Updated WavPack to version 4.60.1

CQTexperiment
Chris Moeller 2013-09-30 12:33:50 -07:00
parent 63b8f55dcf
commit 43704d16ce
27 changed files with 19431 additions and 16251 deletions

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@ -1,85 +1,103 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2005 Conifer Software. //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
This package contains all the source code required to build the WavPack
command-line programs and the WavPack library and it has been tested on many
platforms. For example code using the library you might want to check some
of the plugin sources in the Windows source release.
platforms.
To build everything, type:
On Windows there are solution and project files for Visual Studio 2005 and
additional sourcecode to build the CoolEdit/Audition plugin and the winamp
plugin. The CoolEdit/Audition plugin provides a good example for using the
library to both read and write WavPack files.
1. ./configure
To build everything on Linux, type:
1. ./configure [--enable-mmx]
2. make
3. make install (optionally, to install into /usr/local/bin)
If you are using the code directly from SVN (rather than a distribution)
then you will need to do a ./autogen.sh before the configure step. For
processors that support MMX, use the --enable-mmx switch to utilize MMX
intrinsics to speed up encoding of stereo 24-bit (and higher) audio.
Notes:
1. This code is designed to be much easier to port to other platforms than
the previous version of WavPack. File I/O is done with streams and all file
functions (except "fopen") are handled in a wrapper in the "utils.c"
module. The code is even written to be endian-independent and a compile
option is provided to eliminate the DOS-specific directory searches.
1. There are two documentation files contained in the distribution:
doc/library_use.txt contains a detailed description of the API provided
by WavPack library appropriate for read and writing
WavPack files
doc/file_format.txt contains a description of the WavPack file format,
including details needed for parsing WavPack blocks
and interpreting the block header and flags
There is also a description of the WavPack algorithms in the forth edition
of David Salomon's book "Data Compression: The Complete Reference". The
section on WavPack can be found here:
www.wavpack.com/WavPack.pdf
2. This code is designed to be easy to port to other platforms. File I/O is
done with streams and all file functions (except "fopen") are handled in
a wrapper in the "utils.c" module. The code is endian-independent.
To maintain compatibility on various platforms, the following conventions
are used:
are used: A "short" must be 16-bits and an "int" must be 32-bits.
The "long" type is not used. The "char" type must be 8-bits, signed or
unsigned.
a "short" must be 16-bits
an "int" must be at least 16-bits, but may be larger
For version 4.2 references to "long" variables were eliminated to allow
compilation on 64-bit machines. For version 4.3 "char" types may default
to signed or unsigned.
2. For WavPack file decoding, a library interface in "wputils.c" provides all
3. For WavPack file decoding, a library interface in "wputils.c" provides all
the functionality required for both the winamp plugin and the "wvunpack"
command-line program (including the transparent decoding of "correction"
files). There is also an alternate entry point that uses reader callbacks
for all input, although in this case it is the caller's responsibility to
to open the "correction" file. It is no longer necessary to manipulate the
WavPack structures directly; everything is handled with function calls. In
fact, a new header file called "wputils.h" can be used that hides all the
WavPack internals from the application.
to open the "correction" file. The header file "include/wavpack.h"
includes everything needed while hiding all the WavPack internals from the
application.
3. For WavPack file creation, the library interface in "wputils.c" provides
4. For WavPack file creation, the library interface in "wputils.c" provides
all the functionality for both the Audition filter and the "wavpack"
command-line program. No file I/O is performed by the library when creating
WavPack files. Instead, the user supplies a "write_block" function that
accepts completed WavPack blocks. For version 4.2 limited functionality
has been added to append APEv2 tags to WavPack files during creation.
accepts completed WavPack blocks. It is also possible to append APEv2 tags
to WavPack files during creation and edit APEv2 tags on existing files
(although there is no support currently for "binary" fields in the tags).
4. The following #define's are used to control the optimum configuration of
the library for the desired application and must be the same for the
compilation of ALL files:
5. The following #define's can be optionally used to eliminate some functionality
to create smaller binaries. It is important that they must be specified
the same for the compilation of ALL files:
UNPACK to unpack audio samples from WavPack files
PACK to create WavPack files from raw audio data
NO_UNPACK no unpacking of audio samples from WavPack files
(also don't include unpack.c)
NO_PACK no creating WavPack files from raw audio data
(also don't include pack.c, extra1.c and extra2.c)
INFO_ONLY to obtain information from WavPack files, but not audio
SEEKING to allow seeking to a specific sample index (unpack only)
USE_FSTREAMS to open WavPack files by name using fstreams (via fopen)
TAGS to read specified fields from ID3v1 and APEv2 tags and
(also don't include pack.c, extra1.c and extra2.c)
NO_SEEKING to not allow seeking to a specific sample index (unpack only)
NO_USE_FSTREAMS to not open WavPack files by name using fstreams
NO_TAGS to not read specified fields from ID3v1 and APEv2 tags and
create APEv2 tags
VER3 to handle WavPack files from versions prior to 4.0
VER4_ONLY to only handle WavPack files from versions 4.0 onward
WIN32 required for Win32 platform
The following files are required for various configurations:
6. There are alternate versions of this library available specifically designed
for "resource limited" CPUs or hardware encoding and decoding. There is the
"tiny decoder" library which works with less than 32k of code and less than
4k of data and has assembly language optimizations for the ARM and Freescale
ColdFire CPUs. The "tiny encoder" is also designed for embedded use and
handles the pure lossless, lossy, and hybrid lossless modes. Neither of the
"tiny" versions use any memory allocation functions nor do they require
floating-point arithmetic support.
UNPACK or
INFO_ONLY: wputils.c unpack.c words.c bits.c metadata.c float.c
For applications requiring very low latency, there is a special version of
the library that supports a variation on the regular WavPack block format
to facilitate this.
PACK: wputils.c pack.c extra1.c extra2.c
words.c bits.c metadata.c float.c
PACK and
UNPACK: wputils.c unpack.c pack.c extra1.c extra2.c
words.c bits.c metadata.c float.c
5. An alternate version of this library is available specifically designed
for "resource limited" CPUs or hardware decoding. This "tiny" decoder
library works with less than 32k of code and less than 4k of data.
6. Questions or comments should be directed to david@wavpack.com
7. Questions or comments should be directed to david@wavpack.com

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@ -1,259 +1,274 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2005 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// bits.c
// This module provides utilities to support the BitStream structure which is
// used to read and write all WavPack audio data streams. It also contains a
// wrapper for the stream I/O functions and a set of functions dealing with
// endian-ness, both for enhancing portability. Finally, a debug wrapper for
// the malloc() system is provided.
#include "wavpack.h"
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <sys/stat.h>
#if defined(WIN32)
#include <io.h>
#else
#include <unistd.h>
#endif
////////////////////////// Bitstream functions ////////////////////////////////
#if defined(UNPACK) || defined(INFO_ONLY)
// Open the specified BitStream and associate with the specified buffer.
static void bs_read (Bitstream *bs);
void bs_open_read (Bitstream *bs, uchar *buffer_start, uchar *buffer_end)
{
bs->error = bs->sr = bs->bc = 0;
bs->ptr = (bs->buf = buffer_start) - 1;
bs->end = buffer_end;
bs->wrap = bs_read;
}
// This function is only called from the getbit() and getbits() macros when
// the BitStream has been exhausted and more data is required. Sinve these
// bistreams no longer access files, this function simple sets an error and
// resets the buffer.
static void bs_read (Bitstream *bs)
{
bs->ptr = bs->buf - 1;
bs->error = 1;
}
// This function is called to close the bitstream. It returns the number of
// full bytes actually read as bits.
uint32_t bs_close_read (Bitstream *bs)
{
uint32_t bytes_read;
if (bs->bc < 8)
bs->ptr++;
if ((bs->buf - bs->ptr) & 1)
bs->ptr++;
bytes_read = bs->ptr - bs->buf;
CLEAR (*bs);
return bytes_read;
}
#endif
#ifdef PACK
// Open the specified BitStream using the specified buffer pointers. It is
// assumed that enough buffer space has been allocated for all data that will
// be written, otherwise an error will be generated.
static void bs_write (Bitstream *bs);
void bs_open_write (Bitstream *bs, uchar *buffer_start, uchar *buffer_end)
{
bs->error = bs->sr = bs->bc = 0;
bs->ptr = bs->buf = buffer_start;
bs->end = buffer_end;
bs->wrap = bs_write;
}
// This function is only called from the putbit() and putbits() macros when
// the buffer is full, which is now flagged as an error.
static void bs_write (Bitstream *bs)
{
bs->ptr = bs->buf;
bs->error = 1;
}
// This function forces a flushing write of the specified BitStream, and
// returns the total number of bytes written into the buffer.
uint32_t bs_close_write (Bitstream *bs)
{
uint32_t bytes_written;
if (bs->error)
return (uint32_t) -1;
while (bs->bc || ((bs->ptr - bs->buf) & 1)) putbit_1 (bs);
bytes_written = bs->ptr - bs->buf;
CLEAR (*bs);
return bytes_written;
}
#endif
/////////////////////// Endian Correction Routines ////////////////////////////
void little_endian_to_native (void *data, char *format)
{
uchar *cp = (uchar *) data;
int32_t temp;
while (*format) {
switch (*format) {
case 'L':
temp = cp [0] + ((int32_t) cp [1] << 8) + ((int32_t) cp [2] << 16) + ((int32_t) cp [3] << 24);
* (int32_t *) cp = temp;
cp += 4;
break;
case 'S':
temp = cp [0] + (cp [1] << 8);
* (short *) cp = (short) temp;
cp += 2;
break;
default:
if (isdigit (*format))
cp += *format - '0';
break;
}
format++;
}
}
void native_to_little_endian (void *data, char *format)
{
uchar *cp = (uchar *) data;
int32_t temp;
while (*format) {
switch (*format) {
case 'L':
temp = * (int32_t *) cp;
*cp++ = (uchar) temp;
*cp++ = (uchar) (temp >> 8);
*cp++ = (uchar) (temp >> 16);
*cp++ = (uchar) (temp >> 24);
break;
case 'S':
temp = * (short *) cp;
*cp++ = (uchar) temp;
*cp++ = (uchar) (temp >> 8);
break;
default:
if (isdigit (*format))
cp += *format - '0';
break;
}
format++;
}
}
////////////////////////// Debug Wrapper for Malloc ///////////////////////////
#ifdef DEBUG_ALLOC
void *vptrs [512];
static void *add_ptr (void *ptr)
{
int i;
for (i = 0; i < 512; ++i)
if (!vptrs [i]) {
vptrs [i] = ptr;
break;
}
if (i == 512)
error_line ("too many mallocs!");
return ptr;
}
static void *del_ptr (void *ptr)
{
int i;
for (i = 0; i < 512; ++i)
if (vptrs [i] == ptr) {
vptrs [i] = NULL;
break;
}
if (i == 512)
error_line ("free invalid ptr!");
return ptr;
}
void *malloc_db (uint32_t size)
{
if (size)
return add_ptr (malloc (size));
else
return NULL;
}
void free_db (void *ptr)
{
if (ptr)
free (del_ptr (ptr));
}
void *realloc_db (void *ptr, uint32_t size)
{
if (ptr && size)
return add_ptr (realloc (del_ptr (ptr), size));
else if (size)
return malloc_db (size);
else
free_db (ptr);
return NULL;
}
int32_t dump_alloc (void)
{
int i, j;
for (j = i = 0; i < 512; ++i)
if (vptrs [i])
j++;
return j;
}
#endif
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// bits.c
// This module provides utilities to support the BitStream structure which is
// used to read and write all WavPack audio data streams. It also contains a
// wrapper for the stream I/O functions and a set of functions dealing with
// endian-ness, both for enhancing portability. Finally, a debug wrapper for
// the malloc() system is provided.
#include "wavpack_local.h"
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <sys/stat.h>
#if defined(WIN32)
#include <io.h>
#else
#if defined(__OS2__)
#include <io.h>
#endif
#include <unistd.h>
#endif
////////////////////////// Bitstream functions ////////////////////////////////
#if !defined(NO_UNPACK) || defined(INFO_ONLY)
// Open the specified BitStream and associate with the specified buffer.
static void bs_read (Bitstream *bs);
void bs_open_read (Bitstream *bs, void *buffer_start, void *buffer_end)
{
bs->error = bs->sr = bs->bc = 0;
bs->ptr = (bs->buf = buffer_start) - 1;
bs->end = buffer_end;
bs->wrap = bs_read;
}
// This function is only called from the getbit() and getbits() macros when
// the BitStream has been exhausted and more data is required. Sinve these
// bistreams no longer access files, this function simple sets an error and
// resets the buffer.
static void bs_read (Bitstream *bs)
{
bs->ptr = bs->buf - 1;
bs->error = 1;
}
// This function is called to close the bitstream. It returns the number of
// full bytes actually read as bits.
uint32_t bs_close_read (Bitstream *bs)
{
uint32_t bytes_read;
if (bs->bc < sizeof (*(bs->ptr)) * 8)
bs->ptr++;
bytes_read = (uint32_t)(bs->ptr - bs->buf) * sizeof (*(bs->ptr));
if (!(bytes_read & 1))
++bytes_read;
CLEAR (*bs);
return bytes_read;
}
#endif
#ifndef NO_PACK
// Open the specified BitStream using the specified buffer pointers. It is
// assumed that enough buffer space has been allocated for all data that will
// be written, otherwise an error will be generated.
static void bs_write (Bitstream *bs);
void bs_open_write (Bitstream *bs, void *buffer_start, void *buffer_end)
{
bs->error = bs->sr = bs->bc = 0;
bs->ptr = bs->buf = buffer_start;
bs->end = buffer_end;
bs->wrap = bs_write;
}
// This function is only called from the putbit() and putbits() macros when
// the buffer is full, which is now flagged as an error.
static void bs_write (Bitstream *bs)
{
bs->ptr = bs->buf;
bs->error = 1;
}
// This function forces a flushing write of the specified BitStream, and
// returns the total number of bytes written into the buffer.
uint32_t bs_close_write (Bitstream *bs)
{
uint32_t bytes_written;
if (bs->error)
return (uint32_t) -1;
while (1) {
while (bs->bc)
putbit_1 (bs);
bytes_written = (uint32_t)(bs->ptr - bs->buf) * sizeof (*(bs->ptr));
if (bytes_written & 1) {
putbit_1 (bs);
}
else
break;
};
CLEAR (*bs);
return bytes_written;
}
#endif
/////////////////////// Endian Correction Routines ////////////////////////////
void little_endian_to_native (void *data, char *format)
{
unsigned char *cp = (unsigned char *) data;
int32_t temp;
while (*format) {
switch (*format) {
case 'L':
temp = cp [0] + ((int32_t) cp [1] << 8) + ((int32_t) cp [2] << 16) + ((int32_t) cp [3] << 24);
* (int32_t *) cp = temp;
cp += 4;
break;
case 'S':
temp = cp [0] + (cp [1] << 8);
* (short *) cp = (short) temp;
cp += 2;
break;
default:
if (isdigit (*format))
cp += *format - '0';
break;
}
format++;
}
}
void native_to_little_endian (void *data, char *format)
{
unsigned char *cp = (unsigned char *) data;
int32_t temp;
while (*format) {
switch (*format) {
case 'L':
temp = * (int32_t *) cp;
*cp++ = (unsigned char) temp;
*cp++ = (unsigned char) (temp >> 8);
*cp++ = (unsigned char) (temp >> 16);
*cp++ = (unsigned char) (temp >> 24);
break;
case 'S':
temp = * (short *) cp;
*cp++ = (unsigned char) temp;
*cp++ = (unsigned char) (temp >> 8);
break;
default:
if (isdigit (*format))
cp += *format - '0';
break;
}
format++;
}
}
////////////////////////// Debug Wrapper for Malloc ///////////////////////////
#ifdef DEBUG_ALLOC
void *vptrs [512];
static void *add_ptr (void *ptr)
{
int i;
for (i = 0; i < 512; ++i)
if (!vptrs [i]) {
vptrs [i] = ptr;
break;
}
if (i == 512)
error_line ("too many mallocs!");
return ptr;
}
static void *del_ptr (void *ptr)
{
int i;
for (i = 0; i < 512; ++i)
if (vptrs [i] == ptr) {
vptrs [i] = NULL;
break;
}
if (i == 512)
error_line ("free invalid ptr!");
return ptr;
}
void *malloc_db (uint32_t size)
{
if (size)
return add_ptr (malloc (size));
else
return NULL;
}
void free_db (void *ptr)
{
if (ptr)
free (del_ptr (ptr));
}
void *realloc_db (void *ptr, uint32_t size)
{
if (ptr && size)
return add_ptr (realloc (del_ptr (ptr), size));
else if (size)
return malloc_db (size);
else
free_db (ptr);
return NULL;
}
int32_t dump_alloc (void)
{
int i, j;
for (j = i = 0; i < 512; ++i)
if (vptrs [i])
j++;
return j;
}
#endif

