8_t drum_channels[48];
uint8_t bank_lsb_override[48];
}; };
#endif #endif