Updated VGMStream to r1050-3658-gb5d5d6d6

CQTexperiment
Christopher Snowhill 2021-04-03 14:02:28 -07:00
parent 09e82030e9
commit 373ee8d57b
19 changed files with 617 additions and 532 deletions

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@ -259,6 +259,7 @@ static const char* extension_list[] = {
"ktsl2asbin",
"ktss", //fake extension/header id for .kns
"kvs",
"kwa",
"l",
"l00", //txth/reserved [Disney's Dinosaur (PS2)]
@ -1344,6 +1345,8 @@ static const meta_info meta_info_list[] = {
{meta_MJB_MJH, "Sony MultiStream MJH+MJB header"},
{meta_BSNF, "id Software BSNF header"},
{meta_TAC, "tri-Ace Codec header"},
{meta_IDSP_TOSE, "TOSE .IDSP header"},
{meta_DSP_KWA, "Kuju London .KWA header"},
};
void get_vgmstream_coding_description(VGMSTREAM* vgmstream, char* out, size_t out_size) {

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@ -1,107 +1,107 @@
#include "layout.h"
#include "../coding/coding.h"
#include "../vgmstream.h"
/* set up for the block at the given offset */
void block_update_ea_1snh(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
int i;
uint32_t block_id;
size_t block_size = 0, block_header = 0, audio_size = 0;
int32_t (*read_32bit)(off_t,STREAMFILE*) = vgmstream->codec_endian ? read_32bitBE : read_32bitLE;
/* EOF reads: signal we have nothing and let the layout fail */
if (block_offset >= get_streamfile_size(streamFile)) {
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset;
vgmstream->current_block_samples = -1;
return;
}
block_id = read_32bitBE(block_offset + 0x00, streamFile);
/* BE in SAT, but one file may have both BE and LE chunks [FIFA 98 (SAT): movie LE, audio BE] */
if (guess_endianness32bit(block_offset + 0x04, streamFile))
block_size = read_32bitBE(block_offset + 0x04, streamFile);
else
block_size = read_32bitLE(block_offset + 0x04, streamFile);
block_header = 0;
if (block_id == 0x31534E68 || block_id == 0x53454144) { /* "1SNh" "SEAD" audio header */
int is_sead = (block_id == 0x53454144);
int is_eacs = read_32bitBE(block_offset + 0x08, streamFile) == 0x45414353;
int is_zero = read_32bitBE(block_offset + 0x08, streamFile) == 0x00;
block_header = (is_eacs || is_zero) ? 0x28 : (is_sead ? 0x14 : 0x2c);
if (block_header >= block_size) /* sometimes has audio data after header */
block_header = 0;
} else if (block_id == 0x31534E64 || block_id == 0x534E4443) { /* "1SNd" "SNDC" audio data */
block_header = 0x08;
} else if (block_id == 0x00000000 || block_id == 0xFFFFFFFF || block_id == 0x31534E65) { /* EOF or "1SNe" */
vgmstream->current_block_samples = -1;
return;
}
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
if (block_header == 0) {
/* no audio data, skip this block */
vgmstream->current_block_samples = 0;
return;
}
audio_size = block_size - block_header;
/* set new channel offsets and block sizes */
switch(vgmstream->coding_type) {
case coding_PCM8_int:
case coding_ULAW_int:
vgmstream->current_block_samples = pcm_bytes_to_samples(audio_size, vgmstream->channels, 8);
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = block_offset + block_header + i;
}
break;
case coding_PCM16_int:
vgmstream->current_block_samples = pcm_bytes_to_samples(audio_size, vgmstream->channels, 16);
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = block_offset + block_header + (i*2);
}
break;
case coding_PSX:
vgmstream->current_block_samples = ps_bytes_to_samples(audio_size, vgmstream->channels);
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = block_offset + block_header + i*(audio_size/vgmstream->channels);
}
break;
case coding_DVI_IMA:
if (vgmstream->codec_config == 1) { /* ADPCM hist */
vgmstream->current_block_samples = read_32bit(block_offset + block_header, streamFile);
for(i = 0; i < vgmstream->channels; i++) {
off_t adpcm_offset = block_offset + block_header + 0x04;
vgmstream->ch[i].adpcm_step_index = read_32bit(adpcm_offset + i*0x04 + 0x00*vgmstream->channels, streamFile);
vgmstream->ch[i].adpcm_history1_32 = read_32bit(adpcm_offset + i*0x04 + 0x04*vgmstream->channels, streamFile);
vgmstream->ch[i].offset = adpcm_offset + 0x08*vgmstream->channels;
}
//VGM_ASSERT(vgmstream->current_block_samples != (block_size - block_header - 0x04 - 0x08*vgmstream->channels) * 2 / vgmstream->channels,
// "EA 1SHN blocked: different expected vs block num samples at %lx\n", block_offset);
}
else {
vgmstream->current_block_samples = ima_bytes_to_samples(audio_size, vgmstream->channels);
for(i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + block_header;
}
}
break;
default:
break;
}
}
#include "layout.h"
#include "../coding/coding.h"
#include "../vgmstream.h"
/* set up for the block at the given offset */
void block_update_ea_1snh(off_t block_offset, VGMSTREAM* vgmstream) {
STREAMFILE* sf = vgmstream->ch[0].streamfile;
int i;
uint32_t block_id;
size_t block_size = 0, block_header = 0, audio_size = 0;
int32_t (*read_32bit)(off_t,STREAMFILE*) = vgmstream->codec_endian ? read_32bitBE : read_32bitLE;
/* EOF reads: signal we have nothing and let the layout fail */
if (block_offset >= get_streamfile_size(sf)) {
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset;
vgmstream->current_block_samples = -1;
return;
}
block_id = read_32bitBE(block_offset + 0x00, sf);
/* BE in SAT, but one file may have both BE and LE chunks [FIFA 98 (SAT): movie LE, audio BE] */
if (guess_endianness32bit(block_offset + 0x04, sf))
block_size = read_32bitBE(block_offset + 0x04, sf);
else
block_size = read_32bitLE(block_offset + 0x04, sf);
block_header = 0;
if (block_id == 0x31534E68 || block_id == 0x53454144) { /* "1SNh" "SEAD" audio header */
int is_sead = (block_id == 0x53454144);
int is_eacs = read_32bitBE(block_offset + 0x08, sf) == 0x45414353;
int is_zero = read_32bitBE(block_offset + 0x08, sf) == 0x00;
block_header = (is_eacs || is_zero) ? 0x28 : (is_sead ? 0x14 : 0x2c);
if (block_header >= block_size) /* sometimes has audio data after header */
block_header = 0;
} else if (block_id == 0x31534E64 || block_id == 0x534E4443) { /* "1SNd" "SNDC" audio data */
block_header = 0x08;
} else if (block_id == 0x00000000 || block_id == 0xFFFFFFFF || block_id == 0x31534E65) { /* EOF or "1SNe" */
vgmstream->current_block_samples = -1;
return;
}
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
if (block_header == 0) {
/* no audio data, skip this block */
vgmstream->current_block_samples = 0;
return;
}
audio_size = block_size - block_header;
/* set new channel offsets and block sizes */
switch(vgmstream->coding_type) {
case coding_PCM8_int:
case coding_ULAW_int:
vgmstream->current_block_samples = pcm_bytes_to_samples(audio_size, vgmstream->channels, 8);
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = block_offset + block_header + i;
}
break;
case coding_PCM16_int:
vgmstream->current_block_samples = pcm_bytes_to_samples(audio_size, vgmstream->channels, 16);
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = block_offset + block_header + (i*2);
}
break;
case coding_PSX:
vgmstream->current_block_samples = ps_bytes_to_samples(audio_size, vgmstream->channels);
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = block_offset + block_header + i*(audio_size/vgmstream->channels);
}
break;
case coding_DVI_IMA:
if (vgmstream->codec_config == 1) { /* ADPCM hist */
vgmstream->current_block_samples = read_32bit(block_offset + block_header, sf);
for(i = 0; i < vgmstream->channels; i++) {
off_t adpcm_offset = block_offset + block_header + 0x04;
vgmstream->ch[i].adpcm_step_index = read_32bit(adpcm_offset + i*0x04 + 0x00*vgmstream->channels, sf);
vgmstream->ch[i].adpcm_history1_32 = read_32bit(adpcm_offset + i*0x04 + 0x04*vgmstream->channels, sf);
vgmstream->ch[i].offset = adpcm_offset + 0x08*vgmstream->channels;
}
//VGM_ASSERT(vgmstream->current_block_samples != (block_size - block_header - 0x04 - 0x08*vgmstream->channels) * 2 / vgmstream->channels,
// "EA 1SHN blocked: different expected vs block num samples at %lx\n", block_offset);
}
else {
vgmstream->current_block_samples = ima_bytes_to_samples(audio_size, vgmstream->channels);
for(i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + block_header;
}
}
break;
default:
break;
}
}