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@ -1,7 +1,7 @@
#! /bin/sh
# Wrapper for compilers which do not understand `-c -o'.
scriptversion=2005-02-03.08
scriptversion=2005-05-14.22
# Copyright (C) 1999, 2000, 2003, 2004, 2005 Free Software Foundation, Inc.
# Written by Tom Tromey <tromey@cygnus.com>.
@ -18,7 +18,7 @@ scriptversion=2005-02-03.08
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a

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@ -1,8 +1,32 @@
# wavpack 4.32 configure.ac
# wavpack 4.60.1 configure.ac
AC_INIT(wavpack, 4.32, bryant@wavpack.com)
AM_INIT_AUTOMAKE(wavpack, 4.32, bryant@wavpack.com)
AC_CONFIG_SRCDIR([pack.c])
AC_INIT(wavpack, 4.60.1, bryant@wavpack.com)
AM_INIT_AUTOMAKE(wavpack, 4.60.1, bryant@wavpack.com)
AC_CONFIG_SRCDIR([src/pack.c])
AM_MAINTAINER_MODE
LIBWAVPACK_MAJOR=4
LIBWAVPACK_MINOR=60
LIBWAVPACK_MICRO=1
LIBWAVPACK_VERSION_STRING=$LIBWAVPACK_MAJOR.$LIBWAVPACK_MINOR.$LIBWAVPACK_MICRO
AC_DEFINE_UNQUOTED(LIBWAVPACK_MAJOR, $LIBWAVPACK_MAJOR, [libwavpack major version])
AC_DEFINE_UNQUOTED(LIBWAVPACK_MINOR, $LIBWAVPACK_MINOR, [libwavpack minor version])
AC_DEFINE_UNQUOTED(LIBWAVPACK_MICRO, $LIBWAVPACK_MICRO, [libwavpack micro version])
AC_DEFINE_UNQUOTED(LIBWAVPACK_VERSION_STRING, "$LIBWAVPACK_VERSION_STRING", [libwavpack version string])
# set libtool versioning
# +1 : 0 : +1 == new interface that does not break old one.
# +1 : 0 : 0 == changed/removed an interface. Breaks old apps.
# ? : +1 : ? == internal changes that doesn't break anything.
# CURRENT : REVISION : AGE
LT_CURRENT=2
LT_REVISION=4
LT_AGE=1
AC_SUBST(LT_CURRENT)
AC_SUBST(LT_REVISION)
AC_SUBST(LT_AGE)
# Check for os version
VERSION_OS=$(uname -s)
@ -13,18 +37,28 @@ AC_C_BIGENDIAN(AC_DEFINE([HIGHFIRST], [1], [big-endian machine]))
# Checks for programs.
AC_PROG_CC
AC_LIBTOOL_WIN32_DLL
AC_PROG_LIBTOOL
AC_PROG_INSTALL
AM_PROG_CC_C_O
AC_HEADER_STDC
# Checks for libraries.
AC_CHECK_LIB(m, log10, [], AC_MSG_ERROR(math library not found))
AC_CHECK_LIBM
AC_SUBST(LIBM)
# Check if cross-compiling on mingw
AC_MINGW32
if test "x$MINGW32" != "xyes" ; then
# Check for iconv
AC_ARG_WITH(iconv, [ --with-iconv[=DIR] Add ICONV support (on)])
AC_ARG_WITH(iconv, [[ --with-iconv[=DIR] add ICONV support [yes]]])
if test "$with_iconv" = "no" ; then
AC_MSG_ERROR([[Sorry, you can't deactivate iconv.]])
else
if test "$with_iconv" != "yes" -a "$with_iconv" != "" ; then
CPPFLAGS="${CPPFLAGS} -I$with_iconv/include"
ICONV_CFLAGS="${CPPFLAGS} -I$with_iconv/include"
ICONV_LIBS="-L$with_iconv/lib"
fi
@ -35,13 +69,12 @@ else
iconv_t cd = iconv_open ("","");
iconv (cd, NULL, NULL, NULL, NULL);],[
AC_MSG_RESULT(yes)
WITH_ICONV=1
ICONV=""],[
WITH_ICONV=1],[
AC_MSG_RESULT(no)
AC_MSG_CHECKING(for iconv in -liconv)
_ldflags="${LDFLAGS}"
_libs="${LIBS}"
old_ldflags="${LDFLAGS}"
old_libs="${LIBS}"
LDFLAGS="${LDFLAGS} ${ICONV_LIBS}"
LIBS="${LIBS} -liconv"
@ -52,11 +85,51 @@ iconv (cd, NULL, NULL, NULL, NULL);],[
AC_MSG_RESULT(yes)
WITH_ICONV=1
ICONV_LIBS="${ICONV_LIBS} -liconv"
ICONV="${ICONV_LIBS}"],[
AC_MSG_ERROR([[Can't find iconv libraries.]])])]),
AC_MSG_ERROR([[Can't find iconv headers.]]))
ICONV="-liconv"],[
AC_MSG_ERROR([[Can't find iconv libraries.]])])
LDFLAGS=$old_ldflags
LIBS=$old_libs
]),
AC_MSG_ERROR([[Can't find iconv headers.]]))
fi
AC_SUBST(ICONV)
AC_SUBST(ICONV_LIBS)
AC_SUBST(ICONV)
fi
AC_OUTPUT(Makefile wavpack.pc)
AC_ARG_ENABLE(mmx, [[ --enable-mmx enable MMX optimizations [default=no]]])
if test "x$enable_mmx" = "xyes" ; then
AC_DEFINE([OPT_MMX], 1, [MMX optimization])
$CC $CFLAGS -mmmx -S -o /dev/null -xc /dev/null > /dev/null 2>&1 && CFLAGS="-mmmx $CFLAGS"
fi
AC_ARG_ENABLE(man,
[AC_HELP_STRING([--enable-man],
[regenerate man pages from Docbook [default=no]])],enable_man=yes,
enable_man=no)
if test "${enable_man}" != no; then
dnl
dnl Check for xsltproc
dnl
AC_PATH_PROG([XSLTPROC], [xsltproc])
if test -z "$XSLTPROC"; then
enable_man=no
fi
dnl check for DocBook DTD and stylesheets in the local catalog.
JH_CHECK_XML_CATALOG([-//OASIS//DTD DocBook XML V4.1.2//EN],
[DocBook XML DTD V4.1.2],,enable_man=no)
JH_CHECK_XML_CATALOG([http://docbook.sourceforge.net/release/xsl/current/manpages/docbook.xsl],
[DocBook XSL Stylesheets],,enable_man=no)
fi
AM_CONDITIONAL(ENABLE_MAN, test x$enable_man != xno)
AC_CONFIG_FILES(
Makefile
wavpack.pc
src/Makefile
include/Makefile
cli/Makefile
man/Makefile)
AC_OUTPUT

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@ -1,9 +1,10 @@
#! /bin/sh
# depcomp - compile a program generating dependencies as side-effects
scriptversion=2005-02-09.22
scriptversion=2007-03-29.01
# Copyright (C) 1999, 2000, 2003, 2004, 2005 Free Software Foundation, Inc.
# Copyright (C) 1999, 2000, 2003, 2004, 2005, 2006, 2007 Free Software
# Foundation, Inc.
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@ -17,8 +18,8 @@ scriptversion=2005-02-09.22
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
# 02111-1307, USA.
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
# 02110-1301, USA.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
@ -91,7 +92,20 @@ gcc3)
## gcc 3 implements dependency tracking that does exactly what
## we want. Yay! Note: for some reason libtool 1.4 doesn't like
## it if -MD -MP comes after the -MF stuff. Hmm.
"$@" -MT "$object" -MD -MP -MF "$tmpdepfile"
## Unfortunately, FreeBSD c89 acceptance of flags depends upon
## the command line argument order; so add the flags where they
## appear in depend2.am. Note that the slowdown incurred here
## affects only configure: in makefiles, %FASTDEP% shortcuts this.
for arg
do
case $arg in
-c) set fnord "$@" -MT "$object" -MD -MP -MF "$tmpdepfile" "$arg" ;;
*) set fnord "$@" "$arg" ;;
esac
shift # fnord
shift # $arg
done
"$@"
stat=$?
if test $stat -eq 0; then :
else
@ -201,34 +215,39 @@ aix)
# current directory. Also, the AIX compiler puts `$object:' at the
# start of each line; $object doesn't have directory information.
# Version 6 uses the directory in both cases.
stripped=`echo "$object" | sed 's/\(.*\)\..*$/\1/'`
tmpdepfile="$stripped.u"
dir=`echo "$object" | sed -e 's|/[^/]*$|/|'`
test "x$dir" = "x$object" && dir=
base=`echo "$object" | sed -e 's|^.*/||' -e 's/\.o$//' -e 's/\.lo$//'`
if test "$libtool" = yes; then
tmpdepfile1=$dir$base.u
tmpdepfile2=$base.u
tmpdepfile3=$dir.libs/$base.u
"$@" -Wc,-M
else
tmpdepfile1=$dir$base.u
tmpdepfile2=$dir$base.u
tmpdepfile3=$dir$base.u
"$@" -M
fi
stat=$?
if test -f "$tmpdepfile"; then :
else
stripped=`echo "$stripped" | sed 's,^.*/,,'`
tmpdepfile="$stripped.u"
fi
if test $stat -eq 0; then :
else
rm -f "$tmpdepfile"
rm -f "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3"
exit $stat
fi
for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3"
do
test -f "$tmpdepfile" && break
done
if test -f "$tmpdepfile"; then
outname="$stripped.o"
# Each line is of the form `foo.o: dependent.h'.
# Do two passes, one to just change these to
# `$object: dependent.h' and one to simply `dependent.h:'.
sed -e "s,^$outname:,$object :," < "$tmpdepfile" > "$depfile"
sed -e "s,^$outname: \(.*\)$,\1:," < "$tmpdepfile" >> "$depfile"
sed -e "s,^.*\.[a-z]*:,$object:," < "$tmpdepfile" > "$depfile"
# That's a tab and a space in the [].
sed -e 's,^.*\.[a-z]*:[ ]*,,' -e 's,$,:,' < "$tmpdepfile" >> "$depfile"
else
# The sourcefile does not contain any dependencies, so just
# store a dummy comment line, to avoid errors with the Makefile
@ -276,6 +295,46 @@ icc)
rm -f "$tmpdepfile"
;;
hp2)
# The "hp" stanza above does not work with aCC (C++) and HP's ia64
# compilers, which have integrated preprocessors. The correct option
# to use with these is +Maked; it writes dependencies to a file named
# 'foo.d', which lands next to the object file, wherever that
# happens to be.
# Much of this is similar to the tru64 case; see comments there.
dir=`echo "$object" | sed -e 's|/[^/]*$|/|'`
test "x$dir" = "x$object" && dir=
base=`echo "$object" | sed -e 's|^.*/||' -e 's/\.o$//' -e 's/\.lo$//'`
if test "$libtool" = yes; then
tmpdepfile1=$dir$base.d
tmpdepfile2=$dir.libs/$base.d
"$@" -Wc,+Maked
else
tmpdepfile1=$dir$base.d
tmpdepfile2=$dir$base.d
"$@" +Maked
fi
stat=$?
if test $stat -eq 0; then :
else
rm -f "$tmpdepfile1" "$tmpdepfile2"
exit $stat
fi
for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2"
do
test -f "$tmpdepfile" && break
done
if test -f "$tmpdepfile"; then
sed -e "s,^.*\.[a-z]*:,$object:," "$tmpdepfile" > "$depfile"
# Add `dependent.h:' lines.
sed -ne '2,${; s/^ *//; s/ \\*$//; s/$/:/; p;}' "$tmpdepfile" >> "$depfile"
else
echo "#dummy" > "$depfile"
fi
rm -f "$tmpdepfile" "$tmpdepfile2"
;;
tru64)
# The Tru64 compiler uses -MD to generate dependencies as a side
# effect. `cc -MD -o foo.o ...' puts the dependencies into `foo.o.d'.
@ -288,13 +347,13 @@ tru64)
if test "$libtool" = yes; then
# With Tru64 cc, shared objects can also be used to make a
# static library. This mecanism is used in libtool 1.4 series to
# static library. This mechanism is used in libtool 1.4 series to
# handle both shared and static libraries in a single compilation.
# With libtool 1.4, dependencies were output in $dir.libs/$base.lo.d.
#
# With libtool 1.5 this exception was removed, and libtool now
# generates 2 separate objects for the 2 libraries. These two
# compilations output dependencies in in $dir.libs/$base.o.d and
# compilations output dependencies in $dir.libs/$base.o.d and
# in $dir$base.o.d. We have to check for both files, because
# one of the two compilations can be disabled. We should prefer
# $dir$base.o.d over $dir.libs/$base.o.d because the latter is
@ -467,7 +526,8 @@ cpp)
done
"$@" -E |
sed -n '/^# [0-9][0-9]* "\([^"]*\)".*/ s:: \1 \\:p' |
sed -n -e '/^# [0-9][0-9]* "\([^"]*\)".*/ s:: \1 \\:p' \
-e '/^#line [0-9][0-9]* "\([^"]*\)".*/ s:: \1 \\:p' |
sed '$ s: \\$::' > "$tmpdepfile"
rm -f "$depfile"
echo "$object : \\" > "$depfile"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,242 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
WavPack 4.0 File / Block Format
-------------------------------
December 9, 2006
David Bryant
updated: April 29, 2007
updated: Sept 26, 2009
1.0 INTRODUCTION
A WavPack 4.0 file consists of a series of WavPack audio blocks. It may also
contain tags and other information, but these must be outside the blocks
(either before, in-between, or after) and are ignored for the purpose of
unpacking audio data. The WavPack blocks are easy to identify by their unique
header data, and by looking in the header it is very easy to determine the total
size of the block (both in physical bytes and compressed samples) and the audio
format stored. There are no specialized seek tables.
The blocks are completely independent in that they can be decoded to mono or
stereo audio all by themselves. The blocks may contain any number of samples
(well, up to 131072), either stereo or mono. Obviously, putting more samples
in each block is more efficient because of reduced header overhead, but they are
reasonably efficient down to even a thousand samples. I have set the max size to
1 MB for the whole block, but this is arbitrary. The blocks may be lossless or
lossy. Currently the hybrid/lossy modes are basically CBR, but I am planning a
quality based VBR version also, and all the provisions exist for this in the
format.
For multichannel audio, the data is divided into some number of stereo and mono
streams and multiplexed into separate blocks which repeat in sequence. A flag
in the header indicates whether the block is the first or the last in the
sequence (for simple mono or stereo files both of these would always be set).
The speaker assignments are in standard Microsoft order and the channel_mask is
transmitted in a separate piece of metadata. Channels that naturally belong
together (i.e. left and right pairs) are put into stereo blocks and other
channels are put into mono block. So, for example, a standard 5.1 audio stream
would have a channel_mask of 0x3F and be organized into 4 blocks in sequence:
1. stereo block (front left + front right) (INITIAL_BLOCK)
2. mono block (front center)
3. mono block (low frequency effects)
4. stereo block (back left + back right) (FINAL_BLOCK)
Correction files (.wvc) have an identical structure to the main file (.wv) and
there is a one-to-one correspondence between main file blocks that contain audio
and their correction file match (blocks that do not contain audio do not exist
in the correction file). The only difference in the headers of main blocks and
correction blocks is the size and the CRC value, although it is easy (if a
little ugly) to tell the blocks apart by looking at the metadata ids.
The format is designed with hardware decoding in mind, and so it is possible to
decode regular stereo (or mono) WavPack files without buffering an entire block,
which allows the memory requirements to be reduced to only a few kilobytes if
desired. This is not true of multichannel files, and this also restricts
playback of high-resolution files to 24 bits of precision (although neither of
these would be associated with low-cost playback equipment).
2.0 BLOCK HEADER
Here is the 32-byte little-endian header at the front of every WavPack block:
typedef struct {
char ckID [4]; // "wvpk"
uint32_t ckSize; // size of entire block (minus 8, of course)
uint16_t version; // 0x402 to 0x410 are currently valid for decode
uchar track_no; // track number (0 if not used, like now)
uchar index_no; // track sub-index (0 if not used, like now)
uint32_t total_samples; // total samples for entire file, but this is
// only valid if block_index == 0 and a value of
// -1 indicates unknown length
uint32_t block_index; // index of first sample in block relative to
// beginning of file (normally this would start
// at 0 for the first block)
uint32_t block_samples; // number of samples in this block (0 = no audio)
uint32_t flags; // various flags for id and decoding
uint32_t crc; // crc for actual decoded data
} WavpackHeader;
Note that in this context the meaning of "samples" refers to a complete
sample for all channels (sometimes called a "frame"). Therefore, in a stereo
or multichannel file the actual number of numeric samples is this value
multiplied by the number of channels. This effectively limits the size of an
on-disk WavPack file to (2^32)-2 samples, although this should not be a big
restriction for most applications (that is over 24 hours at 44.1 kHz, no
matter how many channels).
There is no limit to the size of the WavPack file itself, although the
library currently cannot seek in WavPack files over 4 gig. Also, the .wav
format itself has a 4 gig limit, so this limits the size of the source and
destination files (although this is planned to be resolved with the W64
and RIFF64 file formats).
Normally, the first block of a WavPack file that contains audio samples
(blocks may contains only metadata) would have "block_index" == 0 and
"total_samples" would be equal to the total number of samples in the
file. However, there are some possible exceptions to this rule. For example,
a file may be created such that its total length is unknown (i.e. with
pipes) and in this case total_samples == -1. For these files, the WavPack
decoder will attempt to seek to the end of the file to determine the actual
length, and if this is impossible then the length is simply unknown.
Another case is where a WavPack file is created by cutting a portion out of a
longer WavPack file (or from a WavPack stream). Since this file would start
with a block that didn't have "block_index" == 0, the length would be unknown
until a seek to end was performed. In fact, an on-disk file would still be
perfectly playable and seekable as long as there were less than (2^32)-2 total
samples (the "block_index" could even wrap).
It is also possible to have streamed WavPack data. In this case both the
"block_index" and "total_samples" fields are ignored for every block and the
decoder simply decodes every block encountered indefinitely.
The "flags" field contains information for decoding the block along with some
general information including sample size and format, hybrid/lossless,
mono/stereo and sampling rate (if one of 15 standard rates). Here are the
(little-endian) bit assignments:
bits 1,0: // 00 = 1 byte / sample (1-8 bits / sample)
// 01 = 2 bytes / sample (1-16 bits / sample)
// 10 = 3 bytes / sample (1-24 bits / sample)
// 11 = 4 bytes / sample (1-32 bits / sample)
bit 2: // 0 = stereo output; 1 = mono output
bit 3: // 0 = lossless mode; 1 = hybrid mode
bit 4: // 0 = true stereo; 1 = joint stereo (mid/side)
bit 5: // 0 = independent channels; 1 = cross-channel decorrelation
bit 6: // 0 = flat noise spectrum in hybrid; 1 = hybrid noise shaping
bit 7: // 0 = integer data; 1 = floating point data
bit 8: // 1 = extended size integers (> 24-bit) or shifted integers
bit 9: // 0 = hybrid mode parameters control noise level
// 1 = hybrid mode parameters control bitrate
bit 10: // 1 = hybrid noise balanced between channels
bit 11: // 1 = initial block in sequence (for multichannel)
bit 12: // 1 = final block in sequence (for multichannel)
bits 17-13: // amount of data left-shift after decode (0-31 places)
bits 22-18: // maximum magnitude of decoded data
// (number of bits integers require minus 1)
bits 26-23: // sampling rate (1111 = unknown/custom)
bits 27-28: // reserved (but decoders should ignore if set)
bit 29: // 1 = use IIR for negative hybrid noise shaping
bit 30: // 1 = false stereo (data is mono but output is stereo)
bit 31: // reserved (decoders should refuse to decode if set)
3.0 METADATA SUB-BLOCKS
Following the 32-byte header to the end of the block are a series of "metadata"
sub-blocks. These may from 2 bytes long to the size of the entire block and are
extremely easy to parse (even without knowing what they mean). These mostly
contain extra information needed to decode the audio, but may also contain user
information that is not required for decoding and that could be used in the
future without breaking existing decoders. The final sub-block is usually the
compressed audio bitstream itself, although this is not a strict rule.
The format of the metadata is:
uchar id; // mask meaning
// ---- -------
// 0x1f metadata function
// 0x20 decoder need not understand metadata
// 0x40 actual data byte length is 1 less
// 0x80 large block (> 255 words)
uchar word_size; // small block: data size in words (padded)
or...
uchar word_size [3]; // large block: data size in words (padded,
little-endian)
uint16_t data [word_size]; // data, padded to an even # of bytes
The currently assigned metadata ids are:
ID_DUMMY 0x0 // could be used to pad WavPack blocks
ID_DECORR_TERMS 0x2 // decorrelation terms & deltas (fixed)
ID_DECORR_WEIGHTS 0x3 // initial decorrelation weights
ID_DECORR_SAMPLES 0x4 // decorrelation sample history
ID_ENTROPY_VARS 0x5 // initial entropy variables
ID_HYBRID_PROFILE 0x6 // entropy variables specific to hybrid mode
ID_SHAPING_WEIGHTS 0x7 // info needed for hybrid lossless (wvc) mode
ID_FLOAT_INFO 0x8 // specific info for floating point decode
ID_INT32_INFO 0x9 // specific info for decoding integers > 24
// bits, or data requiring shift after decode
ID_WV_BITSTREAM 0xa // normal compressed audio bitstream (wv file)
ID_WVC_BITSTREAM 0xb // correction file bitstream (wvc file)
ID_WVX_BITSTREAM 0xc // special extended bitstream for floating
// point data or integers > 24 bit (can be
// in either wv or wvc file, depending...)
ID_CHANNEL_INFO 0xd // contains channel count and channel_mask
ID_RIFF_HEADER 0x21 // RIFF header for .wav files (before audio)
ID_RIFF_TRAILER 0x22 // RIFF trailer for .wav files (after audio)
ID_CONFIG_BLOCK 0x25 // some encoding details for info purposes
ID_MD5_CHECKSUM 0x26 // 16-byte MD5 sum of raw audio data
ID_SAMPLE_RATE 0x27 // non-standard sampling rate info
Note: unlisted ids are reserved.
The RIFF header and trailer are optional for most playback purposes, however
older decoders (< 4.40) will not decode to .wav files unless at least the
ID_RIFF_HEADER is present. In the future these could be used to encode other
uncompressed audio formats (like AIFF).
4.0 METADATA TAGS
These tags are not to be confused with the metadata sub-blocks described above
but are specialized tags for storing user data on many formats of audio files.
The tags recommended for use with WavPack files (and the ones that the WavPack
supplied plugins and programs will work with) are ID3v1 and APEv2. The ID3v1
tags are somewhat primitive and limited, but are supported for legacy purposes.
The more recommended tagging format is APEv2 because of its rich functionality
and broad software support (it is also used on Monkey's Audio and Musepack
files). Both the APEv2 tags and/or ID3v1 tags must come at the end of the
WavPack file, with the ID3v1 coming last if both are present.
For the APEv2 tags, the following field names are officially supported and
recommended by WavPack (although there are no restrictions on what field names
may be used):
Artist
Title
Album
Track
Year
Genre
Comment
Cuesheet (note: may include replay gain info as remarks)
Replaygain_Track_Gain
Replaygain_Track_Peak
Replaygain_Album_Gain
Replaygain_Album_Peak
Cover Art (Front)
Cover Art (Back)
Log

