Updated VGMStream.

CQTexperiment
Christopher Snowhill 2016-11-20 11:49:08 -08:00
parent 03dab36e26
commit 3453e6a3c7
7 changed files with 588 additions and 497 deletions

View File

@ -135,4 +135,6 @@ void decode_lsf(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing,
void decode_mtaf(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int channels);
void decode_hca(hca_codec_data * data, sample * outbuf, int32_t samples_to_do, int channels);
#endif

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@ -117,6 +117,7 @@ void decode_ffmpeg(VGMSTREAM *vgmstream,
endOfStream = data->endOfStream;
endOfAudio = data->endOfAudio;
/* keep reading and decoding packets until the requested number of samples (in bytes) */
while (bytesRead < bytesToRead) {
int planeSize;
int planar = av_sample_fmt_is_planar(codecCtx->sample_fmt);
@ -127,6 +128,7 @@ void decode_ffmpeg(VGMSTREAM *vgmstream,
if (dataSize < 0)
dataSize = 0;
/* read packet */
while (readNextPacket && !endOfAudio) {
if (!endOfStream) {
av_packet_unref(lastReadPacket);
@ -138,7 +140,7 @@ void decode_ffmpeg(VGMSTREAM *vgmstream,
break;
}
if (lastReadPacket->stream_index != streamIndex)
continue;
continue; /* ignore non audio streams */
}
if ((errcode = avcodec_send_packet(codecCtx, endOfStream ? NULL : lastReadPacket)) < 0) {
@ -150,6 +152,7 @@ void decode_ffmpeg(VGMSTREAM *vgmstream,
readNextPacket = 0;
}
/* decode packet */
if (dataSize <= bytesConsumedFromDecodedFrame) {
if (endOfStream && endOfAudio)
break;
@ -178,21 +181,32 @@ void decode_ffmpeg(VGMSTREAM *vgmstream,
toConsume = FFMIN((dataSize - bytesConsumedFromDecodedFrame), (bytesToRead - bytesRead));
/* discard packet if needed (fully or partially) */
if (data->samplesToDiscard) {
int samplesToConsume;
int bytesPerFrame = ((data->bitsPerSample / 8) * channels);
int samplesToConsume = toConsume / bytesPerFrame;
if (data->samplesToDiscard >= samplesToConsume) {
/* discard all if there are more samples to do than the packet's samples */
if (data->samplesToDiscard >= dataSize / bytesPerFrame) {
samplesToConsume = dataSize / bytesPerFrame;
}
else {
samplesToConsume = toConsume / bytesPerFrame;
}
if (data->samplesToDiscard >= samplesToConsume) { /* full discard: skip to next */
data->samplesToDiscard -= samplesToConsume;
bytesConsumedFromDecodedFrame = dataSize;
continue;
}
else {
else { /* partial discard: copy below */
bytesConsumedFromDecodedFrame += data->samplesToDiscard * bytesPerFrame;
toConsume -= data->samplesToDiscard * bytesPerFrame;
data->samplesToDiscard = 0;
}
}
/* copy packet to buffer (mux channels if needed) */
if (!planar || channels == 1) {
memmove(targetBuf + bytesRead, (lastDecodedFrame->data[0] + bytesConsumedFromDecodedFrame), toConsume);
}
@ -210,6 +224,7 @@ void decode_ffmpeg(VGMSTREAM *vgmstream,
}
}
/* consume */
bytesConsumedFromDecodedFrame += toConsume;
bytesRead += toConsume;
}

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@ -109,6 +109,16 @@ VGMSTREAM * init_vgmstream_adx(STREAMFILE *streamFile) {
loop_end_sample = read_32bitBE(0x30,streamFile);
//loop_end_offset = read_32bitBE(0x34,streamFile);
}
/* AINF header can also start after the loop points
* (may be inserted by CRI's tools but is rarely used) */
/* ainf_magic = read_32bitBE(0x38,streamFile); */ /* 0x41494E46 */
/* ainf_length = read_32bitBE(0x3c,streamFile); */
/* ainf_str_id = read_string(0x40,streamFile); */ /* max size 0x10 */
/* ainf_volume = read_16bitBE(0x50,streamFile); */ /* 0=base/max?, negative=reduce */
/* ainf_pan_l = read_16bitBE(0x54,streamFile); */ /* 0=base, max +-128 */
/* ainf_pan_r = read_16bitBE(0x56,streamFile); */
} else if (version_signature == 0x0500) { /* found in some SFD : Buggy Heat, appears to have no loop */
header_type = meta_ADX_05;
} else goto fail; /* not a known/supported version signature */