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@ -1,70 +1,70 @@
#include "layout.h"
#include "../coding/coding.h"
#include "../vgmstream.h"
/* EA SNS/SPS blocks */
void block_update_ea_sns(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
uint32_t block_id, block_size, block_samples;
off_t channel_start;
size_t channel_interleave;
int i;
/* EOF reads: signal we have nothing and let the layout fail */
if (block_offset >= get_streamfile_size(streamFile)) {
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset;
vgmstream->current_block_samples = -1;
return;
}
/* always BE */
block_size = read_32bitBE(block_offset + 0x00,streamFile);
/* At 0x00(1): block flag
* - in SNS: 0x00=normal block, 0x80=last block (not mandatory)
* - in SPS: 0x48=header, 0x44=normal block, 0x45=last block (empty) */
block_id = (block_size & 0xFF000000) >> 24;
block_size &= 0x00FFFFFF;
if (block_id == 0x00 || block_id == 0x80 || block_id == 0x44) {
block_samples = read_32bitBE(block_offset + 0x04, streamFile);
} else {
block_samples = 0;
}
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
vgmstream->current_block_samples = block_samples;
/* no need to setup offsets (plus could read over filesize near EOF) */
if (block_samples == 0)
return;
switch (vgmstream->coding_type) {
case coding_NGC_DSP:
/* 0x04: unknown (0x00/02), 0x08: some size?, 0x34: null? */
channel_start = read_32bitBE(block_offset + 0x08 + 0x00, streamFile);
channel_interleave = read_32bitBE(block_offset + 0x08 + 0x0c, streamFile);
/* guessed as all known EA DSP only have one block with subheader (maybe changes coefs every block?) */
if (channel_start >= 0x40) {
dsp_read_coefs_be(vgmstream, streamFile, block_offset + 0x08 + 0x10, 0x28);
dsp_read_hist_be(vgmstream, streamFile, block_offset + 0x08 + 0x30, 0x28);//todo guessed and doesn't fix clicks in full loops
}
break;
default:
channel_start = 0x00;
channel_interleave = 0x00;
break;
}
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + 0x08 + channel_start + i * channel_interleave;
/* also fix first offset (for EALayer3) */
if (block_offset == vgmstream->ch[i].channel_start_offset) {
vgmstream->ch[i].channel_start_offset = vgmstream->ch[i].offset;
}
}
}
#include "layout.h"
#include "../coding/coding.h"
#include "../vgmstream.h"
/* EA SNS/SPS blocks */
void block_update_ea_sns(off_t block_offset, VGMSTREAM* vgmstream) {
STREAMFILE* sf = vgmstream->ch[0].streamfile;
uint32_t block_id, block_size, block_samples;
off_t channel_start;
size_t channel_interleave;
int i;
/* EOF reads: signal we have nothing and let the layout fail */
if (block_offset >= get_streamfile_size(sf)) {
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset;
vgmstream->current_block_samples = -1;
return;
}
/* always BE */
block_size = read_32bitBE(block_offset + 0x00,sf);
/* At 0x00(1): block flag
* - in SNS: 0x00=normal block, 0x80=last block (not mandatory)
* - in SPS: 0x48=header, 0x44=normal block, 0x45=last block (empty) */
block_id = (block_size & 0xFF000000) >> 24;
block_size &= 0x00FFFFFF;
if (block_id == 0x00 || block_id == 0x80 || block_id == 0x44) {
block_samples = read_32bitBE(block_offset + 0x04, sf);
} else {
block_samples = 0;
}
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
vgmstream->current_block_samples = block_samples;
/* no need to setup offsets (plus could read over filesize near EOF) */
if (block_samples == 0)
return;
switch (vgmstream->coding_type) {
case coding_NGC_DSP:
/* 0x04: unknown (0x00/02), 0x08: some size?, 0x34: null? */
channel_start = read_32bitBE(block_offset + 0x08 + 0x00, sf);
channel_interleave = read_32bitBE(block_offset + 0x08 + 0x0c, sf);
/* guessed as all known EA DSP only have one block with subheader (maybe changes coefs every block?) */
if (channel_start >= 0x40) {
dsp_read_coefs_be(vgmstream, sf, block_offset + 0x08 + 0x10, 0x28);
dsp_read_hist_be(vgmstream, sf, block_offset + 0x08 + 0x30, 0x28);//todo guessed and doesn't fix clicks in full loops
}
break;
default:
channel_start = 0x00;
channel_interleave = 0x00;
break;
}
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + 0x08 + channel_start + i * channel_interleave;
/* also fix first offset (for EALayer3) */
if (block_offset == vgmstream->ch[i].channel_start_offset) {
vgmstream->ch[i].channel_start_offset = vgmstream->ch[i].offset;
}
}
}