View File

@ -1,371 +1,371 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2005 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// float.c
#include "wavpack.h"
#include <stdlib.h>
#ifdef DEBUG_ALLOC
#define malloc malloc_db
#define realloc realloc_db
#define free free_db
void *malloc_db (uint32_t size);
void *realloc_db (void *ptr, uint32_t size);
void free_db (void *ptr);
int32_t dump_alloc (void);
#endif
#ifdef PACK
void write_float_info (WavpackStream *wps, WavpackMetadata *wpmd)
{
char *byteptr;
byteptr = wpmd->data = malloc (4);
wpmd->id = ID_FLOAT_INFO;
*byteptr++ = wps->float_flags;
*byteptr++ = wps->float_shift;
*byteptr++ = wps->float_max_exp;
*byteptr++ = wps->float_norm_exp;
wpmd->byte_length = byteptr - (char *) wpmd->data;
}
int scan_float_data (WavpackStream *wps, f32 *values, int32_t num_values)
{
int32_t shifted_ones = 0, shifted_zeros = 0, shifted_both = 0;
int32_t false_zeros = 0, neg_zeros = 0;
uint32_t ordata = 0, crc = 0xffffffff;
int max_exp = 0, shift_count;
int32_t count, value;
f32 *dp;
wps->float_shift = wps->float_flags = 0;
for (dp = values, count = num_values; count--; dp++) {
crc = crc * 27 + dp->mantissa * 9 + dp->exponent * 3 + dp->sign;
if (dp->exponent > max_exp && dp->exponent < 255)
max_exp = dp->exponent;
}
wps->crc_x = crc;
for (dp = values, count = num_values; count--; dp++) {
if (dp->exponent == 255) {
wps->float_flags |= FLOAT_EXCEPTIONS;
value = 0x1000000;
shift_count = 0;
}
else if (dp->exponent) {
shift_count = max_exp - dp->exponent;
value = 0x800000 + dp->mantissa;
}
else {
shift_count = max_exp ? max_exp - 1 : 0;
value = dp->mantissa;
// if (dp->mantissa)
// denormals++;
}
if (shift_count < 25)
value >>= shift_count;
else
value = 0;
if (!value) {
if (dp->exponent || dp->mantissa)
++false_zeros;
else if (dp->sign)
++neg_zeros;
}
else if (shift_count) {
int32_t mask = (1 << shift_count) - 1;
if (!(dp->mantissa & mask))
shifted_zeros++;
else if ((dp->mantissa & mask) == mask)
shifted_ones++;
else
shifted_both++;
}
ordata |= value;
* (int32_t *) dp = (dp->sign) ? -value : value;
}
wps->float_max_exp = max_exp;
if (shifted_both)
wps->float_flags |= FLOAT_SHIFT_SENT;
else if (shifted_ones && !shifted_zeros)
wps->float_flags |= FLOAT_SHIFT_ONES;
else if (shifted_ones && shifted_zeros)
wps->float_flags |= FLOAT_SHIFT_SAME;
else if (ordata && !(ordata & 1)) {
while (!(ordata & 1)) {
wps->float_shift++;
ordata >>= 1;
}
for (dp = values, count = num_values; count--; dp++)
* (int32_t *) dp >>= wps->float_shift;
}
wps->wphdr.flags &= ~MAG_MASK;
while (ordata) {
wps->wphdr.flags += 1 << MAG_LSB;
ordata >>= 1;
}
if (false_zeros || neg_zeros)
wps->float_flags |= FLOAT_ZEROS_SENT;
if (neg_zeros)
wps->float_flags |= FLOAT_NEG_ZEROS;
// error_line ("samples = %d, max exp = %d, pre-shift = %d, denormals = %d",
// num_values, max_exp, wps->float_shift, denormals);
// if (wps->float_flags & FLOAT_EXCEPTIONS)
// error_line ("exceptions!");
// error_line ("shifted ones/zeros/both = %d/%d/%d, true/neg/false zeros = %d/%d/%d",
// shifted_ones, shifted_zeros, shifted_both, true_zeros, neg_zeros, false_zeros);
return wps->float_flags & (FLOAT_EXCEPTIONS | FLOAT_ZEROS_SENT | FLOAT_SHIFT_SENT | FLOAT_SHIFT_SAME);
}
void send_float_data (WavpackStream *wps, f32 *values, int32_t num_values)
{
int max_exp = wps->float_max_exp;
int32_t count, value, shift_count;
f32 *dp;
for (dp = values, count = num_values; count--; dp++) {
if (dp->exponent == 255) {
if (dp->mantissa) {
putbit_1 (&wps->wvxbits);
putbits (dp->mantissa, 23, &wps->wvxbits);
}
else {
putbit_0 (&wps->wvxbits);
}
value = 0x1000000;
shift_count = 0;
}
else if (dp->exponent) {
shift_count = max_exp - dp->exponent;
value = 0x800000 + dp->mantissa;
}
else {
shift_count = max_exp ? max_exp - 1 : 0;
value = dp->mantissa;
}
if (shift_count < 25)
value >>= shift_count;
else
value = 0;
if (!value) {
if (wps->float_flags & FLOAT_ZEROS_SENT) {
if (dp->exponent || dp->mantissa) {
putbit_1 (&wps->wvxbits);
putbits (dp->mantissa, 23, &wps->wvxbits);
if (max_exp >= 25) {
putbits (dp->exponent, 8, &wps->wvxbits);
}
putbit (dp->sign, &wps->wvxbits);
}
else {
putbit_0 (&wps->wvxbits);
if (wps->float_flags & FLOAT_NEG_ZEROS)
putbit (dp->sign, &wps->wvxbits);
}
}
}
else if (shift_count) {
if (wps->float_flags & FLOAT_SHIFT_SENT) {
int32_t data = dp->mantissa & ((1 << shift_count) - 1);
putbits (data, shift_count, &wps->wvxbits);
}
else if (wps->float_flags & FLOAT_SHIFT_SAME) {
putbit (dp->mantissa & 1, &wps->wvxbits);
}
}
}
}
#endif
#if defined(UNPACK) || defined(INFO_ONLY)
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd)
{
int bytecnt = wpmd->byte_length;
char *byteptr = wpmd->data;
if (bytecnt != 4)
return FALSE;
wps->float_flags = *byteptr++;
wps->float_shift = *byteptr++;
wps->float_max_exp = *byteptr++;
wps->float_norm_exp = *byteptr;
return TRUE;
}
#endif
#ifdef UNPACK
static void float_values_nowvx (WavpackStream *wps, int32_t *values, int32_t num_values);
void float_values (WavpackStream *wps, int32_t *values, int32_t num_values)
{
uint32_t crc = wps->crc_x;
if (!bs_is_open (&wps->wvxbits)) {
float_values_nowvx (wps, values, num_values);
return;
}
while (num_values--) {
int shift_count = 0, exp = wps->float_max_exp;
f32 outval = { 0, 0, 0 };
uint32_t temp;
if (*values == 0) {
if (wps->float_flags & FLOAT_ZEROS_SENT) {
if (getbit (&wps->wvxbits)) {
getbits (&temp, 23, &wps->wvxbits);
outval.mantissa = temp;
if (exp >= 25) {
getbits (&temp, 8, &wps->wvxbits);
outval.exponent = temp;
}
outval.sign = getbit (&wps->wvxbits);
}
else if (wps->float_flags & FLOAT_NEG_ZEROS)
outval.sign = getbit (&wps->wvxbits);
}
}
else {
*values <<= wps->float_shift;
if (*values < 0) {
*values = -*values;
outval.sign = 1;
}
if (*values == 0x1000000) {
if (getbit (&wps->wvxbits)) {
getbits (&temp, 23, &wps->wvxbits);
outval.mantissa = temp;
}
outval.exponent = 255;
}
else {
if (exp)
while (!(*values & 0x800000) && --exp) {
shift_count++;
*values <<= 1;
}
if (shift_count) {
if ((wps->float_flags & FLOAT_SHIFT_ONES) ||
((wps->float_flags & FLOAT_SHIFT_SAME) && getbit (&wps->wvxbits)))
*values |= ((1 << shift_count) - 1);
else if (wps->float_flags & FLOAT_SHIFT_SENT) {
getbits (&temp, shift_count, &wps->wvxbits);
*values |= temp & ((1 << shift_count) - 1);
}
}
outval.mantissa = *values;
outval.exponent = exp;
}
}
crc = crc * 27 + outval.mantissa * 9 + outval.exponent * 3 + outval.sign;
* (f32 *) values++ = outval;
}
wps->crc_x = crc;
}
static void float_values_nowvx (WavpackStream *wps, int32_t *values, int32_t num_values)
{
while (num_values--) {
int shift_count = 0, exp = wps->float_max_exp;
f32 outval = { 0, 0, 0 };
if (*values) {
*values <<= wps->float_shift;
if (*values < 0) {
*values = -*values;
outval.sign = 1;
}
if (*values >= 0x1000000) {
while (*values & 0xf000000) {
*values >>= 1;
++exp;
}
}
else if (exp) {
while (!(*values & 0x800000) && --exp) {
shift_count++;
*values <<= 1;
}
if (shift_count && (wps->float_flags & FLOAT_SHIFT_ONES))
*values |= ((1 << shift_count) - 1);
}
outval.mantissa = *values;
outval.exponent = exp;
}
* (f32 *) values++ = outval;
}
}
#endif
void float_normalize (int32_t *values, int32_t num_values, int delta_exp)
{
f32 *fvalues = (f32 *) values, fzero = { 0, 0, 0 };
int exp;
if (!delta_exp)
return;
while (num_values--) {
if ((exp = fvalues->exponent) == 0 || exp + delta_exp <= 0)
*fvalues = fzero;
else if (exp == 255 || (exp += delta_exp) >= 255) {
fvalues->exponent = 255;
fvalues->mantissa = 0;
}
else
fvalues->exponent = exp;
fvalues++;
}
}
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// float.c
#include "wavpack_local.h"
#include <stdlib.h>
#ifdef DEBUG_ALLOC
#define malloc malloc_db
#define realloc realloc_db
#define free free_db
void *malloc_db (uint32_t size);
void *realloc_db (void *ptr, uint32_t size);
void free_db (void *ptr);
int32_t dump_alloc (void);
#endif
#ifndef NO_PACK
void write_float_info (WavpackStream *wps, WavpackMetadata *wpmd)
{
char *byteptr;
byteptr = wpmd->data = malloc (4);
wpmd->id = ID_FLOAT_INFO;
*byteptr++ = wps->float_flags;
*byteptr++ = wps->float_shift;
*byteptr++ = wps->float_max_exp;
*byteptr++ = wps->float_norm_exp;
wpmd->byte_length = (int32_t)(byteptr - (char *) wpmd->data);
}
int scan_float_data (WavpackStream *wps, f32 *values, int32_t num_values)
{
int32_t shifted_ones = 0, shifted_zeros = 0, shifted_both = 0;
int32_t false_zeros = 0, neg_zeros = 0;
uint32_t ordata = 0, crc = 0xffffffff;
int32_t count, value, shift_count;
int max_exp = 0;
f32 *dp;
wps->float_shift = wps->float_flags = 0;
for (dp = values, count = num_values; count--; dp++) {
crc = crc * 27 + get_mantissa (*dp) * 9 + get_exponent (*dp) * 3 + get_sign (*dp);
if (get_exponent (*dp) > max_exp && get_exponent (*dp) < 255)
max_exp = get_exponent (*dp);
}
wps->crc_x = crc;
for (dp = values, count = num_values; count--; dp++) {
if (get_exponent (*dp) == 255) {
wps->float_flags |= FLOAT_EXCEPTIONS;
value = 0x1000000;
shift_count = 0;
}
else if (get_exponent (*dp)) {
shift_count = max_exp - get_exponent (*dp);
value = 0x800000 + get_mantissa (*dp);
}
else {
shift_count = max_exp ? max_exp - 1 : 0;
value = get_mantissa (*dp);
// if (get_mantissa (*dp))
// denormals++;
}
if (shift_count < 25)
value >>= shift_count;
else
value = 0;
if (!value) {
if (get_exponent (*dp) || get_mantissa (*dp))
++false_zeros;
else if (get_sign (*dp))
++neg_zeros;
}
else if (shift_count) {
int32_t mask = (1 << shift_count) - 1;
if (!(get_mantissa (*dp) & mask))
shifted_zeros++;
else if ((get_mantissa (*dp) & mask) == mask)
shifted_ones++;
else
shifted_both++;
}
ordata |= value;
* (int32_t *) dp = (get_sign (*dp)) ? -value : value;
}
wps->float_max_exp = max_exp;
if (shifted_both)
wps->float_flags |= FLOAT_SHIFT_SENT;
else if (shifted_ones && !shifted_zeros)
wps->float_flags |= FLOAT_SHIFT_ONES;
else if (shifted_ones && shifted_zeros)
wps->float_flags |= FLOAT_SHIFT_SAME;
else if (ordata && !(ordata & 1)) {
while (!(ordata & 1)) {
wps->float_shift++;
ordata >>= 1;
}
for (dp = values, count = num_values; count--; dp++)
* (int32_t *) dp >>= wps->float_shift;
}
wps->wphdr.flags &= ~MAG_MASK;