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@ -393,6 +393,13 @@ VGMSTREAM * init_vgmstream_ogg_vorbis_callbacks(STREAMFILE *streamFile, const ch
loop_flag=1;
loop_end_found=1;
}
else if (strstr(comment->user_comments[i],"COMMENT=loop(")==
comment->user_comments[i]) {
sscanf(strrchr(comment->user_comments[i],'(')+1,"%d,%d",
&loop_start,&loop_end);
loop_flag=1;
loop_end_found=1;
}
}
}

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@ -1,48 +1,58 @@
#include "meta.h"
#include "../util.h"
/* 2PFS
- Mahoromatic: Moetto - KiraKira Maid-San (PS2)
/* 2PFS (Konami)
- Mahoromatic: Moetto - KiraKira Maid-San (PS2) [.2pfs (V1, 2003)]
- GANTZ The Game (PS2) [.sap (V2, 2005)]
There are two versions of the format, though they use different extensions.
Implemented both versions here in case there are .2pfs with the V2 header out there.
Both loop correctly AFAIK (there is a truncated Mahoromatic rip around, beware).
*/
VGMSTREAM * init_vgmstream_ps2_2pfs(STREAMFILE *streamFile)
{
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset;
off_t start_offset = 0x800;
int interleave = 0x1000;
int loop_flag = 0;
int loop_flag;
int channel_count;
int version; /* v1=1, v2=2 */
int loop_start_block; /* block number where the loop starts */
int loop_end_block; /* usually the last block */
int loop_start_sample_adjust; /* loops start/end a few samples into the start/end block */
int loop_end_sample_adjust;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("2pfs",filename_extension(filename))) goto fail;
if ( strcasecmp("2pfs",filename_extension(filename))
&& strcasecmp("sap",filename_extension(filename)) )
goto fail;
/* check header */
/* check header ("2PFS") */
if (read_32bitBE(0x00,streamFile) != 0x32504653)
goto fail;
// channel count
version = read_16bitLE(0x04,streamFile);
if ( version!=0x01 && version!=0x02 )
goto fail;
channel_count = read_8bit(0x40,streamFile);
loop_flag = read_8bit(0x41,streamFile);
/* other header values
* 0x06 (4): unknown, v1=0x0004 v2=0x0001
* 0x08 (32): unique file id
* 0x0c (32): base header size (v1=0x50, v2=0x60) + datasize (without the 0x800 full header size)
* 0x10-0x30: unknown (v1 differs from v2)
* 0x38-0x40: unknown (v1 same as v2)
* 0x4c (32) in V2: unknown, some kind of total samples?
*/
// header size
start_offset = 0x800;
// loop flag
//if ((read_32bitLE(0x38, streamFile) != 0 ||
// (read_32bitLE(0x34, streamFile) != 0)))
//{
// loop_flag = 1;
//}
// Loop info unknown right now
//if (loop_flag)
//{
// vgmstream->loop_start_sample = read_32bitLE(0x38,streamFile)*28/16/channel_count;
// vgmstream->loop_end_sample = read_32bitLE(0x34,streamFile)*28/16/channel_count;
//}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
@ -50,14 +60,37 @@ VGMSTREAM * init_vgmstream_ps2_2pfs(STREAMFILE *streamFile)
/* fill in the vital statistics */
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x44,streamFile);
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = read_32bitLE(0x0C,streamFile)*28/16/channel_count;
vgmstream->num_samples = read_32bitLE(0x34,streamFile) * 28 / 16 / channel_count;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x1000;
vgmstream->interleave_block_size = interleave;
vgmstream->meta_type = meta_PS2_2PFS;
if ( version==0x01 ) {
vgmstream->sample_rate = read_32bitLE(0x44,streamFile);
loop_start_sample_adjust = read_16bitLE(0x42,streamFile);
loop_start_block = read_32bitLE(0x48,streamFile);
loop_end_block = read_32bitLE(0x4c,streamFile);
} else {
vgmstream->sample_rate = read_32bitLE(0x48,streamFile);
loop_start_sample_adjust = read_32bitLE(0x44,streamFile);
loop_start_block = read_32bitLE(0x50,streamFile);
loop_end_block = read_32bitLE(0x54,streamFile);
}
loop_end_sample_adjust = interleave; /* loops end after all samples in the end_block AFAIK */
if ( loop_flag ) {
/* block to offset > offset to sample + adjust (number of samples into the block) */
vgmstream->loop_start_sample = ((loop_start_block * channel_count * interleave)
* 28 / 16 / channel_count)
+ (loop_start_sample_adjust * 28 / 16);
vgmstream->loop_end_sample = ((loop_end_block * channel_count * interleave)
* 28 / 16 / channel_count)
+ (loop_end_sample_adjust * 28 / 16);
}
/* open the file for reading */
{
int i;
@ -69,11 +102,10 @@ VGMSTREAM * init_vgmstream_ps2_2pfs(STREAMFILE *streamFile)
{
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset + (vgmstream->interleave_block_size * i);
vgmstream->ch[i].channel_start_offset =
vgmstream->ch[i].offset =
start_offset + (vgmstream->interleave_block_size * i);
}
}
return vgmstream;