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@ -1,30 +1,30 @@
#include "layout.h"
#include "../coding/coding.h"
/* EA style blocks, one block per channel when stereo */
void block_update_ea_wve_ad10(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
int i;
size_t block_size, channel_size = 0, interleave = 0;
uint32_t block_id;
block_id = read_32bitBE(block_offset+0x00, streamFile);
block_size = read_32bitBE(block_offset+0x04, streamFile);
/* accept "Ad10/Ad11" audio block/footer */
if (block_id == 0x41643130 || block_id == 0x41643131) {
channel_size = block_size - 0x08; /* one block per channel */
interleave = block_size;
block_size = block_size*vgmstream->channels;
}
/* rest could be "MDEC" video blocks with 0 size/samples */
vgmstream->current_block_size = channel_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = (block_offset + 0x08) + interleave*i;
}
}
#include "layout.h"
#include "../coding/coding.h"
/* EA style blocks, one block per channel when stereo */
void block_update_ea_wve_ad10(off_t block_offset, VGMSTREAM* vgmstream) {
STREAMFILE* sf = vgmstream->ch[0].streamfile;
int i;
size_t block_size, channel_size = 0, interleave = 0;
uint32_t block_id;
block_id = read_32bitBE(block_offset+0x00, sf);
block_size = read_32bitBE(block_offset+0x04, sf);
/* accept "Ad10/Ad11" audio block/footer */
if (block_id == 0x41643130 || block_id == 0x41643131) {
channel_size = block_size - 0x08; /* one block per channel */
interleave = block_size;
block_size = block_size*vgmstream->channels;
}
/* rest could be "MDEC" video blocks with 0 size/samples */
vgmstream->current_block_size = channel_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = (block_offset + 0x08) + interleave*i;
}
}

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@ -1,29 +1,29 @@
#include "layout.h"
#include "../coding/coding.h"
/* EA style blocks */
void block_update_ea_wve_au00(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
int i;
size_t block_size, channel_size = 0;
uint32_t block_id;
block_id = read_32bitBE(block_offset+0x00, streamFile);
block_size = read_32bitBE(block_offset+0x04, streamFile);
/* accept "au00/au01" audio block/footer */
if (block_id == 0x61753030 || block_id == 0x61753031) {
/* adjusted to frame boundaries as blocks have padding */
channel_size = ((block_size - 0x10) / vgmstream->interleave_block_size * vgmstream->interleave_block_size) / vgmstream->channels;
}
/* rest could be "MDEC" video blocks with 0 size/samples */
vgmstream->current_block_size = channel_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = (block_offset + 0x10) + channel_size*i;
}
}
#include "layout.h"
#include "../coding/coding.h"
/* EA style blocks */
void block_update_ea_wve_au00(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* sf = vgmstream->ch[0].streamfile;
int i;
size_t block_size, channel_size = 0;
uint32_t block_id;
block_id = read_32bitBE(block_offset+0x00, sf);
block_size = read_32bitBE(block_offset+0x04, sf);
/* accept "au00/au01" audio block/footer */
if (block_id == 0x61753030 || block_id == 0x61753031) {
/* adjusted to frame boundaries as blocks have padding */
channel_size = ((block_size - 0x10) / vgmstream->interleave_block_size * vgmstream->interleave_block_size) / vgmstream->channels;
}
/* rest could be "MDEC" video blocks with 0 size/samples */
vgmstream->current_block_size = channel_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = (block_offset + 0x10) + channel_size*i;
}
}

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@ -1,83 +1,83 @@
#include "layout.h"
#include "../coding/coding.h"
/* H4M video blocks with audio frames, based on h4m_audio_decode */
void block_update_h4m(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
int i;
size_t block_size, block_samples;
/* use full_block_size as counter (a bit hacky but whatevs) */
if (vgmstream->full_block_size <= 0) {
/* new full block */
/* 0x00: last_full_block_size */
uint32_t full_block_size = read_32bitBE(block_offset+0x04, streamFile);
/* 0x08: vid_frame_count */
/* 0x0c: aud_frame_count */
/* 0x10: block_header_unk (0x01000000, except 0 in a couple of Bomberman Jetters files) */
vgmstream->full_block_size = full_block_size; /* not including 0x14 block header */
block_size = 0x14; /* skip header and point to first frame in full block */
block_samples = 0; /* signal new block_update_h4m */
}
else {
/* new audio or video frames in the current full block */
uint16_t frame_type = read_16bitBE(block_offset+0x00, streamFile);
uint16_t frame_format = read_16bitBE(block_offset+0x02, streamFile);
uint32_t frame_size = read_32bitBE(block_offset+0x04, streamFile); /* not including 0x08 frame header */
if (frame_type == 0x00) {
/* HVQM4_AUDIO (there are more checks with frame_format but not too relevant for vgmstream) */
uint32_t frame_samples = read_32bitBE(block_offset+0x08, streamFile);
size_t block_skip;
if (vgmstream->codec_config & 0x80) {
frame_samples /= 2; /* ??? */
}
block_skip = 0x08 + 0x04;
block_size = 0x08 + frame_size;
block_samples = frame_samples;
/* skip data from other audio tracks */
if (vgmstream->num_streams > 1 && vgmstream->stream_index > 1) {
uint32_t audio_bytes = frame_size - 0x04;
block_skip += (audio_bytes / vgmstream->num_streams) * (vgmstream->stream_index-1);
}
VGM_ASSERT(frame_format == 1, "H4M: unknown frame_format %x at %x\n", frame_format, (uint32_t)block_offset);
/* pass current mode to the decoder */
vgmstream->codec_config = (frame_format << 8) | (vgmstream->codec_config & 0xFF);
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + block_skip;
}
}
else {
block_size = 0x08 + frame_size;
block_samples = 0; /* signal new block_update_h4m */
}
vgmstream->full_block_size -= block_size;
}
/* EOF check, there is some footer/garbage at the end */
if (block_offset == get_streamfile_size(streamFile)
|| block_offset + block_size > get_streamfile_size(streamFile)) {
//block_samples = -1; /* signal end block */
vgmstream->full_block_size = 0;
vgmstream->current_block_samples = 0;
vgmstream->current_block_offset = get_streamfile_size(streamFile);
vgmstream->next_block_offset = get_streamfile_size(streamFile);
return;
}
vgmstream->current_block_samples = block_samples;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
}
#include "layout.h"
#include "../coding/coding.h"
/* H4M video blocks with audio frames, based on h4m_audio_decode */
void block_update_h4m(off_t block_offset, VGMSTREAM* vgmstream) {
STREAMFILE* sf = vgmstream->ch[0].streamfile;
int i;
size_t block_size, block_samples;
/* use full_block_size as counter (a bit hacky but whatevs) */
if (vgmstream->full_block_size <= 0) {
/* new full block */
/* 0x00: last_full_block_size */
uint32_t full_block_size = read_32bitBE(block_offset+0x04, sf);
/* 0x08: vid_frame_count */
/* 0x0c: aud_frame_count */
/* 0x10: block_header_unk (0x01000000, except 0 in a couple of Bomberman Jetters files) */
vgmstream->full_block_size = full_block_size; /* not including 0x14 block header */
block_size = 0x14; /* skip header and point to first frame in full block */
block_samples = 0; /* signal new block_update_h4m */
}
else {
/* new audio or video frames in the current full block */
uint16_t frame_type = read_16bitBE(block_offset+0x00, sf);
uint16_t frame_format = read_16bitBE(block_offset+0x02, sf);
uint32_t frame_size = read_32bitBE(block_offset+0x04, sf); /* not including 0x08 frame header */
if (frame_type == 0x00) {
/* HVQM4_AUDIO (there are more checks with frame_format but not too relevant for vgmstream) */
uint32_t frame_samples = read_32bitBE(block_offset+0x08, sf);
size_t block_skip;
if (vgmstream->codec_config & 0x80) {
frame_samples /= 2; /* ??? */
}
block_skip = 0x08 + 0x04;
block_size = 0x08 + frame_size;
block_samples = frame_samples;
/* skip data from other audio tracks */
if (vgmstream->num_streams > 1 && vgmstream->stream_index > 1) {
uint32_t audio_bytes = frame_size - 0x04;
block_skip += (audio_bytes / vgmstream->num_streams) * (vgmstream->stream_index-1);
}
VGM_ASSERT(frame_format == 1, "H4M: unknown frame_format %x at %x\n", frame_format, (uint32_t)block_offset);
/* pass current mode to the decoder */
vgmstream->codec_config = (frame_format << 8) | (vgmstream->codec_config & 0xFF);
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + block_skip;
}
}
else {
block_size = 0x08 + frame_size;
block_samples = 0; /* signal new block_update_h4m */
}
vgmstream->full_block_size -= block_size;
}
/* EOF check, there is some footer/garbage at the end */
if (block_offset == get_streamfile_size(sf)
|| block_offset + block_size > get_streamfile_size(sf)) {
//block_samples = -1; /* signal end block */
vgmstream->full_block_size = 0;
vgmstream->current_block_samples = 0;
vgmstream->current_block_offset = get_streamfile_size(sf);
vgmstream->next_block_offset = get_streamfile_size(sf);
return;
}
vgmstream->current_block_samples = block_samples;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
}