while (ordata) {
wps->wphdr.flags += 1 << MAG_LSB;
ordata >>= 1;
}
if (false_zeros || neg_zeros)
wps->float_flags |= FLOAT_ZEROS_SENT;
if (neg_zeros)
wps->float_flags |= FLOAT_NEG_ZEROS;
// error_line ("samples = %d, max exp = %d, pre-shift = %d, denormals = %d",
// num_values, max_exp, wps->float_shift, denormals);
// if (wps->float_flags & FLOAT_EXCEPTIONS)
// error_line ("exceptions!");
// error_line ("shifted ones/zeros/both = %d/%d/%d, true/neg/false zeros = %d/%d/%d",
// shifted_ones, shifted_zeros, shifted_both, true_zeros, neg_zeros, false_zeros);
return wps->float_flags & (FLOAT_EXCEPTIONS | FLOAT_ZEROS_SENT | FLOAT_SHIFT_SENT | FLOAT_SHIFT_SAME);
}
void send_float_data (WavpackStream *wps, f32 *values, int32_t num_values)
{
int max_exp = wps->float_max_exp;
int32_t count, value, shift_count;
f32 *dp;
for (dp = values, count = num_values; count--; dp++) {
if (get_exponent (*dp) == 255) {
if (get_mantissa (*dp)) {
putbit_1 (&wps->wvxbits);
putbits (get_mantissa (*dp), 23, &wps->wvxbits);
}
else {
putbit_0 (&wps->wvxbits);
}
value = 0x1000000;
shift_count = 0;
}
else if (get_exponent (*dp)) {
shift_count = max_exp - get_exponent (*dp);
value = 0x800000 + get_mantissa (*dp);
}
else {
shift_count = max_exp ? max_exp - 1 : 0;
value = get_mantissa (*dp);
}
if (shift_count < 25)
value >>= shift_count;
else
value = 0;
if (!value) {
if (wps->float_flags & FLOAT_ZEROS_SENT) {
if (get_exponent (*dp) || get_mantissa (*dp)) {
putbit_1 (&wps->wvxbits);
putbits (get_mantissa (*dp), 23, &wps->wvxbits);
if (max_exp >= 25) {
putbits (get_exponent (*dp), 8, &wps->wvxbits);
}
putbit (get_sign (*dp), &wps->wvxbits);
}
else {
putbit_0 (&wps->wvxbits);
if (wps->float_flags & FLOAT_NEG_ZEROS)
putbit (get_sign (*dp), &wps->wvxbits);
}
}
}
else if (shift_count) {
if (wps->float_flags & FLOAT_SHIFT_SENT) {
int32_t data = get_mantissa (*dp) & ((1 << shift_count) - 1);
putbits (data, shift_count, &wps->wvxbits);
}
else if (wps->float_flags & FLOAT_SHIFT_SAME) {
putbit (get_mantissa (*dp) & 1, &wps->wvxbits);
}
}
}
}
#endif
#if !defined(NO_UNPACK) || defined(INFO_ONLY)
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd)
{
int bytecnt = wpmd->byte_length;
char *byteptr = wpmd->data;
if (bytecnt != 4)
return FALSE;
wps->float_flags = *byteptr++;
wps->float_shift = *byteptr++;
wps->float_max_exp = *byteptr++;
wps->float_norm_exp = *byteptr;
return TRUE;
}
#endif
#ifndef NO_UNPACK
static void float_values_nowvx (WavpackStream *wps, int32_t *values, int32_t num_values);
void float_values (WavpackStream *wps, int32_t *values, int32_t num_values)
{
uint32_t crc = wps->crc_x;
if (!bs_is_open (&wps->wvxbits)) {
float_values_nowvx (wps, values, num_values);
return;
}
while (num_values--) {
int shift_count = 0, exp = wps->float_max_exp;
f32 outval = 0;
uint32_t temp;
if (*values == 0) {
if (wps->float_flags & FLOAT_ZEROS_SENT) {
if (getbit (&wps->wvxbits)) {
getbits (&temp, 23, &wps->wvxbits);
set_mantissa (outval, temp);
if (exp >= 25) {
getbits (&temp, 8, &wps->wvxbits);
set_exponent (outval, temp);
}
set_sign (outval, getbit (&wps->wvxbits));
}
else if (wps->float_flags & FLOAT_NEG_ZEROS)
set_sign (outval, getbit (&wps->wvxbits));
}
}
else {
*values <<= wps->float_shift;
if (*values < 0) {
*values = -*values;
set_sign (outval, 1);
}
if (*values == 0x1000000) {
if (getbit (&wps->wvxbits)) {
getbits (&temp, 23, &wps->wvxbits);
set_mantissa (outval, temp);
}
set_exponent (outval, 255);
}
else {
if (exp)
while (!(*values & 0x800000) && --exp) {
shift_count++;
*values <<= 1;
}
if (shift_count) {
if ((wps->float_flags & FLOAT_SHIFT_ONES) ||
((wps->float_flags & FLOAT_SHIFT_SAME) && getbit (&wps->wvxbits)))
*values |= ((1 << shift_count) - 1);
else if (wps->float_flags & FLOAT_SHIFT_SENT) {
getbits (&temp, shift_count, &wps->wvxbits);
*values |= temp & ((1 << shift_count) - 1);
}
}
set_mantissa (outval, *values);
set_exponent (outval, exp);
}
}
crc = crc * 27 + get_mantissa (outval) * 9 + get_exponent (outval) * 3 + get_sign (outval);
* (f32 *) values++ = outval;
}
wps->crc_x = crc;
}
static void float_values_nowvx (WavpackStream *wps, int32_t *values, int32_t num_values)
{
while (num_values--) {
int shift_count = 0, exp = wps->float_max_exp;
f32 outval = 0;
if (*values) {
*values <<= wps->float_shift;
if (*values < 0) {
*values = -*values;
set_sign (outval, 1);
}
if (*values >= 0x1000000) {
while (*values & 0xf000000) {
*values >>= 1;
++exp;
}
}
else if (exp) {
while (!(*values & 0x800000) && --exp) {
shift_count++;
*values <<= 1;
}
if (shift_count && (wps->float_flags & FLOAT_SHIFT_ONES))
*values |= ((1 << shift_count) - 1);
}
set_mantissa (outval, *values);
set_exponent (outval, exp);
}
* (f32 *) values++ = outval;
}
}
#endif
void WavpackFloatNormalize (int32_t *values, int32_t num_values, int delta_exp)
{
f32 *fvalues = (f32 *) values;
int exp;
if (!delta_exp)
return;
while (num_values--) {
if ((exp = get_exponent (*fvalues)) == 0 || exp + delta_exp <= 0)
*fvalues = 0;
else if (exp == 255 || (exp += delta_exp) >= 255) {
set_exponent (*fvalues, 255);
set_mantissa (*fvalues, 0);
}
else
set_exponent (*fvalues, exp);
fvalues++;
}
}

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@ -1,96 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2005 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
WavPack 4.0 File / Block Format
-------------------------------
A WavPack 4.0 file consists of a series of WavPack audio blocks. It may also
contain tags and other information, but these must be outside the blocks
(either before, in-between, or after) and are ignored for the purpose of
unpacking audio data. The WavPack blocks are easy to identify by their
unique header data, and by looking in the header it is very easy to
determine the total size of the block, both in physical bytes and compressed
samples. There are no seek tables.
The blocks (or frames, if you prefer) are completely independent in that they
can be decoded to mono or stereo audio all by themselves. A single function
is provided to convert a whole block into its corresponding audio data.
Similarly, a function is provided to convert a block of audio samples into
a finished WavPack block. These all work in memory; disk I/O is handled
outside. It is also possible to decode or encode blocks in smaller increments
if it is important to distribute CPU load more evenly over time. The blocks may
also be decoded without reading the whole block into memory, although this
would only be important for hardware decoding.
The blocks may contain any number of samples, either stereo or mono. Obviously,
putting more samples in each block is more efficient, but they are reasonably
efficient down to even a thousand samples. I have set the max size to 1 MB for
the whole block, but this is arbitrary. The blocks may be lossless or lossy
(currently the lossy modes are basically CBR, but I am planning a quality
based VBR version also).
For multichannel audio, the data is divided into some number of stereo and mono
streams and multiplexed into separate blocks. Because blocks are independent
there can be a mix of sampling rates, but all the streams must be sliced at
the same point in time which is a multiple of all the sampling rates. The
metadata contains source information (like front, center, rear, etc.).
Correction files (.wvc) have an identical structure to the main file (.wv) and
there is a one-to-one correspondence between main file blocks that contain
audio and their correction file match (blocks that do not contain audio do
not exist in the correction file). The only difference in the headers of
main blocks and correction blocks is the CRC value, although it is easy to
tell the blocks apart by looking at the metadata ids.
Here is the 32-byte header at the front of every block:
typedef struct {
char ckID [4]; // "wvpk"
long ckSize; // size of entire frame (minus 8, of course)
short version; // 0x403 for now
uchar track_no; // track number (0 if not used, like now)
uchar index_no; // track sub-index (0 if not used, like now)
ulong total_samples; // for entire file (-1 if unknown)
ulong block_index; // index of first sample in block (to file begin)
ulong block_samples; // # samples in this block
ulong flags; // various flags for id and decoding
ulong crc; // crc for actual decoded data
} WavpackHeader;
The "flags" field contains information for decoding the block along with some
general information including sample size and format, hybrid/lossless,
mono/stereo and sampling rate. This structure is stored "little-endian".
Following the 32-byte header to the end of the block are a series of "metadata"
sub-blocks. These may from 2 bytes long to the size of the entire block and are
extremely easy to parse (even without knowing what they mean). Currently these
mostly contain extra information needed to decode the audio, but may also
contain user information. The only non-audio information I currently have
implemented is a copy of the original wave RIFF header (or trailer if present),
and the MD5 checksums, but there is plenty of flexibility here. For example,
these metadata blocks could store cuesheets, artist/title information,
replaygain values, even pictures or lyrics. The final metadata sub-blocks are
the actual audio bitstreams, which have ids for standard audio (wvbits),
correction data (wvcbits), and a special extension for large integer and
floating-point data (wvxbits).
The format of the metadata is:
uchar id; // mask meaning
// ---- -------
// 0x1f metadata function
// 0x20 decoder need not understand metadata
// 0x40 actual data byte length is 1 less
// 0x80 large block (> 255 words)
uchar word_size; // small block: data size in words (padded)
or...
uchar word_size [3]; // large block: data size in words (padded,
little-endian)
ushort data [word_size]; // data, padded to an even # of bytes

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@ -1,4 +1,4 @@
Copyright (c) 1998 - 2005 Conifer Software
Copyright (c) 1998 - 2009 Conifer Software
All rights reserved.
Redistribution and use in source and binary forms, with or without