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@ -173,15 +173,17 @@ int read_fmt(int big_endian,
fmt->interleave = 8;
break;
#ifdef VGM_USE_FFMPEG
case 0x270:
case 0xFFFE:
case 0x270: /* ATRAC3 */
#if defined(VGM_USE_FFMPEG) && !defined(VGM_USE_MAIATRAC3PLUS)
case 0xFFFE: /* WAVEFORMATEXTENSIBLE / ATRAC3plus */
#endif /* defined */
fmt->coding_type = coding_FFmpeg;
fmt->block_size = 2048;
fmt->interleave = 0;
break;
#endif
#endif /* VGM_USE_FFMPEG */
#ifdef VGM_USE_MAIATRAC3PLUS
case 0xFFFE: /* WAVEFORMATEXTENSIBLE */
case 0xFFFE: /* WAVEFORMATEXTENSIBLE / ATRAC3plus */
if (read_32bit(current_chunk+0x20,streamFile) == 0xE923AABF &&
read_16bit(current_chunk+0x24,streamFile) == (int16_t)0xCB58 &&
read_16bit(current_chunk+0x26,streamFile) == 0x4471 &&

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@ -359,6 +359,13 @@ VGMSTREAM * init_vgmstream_internal(STREAMFILE *streamFile, int do_dfs) {
if (vgmstream) {
/* these are little hacky checks */
/* fail if there is nothing to play
* (without this check vgmstream can generate empty files) */
if ( vgmstream->num_samples==0 ) {
close_vgmstream(vgmstream);
continue;
}
/* everything should have a reasonable sample rate
* (a verification of the metadata) */
if (!check_sample_rate(vgmstream->sample_rate)) {
@ -1783,6 +1790,10 @@ int vgmstream_do_loop(VGMSTREAM * vgmstream) {
if (vgmstream->coding_type==coding_FFmpeg) {
ffmpeg_codec_data *data = (ffmpeg_codec_data *)(vgmstream->codec_data);
int64_t ts;
/* Seek to loop start by timestamp (closest frame) + adjust skipping some samples */
/* FFmpeg seeks by ts by design (since not all containers can accurately skip to a frame). */
/* TODO: this seems to be off by +-1 frames in some cases */
ts = vgmstream->loop_start_sample;
if (ts >= data->sampleRate * 2) {
data->samplesToDiscard = data->sampleRate * 2;
@ -1794,14 +1805,26 @@ int vgmstream_do_loop(VGMSTREAM * vgmstream) {
}
data->framesRead = (int)ts;
ts = data->framesRead * (data->formatCtx->duration) / data->totalFrames;
#ifdef VGM_USE_FFMPEG_ACCURATE_LOOPING
/* Start from 0 and discard samples until loop_start for accurate looping (slower but not too noticeable) */
/* We could also seek by offset (AVSEEK_FLAG_BYTE) to the frame closest to the loop then discard
* some samples, which is fast but would need calculations per format / when frame size is not constant */
data->samplesToDiscard = vgmstream->loop_start_sample;
data->framesRead = 0;
ts = 0;
#endif /* VGM_USE_FFMPEG_ACCURATE_LOOPING */
avformat_seek_file(data->formatCtx, -1, ts - 1000, ts, ts, AVSEEK_FLAG_ANY);
avcodec_flush_buffers(data->codecCtx);
data->readNextPacket = 1;
data->bytesConsumedFromDecodedFrame = INT_MAX;
data->endOfStream = 0;
data->endOfAudio = 0;
}
#endif
#endif /* VGM_USE_FFMPEG */
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
if (vgmstream->coding_type==coding_MP4_AAC) {
mp4_aac_codec_data *data = (mp4_aac_codec_data *)(vgmstream->codec_data);