View File

@ -1,24 +1,24 @@
#include "layout.h"
#include "../vgmstream.h"
/* a simple headerless block with special adpcm history handling */
void block_update_hwas(off_t block_offset, VGMSTREAM * vgmstream) {
int i;
size_t block_size;
/* no header */
block_size = vgmstream->full_block_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset
+ block_size;
vgmstream->current_block_size = block_size;
/* reset ADPCM history every block (no header with hist or anything) */
/* probably not 100% exact but good enough to get something decently playable (otherwise there are wild volume swings) */
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].adpcm_history1_32 = 0;
vgmstream->ch[i].adpcm_step_index = 0;
vgmstream->ch[i].offset = block_offset;
}
}
#include "layout.h"
#include "../vgmstream.h"
/* a simple headerless block with special adpcm history handling */
void block_update_hwas(off_t block_offset, VGMSTREAM* vgmstream) {
int i;
size_t block_size;
/* no header */
block_size = vgmstream->full_block_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset
+ block_size;
vgmstream->current_block_size = block_size;
/* reset ADPCM history every block (no header with hist or anything) */
/* probably not 100% exact but good enough to get something decently playable (otherwise there are wild volume swings) */
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].adpcm_history1_32 = 0;
vgmstream->ch[i].adpcm_step_index = 0;
vgmstream->ch[i].offset = block_offset;
}
}

View File

@ -1,21 +1,20 @@
#include "layout.h"
#include "../vgmstream.h"
/* a simple headerless block with padding; configured in the main header */
void block_update_rws(off_t block_offset, VGMSTREAM * vgmstream) {
int i;
size_t block_size;
size_t interleave;
/* no header; size is configured in the main header */
block_size = vgmstream->full_block_size;
interleave = vgmstream->interleave_block_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset
+ block_size;
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = block_offset + interleave*i;
}
}
#include "layout.h"
#include "../vgmstream.h"
/* a simple headerless block with padding; configured in the main header */
void block_update_rws(off_t block_offset, VGMSTREAM* vgmstream) {
int i;
size_t block_size;
size_t interleave;
/* no header; size is configured in the main header */
block_size = vgmstream->full_block_size;
interleave = vgmstream->interleave_block_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + interleave * i;
}
}

View File

@ -1,22 +1,22 @@
#include "layout.h"
/* Dream Factory STHD blocks */
void block_update_sthd(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
size_t block_size, channel_size;
off_t data_offset;
int i;
block_size = 0x800;
data_offset = read_16bitLE(block_offset + 0x04, streamFile);
channel_size = read_16bitLE(block_offset + 0x16, streamFile);
/* 0x06: num channels, 0x10: total blocks, 0x12: block count, 0x14(2): null, 0x18: block count + 1 */
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = channel_size;
vgmstream->next_block_offset = block_offset + block_size;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + data_offset + channel_size*i;
}
}
#include "layout.h"
/* Dream Factory STHD blocks */
void block_update_sthd(off_t block_offset, VGMSTREAM* vgmstream) {
STREAMFILE* sf = vgmstream->ch[0].streamfile;
size_t block_size, channel_size;
off_t data_offset;
int i;
block_size = 0x800;
data_offset = read_16bitLE(block_offset + 0x04, sf);
channel_size = read_16bitLE(block_offset + 0x16, sf);
/* 0x06: num channels, 0x10: total blocks, 0x12: block count, 0x14(2): null, 0x18: block count + 1 */
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = channel_size;
vgmstream->next_block_offset = block_offset + block_size;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + data_offset + channel_size*i;
}
}

View File

@ -1,32 +1,32 @@
#include "layout.h"
#include "../coding/coding.h"
#include "../layout/layout.h"
#include "../vgmstream.h"
/* VGS multistream frames */
void block_update_vgs(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
size_t file_size = get_streamfile_size(vgmstream->ch[0].streamfile);
int i;
size_t channel_size = 0x10;
/* set offsets */
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + channel_size*i;
}
vgmstream->current_block_size = channel_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + channel_size*vgmstream->channels;
/* skip unhandled tracks: flag can be 0x0n per track, of 0x8x for last frame */
while (vgmstream->next_block_offset < file_size) {
if ((read_8bit(vgmstream->next_block_offset + 0x01, streamFile) & 0x0F) == 0x00)
break;
vgmstream->next_block_offset += channel_size;
}
}
#include "layout.h"
#include "../coding/coding.h"
#include "../layout/layout.h"
#include "../vgmstream.h"
/* VGS multistream frames */
void block_update_vgs(off_t block_offset, VGMSTREAM* vgmstream) {
STREAMFILE* sf = vgmstream->ch[0].streamfile;
size_t file_size = get_streamfile_size(vgmstream->ch[0].streamfile);
int i;
size_t channel_size = 0x10;
/* set offsets */
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + channel_size*i;
}
vgmstream->current_block_size = channel_size;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + channel_size*vgmstream->channels;
/* skip unhandled tracks: flag can be 0x0n per track, of 0x8x for last frame */
while (vgmstream->next_block_offset < file_size) {
if ((read_8bit(vgmstream->next_block_offset + 0x01, sf) & 0x0F) == 0x00)
break;
vgmstream->next_block_offset += channel_size;
}
}