View File

@ -1,263 +1,263 @@
/*
* This code implements the MD5 message-digest algorithm.
* The algorithm is due to Ron Rivest. This code was
* written by Colin Plumb in 1993, no copyright is claimed.
* This code is in the public domain; do with it what you wish.
*
* Equivalent code is available from RSA Data Security, Inc.
* This code has been tested against that, and is equivalent,
* except that you don't need to include two pages of legalese
* with every copy.
*
* To compute the message digest of a chunk of bytes, declare an
* MD5Context structure, pass it to MD5Init, call MD5Update as
* needed on buffers full of bytes, and then call MD5Final, which
* will fill a supplied 16-byte array with the digest.
*/
/* Brutally hacked by John Walker back from ANSI C to K&R (no
prototypes) to maintain the tradition that Netfone will compile
with Sun's original "cc". */
#include <memory.h> /* for memcpy() */
#include "md5.h"
#ifdef sgi
#define HIGHFIRST
#endif
#ifdef sun
#define HIGHFIRST
#endif
#ifndef HIGHFIRST
#define byteReverse(buf, len) /* Nothing */
#else
/*
* Note: this code is harmless on little-endian machines.
*/
void byteReverse(buf, longs)
unsigned char *buf; unsigned longs;
{
uint32 t;
do {
t = (uint32) ((unsigned) buf[3] << 8 | buf[2]) << 16 |
((unsigned) buf[1] << 8 | buf[0]);
*(uint32 *) buf = t;
buf += 4;
} while (--longs);
}
#endif
/*
* Start MD5 accumulation. Set bit count to 0 and buffer to mysterious
* initialization constants.
*/
void MD5Init(ctx)
struct MD5Context *ctx;
{
ctx->buf[0] = 0x67452301;
ctx->buf[1] = 0xefcdab89;
ctx->buf[2] = 0x98badcfe;
ctx->buf[3] = 0x10325476;
ctx->bits[0] = 0;
ctx->bits[1] = 0;
}
/*
* Update context to reflect the concatenation of another buffer full
* of bytes.
*/
void MD5Update(ctx, buf, len)
struct MD5Context *ctx; unsigned char *buf; unsigned len;
{
uint32 t;
/* Update bitcount */
t = ctx->bits[0];
if ((ctx->bits[0] = t + ((uint32) len << 3)) < t)
ctx->bits[1]++; /* Carry from low to high */
ctx->bits[1] += len >> 29;
t = (t >> 3) & 0x3f; /* Bytes already in shsInfo->data */
/* Handle any leading odd-sized chunks */
if (t) {
unsigned char *p = (unsigned char *) ctx->in + t;
t = 64 - t;
if (len < t) {
memcpy(p, buf, len);
return;
}
memcpy(p, buf, t);
byteReverse(ctx->in, 16);
MD5Transform(ctx->buf, (uint32 *) ctx->in);
buf += t;
len -= t;
}
/* Process data in 64-byte chunks */
while (len >= 64) {
memcpy(ctx->in, buf, 64);
byteReverse(ctx->in, 16);
MD5Transform(ctx->buf, (uint32 *) ctx->in);
buf += 64;
len -= 64;
}
/* Handle any remaining bytes of data. */
memcpy(ctx->in, buf, len);
}
/*
* Final wrapup - pad to 64-byte boundary with the bit pattern
* 1 0* (64-bit count of bits processed, MSB-first)
*/
void MD5Final(digest, ctx)
unsigned char digest[16]; struct MD5Context *ctx;
{
unsigned count;
unsigned char *p;
/* Compute number of bytes mod 64 */
count = (ctx->bits[0] >> 3) & 0x3F;
/* Set the first char of padding to 0x80. This is safe since there is
always at least one byte free */
p = ctx->in + count;
*p++ = 0x80;
/* Bytes of padding needed to make 64 bytes */
count = 64 - 1 - count;
/* Pad out to 56 mod 64 */
if (count < 8) {
/* Two lots of padding: Pad the first block to 64 bytes */
memset(p, 0, count);
byteReverse(ctx->in, 16);
MD5Transform(ctx->buf, (uint32 *) ctx->in);
/* Now fill the next block with 56 bytes */
memset(ctx->in, 0, 56);
} else {
/* Pad block to 56 bytes */
memset(p, 0, count - 8);
}
byteReverse(ctx->in, 14);
/* Append length in bits and transform */
((uint32 *) ctx->in)[14] = ctx->bits[0];
((uint32 *) ctx->in)[15] = ctx->bits[1];
MD5Transform(ctx->buf, (uint32 *) ctx->in);
byteReverse((unsigned char *) ctx->buf, 4);
memcpy(digest, ctx->buf, 16);
memset(ctx, 0, sizeof(*ctx)); /* In case it's sensitive */
}
/* The four core functions - F1 is optimized somewhat */
/* #define F1(x, y, z) (x & y | ~x & z) */
#define F1(x, y, z) (z ^ (x & (y ^ z)))
#define F2(x, y, z) F1(z, x, y)
#define F3(x, y, z) (x ^ y ^ z)
#define F4(x, y, z) (y ^ (x | ~z))
/* This is the central step in the MD5 algorithm. */
#define MD5STEP(f, w, x, y, z, data, s) \
( w += f(x, y, z) + data, w = w<<s | w>>(32-s), w += x )
/*
* The core of the MD5 algorithm, this alters an existing MD5 hash to
* reflect the addition of 16 longwords of new data. MD5Update blocks
* the data and converts bytes into longwords for this routine.
*/
void MD5Transform(buf, in)
uint32 buf[4]; uint32 in[16];
{
register uint32 a, b, c, d;
a = buf[0];
b = buf[1];
c = buf[2];
d = buf[3];
MD5STEP(F1, a, b, c, d, in[0] + 0xd76aa478, 7);
MD5STEP(F1, d, a, b, c, in[1] + 0xe8c7b756, 12);
MD5STEP(F1, c, d, a, b, in[2] + 0x242070db, 17);
MD5STEP(F1, b, c, d, a, in[3] + 0xc1bdceee, 22);
MD5STEP(F1, a, b, c, d, in[4] + 0xf57c0faf, 7);
MD5STEP(F1, d, a, b, c, in[5] + 0x4787c62a, 12);
MD5STEP(F1, c, d, a, b, in[6] + 0xa8304613, 17);
MD5STEP(F1, b, c, d, a, in[7] + 0xfd469501, 22);
MD5STEP(F1, a, b, c, d, in[8] + 0x698098d8, 7);
MD5STEP(F1, d, a, b, c, in[9] + 0x8b44f7af, 12);
MD5STEP(F1, c, d, a, b, in[10] + 0xffff5bb1, 17);
MD5STEP(F1, b, c, d, a, in[11] + 0x895cd7be, 22);
MD5STEP(F1, a, b, c, d, in[12] + 0x6b901122, 7);
MD5STEP(F1, d, a, b, c, in[13] + 0xfd987193, 12);
MD5STEP(F1, c, d, a, b, in[14] + 0xa679438e, 17);
MD5STEP(F1, b, c, d, a, in[15] + 0x49b40821, 22);
MD5STEP(F2, a, b, c, d, in[1] + 0xf61e2562, 5);
MD5STEP(F2, d, a, b, c, in[6] + 0xc040b340, 9);
MD5STEP(F2, c, d, a, b, in[11] + 0x265e5a51, 14);
MD5STEP(F2, b, c, d, a, in[0] + 0xe9b6c7aa, 20);
MD5STEP(F2, a, b, c, d, in[5] + 0xd62f105d, 5);
MD5STEP(F2, d, a, b, c, in[10] + 0x02441453, 9);
MD5STEP(F2, c, d, a, b, in[15] + 0xd8a1e681, 14);
MD5STEP(F2, b, c, d, a, in[4] + 0xe7d3fbc8, 20);
MD5STEP(F2, a, b, c, d, in[9] + 0x21e1cde6, 5);
MD5STEP(F2, d, a, b, c, in[14] + 0xc33707d6, 9);
MD5STEP(F2, c, d, a, b, in[3] + 0xf4d50d87, 14);
MD5STEP(F2, b, c, d, a, in[8] + 0x455a14ed, 20);
MD5STEP(F2, a, b, c, d, in[13] + 0xa9e3e905, 5);
MD5STEP(F2, d, a, b, c, in[2] + 0xfcefa3f8, 9);
MD5STEP(F2, c, d, a, b, in[7] + 0x676f02d9, 14);
MD5STEP(F2, b, c, d, a, in[12] + 0x8d2a4c8a, 20);
MD5STEP(F3, a, b, c, d, in[5] + 0xfffa3942, 4);
MD5STEP(F3, d, a, b, c, in[8] + 0x8771f681, 11);
MD5STEP(F3, c, d, a, b, in[11] + 0x6d9d6122, 16);
MD5STEP(F3, b, c, d, a, in[14] + 0xfde5380c, 23);
MD5STEP(F3, a, b, c, d, in[1] + 0xa4beea44, 4);
MD5STEP(F3, d, a, b, c, in[4] + 0x4bdecfa9, 11);
MD5STEP(F3, c, d, a, b, in[7] + 0xf6bb4b60, 16);
MD5STEP(F3, b, c, d, a, in[10] + 0xbebfbc70, 23);
MD5STEP(F3, a, b, c, d, in[13] + 0x289b7ec6, 4);
MD5STEP(F3, d, a, b, c, in[0] + 0xeaa127fa, 11);
MD5STEP(F3, c, d, a, b, in[3] + 0xd4ef3085, 16);
MD5STEP(F3, b, c, d, a, in[6] + 0x04881d05, 23);
MD5STEP(F3, a, b, c, d, in[9] + 0xd9d4d039, 4);
MD5STEP(F3, d, a, b, c, in[12] + 0xe6db99e5, 11);
MD5STEP(F3, c, d, a, b, in[15] + 0x1fa27cf8, 16);
MD5STEP(F3, b, c, d, a, in[2] + 0xc4ac5665, 23);
MD5STEP(F4, a, b, c, d, in[0] + 0xf4292244, 6);
MD5STEP(F4, d, a, b, c, in[7] + 0x432aff97, 10);
MD5STEP(F4, c, d, a, b, in[14] + 0xab9423a7, 15);
MD5STEP(F4, b, c, d, a, in[5] + 0xfc93a039, 21);
MD5STEP(F4, a, b, c, d, in[12] + 0x655b59c3, 6);
MD5STEP(F4, d, a, b, c, in[3] + 0x8f0ccc92, 10);
MD5STEP(F4, c, d, a, b, in[10] + 0xffeff47d, 15);
MD5STEP(F4, b, c, d, a, in[1] + 0x85845dd1, 21);
MD5STEP(F4, a, b, c, d, in[8] + 0x6fa87e4f, 6);
MD5STEP(F4, d, a, b, c, in[15] + 0xfe2ce6e0, 10);
MD5STEP(F4, c, d, a, b, in[6] + 0xa3014314, 15);
MD5STEP(F4, b, c, d, a, in[13] + 0x4e0811a1, 21);
MD5STEP(F4, a, b, c, d, in[4] + 0xf7537e82, 6);
MD5STEP(F4, d, a, b, c, in[11] + 0xbd3af235, 10);
MD5STEP(F4, c, d, a, b, in[2] + 0x2ad7d2bb, 15);
MD5STEP(F4, b, c, d, a, in[9] + 0xeb86d391, 21);
buf[0] += a;
buf[1] += b;
buf[2] += c;
buf[3] += d;
}
/*
* This code implements the MD5 message-digest algorithm.
* The algorithm is due to Ron Rivest. This code was
* written by Colin Plumb in 1993, no copyright is claimed.
* This code is in the public domain; do with it what you wish.
*
* Equivalent code is available from RSA Data Security, Inc.
* This code has been tested against that, and is equivalent,
* except that you don't need to include two pages of legalese
* with every copy.
*
* To compute the message digest of a chunk of bytes, declare an
* MD5Context structure, pass it to MD5Init, call MD5Update as
* needed on buffers full of bytes, and then call MD5Final, which
* will fill a supplied 16-byte array with the digest.
*/
/* Brutally hacked by John Walker back from ANSI C to K&R (no
prototypes) to maintain the tradition that Netfone will compile
with Sun's original "cc". */
#include <memory.h> /* for memcpy() */
#include "md5.h"
#ifdef sgi
#define HIGHFIRST
#endif
#ifdef sun
#define HIGHFIRST
#endif
#ifndef HIGHFIRST
#define byteReverse(buf, len) /* Nothing */
#else
/*
* Note: this code is harmless on little-endian machines.
*/
void byteReverse(buf, longs)
unsigned char *buf; unsigned longs;
{
uint32 t;
do {
t = (uint32) ((unsigned) buf[3] << 8 | buf[2]) << 16 |
((unsigned) buf[1] << 8 | buf[0]);
*(uint32 *) buf = t;
buf += 4;
} while (--longs);
}
#endif
/*
* Start MD5 accumulation. Set bit count to 0 and buffer to mysterious
* initialization constants.
*/
void MD5Init(ctx)
struct MD5Context *ctx;
{
ctx->buf[0] = 0x67452301;
ctx->buf[1] = 0xefcdab89;
ctx->buf[2] = 0x98badcfe;
ctx->buf[3] = 0x10325476;
ctx->bits[0] = 0;
ctx->bits[1] = 0;
}
/*
* Update context to reflect the concatenation of another buffer full
* of bytes.
*/
void MD5Update(ctx, buf, len)
struct MD5Context *ctx; unsigned char *buf; unsigned len;
{
uint32 t;
/* Update bitcount */
t = ctx->bits[0];
if ((ctx->bits[0] = t + ((uint32) len << 3)) < t)
ctx->bits[1]++; /* Carry from low to high */
ctx->bits[1] += len >> 29;
t = (t >> 3) & 0x3f; /* Bytes already in shsInfo->data */
/* Handle any leading odd-sized chunks */
if (t) {
unsigned char *p = (unsigned char *) ctx->in + t;
t = 64 - t;
if (len < t) {
memcpy(p, buf, len);
return;
}
memcpy(p, buf, t);
byteReverse(ctx->in, 16);
MD5Transform(ctx->buf, (uint32 *) ctx->in);
buf += t;
len -= t;
}
/* Process data in 64-byte chunks */
while (len >= 64) {
memcpy(ctx->in, buf, 64);
byteReverse(ctx->in, 16);
MD5Transform(ctx->buf, (uint32 *) ctx->in);
buf += 64;
len -= 64;
}
/* Handle any remaining bytes of data. */
memcpy(ctx->in, buf, len);
}
/*
* Final wrapup - pad to 64-byte boundary with the bit pattern
* 1 0* (64-bit count of bits processed, MSB-first)
*/
void MD5Final(digest, ctx)
unsigned char digest[16]; struct MD5Context *ctx;
{
unsigned count;
unsigned char *p;
/* Compute number of bytes mod 64 */
count = (ctx->bits[0] >> 3) & 0x3F;
/* Set the first char of padding to 0x80. This is safe since there is
always at least one byte free */
p = ctx->in + count;
*p++ = 0x80;
/* Bytes of padding needed to make 64 bytes */
count = 64 - 1 - count;
/* Pad out to 56 mod 64 */
if (count < 8) {
/* Two lots of padding: Pad the first block to 64 bytes */
memset(p, 0, count);
byteReverse(ctx->in, 16);
MD5Transform(ctx->buf, (uint32 *) ctx->in);
/* Now fill the next block with 56 bytes */
memset(ctx->in, 0, 56);
} else {
/* Pad block to 56 bytes */
memset(p, 0, count - 8);
}
byteReverse(ctx->in, 14);
/* Append length in bits and transform */
((uint32 *) ctx->in)[14] = ctx->bits[0];
((uint32 *) ctx->in)[15] = ctx->bits[1];
MD5Transform(ctx->buf, (uint32 *) ctx->in);
byteReverse((unsigned char *) ctx->buf, 4);
memcpy(digest, ctx->buf, 16);
memset(ctx, 0, sizeof(ctx)); /* In case it's sensitive */
}
/* The four core functions - F1 is optimized somewhat */
/* #define F1(x, y, z) (x & y | ~x & z) */
#define F1(x, y, z) (z ^ (x & (y ^ z)))
#define F2(x, y, z) F1(z, x, y)
#define F3(x, y, z) (x ^ y ^ z)
#define F4(x, y, z) (y ^ (x | ~z))
/* This is the central step in the MD5 algorithm. */
#define MD5STEP(f, w, x, y, z, data, s) \
( w += f(x, y, z) + data, w = w<<s | w>>(32-s), w += x )
/*
* The core of the MD5 algorithm, this alters an existing MD5 hash to
* reflect the addition of 16 longwords of new data. MD5Update blocks
* the data and converts bytes into longwords for this routine.
*/
void MD5Transform(buf, in)
uint32 buf[4]; uint32 in[16];
{
register uint32 a, b, c, d;
a = buf[0];
b = buf[1];
c = buf[2];
d = buf[3];
MD5STEP(F1, a, b, c, d, in[0] + 0xd76aa478, 7);
MD5STEP(F1, d, a, b, c, in[1] + 0xe8c7b756, 12);
MD5STEP(F1, c, d, a, b, in[2] + 0x242070db, 17);
MD5STEP(F1, b, c, d, a, in[3] + 0xc1bdceee, 22);
MD5STEP(F1, a, b, c, d, in[4] + 0xf57c0faf, 7);
MD5STEP(F1, d, a, b, c, in[5] + 0x4787c62a, 12);
MD5STEP(F1, c, d, a, b, in[6] + 0xa8304613, 17);
MD5STEP(F1, b, c, d, a, in[7] + 0xfd469501, 22);
MD5STEP(F1, a, b, c, d, in[8] + 0x698098d8, 7);
MD5STEP(F1, d, a, b, c, in[9] + 0x8b44f7af, 12);
MD5STEP(F1, c, d, a, b, in[10] + 0xffff5bb1, 17);
MD5STEP(F1, b, c, d, a, in[11] + 0x895cd7be, 22);
MD5STEP(F1, a, b, c, d, in[12] + 0x6b901122, 7);
MD5STEP(F1, d, a, b, c, in[13] + 0xfd987193, 12);
MD5STEP(F1, c, d, a, b, in[14] + 0xa679438e, 17);
MD5STEP(F1, b, c, d, a, in[15] + 0x49b40821, 22);
MD5STEP(F2, a, b, c, d, in[1] + 0xf61e2562, 5);
MD5STEP(F2, d, a, b, c, in[6] + 0xc040b340, 9);
MD5STEP(F2, c, d, a, b, in[11] + 0x265e5a51, 14);
MD5STEP(F2, b, c, d, a, in[0] + 0xe9b6c7aa, 20);
MD5STEP(F2, a, b, c, d, in[5] + 0xd62f105d, 5);
MD5STEP(F2, d, a, b, c, in[10] + 0x02441453, 9);
MD5STEP(F2, c, d, a, b, in[15] + 0xd8a1e681, 14);
MD5STEP(F2, b, c, d, a, in[4] + 0xe7d3fbc8, 20);
MD5STEP(F2, a, b, c, d, in[9] + 0x21e1cde6, 5);
MD5STEP(F2, d, a, b, c, in[14] + 0xc33707d6, 9);
MD5STEP(F2, c, d, a, b, in[3] + 0xf4d50d87, 14);
MD5STEP(F2, b, c, d, a, in[8] + 0x455a14ed, 20);
MD5STEP(F2, a, b, c, d, in[13] + 0xa9e3e905, 5);
MD5STEP(F2, d, a, b, c, in[2] + 0xfcefa3f8, 9);
MD5STEP(F2, c, d, a, b, in[7] + 0x676f02d9, 14);
MD5STEP(F2, b, c, d, a, in[12] + 0x8d2a4c8a, 20);
MD5STEP(F3, a, b, c, d, in[5] + 0xfffa3942, 4);
MD5STEP(F3, d, a, b, c, in[8] + 0x8771f681, 11);
MD5STEP(F3, c, d, a, b, in[11] + 0x6d9d6122, 16);
MD5STEP(F3, b, c, d, a, in[14] + 0xfde5380c, 23);
MD5STEP(F3, a, b, c, d, in[1] + 0xa4beea44, 4);
MD5STEP(F3, d, a, b, c, in[4] + 0x4bdecfa9, 11);
MD5STEP(F3, c, d, a, b, in[7] + 0xf6bb4b60, 16);
MD5STEP(F3, b, c, d, a, in[10] + 0xbebfbc70, 23);
MD5STEP(F3, a, b, c, d, in[13] + 0x289b7ec6, 4);
MD5STEP(F3, d, a, b, c, in[0] + 0xeaa127fa, 11);
MD5STEP(F3, c, d, a, b, in[3] + 0xd4ef3085, 16);
MD5STEP(F3, b, c, d, a, in[6] + 0x04881d05, 23);
MD5STEP(F3, a, b, c, d, in[9] + 0xd9d4d039, 4);
MD5STEP(F3, d, a, b, c, in[12] + 0xe6db99e5, 11);
MD5STEP(F3, c, d, a, b, in[15] + 0x1fa27cf8, 16);
MD5STEP(F3, b, c, d, a, in[2] + 0xc4ac5665, 23);
MD5STEP(F4, a, b, c, d, in[0] + 0xf4292244, 6);
MD5STEP(F4, d, a, b, c, in[7] + 0x432aff97, 10);
MD5STEP(F4, c, d, a, b, in[14] + 0xab9423a7, 15);
MD5STEP(F4, b, c, d, a, in[5] + 0xfc93a039, 21);
MD5STEP(F4, a, b, c, d, in[12] + 0x655b59c3, 6);
MD5STEP(F4, d, a, b, c, in[3] + 0x8f0ccc92, 10);
MD5STEP(F4, c, d, a, b, in[10] + 0xffeff47d, 15);
MD5STEP(F4, b, c, d, a, in[1] + 0x85845dd1, 21);
MD5STEP(F4, a, b, c, d, in[8] + 0x6fa87e4f, 6);
MD5STEP(F4, d, a, b, c, in[15] + 0xfe2ce6e0, 10);
MD5STEP(F4, c, d, a, b, in[6] + 0xa3014314, 15);
MD5STEP(F4, b, c, d, a, in[13] + 0x4e0811a1, 21);
MD5STEP(F4, a, b, c, d, in[4] + 0xf7537e82, 6);
MD5STEP(F4, d, a, b, c, in[11] + 0xbd3af235, 10);
MD5STEP(F4, c, d, a, b, in[2] + 0x2ad7d2bb, 15);
MD5STEP(F4, b, c, d, a, in[9] + 0xeb86d391, 21);
buf[0] += a;
buf[1] += b;
buf[2] += c;
buf[3] += d;
}

