Fixed some synchronization problems.
parent
e78a961fa3
commit
2e44b9833e
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@ -209,6 +209,7 @@
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[self requestNextStream: nextStreamUserInfo];
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[self requestNextStream: nextStreamUserInfo];
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newChain = [[BufferChain alloc] initWithController:self];
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newChain = [[BufferChain alloc] initWithController:self];
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@synchronized (chainQueue) {
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BufferChain *lastChain = [chainQueue lastObject];
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BufferChain *lastChain = [chainQueue lastObject];
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if (lastChain == nil) {
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if (lastChain == nil) {
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lastChain = bufferChain;
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lastChain = bufferChain;
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@ -247,7 +248,7 @@
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}
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}
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[self addChainToQueue:newChain];
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[self addChainToQueue:newChain];
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}
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[newChain release];
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[newChain release];
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return YES;
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return YES;
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@ -255,6 +256,7 @@
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- (void)endOfInputPlayed
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- (void)endOfInputPlayed
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{
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{
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@synchronized(chainQueue) {
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if ([chainQueue count] <= 0)
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if ([chainQueue count] <= 0)
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{
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{
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//End of playlist
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//End of playlist
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@ -268,7 +270,6 @@
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[bufferChain release];
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[bufferChain release];
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@synchronized(chainQueue) {
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bufferChain = [chainQueue objectAtIndex:0];
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bufferChain = [chainQueue objectAtIndex:0];
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[bufferChain retain];
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[bufferChain retain];
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@ -51,7 +51,7 @@ static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumber
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converter->callbackBuffer = malloc(amountToWrite);
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converter->callbackBuffer = malloc(amountToWrite);
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amountRead = [converter readData:converter->callbackBuffer amount:amountToWrite];
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amountRead = [converter readData:converter->callbackBuffer amount:amountToWrite];
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if (amountRead == 0)
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if (amountRead == 0 && [converter endOfStream] == NO)
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{
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{
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ioData->mBuffers[0].mDataByteSize = 0;
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ioData->mBuffers[0].mDataByteSize = 0;
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*ioNumberDataPackets = 0;
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*ioNumberDataPackets = 0;
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@ -70,20 +70,10 @@ static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumber
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-(void)process
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-(void)process
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{
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{
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char writeBuf[CHUNK_SIZE];
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char writeBuf[CHUNK_SIZE];
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int amountConverted;
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while ([self shouldContinue] == YES && [self endOfStream] == NO) //Need to watch EOS somehow....
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while ([self shouldContinue] == YES) //Need to watch EOS somehow....
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{
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{
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amountConverted = [self convert:writeBuf amount:CHUNK_SIZE];
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int amountConverted = [self convert:writeBuf amount:CHUNK_SIZE];
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// NSLog(@"Amount converted %@: %i %i", self, amountConverted, [self endOfStream]);
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if (amountConverted == 0 && [self endOfStream] == YES)
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{
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// NSLog(@"END OF STREAM FOR ZINE DINNER!!!!");
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return;
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}
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[self writeData:writeBuf amount:amountConverted];
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[self writeData:writeBuf amount:amountConverted];
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}
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}
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}
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}
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@ -101,12 +91,16 @@ static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumber
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ioData.mNumberBuffers = 1;
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ioData.mNumberBuffers = 1;
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err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
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err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
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int amountRead = ioData.mBuffers[0].mDataByteSize;
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if (err == kAudioConverterErr_InvalidInputSize) //It returns insz at EOS at times...so run it again to make sure all data is converted
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if (err == kAudioConverterErr_InvalidInputSize) //It returns insz at EOS at times...so run it again to make sure all data is converted
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{
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{
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return [self convert:dest amount:amount];
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NSLog(@"INSIZE: %i", amountRead);
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amountRead += [self convert:dest + amountRead amount:amount - amountRead];
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}
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}
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return ioData.mBuffers[0].mDataByteSize;
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NSLog(@"Amount read: %i/%i", amountRead, amount);
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return amountRead;
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}
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}
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- (BOOL)setupWithInputFormat:(AudioStreamBasicDescription)inf outputFormat:(AudioStreamBasicDescription)outf
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- (BOOL)setupWithInputFormat:(AudioStreamBasicDescription)inf outputFormat:(AudioStreamBasicDescription)outf
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