View File

@ -1,19 +1,19 @@
#include "layout.h"
#include "../coding/coding.h"
#include "../vgmstream.h"
/* parse a XA AIFF block (CD sector without the 0x18 subheader) */
void block_update_xa_aiff(off_t block_offset, VGMSTREAM * vgmstream) {
int i;
size_t block_samples;
block_samples = (28*8 / vgmstream->channels) * 18; /* size 0x900, 18 frames of size 0x80 with 8 subframes of 28 samples */
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_samples = block_samples;
vgmstream->next_block_offset = block_offset + 0x914;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset;
}
}
#include "layout.h"
#include "../coding/coding.h"
#include "../vgmstream.h"
/* parse a XA AIFF block (CD sector without the 0x18 subheader) */
void block_update_xa_aiff(off_t block_offset, VGMSTREAM* vgmstream) {
int i;
size_t block_samples;
block_samples = (28*8 / vgmstream->channels) * 18; /* size 0x900, 18 frames of size 0x80 with 8 subframes of 28 samples */
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_samples = block_samples;
vgmstream->next_block_offset = block_offset + 0x914;
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset;
}
}

View File

@ -1,25 +1,25 @@
#include "layout.h"
#include "../vgmstream.h"
/* pseudo-blocks that must skip last 0x20 every 0x8000 */
void block_update_xwav(off_t block_offset, VGMSTREAM * vgmstream) {
int i;
size_t block_size;
/* no header */
block_size = vgmstream->channels * 0x10;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
vgmstream->current_block_size = block_size / vgmstream->channels;
if ((vgmstream->next_block_offset - 0x800) > 0
&& ((vgmstream->next_block_offset - 0x800 + 0x20) % 0x8000) == 0) {
vgmstream->next_block_offset += 0x20;
}
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = block_offset + 0x10*i;
}
}
#include "layout.h"
#include "../vgmstream.h"
/* pseudo-blocks that must skip last 0x20 every 0x8000 */
void block_update_xwav(off_t block_offset, VGMSTREAM* vgmstream) {
int i;
size_t block_size;
/* no header */
block_size = vgmstream->channels * 0x10;
vgmstream->current_block_offset = block_offset;
vgmstream->next_block_offset = block_offset + block_size;
vgmstream->current_block_size = block_size / vgmstream->channels;
if ((vgmstream->next_block_offset - 0x800) > 0
&& ((vgmstream->next_block_offset - 0x800 + 0x20) % 0x8000) == 0) {
vgmstream->next_block_offset += 0x20;
}
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + 0x10*i;
}
}

View File

@ -392,6 +392,9 @@ static const hcakey_info hcakey_list[] = {
/* Uma Musume (Android) */
{75923756697503}, // 0000450D608C479F
/* Fantasia Re: Build (Android) */
{8430978314079461325}, // 7500DA1B7FBA5FCD
/* D4DJ Groovy Mix (Android) [base files] */
{393410674916959300}, // 0575ACECA945A444
/* D4DJ Groovy Mix (Android) [music_* files, per-song later mixed with subkey] */
@ -606,6 +609,15 @@ static const hcakey_info hcakey_list[] = {
{0x1980271cfe0da9bd},
{0x945cdb3cf1f29e52},
{0x7f0feac6be7def5b},
{0xc9f159f60b065f91},
{0xdd9ca800a7123d6f},
{0x0a90c8ebf8463d05},
{0xa5c1adeb7919845f},
{0x58d97e6f3d1aee86},
{0x71b5fa3761d6726d},
{0x1980271cfe0da9bd},
{0x945cdb3cf1f29e52},
{0x7f0feac6be7def5b},
/* Dragalia Lost (iOS/Android) */
{2967411924141, subkeys_dgl, sizeof(subkeys_dgl) / sizeof(subkeys_dgl[0]) }, // 000002B2E7889CAD

View File

@ -59,6 +59,8 @@ VGMSTREAM* init_vgmstream_dsp_sqex(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_dsp_wiivoice(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_dsp_wiiadpcm(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_dsp_cwac(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_idsp_tose(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_dsp_kwa(STREAMFILE* sf);
VGMSTREAM * init_vgmstream_csmp(STREAMFILE *streamFile);