View File

@ -1,26 +1,26 @@
#ifndef MD5_H
#define MD5_H
#if defined (__alpha__) || defined (__x86_64__)
typedef unsigned int uint32;
#else
typedef unsigned long uint32;
#endif
struct MD5Context {
uint32 buf[4];
uint32 bits[2];
unsigned char in[64];
};
extern void MD5Init (struct MD5Context *ctx);
extern void MD5Update (struct MD5Context *ctx, unsigned char *buf, unsigned len);
extern void MD5Final (unsigned char digest[16], struct MD5Context *ctx);
extern void MD5Transform (uint32 buf[4], uint32 in[16]);
/*
* This is needed to make RSAREF happy on some MS-DOS compilers.
*/
typedef struct MD5Context MD5_CTX;
#endif /* !MD5_H */
#ifndef MD5_H
#define MD5_H
#if defined (__alpha__) || defined (__x86_64__)
typedef unsigned int uint32;
#else
typedef unsigned long uint32;
#endif
struct MD5Context {
uint32 buf[4];
uint32 bits[2];
unsigned char in[64];
};
extern void MD5Init (struct MD5Context *ctx);
extern void MD5Update (struct MD5Context *ctx, unsigned char *buf, unsigned len);
extern void MD5Final (unsigned char digest[16], struct MD5Context *ctx);
extern void MD5Transform (uint32 buf[4], uint32 in[16]);
/*
* This is needed to make RSAREF happy on some MS-DOS compilers.
*/
typedef struct MD5Context MD5_CTX;
#endif /* !MD5_H */

View File

@ -1,313 +1,313 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2005 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// metadata.c
// This module handles the metadata structure introduced in WavPack 4.0
#include "wavpack.h"
#include <stdlib.h>
#include <string.h>
#ifdef DEBUG_ALLOC
#define malloc malloc_db
#define realloc realloc_db
#define free free_db
void *malloc_db (uint32_t size);
void *realloc_db (void *ptr, uint32_t size);
void free_db (void *ptr);
int32_t dump_alloc (void);
#endif
#if defined(UNPACK) || defined(INFO_ONLY)
int read_metadata_buff (WavpackMetadata *wpmd, uchar *blockbuff, uchar **buffptr)
{
WavpackHeader *wphdr = (WavpackHeader *) blockbuff;
uchar *buffend = blockbuff + wphdr->ckSize + 8;
if (buffend - *buffptr < 2)
return FALSE;
wpmd->id = *(*buffptr)++;
wpmd->byte_length = *(*buffptr)++ << 1;
if (wpmd->id & ID_LARGE) {
wpmd->id &= ~ID_LARGE;
if (buffend - *buffptr < 2)
return FALSE;
wpmd->byte_length += *(*buffptr)++ << 9;
wpmd->byte_length += *(*buffptr)++ << 17;
}
if (wpmd->id & ID_ODD_SIZE) {
wpmd->id &= ~ID_ODD_SIZE;
wpmd->byte_length--;
}
if (wpmd->byte_length) {
if (buffend - *buffptr < wpmd->byte_length + (wpmd->byte_length & 1)) {
wpmd->data = NULL;
return FALSE;
}
wpmd->data = *buffptr;
(*buffptr) += wpmd->byte_length + (wpmd->byte_length & 1);
}
else
wpmd->data = NULL;
return TRUE;
}
int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd)
{
WavpackStream *wps = wpc->streams [wpc->current_stream];
switch (wpmd->id) {
case ID_DUMMY:
return TRUE;
case ID_DECORR_TERMS:
return read_decorr_terms (wps, wpmd);
case ID_DECORR_WEIGHTS:
return read_decorr_weights (wps, wpmd);
case ID_DECORR_SAMPLES:
return read_decorr_samples (wps, wpmd);
case ID_ENTROPY_VARS:
return read_entropy_vars (wps, wpmd);
case ID_HYBRID_PROFILE:
return read_hybrid_profile (wps, wpmd);
case ID_SHAPING_WEIGHTS:
return read_shaping_info (wps, wpmd);
case ID_FLOAT_INFO:
return read_float_info (wps, wpmd);
case ID_INT32_INFO:
return read_int32_info (wps, wpmd);
case ID_CHANNEL_INFO:
return read_channel_info (wpc, wpmd);
case ID_CONFIG_BLOCK:
return read_config_info (wpc, wpmd);
case ID_SAMPLE_RATE:
return read_sample_rate (wpc, wpmd);
case ID_WV_BITSTREAM:
return init_wv_bitstream (wps, wpmd);
case ID_WVC_BITSTREAM:
return init_wvc_bitstream (wps, wpmd);
case ID_WVX_BITSTREAM:
return init_wvx_bitstream (wps, wpmd);
case ID_RIFF_HEADER: case ID_RIFF_TRAILER:
return read_wrapper_data (wpc, wpmd);
case ID_MD5_CHECKSUM:
if (wpmd->byte_length == 16) {
memcpy (wpc->config.md5_checksum, wpmd->data, 16);
wpc->config.flags |= CONFIG_MD5_CHECKSUM;
wpc->config.md5_read = 1;
}
return TRUE;
default:
return (wpmd->id & ID_OPTIONAL_DATA) ? TRUE : FALSE;
}
}
#endif
#ifdef PACK
int copy_metadata (WavpackMetadata *wpmd, uchar *buffer_start, uchar *buffer_end)
{
uint32_t mdsize = wpmd->byte_length + (wpmd->byte_length & 1);
WavpackHeader *wphdr = (WavpackHeader *) buffer_start;
if (wpmd->byte_length & 1)
((char *) wpmd->data) [wpmd->byte_length] = 0;
mdsize += (wpmd->byte_length > 510) ? 4 : 2;
buffer_start += wphdr->ckSize + 8;
if (buffer_start + mdsize >= buffer_end)
return FALSE;
buffer_start [0] = wpmd->id | (wpmd->byte_length & 1 ? ID_ODD_SIZE : 0);
buffer_start [1] = (wpmd->byte_length + 1) >> 1;
if (wpmd->byte_length > 510) {
buffer_start [0] |= ID_LARGE;
buffer_start [2] = (wpmd->byte_length + 1) >> 9;
buffer_start [3] = (wpmd->byte_length + 1) >> 17;
}
if (wpmd->data && wpmd->byte_length) {
if (wpmd->byte_length > 510) {
buffer_start [0] |= ID_LARGE;
buffer_start [2] = (wpmd->byte_length + 1) >> 9;
buffer_start [3] = (wpmd->byte_length + 1) >> 17;
memcpy (buffer_start + 4, wpmd->data, mdsize - 4);
}
else
memcpy (buffer_start + 2, wpmd->data, mdsize - 2);
}
wphdr->ckSize += mdsize;
return TRUE;
}
int add_to_metadata (WavpackContext *wpc, void *data, uint32_t bcount, uchar id)
{
WavpackMetadata *mdp;
uchar *src = data;
while (bcount) {
if (wpc->metacount) {
uint32_t bc = bcount;
mdp = wpc->metadata + wpc->metacount - 1;
if (mdp->id == id) {
if (wpc->metabytes + bcount > 1000000)
bc = 1000000 - wpc->metabytes;
mdp->data = realloc (mdp->data, mdp->byte_length + bc);
memcpy ((char *) mdp->data + mdp->byte_length, src, bc);
mdp->byte_length += bc;
wpc->metabytes += bc;
bcount -= bc;
src += bc;
if (wpc->metabytes >= 1000000 && !write_metadata_block (wpc))
return FALSE;
}
}
if (bcount) {
wpc->metadata = realloc (wpc->metadata, (wpc->metacount + 1) * sizeof (WavpackMetadata));
mdp = wpc->metadata + wpc->metacount++;
mdp->byte_length = 0;
mdp->data = NULL;
mdp->id = id;
}
}
return TRUE;
}
static char *write_metadata (WavpackMetadata *wpmd, char *outdata)
{
uchar id = wpmd->id, wordlen [3];
wordlen [0] = (wpmd->byte_length + 1) >> 1;
wordlen [1] = (wpmd->byte_length + 1) >> 9;
wordlen [2] = (wpmd->byte_length + 1) >> 17;
if (wpmd->byte_length & 1) {
// ((char *) wpmd->data) [wpmd->byte_length] = 0;
id |= ID_ODD_SIZE;
}
if (wordlen [1] || wordlen [2])
id |= ID_LARGE;
*outdata++ = id;
*outdata++ = wordlen [0];
if (id & ID_LARGE) {
*outdata++ = wordlen [1];
*outdata++ = wordlen [2];
}
if (wpmd->data && wpmd->byte_length) {
memcpy (outdata, wpmd->data, wpmd->byte_length);
outdata += wpmd->byte_length;
if (wpmd->byte_length & 1)
*outdata++ = 0;
}
return outdata;
}
int write_metadata_block (WavpackContext *wpc)
{
char *block_buff, *block_ptr;
WavpackHeader *wphdr;
if (wpc->metacount) {
int metacount = wpc->metacount, block_size = sizeof (WavpackHeader);
WavpackMetadata *wpmdp = wpc->metadata;
while (metacount--) {
block_size += wpmdp->byte_length + (wpmdp->byte_length & 1);
block_size += (wpmdp->byte_length > 510) ? 4 : 2;
wpmdp++;
}
wphdr = (WavpackHeader *) (block_buff = malloc (block_size));
CLEAR (*wphdr);
memcpy (wphdr->ckID, "wvpk", 4);
wphdr->total_samples = wpc->total_samples;
wphdr->version = wpc->stream_version;
wphdr->ckSize = block_size - 8;
wphdr->block_samples = 0;
block_ptr = (char *)(wphdr + 1);
wpmdp = wpc->metadata;
while (wpc->metacount) {
block_ptr = write_metadata (wpmdp, block_ptr);
wpc->metabytes -= wpmdp->byte_length;
free_metadata (wpmdp++);
wpc->metacount--;
}
free (wpc->metadata);
wpc->metadata = NULL;
native_to_little_endian ((WavpackHeader *) block_buff, WavpackHeaderFormat);
if (!wpc->blockout (wpc->wv_out, block_buff, block_size)) {
free (block_buff);
strcpy (wpc->error_message, "can't write WavPack data, disk probably full!");
return FALSE;
}
free (block_buff);
}
return TRUE;
}
#endif
void free_metadata (WavpackMetadata *wpmd)
{
if (wpmd->data) {
free (wpmd->data);
wpmd->data = NULL;
}
}
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// metadata.c
// This module handles the metadata structure introduced in WavPack 4.0
#include "wavpack_local.h"
#include <stdlib.h>
#include <string.h>
#ifdef DEBUG_ALLOC
#define malloc malloc_db
#define realloc realloc_db
#define free free_db
void *malloc_db (uint32_t size);
void *realloc_db (void *ptr, uint32_t size);
void free_db (void *ptr);
int32_t dump_alloc (void);
#endif
#if !defined(NO_UNPACK) || defined(INFO_ONLY)
int read_metadata_buff (WavpackMetadata *wpmd, unsigned char *blockbuff, unsigned char **buffptr)
{
WavpackHeader *wphdr = (WavpackHeader *) blockbuff;
unsigned char *buffend = blockbuff + wphdr->ckSize + 8;
if (buffend - *buffptr < 2)
return FALSE;
wpmd->id = *(*buffptr)++;
wpmd->byte_length = *(*buffptr)++ << 1;
if (wpmd->id & ID_LARGE) {
wpmd->id &= ~ID_LARGE;
if (buffend - *buffptr < 2)
return FALSE;
wpmd->byte_length += *(*buffptr)++ << 9;
wpmd->byte_length += *(*buffptr)++ << 17;
}
if (wpmd->id & ID_ODD_SIZE) {
wpmd->id &= ~ID_ODD_SIZE;
wpmd->byte_length--;
}
if (wpmd->byte_length) {
if (buffend - *buffptr < wpmd->byte_length + (wpmd->byte_length & 1)) {
wpmd->data = NULL;
return FALSE;
}
wpmd->data = *buffptr;
(*buffptr) += wpmd->byte_length + (wpmd->byte_length & 1);
}
else
wpmd->data = NULL;
return TRUE;
}
int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd)
{
WavpackStream *wps = wpc->streams [wpc->current_stream];
switch (wpmd->id) {
case ID_DUMMY:
return TRUE;
case ID_DECORR_TERMS:
return read_decorr_terms (wps, wpmd);
case ID_DECORR_WEIGHTS:
return read_decorr_weights (wps, wpmd);
case ID_DECORR_SAMPLES:
return read_decorr_samples (wps, wpmd);
case ID_ENTROPY_VARS:
return read_entropy_vars (wps, wpmd);
case ID_HYBRID_PROFILE:
return read_hybrid_profile (wps, wpmd);
case ID_SHAPING_WEIGHTS:
return read_shaping_info (wps, wpmd);
case ID_FLOAT_INFO:
return read_float_info (wps, wpmd);
case ID_INT32_INFO:
return read_int32_info (wps, wpmd);
case ID_CHANNEL_INFO:
return read_channel_info (wpc, wpmd);
case ID_CONFIG_BLOCK:
return read_config_info (wpc, wpmd);
case ID_SAMPLE_RATE:
return read_sample_rate (wpc, wpmd);
case ID_WV_BITSTREAM:
return init_wv_bitstream (wps, wpmd);
case ID_WVC_BITSTREAM:
return init_wvc_bitstream (wps, wpmd);
case ID_WVX_BITSTREAM:
return init_wvx_bitstream (wps, wpmd);
case ID_RIFF_HEADER: case ID_RIFF_TRAILER:
return read_wrapper_data (wpc, wpmd);
case ID_MD5_CHECKSUM:
if (wpmd->byte_length == 16) {
memcpy (wpc->config.md5_checksum, wpmd->data, 16);
wpc->config.flags |= CONFIG_MD5_CHECKSUM;
wpc->config.md5_read = 1;
}
return TRUE;
default:
return (wpmd->id & ID_OPTIONAL_DATA) ? TRUE : FALSE;
}
}
#endif
#ifndef NO_PACK
int copy_metadata (WavpackMetadata *wpmd, unsigned char *buffer_start, unsigned char *buffer_end)
{
uint32_t mdsize = wpmd->byte_length + (wpmd->byte_length & 1);
WavpackHeader *wphdr = (WavpackHeader *) buffer_start;
if (wpmd->byte_length & 1)
((char *) wpmd->data) [wpmd->byte_length] = 0;
mdsize += (wpmd->byte_length > 510) ? 4 : 2;
buffer_start += wphdr->ckSize + 8;
if (buffer_start + mdsize >= buffer_end)
return FALSE;
buffer_start [0] = wpmd->id | (wpmd->byte_length & 1 ? ID_ODD_SIZE : 0);
buffer_start [1] = (wpmd->byte_length + 1) >> 1;
if (wpmd->byte_length > 510) {
buffer_start [0] |= ID_LARGE;
buffer_start [2] = (wpmd->byte_length + 1) >> 9;
buffer_start [3] = (wpmd->byte_length + 1) >> 17;
}
if (wpmd->data && wpmd->byte_length) {
if (wpmd->byte_length > 510) {
buffer_start [0] |= ID_LARGE;
buffer_start [2] = (wpmd->byte_length + 1) >> 9;
buffer_start [3] = (wpmd->byte_length + 1) >> 17;
memcpy (buffer_start + 4, wpmd->data, mdsize - 4);
}
else
memcpy (buffer_start + 2, wpmd->data, mdsize - 2);
}
wphdr->ckSize += mdsize;
return TRUE;
}
int add_to_metadata (WavpackContext *wpc, void *data, uint32_t bcount, unsigned char id)
{
WavpackMetadata *mdp;
unsigned char *src = data;
while (bcount) {
if (wpc->metacount) {
uint32_t bc = bcount;
mdp = wpc->metadata + wpc->metacount - 1;
if (mdp->id == id) {
if (wpc->metabytes + bcount > 1000000)
bc = 1000000 - wpc->metabytes;
mdp->data = realloc (mdp->data, mdp->byte_length + bc);
memcpy ((char *) mdp->data + mdp->byte_length, src, bc);
mdp->byte_length += bc;
wpc->metabytes += bc;
bcount -= bc;
src += bc;
if (wpc->metabytes >= 1000000 && !write_metadata_block (wpc))
return FALSE;
}
}
if (bcount) {
wpc->metadata = realloc (wpc->metadata, (wpc->metacount + 1) * sizeof (WavpackMetadata));
mdp = wpc->metadata + wpc->metacount++;
mdp->byte_length = 0;
mdp->data = NULL;
mdp->id = id;
}
}
return TRUE;
}
static char *write_metadata (WavpackMetadata *wpmd, char *outdata)
{
unsigned char id = wpmd->id, wordlen [3];
wordlen [0] = (wpmd->byte_length + 1) >> 1;
wordlen [1] = (wpmd->byte_length + 1) >> 9;
wordlen [2] = (wpmd->byte_length + 1) >> 17;
if (wpmd->byte_length & 1) {
// ((char *) wpmd->data) [wpmd->byte_length] = 0;
id |= ID_ODD_SIZE;
}
if (wordlen [1] || wordlen [2])
id |= ID_LARGE;
*outdata++ = id;
*outdata++ = wordlen [0];
if (id & ID_LARGE) {
*outdata++ = wordlen [1];
*outdata++ = wordlen [2];
}
if (wpmd->data && wpmd->byte_length) {
memcpy (outdata, wpmd->data, wpmd->byte_length);
outdata += wpmd->byte_length;
if (wpmd->byte_length & 1)
*outdata++ = 0;
}
return outdata;
}
int write_metadata_block (WavpackContext *wpc)
{
char *block_buff, *block_ptr;
WavpackHeader *wphdr;
if (wpc->metacount) {
int metacount = wpc->metacount, block_size = sizeof (WavpackHeader);
WavpackMetadata *wpmdp = wpc->metadata;
while (metacount--) {
block_size += wpmdp->byte_length + (wpmdp->byte_length & 1);
block_size += (wpmdp->byte_length > 510) ? 4 : 2;
wpmdp++;
}
wphdr = (WavpackHeader *) (block_buff = malloc (block_size));
CLEAR (*wphdr);
memcpy (wphdr->ckID, "wvpk", 4);
wphdr->total_samples = wpc->total_samples;
wphdr->version = wpc->stream_version;
wphdr->ckSize = block_size - 8;
wphdr->block_samples = 0;
block_ptr = (char *)(wphdr + 1);
wpmdp = wpc->metadata;
while (wpc->metacount) {
block_ptr = write_metadata (wpmdp, block_ptr);
wpc->metabytes -= wpmdp->byte_length;
free_metadata (wpmdp++);
wpc->metacount--;
}
free (wpc->metadata);
wpc->metadata = NULL;
native_to_little_endian ((WavpackHeader *) block_buff, WavpackHeaderFormat);
if (!wpc->blockout (wpc->wv_out, block_buff, block_size)) {
free (block_buff);
strcpy (wpc->error_message, "can't write WavPack data, disk probably full!");
return FALSE;
}
free (block_buff);
}
return TRUE;
}
#endif
void free_metadata (WavpackMetadata *wpmd)
{
if (wpmd->data) {
free (wpmd->data);
wpmd->data = NULL;
}
}

View File

@ -1,9 +1,9 @@
#! /bin/sh
# Common stub for a few missing GNU programs while installing.
scriptversion=2005-02-08.22
scriptversion=2006-05-10.23
# Copyright (C) 1996, 1997, 1999, 2000, 2002, 2003, 2004, 2005
# Copyright (C) 1996, 1997, 1999, 2000, 2002, 2003, 2004, 2005, 2006
# Free Software Foundation, Inc.
# Originally by Fran,cois Pinard <pinard@iro.umontreal.ca>, 1996.
@ -19,8 +19,8 @@ scriptversion=2005-02-08.22
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
# 02111-1307, USA.
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
# 02110-1301, USA.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
@ -33,6 +33,8 @@ if test $# -eq 0; then
fi
run=:
sed_output='s/.* --output[ =]\([^ ]*\).*/\1/p'
sed_minuso='s/.* -o \([^ ]*\).*/\1/p'
# In the cases where this matters, `missing' is being run in the
# srcdir already.
@ -44,7 +46,7 @@ fi
msg="missing on your system"
case "$1" in
case $1 in
--run)
# Try to run requested program, and just exit if it succeeds.
run=
@ -77,6 +79,7 @@ Supported PROGRAM values:
aclocal touch file \`aclocal.m4'
autoconf touch file \`configure'
autoheader touch file \`config.h.in'
autom4te touch the output file, or create a stub one
automake touch all \`Makefile.in' files
bison create \`y.tab.[ch]', if possible, from existing .[ch]
flex create \`lex.yy.c', if possible, from existing .c
@ -106,7 +109,7 @@ esac
# Now exit if we have it, but it failed. Also exit now if we
# don't have it and --version was passed (most likely to detect
# the program).
case "$1" in
case $1 in
lex|yacc)
# Not GNU programs, they don't have --version.
;;
@ -135,7 +138,7 @@ esac
# If it does not exist, or fails to run (possibly an outdated version),
# try to emulate it.
case "$1" in
case $1 in
aclocal*)
echo 1>&2 "\
WARNING: \`$1' is $msg. You should only need it if
@ -164,7 +167,7 @@ WARNING: \`$1' is $msg. You should only need it if
test -z "$files" && files="config.h"
touch_files=
for f in $files; do
case "$f" in
case $f in
*:*) touch_files="$touch_files "`echo "$f" |
sed -e 's/^[^:]*://' -e 's/:.*//'`;;
*) touch_files="$touch_files $f.in";;
@ -192,8 +195,8 @@ WARNING: \`$1' is needed, but is $msg.
You can get \`$1' as part of \`Autoconf' from any GNU
archive site."
file=`echo "$*" | sed -n 's/.*--output[ =]*\([^ ]*\).*/\1/p'`
test -z "$file" && file=`echo "$*" | sed -n 's/.*-o[ ]*\([^ ]*\).*/\1/p'`
file=`echo "$*" | sed -n "$sed_output"`
test -z "$file" && file=`echo "$*" | sed -n "$sed_minuso"`
if test -f "$file"; then
touch $file
else
@ -214,25 +217,25 @@ WARNING: \`$1' $msg. You should only need it if
in order for those modifications to take effect. You can get
\`Bison' from any GNU archive site."
rm -f y.tab.c y.tab.h
if [ $# -ne 1 ]; then
if test $# -ne 1; then
eval LASTARG="\${$#}"
case "$LASTARG" in
case $LASTARG in
*.y)
SRCFILE=`echo "$LASTARG" | sed 's/y$/c/'`
if [ -f "$SRCFILE" ]; then
if test -f "$SRCFILE"; then
cp "$SRCFILE" y.tab.c
fi
SRCFILE=`echo "$LASTARG" | sed 's/y$/h/'`
if [ -f "$SRCFILE" ]; then
if test -f "$SRCFILE"; then
cp "$SRCFILE" y.tab.h
fi
;;
esac
fi
if [ ! -f y.tab.h ]; then
if test ! -f y.tab.h; then
echo >y.tab.h
fi
if [ ! -f y.tab.c ]; then
if test ! -f y.tab.c; then
echo 'main() { return 0; }' >y.tab.c
fi
;;
@ -244,18 +247,18 @@ WARNING: \`$1' is $msg. You should only need it if
in order for those modifications to take effect. You can get
\`Flex' from any GNU archive site."
rm -f lex.yy.c
if [ $# -ne 1 ]; then
if test $# -ne 1; then
eval LASTARG="\${$#}"
case "$LASTARG" in
case $LASTARG in
*.l)
SRCFILE=`echo "$LASTARG" | sed 's/l$/c/'`
if [ -f "$SRCFILE" ]; then
if test -f "$SRCFILE"; then
cp "$SRCFILE" lex.yy.c
fi
;;
esac
fi
if [ ! -f lex.yy.c ]; then
if test ! -f lex.yy.c; then
echo 'main() { return 0; }' >lex.yy.c
fi
;;
@ -267,11 +270,9 @@ WARNING: \`$1' is $msg. You should only need it if
\`Help2man' package in order for those modifications to take
effect. You can get \`Help2man' from any GNU archive site."
file=`echo "$*" | sed -n 's/.*-o \([^ ]*\).*/\1/p'`
if test -z "$file"; then
file=`echo "$*" | sed -n 's/.*--output=\([^ ]*\).*/\1/p'`
fi
if [ -f "$file" ]; then
file=`echo "$*" | sed -n "$sed_output"`
test -z "$file" && file=`echo "$*" | sed -n "$sed_minuso"`
if test -f "$file"; then
touch $file
else
test -z "$file" || exec >$file
@ -289,14 +290,23 @@ WARNING: \`$1' is $msg. You should only need it if
DU, IRIX). You might want to install the \`Texinfo' package or
the \`GNU make' package. Grab either from any GNU archive site."
# The file to touch is that specified with -o ...
file=`echo "$*" | sed -n 's/.*-o \([^ ]*\).*/\1/p'`
file=`echo "$*" | sed -n "$sed_output"`
test -z "$file" && file=`echo "$*" | sed -n "$sed_minuso"`
if test -z "$file"; then
# ... or it is the one specified with @setfilename ...
infile=`echo "$*" | sed 's/.* \([^ ]*\) *$/\1/'`
file=`sed -n '/^@setfilename/ { s/.* \([^ ]*\) *$/\1/; p; q; }' $infile`
file=`sed -n '
/^@setfilename/{
s/.* \([^ ]*\) *$/\1/
p
q
}' $infile`
# ... or it is derived from the source name (dir/f.texi becomes f.info)
test -z "$file" && file=`echo "$infile" | sed 's,.*/,,;s,.[^.]*$,,'`.info
fi
# If the file does not exist, the user really needs makeinfo;
# let's fail without touching anything.
test -f $file || exit 1
touch $file
;;
@ -314,13 +324,13 @@ WARNING: \`$1' is $msg. You should only need it if
fi
firstarg="$1"
if shift; then
case "$firstarg" in
case $firstarg in
*o*)
firstarg=`echo "$firstarg" | sed s/o//`
tar "$firstarg" "$@" && exit 0
;;
esac
case "$firstarg" in
case $firstarg in
*h*)
firstarg=`echo "$firstarg" | sed s/h//`
tar "$firstarg" "$@" && exit 0

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,113 +1,113 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2005 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wavpack3.h
// This header file contains all the additional definitions required for
// decoding old (versions 1, 2 & 3) WavPack files.
typedef struct {
ushort FormatTag, NumChannels;
uint32_t SampleRate, BytesPerSecond;
ushort BlockAlign, BitsPerSample;
} WaveHeader3;
#define WaveHeader3Format "SSLLSS"
typedef struct {
char ckID [4];
int32_t ckSize;
short version;
short bits; // added for version 2.00
short flags, shift; // added for version 3.00
int32_t total_samples, crc, crc2;
char extension [4], extra_bc, extras [3];
} WavpackHeader3;
#define WavpackHeader3Format "4LSSSSLLL4L"
// these flags added for version 3
#undef MONO_FLAG // these definitions changed for WavPack 4.0
#undef CROSS_DECORR
#undef JOINT_STEREO
#define MONO_FLAG 1 // not stereo
#define FAST_FLAG 2 // non-adaptive predictor and stereo mode
#define RAW_FLAG 4 // raw mode (no .wav header)
#define CALC_NOISE 8 // calc noise in lossy mode (no longer stored)
#define HIGH_FLAG 0x10 // high quality mode (all modes)
#define BYTES_3 0x20 // files have 3-byte samples
#define OVER_20 0x40 // samples are over 20 bits
#define WVC_FLAG 0x80 // create/use .wvc (no longer stored)
#define LOSSY_SHAPE 0x100 // noise shape (lossy mode only)
#define VERY_FAST_FLAG 0x200 // double fast (no longer stored)
#define NEW_HIGH_FLAG 0x400 // new high quality mode (lossless only)
#define CANCEL_EXTREME 0x800 // cancel EXTREME_DECORR
#define CROSS_DECORR 0x1000 // decorrelate chans (with EXTREME_DECORR flag)
#define NEW_DECORR_FLAG 0x2000 // new high-mode decorrelator
#define JOINT_STEREO 0x4000 // joint stereo (lossy and high lossless)
#define EXTREME_DECORR 0x8000 // extra decorrelation (+ enables other flags)
#define STORED_FLAGS 0xfd77 // these are only flags that affect unpacking
#define NOT_STORED_FLAGS (~STORED_FLAGS & 0xffff)
// BitStream stuff (bits.c)
typedef struct bs3 {
void (*wrap)(struct bs3 *bs);
uchar *buf, *end, *ptr;
uint32_t bufsiz, fpos, sr;
WavpackStreamReader *reader;
int error, bc;
void *id;
} Bitstream3;
#define K_DEPTH 3
#define MAX_NTERMS3 18
typedef struct {
WavpackHeader3 wphdr;
Bitstream3 wvbits, wvcbits;
uint32_t sample_index;
int num_terms;
#ifdef SEEKING
struct index_point {
char saved;
uint32_t sample_index;
} index_points [256];
uchar *unpack_data;
uint32_t unpack_size;
#endif
struct {
int32_t sum_level, left_level, right_level, diff_level;
int last_extra_bits, extra_bits_count, m;
int32_t error [2], crc;
int32_t sample [2] [2];
int weight [2] [1];
} dc;
struct decorr_pass decorr_passes [MAX_NTERMS3];
struct {
uint index [2], k_value [2], ave_k [2];
uint32_t zeros_acc, ave_level [K_DEPTH] [2];
} w1;
struct { int last_dbits [2], last_delta_sign [2], bit_limit; } w2;
struct { int ave_dbits [2], bit_limit; } w3;
struct {
uint32_t fast_level [2], slow_level [2];
int bits_acc [2], bitrate;
} w4;
} WavpackStream3;
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wavpack3.h
// This header file contains all the additional definitions required for
// decoding old (versions 1, 2 & 3) WavPack files.
typedef struct {
unsigned short FormatTag, NumChannels;
uint32_t SampleRate, BytesPerSecond;
unsigned short BlockAlign, BitsPerSample;
} WaveHeader3;
#define WaveHeader3Format "SSLLSS"
typedef struct {
char ckID [4];
int32_t ckSize;
short version;
short bits; // added for version 2.00
short flags, shift; // added for version 3.00
int32_t total_samples, crc, crc2;
char extension [4], extra_bc, extras [3];
} WavpackHeader3;
#define WavpackHeader3Format "4LSSSSLLL4L"
// these flags added for version 3
#undef MONO_FLAG // these definitions changed for WavPack 4.0
#undef CROSS_DECORR
#undef JOINT_STEREO
#define MONO_FLAG 1 // not stereo
#define FAST_FLAG 2 // non-adaptive predictor and stereo mode
#define RAW_FLAG 4 // raw mode (no .wav header)
#define CALC_NOISE 8 // calc noise in lossy mode (no longer stored)
#define HIGH_FLAG 0x10 // high quality mode (all modes)
#define BYTES_3 0x20 // files have 3-byte samples
#define OVER_20 0x40 // samples are over 20 bits
#define WVC_FLAG 0x80 // create/use .wvc (no longer stored)
#define LOSSY_SHAPE 0x100 // noise shape (lossy mode only)
#define VERY_FAST_FLAG 0x200 // double fast (no longer stored)
#define NEW_HIGH_FLAG 0x400 // new high quality mode (lossless only)
#define CANCEL_EXTREME 0x800 // cancel EXTREME_DECORR
#define CROSS_DECORR 0x1000 // decorrelate chans (with EXTREME_DECORR flag)
#define NEW_DECORR_FLAG 0x2000 // new high-mode decorrelator
#define JOINT_STEREO 0x4000 // joint stereo (lossy and high lossless)
#define EXTREME_DECORR 0x8000 // extra decorrelation (+ enables other flags)
#define STORED_FLAGS 0xfd77 // these are only flags that affect unpacking
#define NOT_STORED_FLAGS (~STORED_FLAGS & 0xffff)
// BitStream stuff (bits.c)
typedef struct bs3 {
void (*wrap)(struct bs3 *bs);
unsigned char *buf, *end, *ptr;
uint32_t bufsiz, fpos, sr;
WavpackStreamReader *reader;
int error, bc;
void *id;
} Bitstream3;
#define K_DEPTH 3
#define MAX_NTERMS3 18
typedef struct {
WavpackHeader3 wphdr;
Bitstream3 wvbits, wvcbits;
uint32_t sample_index;
int num_terms;
#ifndef NO_SEEKING
struct index_point {
char saved;
uint32_t sample_index;
} index_points [256];
unsigned char *unpack_data;
uint32_t unpack_size;
#endif
struct {
int32_t sum_level, left_level, right_level, diff_level;
int last_extra_bits, extra_bits_count, m;
int32_t error [2], crc;
int32_t sample [2] [2];
int weight [2] [1];
} dc;
struct decorr_pass decorr_passes [MAX_NTERMS3];
struct {
unsigned int index [2], k_value [2], ave_k [2];
uint32_t zeros_acc, ave_level [K_DEPTH] [2];
} w1;
struct { int last_dbits [2], last_delta_sign [2], bit_limit; } w2;
struct { int ave_dbits [2], bit_limit; } w3;
struct {
uint32_t fast_level [2], slow_level [2];
int bits_acc [2], bitrate;
} w4;
} WavpackStream3;