View File

@ -72,7 +72,7 @@ static int read_dsp_header_le(struct dsp_header *header, off_t offset, STREAMFIL
typedef struct {
/* basic config */
int little_endian;
int channel_count;
int channels;
int max_channels;
off_t header_offset; /* standard DSP header */
@ -100,21 +100,21 @@ typedef struct {
/* Common parser for most DSPs that are basically the same with minor changes.
* Custom variants will just concatenate or interleave standard DSP headers and data,
* so we make sure to validate read vs expected values, based on dsp_meta config. */
static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta *dspm) {
static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta* dspm) {
VGMSTREAM* vgmstream = NULL;
int i, j;
int loop_flag;
struct dsp_header ch_header[COMMON_DSP_MAX_CHANNELS];
if (dspm->channel_count > dspm->max_channels)
if (dspm->channels > dspm->max_channels)
goto fail;
if (dspm->channel_count > COMMON_DSP_MAX_CHANNELS)
if (dspm->channels > COMMON_DSP_MAX_CHANNELS)
goto fail;
/* load standard DSP header per channel */
{
for (i = 0; i < dspm->channel_count; i++) {
for (i = 0; i < dspm->channels; i++) {
if (read_dsp_header_endian(&ch_header[i], dspm->header_offset + i*dspm->header_spacing, sf, !dspm->little_endian)) {
//;VGM_LOG("DSP: bad header\n");
goto fail;
@ -124,7 +124,7 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta *dspm) {
/* fix bad/fixed value in loop start */
if (dspm->fix_loop_start) {
for (i = 0; i < dspm->channel_count; i++) {
for (i = 0; i < dspm->channels; i++) {
if (ch_header[i].loop_flag)
ch_header[i].loop_start_offset = 0x00;
}
@ -132,7 +132,7 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta *dspm) {
/* check type==0 and gain==0 */
{
for (i = 0; i < dspm->channel_count; i++) {
for (i = 0; i < dspm->channels; i++) {
if (ch_header[i].format || ch_header[i].gain) {
//;VGM_LOG("DSP: bad type/gain\n");
goto fail;
@ -142,13 +142,14 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta *dspm) {
/* check for agreement between channels */
if (!dspm->ignore_header_agreement) {
for (i = 0; i < dspm->channel_count - 1; i++) {
for (i = 0; i < dspm->channels - 1; i++) {
if (ch_header[i].sample_count != ch_header[i+1].sample_count ||
ch_header[i].nibble_count != ch_header[i+1].nibble_count ||
ch_header[i].sample_rate != ch_header[i+1].sample_rate ||
ch_header[i].loop_flag != ch_header[i+1].loop_flag ||
ch_header[i].loop_start_offset != ch_header[i+1].loop_start_offset ||
ch_header[i].loop_end_offset != ch_header[i+1].loop_end_offset) {
//;VGM_LOG("DSP: bad header agreement\n");
goto fail;
}
}
@ -156,7 +157,7 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta *dspm) {
/* check expected initial predictor/scale */
{
int channels = dspm->channel_count;
int channels = dspm->channels;
if (dspm->single_header)
channels = 1;
@ -171,7 +172,7 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta *dspm) {
/* check expected loop predictor/scale */
if (ch_header[0].loop_flag && !dspm->ignore_loop_ps) {
int channels = dspm->channel_count;
int channels = dspm->channels;
if (dspm->single_header)
channels = 1;
@ -209,7 +210,7 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta *dspm) {
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(dspm->channel_count,loop_flag);
vgmstream = allocate_vgmstream(dspm->channels,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = ch_header[0].sample_rate;
@ -245,9 +246,9 @@ static VGMSTREAM* init_vgmstream_dsp_common(STREAMFILE* sf, dsp_meta *dspm) {
vgmstream->loop_end_sample = vgmstream->num_samples;
if (dspm->single_header == 2) { /* double the samples */
vgmstream->num_samples /= dspm->channel_count;
vgmstream->loop_start_sample /= dspm->channel_count;
vgmstream->loop_end_sample /= dspm->channel_count;
vgmstream->num_samples /= dspm->channels;
vgmstream->loop_start_sample /= dspm->channels;
vgmstream->loop_end_sample /= dspm->channels;
}
@ -531,7 +532,7 @@ VGMSTREAM* init_vgmstream_ngc_dsp_stm(STREAMFILE* sf) {
goto fail;
/* 0x02(2): sample rate, 0x08+: channel sizes/loop offsets? */
dspm.channel_count = read_32bitBE(0x04, sf);
dspm.channels = read_32bitBE(0x04, sf);
dspm.max_channels = 2;
dspm.fix_looping = 1;
@ -559,7 +560,7 @@ VGMSTREAM* init_vgmstream_ngc_mpdsp(STREAMFILE* sf) {
* memory garbage created by the encoder that other games also have */
/* 0x02(2): sample rate, 0x08+: channel sizes/loop offsets? */
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.single_header = 2;
@ -583,7 +584,7 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std_int(STREAMFILE* sf) {
if (!check_extensions(sf, "dsp,mss,gcm"))
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.fix_looping = 1;
@ -628,7 +629,7 @@ VGMSTREAM* init_vgmstream_idsp_namco(STREAMFILE* sf) {
dspm.fix_looping = 1;
/* 0x04: null */
dspm.channel_count = read_32bitBE(0x08, sf);
dspm.channels = read_32bitBE(0x08, sf);
/* 0x0c: sample rate */
/* 0x10: num_samples */
/* 0x14: loop start */
@ -657,7 +658,7 @@ VGMSTREAM* init_vgmstream_sadb(STREAMFILE* sf) {
if (read_32bitBE(0x00,sf) != 0x73616462) /* "sadb" */
goto fail;
dspm.channel_count = read_8bit(0x32, sf);
dspm.channels = read_8bit(0x32, sf);
dspm.max_channels = 2;
dspm.header_offset = 0x80;
@ -691,7 +692,7 @@ VGMSTREAM* init_vgmstream_idsp_tt(STREAMFILE* sf) {
version_sub = read_32bitBE(0x08, sf); /* extra check since there are other IDSPs */
if (version_main == 0x01 && version_sub == 0xc8) {
/* Transformers: The Game (Wii) */
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.header_offset = 0x10;
}
@ -702,7 +703,7 @@ VGMSTREAM* init_vgmstream_idsp_tt(STREAMFILE* sf) {
* Lego Star Wars: The Complete Saga (Wii)
* Lego Pirates of the Caribbean (Wii)
* Lego Harry Potter: Years 1-4 (Wii) */
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.header_offset = 0x20;
/* 0x10+: null */
@ -710,7 +711,7 @@ VGMSTREAM* init_vgmstream_idsp_tt(STREAMFILE* sf) {
else if (version_main == 0x03 && version_sub == 0x12c) {
/* Lego The Lord of the Rings (Wii) */
/* Lego Dimensions (Wii U) */
dspm.channel_count = read_32bitBE(0x10, sf);
dspm.channels = read_32bitBE(0x10, sf);
dspm.max_channels = 2;
dspm.header_offset = 0x20;
/* 0x14+: "I_AM_PADDING" */
@ -720,7 +721,7 @@ VGMSTREAM* init_vgmstream_idsp_tt(STREAMFILE* sf) {
}
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + 0x60 * dspm.channel_count;
dspm.start_offset = dspm.header_offset + 0x60 * dspm.channels;
dspm.interleave = read_32bitBE(0x0c, sf);
dspm.meta_type = meta_IDSP_TT;
@ -739,12 +740,12 @@ VGMSTREAM* init_vgmstream_idsp_nl(STREAMFILE* sf) {
if (read_32bitBE(0x00,sf) != 0x49445350) /* "IDSP" */
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.header_offset = 0x0c;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channel_count;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channels;
dspm.interleave = read_32bitBE(0x04,sf);
/* 0x08: usable channel size */
{
@ -754,7 +755,7 @@ VGMSTREAM* init_vgmstream_idsp_nl(STREAMFILE* sf) {
stream_size -= dspm.start_offset;
if (dspm.interleave)
dspm.interleave_last = (stream_size / dspm.channel_count) % dspm.interleave;
dspm.interleave_last = (stream_size / dspm.channels) % dspm.interleave;
}
dspm.fix_looping = 1;
@ -777,7 +778,7 @@ VGMSTREAM* init_vgmstream_wii_wsd(STREAMFILE* sf) {
if (read_32bitBE(0x08,sf) != read_32bitBE(0x0c,sf)) /* channel sizes */
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.header_offset = read_32bitBE(0x00,sf);
@ -799,11 +800,11 @@ VGMSTREAM* init_vgmstream_dsp_ddsp(STREAMFILE* sf) {
if (!check_extensions(sf, "ddsp"))
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.header_offset = 0x00;
dspm.header_spacing = (get_streamfile_size(sf) / dspm.channel_count);
dspm.header_spacing = (get_streamfile_size(sf) / dspm.channels);
dspm.start_offset = 0x60;
dspm.interleave = dspm.header_spacing;
@ -823,12 +824,12 @@ VGMSTREAM* init_vgmstream_wii_was(STREAMFILE* sf) {
if (read_32bitBE(0x00,sf) != 0x69535753) /* "iSWS" */
goto fail;
dspm.channel_count = read_32bitBE(0x08,sf);
dspm.channels = read_32bitBE(0x08,sf);
dspm.max_channels = 2;
dspm.header_offset = 0x08 + read_32bitBE(0x04,sf);
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.channel_count*dspm.header_spacing;
dspm.start_offset = dspm.header_offset + dspm.channels*dspm.header_spacing;
dspm.interleave = read_32bitBE(0x10,sf);
dspm.meta_type = meta_WII_WAS;
@ -845,7 +846,7 @@ VGMSTREAM* init_vgmstream_dsp_str_ig(STREAMFILE* sf) {
if (!check_extensions(sf, "str"))
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.header_offset = 0x00;
@ -867,13 +868,13 @@ VGMSTREAM* init_vgmstream_dsp_xiii(STREAMFILE* sf) {
if (!check_extensions(sf, "dsp"))
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.fix_loop_start = 1; /* loop flag but strange loop start instead of 0 (maybe shouldn't loop) */
dspm.header_offset = 0x00;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.header_spacing * dspm.channel_count;
dspm.start_offset = dspm.header_offset + dspm.header_spacing * dspm.channels;
dspm.interleave = 0x08;
dspm.meta_type = meta_DSP_XIII;
@ -897,12 +898,12 @@ VGMSTREAM* init_vgmstream_dsp_ndp(STREAMFILE* sf) {
goto fail;
/* 0x0c: sample rate */
dspm.channel_count = read_u32le(0x10,sf);
dspm.channels = read_u32le(0x10,sf);
dspm.max_channels = 2;
dspm.header_offset = 0x18;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.channel_count*dspm.header_spacing;
dspm.start_offset = dspm.header_offset + dspm.channels*dspm.header_spacing;
dspm.interleave = 0x04;
dspm.ignore_loop_ps = 1; /* some files loops from 0 but loop ps is null */
@ -925,13 +926,13 @@ VGMSTREAM* init_vgmstream_dsp_cabelas(STREAMFILE* sf) {
goto fail;
/* sfx are mono, but standard dsp will catch them tho */
dspm.channel_count = read_32bitBE(0x00,sf) == read_32bitBE(0x60,sf) ? 2 : 1;
dspm.channels = read_32bitBE(0x00,sf) == read_32bitBE(0x60,sf) ? 2 : 1;
dspm.max_channels = 2;
dspm.force_loop = (dspm.channel_count > 1);
dspm.force_loop = (dspm.channels > 1);
dspm.header_offset = 0x00;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.channel_count*dspm.header_spacing;
dspm.start_offset = dspm.header_offset + dspm.channels*dspm.header_spacing;
dspm.interleave = 0x10;
dspm.meta_type = meta_DSP_CABELAS;
@ -950,12 +951,12 @@ VGMSTREAM* init_vgmstream_ngc_dsp_aaap(STREAMFILE* sf) {
if (read_32bitBE(0x00,sf) != 0x41414170) /* "AAAp" */
goto fail;
dspm.channel_count = read_16bitBE(0x06,sf);
dspm.channels = read_16bitBE(0x06,sf);
dspm.max_channels = 2;
dspm.header_offset = 0x08;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.channel_count*dspm.header_spacing;
dspm.start_offset = dspm.header_offset + dspm.channels*dspm.header_spacing;
dspm.interleave = (uint16_t)read_16bitBE(0x04,sf);
dspm.meta_type = meta_NGC_DSP_AAAP;
@ -996,13 +997,13 @@ VGMSTREAM* init_vgmstream_dsp_dspw(STREAMFILE* sf) {
data_size -= 0x20; /* header size */
/* 0x10: loop start, 0x14: loop end, 0x1c: num_samples */
dspm.channel_count = read_32bitBE(0x18, sf);
dspm.channels = read_32bitBE(0x18, sf);
dspm.max_channels = 6; /* 6ch in Monster Hunter 3 Ultimate */
dspm.header_offset = 0x20;
dspm.header_spacing = data_size / dspm.channel_count;
dspm.header_spacing = data_size / dspm.channels;
dspm.start_offset = dspm.header_offset + 0x60;
dspm.interleave = data_size / dspm.channel_count;
dspm.interleave = data_size / dspm.channels;
dspm.meta_type = meta_DSP_DSPW;
return init_vgmstream_dsp_common(sf, &dspm);
@ -1021,7 +1022,7 @@ VGMSTREAM* init_vgmstream_ngc_dsp_iadp(STREAMFILE* sf) {
if (read_32bitBE(0x00,sf) != 0x69616470) /* "iadp" */
goto fail;
dspm.channel_count = read_32bitBE(0x04,sf);
dspm.channels = read_32bitBE(0x04,sf);
dspm.max_channels = 2;
dspm.header_offset = 0x20;
@ -1046,12 +1047,12 @@ VGMSTREAM* init_vgmstream_dsp_mcadpcm(STREAMFILE* sf) {
//if (read_32bitLE(0x08,sf) != read_32bitLE(0x10,sf))
// goto fail;
dspm.channel_count = read_32bitLE(0x00,sf);
dspm.channels = read_32bitLE(0x00,sf);
dspm.max_channels = 2;
dspm.little_endian = 1;
dspm.header_offset = read_32bitLE(0x04,sf);
dspm.header_spacing = dspm.channel_count == 1 ? 0 :
dspm.header_spacing = dspm.channels == 1 ? 0 :
read_32bitLE(0x0c,sf) - dspm.header_offset; /* channel 2 start, only with Nch */
dspm.start_offset = dspm.header_offset + 0x60;
dspm.interleave = dspm.header_spacing;
@ -1073,14 +1074,14 @@ VGMSTREAM* init_vgmstream_dsp_switch_audio(STREAMFILE* sf) {
/* manual double header test */
if (read_32bitLE(0x00, sf) == read_32bitLE(get_streamfile_size(sf) / 2, sf))
dspm.channel_count = 2;
dspm.channels = 2;
else
dspm.channel_count = 1;
dspm.channels = 1;
dspm.max_channels = 2;
dspm.little_endian = 1;
dspm.header_offset = 0x00;
dspm.header_spacing = get_streamfile_size(sf) / dspm.channel_count;
dspm.header_spacing = get_streamfile_size(sf) / dspm.channels;
dspm.start_offset = dspm.header_offset + 0x60;
dspm.interleave = dspm.header_spacing;
@ -1104,13 +1105,13 @@ VGMSTREAM* init_vgmstream_dsp_sps_n1(STREAMFILE* sf) {
if ((uint16_t)read_16bitLE(0x08,sf) != read_32bitLE(0x24,sf)) /* header has various repeated values */
goto fail;
dspm.channel_count = 1;
dspm.channels = 1;
dspm.max_channels = 1;
dspm.little_endian = 1;
dspm.header_offset = 0x1c;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channel_count;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channels;
dspm.interleave = 0;
dspm.meta_type = meta_DSP_VAG;
@ -1127,12 +1128,12 @@ VGMSTREAM* init_vgmstream_dsp_itl_ch(STREAMFILE* sf) {
if (!check_extensions(sf, "itl"))
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.header_offset = 0x00;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channel_count;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channels;
dspm.interleave = 0x23C0;
dspm.fix_looping = 1;
@ -1157,13 +1158,13 @@ VGMSTREAM* init_vgmstream_dsp_adpy(STREAMFILE* sf) {
/* 0x08: some size? */
/* 0x0c: null */
dspm.channel_count = read_16bitLE(0x06,sf);
dspm.channels = read_16bitLE(0x06,sf);
dspm.max_channels = 2;
dspm.little_endian = 1;
dspm.header_offset = 0x10;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channel_count;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channels;
dspm.interleave = 0x08;
dspm.meta_type = meta_DSP_ADPY;
@ -1186,7 +1187,7 @@ VGMSTREAM* init_vgmstream_dsp_adpx(STREAMFILE* sf) {
if (read_32bitLE(0x04,sf) != read_32bitLE(0x08,sf) &&
read_32bitLE(0x0c,sf) != 0)
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.little_endian = 1;
@ -1220,7 +1221,7 @@ VGMSTREAM* init_vgmstream_dsp_ds2(STREAMFILE* sf) {
if (channel_offset < file_size / 2 || channel_offset > file_size) /* just to make sure */
goto fail;
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.single_header = 1;
@ -1247,14 +1248,14 @@ VGMSTREAM* init_vgmstream_dsp_itl(STREAMFILE* sf) {
goto fail;
stream_size = get_streamfile_size(sf);
dspm.channel_count = 2;
dspm.channels = 2;
dspm.max_channels = 2;
dspm.start_offset = 0x60;
dspm.interleave = 0x10000;
dspm.interleave_first_skip = dspm.start_offset;
dspm.interleave_first = dspm.interleave - dspm.interleave_first_skip;
dspm.interleave_last = (stream_size / dspm.channel_count) % dspm.interleave;
dspm.interleave_last = (stream_size / dspm.channels) % dspm.interleave;
dspm.header_offset = 0x00;
dspm.header_spacing = dspm.interleave;
@ -1276,12 +1277,12 @@ VGMSTREAM* init_vgmstream_dsp_sqex(STREAMFILE* sf) {
if (read_u32be(0x00,sf) != 0x00000000)
goto fail;
dspm.channel_count = read_u32le(0x04,sf);
dspm.channels = read_u32le(0x04,sf);
dspm.header_offset = read_u32le(0x08,sf);
/* 0x0c: channel size */
dspm.start_offset = dspm.header_offset + 0x60;
if (dspm.channel_count > 1) {
if (dspm.channels > 1) {
dspm.interleave = read_u32le(0x10,sf) - dspm.header_offset;
dspm.header_spacing = dspm.interleave;
}
@ -1309,14 +1310,14 @@ VGMSTREAM* init_vgmstream_dsp_wiivoice(STREAMFILE* sf) {
read_u32be(0x04,sf) != 0x6F696365) /* "oice" */
goto fail;
dspm.channel_count = 1;
dspm.channels = 1;
dspm.max_channels = 1;
dspm.header_offset = read_u32be(0x08,sf);
/* 0x10: file size */
/* 0x14: data size */
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channel_count;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channels;
dspm.meta_type = meta_DSP_WIIVOICE;
return init_vgmstream_dsp_common(sf, &dspm);
@ -1341,7 +1342,7 @@ VGMSTREAM* init_vgmstream_dsp_wiiadpcm(STREAMFILE* sf) {
}
/* 0x0c: 0 when RAM (2 DSP headers), interleave size when stream (2 WIIADPCM headers) */
dspm.channel_count = (dspm.interleave ? 2 : 1);
dspm.channels = (dspm.interleave ? 2 : 1);
dspm.max_channels = 2;
dspm.header_offset = 0x10;
@ -1366,7 +1367,7 @@ VGMSTREAM* init_vgmstream_dsp_cwac(STREAMFILE* sf) {
if (!is_id32be(0x00,sf, "CWAC"))
goto fail;
dspm.channel_count = read_u16be(0x04,sf);
dspm.channels = read_u16be(0x04,sf);
dspm.header_offset = read_u32be(0x08,sf);
dspm.interleave = read_u32be(0x0c,sf) - dspm.header_offset;
@ -1379,3 +1380,67 @@ VGMSTREAM* init_vgmstream_dsp_cwac(STREAMFILE* sf) {
fail:
return NULL;
}
/* .idsp - interleaved dsp [Harvest Moon: Another Wonderful Life (GC)] */
VGMSTREAM* init_vgmstream_idsp_tose(STREAMFILE* sf) {
dsp_meta dspm = {0};
uint32_t blocks;
/* checks */
if (!check_extensions(sf, "idsp"))
goto fail;
if (read_u32be(0x00,sf) != 0)
goto fail;
dspm.max_channels = 4; /* mainly stereo */
/* 0x04: format? */
dspm.channels = read_u16be(0x06,sf);
dspm.interleave = read_u32be(0x08,sf);
blocks = read_u32be(0x0c,sf);
dspm.header_offset = 0x40;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.header_spacing * dspm.channels;
if (dspm.start_offset + dspm.interleave * dspm.channels * blocks != get_streamfile_size(sf))
goto fail;
dspm.meta_type = meta_IDSP_TOSE;
return init_vgmstream_dsp_common(sf, &dspm);
fail:
return NULL;
}
/* .KWA - interleaved dsp [Knight Wars prototype (Wii)] */
VGMSTREAM* init_vgmstream_dsp_kwa(STREAMFILE* sf) {
dsp_meta dspm = {0};
/* checks */
/* .dsp: assumed */
if (!check_extensions(sf, "kwa"))
goto fail;
if (read_u32be(0x00,sf) != 3)
goto fail;
dspm.max_channels = 4;
dspm.channels = read_u32be(0x04,sf);
dspm.interleave = read_u32be(0x0c,sf);
dspm.header_offset = 0x20;
dspm.header_spacing = dspm.interleave;
dspm.start_offset = dspm.header_offset + 0x60;
dspm.interleave_first_skip = 0x60;
dspm.interleave_first = dspm.interleave - dspm.interleave_first_skip;
dspm.ignore_header_agreement = 1; /* Reus_2.kwa has a few more samples in channels 3+4 */
dspm.meta_type = meta_DSP_KWA;
return init_vgmstream_dsp_common(sf, &dspm);
fail:
return NULL;
}

View File

@ -1552,7 +1552,7 @@ static int parse_name_table(txth_header* txth, char* name_list) {
txt_offset = 0x03;
}
/* in case of repeated name_lists */
/* in case of repeated name tables */
memset(txth->name_values, 0, sizeof(txth->name_values));
txth->name_values_count = 0;
@ -1572,7 +1572,7 @@ static int parse_name_table(txth_header* txth, char* name_list) {
txt_offset += bytes_read;
/* get key/val (ignores lead spaces, stops at space/comment/separator) */
ok = sscanf(line, " %[^ \t#:] : %[^\t#\r\n] ", key,val);
ok = sscanf(line, " %[^\t#:] : %[^\t#\r\n] ", key,val);
if (ok != 2) { /* ignore line if no key=val (comment or garbage) */
/* try again with " (empty): (val)) */
key[0] = '\0';

View File

@ -1154,8 +1154,8 @@ STREAMFILE* read_filemap_file(STREAMFILE* sf, int file_num) {
txt_offset += bytes_read;
/* get key/val (ignores lead spaces, stops at space/comment/separator) */
ok = sscanf(line, " %[^ \t#:] : %[^\t#\r\n] ", key, val);
/* get key/val (ignores lead/trailing spaces, stops at comment/separator) */
ok = sscanf(line, " %[^\t#:] : %[^\t#\r\n] ", key, val);
if (ok != 2) { /* ignore line if no key=val (comment or garbage) */
continue;
}

View File

@ -523,6 +523,8 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
init_vgmstream_mzrt_v1,
init_vgmstream_bsnf,
init_vgmstream_tac,
init_vgmstream_idsp_tose,
init_vgmstream_dsp_kwa,
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */

View File

@ -762,6 +762,8 @@ typedef enum {
meta_MJB_MJH,
meta_BSNF,
meta_TAC,
meta_IDSP_TOSE,
meta_DSP_KWA,
} meta_t;
/* standard WAVEFORMATEXTENSIBLE speaker positions */