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@ -1,680 +1,302 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2005 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wavpack.h
#ifndef WAVPACK_H
#define WAVPACK_H
#if defined(WIN32)
#define FASTCALL __fastcall
#else
#define FASTCALL
#define SetConsoleTitle(x)
#endif
#include <sys/types.h>
// This header file contains all the definitions required by WavPack.
#if defined(_WIN32) && !defined(__MINGW32__)
#include <stdlib.h>
typedef unsigned __int64 uint64_t;
typedef unsigned __int32 uint32_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int8 uint8_t;
typedef __int64 int64_t;
typedef __int32 int32_t;
typedef __int16 int16_t;
typedef __int8 int8_t;
typedef float float32_t;
#else
#include <inttypes.h>
#endif
typedef unsigned char uchar;
#if !defined(__GNUC__) || defined(WIN32)
typedef unsigned short ushort;
typedef unsigned int uint;
#endif
#ifndef PATH_MAX
#ifdef MAX_PATH
#define PATH_MAX MAX_PATH
#elif defined (MAXPATHLEN)
#define PATH_MAX MAXPATHLEN
#else
#define PATH_MAX 1024
#endif
#endif
// This structure is used to access the individual fields of 32-bit ieee
// floating point numbers. This will not be compatible with compilers that
// allocate bit fields from the most significant bits, although I'm not sure
// how common that is.
typedef struct {
unsigned mantissa : 23;
unsigned exponent : 8;
unsigned sign : 1;
} f32;
#include <stdio.h>
#define FALSE 0
#define TRUE 1
#if defined(WIN32)
#undef VERSION_OS
#define VERSION_OS "Win32"
#endif
#define VERSION_STR "4.32"
#define DATE_STR "2006-04-05"
// ID3v1 and APEv2 TAG formats (may occur at the end of WavPack files)
typedef struct {
uchar tag_id [3], title [30], artist [30], album [30];
uchar year [4], comment [30], genre;
} ID3_Tag;
typedef struct {
char ID [8];
int32_t version, length, item_count, flags;
char res [8];
} APE_Tag_Hdr;
#define APE_Tag_Hdr_Format "8LLLL"
typedef struct {
int32_t tag_file_pos;
ID3_Tag id3_tag;
APE_Tag_Hdr ape_tag_hdr;
char *ape_tag_data;
} M_Tag;
// RIFF / wav header formats (these occur at the beginning of both wav files
// and pre-4.0 WavPack files that are not in the "raw" mode)
typedef struct {
char ckID [4];
uint32_t ckSize;
char formType [4];
} RiffChunkHeader;
typedef struct {
char ckID [4];
uint32_t ckSize;
} ChunkHeader;
#define ChunkHeaderFormat "4L"
typedef struct {
ushort FormatTag, NumChannels;
uint32_t SampleRate, BytesPerSecond;
ushort BlockAlign, BitsPerSample;
ushort cbSize, ValidBitsPerSample;
int32_t ChannelMask;
ushort SubFormat;
char GUID [14];
} WaveHeader;
#define WaveHeaderFormat "SSLLSSSSLS"
////////////////////////////// WavPack Header /////////////////////////////////
// Note that this is the ONLY structure that is written to (or read from)
// WavPack 4.0 files, and is the preamble to every block in both the .wv
// and .wvc files.
typedef struct {
char ckID [4];
uint32_t ckSize;
short version;
uchar track_no, index_no;
uint32_t total_samples, block_index, block_samples, flags, crc;
} WavpackHeader;
#define WavpackHeaderFormat "4LS2LLLLL"
// or-values for "flags"
#define BYTES_STORED 3 // 1-4 bytes/sample
#define MONO_FLAG 4 // not stereo
#define HYBRID_FLAG 8 // hybrid mode
#define JOINT_STEREO 0x10 // joint stereo
#define CROSS_DECORR 0x20 // no-delay cross decorrelation
#define HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define FLOAT_DATA 0x80 // ieee 32-bit floating point data
#define INT32_DATA 0x100 // special extended int handling
#define HYBRID_BITRATE 0x200 // bitrate noise (hybrid mode only)
#define HYBRID_BALANCE 0x400 // balance noise (hybrid stereo mode only)
#define INITIAL_BLOCK 0x800 // initial block of multichannel segment
#define FINAL_BLOCK 0x1000 // final block of multichannel segment
#define SHIFT_LSB 13
#define SHIFT_MASK (0x1fL << SHIFT_LSB)
#define MAG_LSB 18
#define MAG_MASK (0x1fL << MAG_LSB)
#define SRATE_LSB 23
#define SRATE_MASK (0xfL << SRATE_LSB)
#define FALSE_STEREO 0x40000000 // block is stereo, but data is mono
#define IGNORED_FLAGS 0x18000000 // reserved, but ignore if encountered
#define NEW_SHAPING 0x20000000 // use IIR filter for negative shaping
#define UNKNOWN_FLAGS 0x80000000 // also reserved, but refuse decode if
// encountered
#define MONO_DATA (MONO_FLAG | FALSE_STEREO)
#define MIN_STREAM_VERS 0x402 // lowest stream version we'll decode
#define MAX_STREAM_VERS 0x410 // highest stream version we'll decode
#define CUR_STREAM_VERS 0x404 // stream version we are writing now
//////////////////////////// WavPack Metadata /////////////////////////////////
// This is an internal representation of metadata.
typedef struct {
int32_t byte_length;
void *data;
uchar id;
} WavpackMetadata;
#define ID_UNIQUE 0x3f
#define ID_OPTIONAL_DATA 0x20
#define ID_ODD_SIZE 0x40
#define ID_LARGE 0x80
#define ID_DUMMY 0x0
#define ID_ENCODER_INFO 0x1
#define ID_DECORR_TERMS 0x2
#define ID_DECORR_WEIGHTS 0x3
#define ID_DECORR_SAMPLES 0x4
#define ID_ENTROPY_VARS 0x5
#define ID_HYBRID_PROFILE 0x6
#define ID_SHAPING_WEIGHTS 0x7
#define ID_FLOAT_INFO 0x8
#define ID_INT32_INFO 0x9
#define ID_WV_BITSTREAM 0xa
#define ID_WVC_BITSTREAM 0xb
#define ID_WVX_BITSTREAM 0xc
#define ID_CHANNEL_INFO 0xd
#define ID_RIFF_HEADER (ID_OPTIONAL_DATA | 0x1)
#define ID_RIFF_TRAILER (ID_OPTIONAL_DATA | 0x2)
#define ID_REPLAY_GAIN (ID_OPTIONAL_DATA | 0x3)
#define ID_CUESHEET (ID_OPTIONAL_DATA | 0x4)
#define ID_CONFIG_BLOCK (ID_OPTIONAL_DATA | 0x5)
#define ID_MD5_CHECKSUM (ID_OPTIONAL_DATA | 0x6)
#define ID_SAMPLE_RATE (ID_OPTIONAL_DATA | 0x7)
///////////////////////// WavPack Configuration ///////////////////////////////
// This internal structure is used during encode to provide configuration to
// the encoding engine and during decoding to provide fle information back to
// the higher level functions. Not all fields are used in both modes.
typedef struct {
float bitrate, shaping_weight;
int bits_per_sample, bytes_per_sample;
int qmode, flags, xmode, num_channels, float_norm_exp;
int32_t block_samples, extra_flags, sample_rate, channel_mask;
uchar md5_checksum [16], md5_read;
int num_tag_strings;
char **tag_strings;
} WavpackConfig;
#define CONFIG_BYTES_STORED 3 // 1-4 bytes/sample
#define CONFIG_MONO_FLAG 4 // not stereo
#define CONFIG_HYBRID_FLAG 8 // hybrid mode
#define CONFIG_JOINT_STEREO 0x10 // joint stereo
#define CONFIG_CROSS_DECORR 0x20 // no-delay cross decorrelation
#define CONFIG_HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define CONFIG_FLOAT_DATA 0x80 // ieee 32-bit floating point data
#define CONFIG_ADOBE_MODE 0x100 // "adobe" mode for 32-bit floats
#define CONFIG_FAST_FLAG 0x200 // fast mode
#define CONFIG_VERY_FAST_FLAG 0x400 // double fast
#define CONFIG_HIGH_FLAG 0x800 // high quality mode
#define CONFIG_VERY_HIGH_FLAG 0x1000 // double high (not used yet)
#define CONFIG_BITRATE_KBPS 0x2000 // bitrate is kbps, not bits / sample
#define CONFIG_AUTO_SHAPING 0x4000 // automatic noise shaping
#define CONFIG_SHAPE_OVERRIDE 0x8000 // shaping mode specified
#define CONFIG_JOINT_OVERRIDE 0x10000 // joint-stereo mode specified
#define CONFIG_COPY_TIME 0x20000 // copy file-time from source
#define CONFIG_CREATE_EXE 0x40000 // create executable
#define CONFIG_CREATE_WVC 0x80000 // create correction file
#define CONFIG_OPTIMIZE_WVC 0x100000 // maximize bybrid compression
#define CONFIG_QUALITY_MODE 0x200000 // psychoacoustic quality mode
#define CONFIG_RAW_FLAG 0x400000 // raw mode (not implemented yet)
#define CONFIG_CALC_NOISE 0x800000 // calc noise in hybrid mode
#define CONFIG_LOSSY_MODE 0x1000000 // obsolete (for information)
#define CONFIG_EXTRA_MODE 0x2000000 // extra processing mode
#define CONFIG_SKIP_WVX 0x4000000 // no wvx stream w/ floats & big ints
#define CONFIG_MD5_CHECKSUM 0x8000000 // compute & store MD5 signature
#define CONFIG_QUIET_MODE 0x10000000 // don't report progress %
#define CONFIG_IGNORE_LENGTH 0x20000000 // ignore length in wav header
#define CONFIG_NEW_RIFF_HEADER 0x40000000 // generate new RIFF wav header
#define EXTRA_SCAN_ONLY 1
#define EXTRA_STEREO_MODES 2
#define EXTRA_TRY_DELTAS 8
#define EXTRA_ADJUST_DELTAS 16
#define EXTRA_SORT_FIRST 32
#define EXTRA_BRANCHES 0x1c0
#define EXTRA_SKIP_8TO16 512
#define EXTRA_TERMS 0x3c00
#define EXTRA_DUMP_TERMS 16384
#define EXTRA_SORT_LAST 32768
//////////////////////////////// WavPack Stream ///////////////////////////////
// This internal structure contains everything required to handle a WavPack
// "stream", which is defined as a stereo or mono stream of audio samples. For
// multichannel audio several of these would be required. Each stream contains
// pointers to hold a complete allocated block of WavPack data, although it's
// possible to decode WavPack blocks without buffering an entire block.
typedef struct bs {
uchar *buf, *end, *ptr;
void (*wrap)(struct bs *bs);
int error, bc;
uint32_t sr;
} Bitstream;
#define MAX_STREAMS 8
#define MAX_NTERMS 16
#define MAX_TERM 8
struct decorr_pass {
int term, delta, weight_A, weight_B;
int32_t samples_A [MAX_TERM], samples_B [MAX_TERM];
int32_t aweight_A, aweight_B;
int32_t sum_A, sum_B;
};
typedef struct {
WavpackHeader wphdr;
uchar *blockbuff, *blockend;
uchar *block2buff, *block2end;
int32_t *sample_buffer;
int bits, num_terms, mute_error, false_stereo, shift;
uint32_t sample_index, crc, crc_x, crc_wvx;
Bitstream wvbits, wvcbits, wvxbits;
float delta_decay;
uchar int32_sent_bits, int32_zeros, int32_ones, int32_dups;
uchar float_flags, float_shift, float_max_exp, float_norm_exp;
struct {
int32_t shaping_acc [2], shaping_delta [2], error [2];
double noise_sum, noise_ave, noise_max;
} dc;
struct decorr_pass decorr_passes [MAX_NTERMS];
struct {
uint32_t bitrate_delta [2], bitrate_acc [2];
uint32_t median [3] [2], slow_level [2], error_limit [2];
uint32_t pend_data, holding_one, zeros_acc;
int holding_zero, pend_count;
} w;
} WavpackStream;
// flags for float_flags:
#define FLOAT_SHIFT_ONES 1 // bits left-shifted into float = '1'
#define FLOAT_SHIFT_SAME 2 // bits left-shifted into float are the same
#define FLOAT_SHIFT_SENT 4 // bits shifted into float are sent literally
#define FLOAT_ZEROS_SENT 8 // "zeros" are not all real zeros
#define FLOAT_NEG_ZEROS 0x10 // contains negative zeros
#define FLOAT_EXCEPTIONS 0x20 // contains exceptions (inf, nan, etc.)
/////////////////////////////// WavPack Context ///////////////////////////////
// This internal structure holds everything required to encode or decode WavPack
// files. It is recommended that direct access to this structure be minimized
// and the provided utilities used instead.
typedef struct {
int32_t (*read_bytes)(void *id, void *data, int32_t bcount);
uint32_t (*get_pos)(void *id);
int (*set_pos_abs)(void *id, uint32_t pos);
int (*set_pos_rel)(void *id, int32_t delta, int mode);
int (*push_back_byte)(void *id, int c);
uint32_t (*get_length)(void *id);
int (*can_seek)(void *id);
// this callback is for writing edited tags only
int32_t (*write_bytes)(void *id, void *data, int32_t bcount);
} WavpackStreamReader;
typedef int (*WavpackBlockOutput)(void *id, void *data, int32_t bcount);
typedef struct {
WavpackConfig config;
WavpackMetadata *metadata;
uint32_t metabytes;
int metacount;
uchar *wrapper_data;
uint32_t wrapper_bytes;
WavpackBlockOutput blockout;
void *wv_out, *wvc_out;
WavpackStreamReader *reader;
void *wv_in, *wvc_in;
uint32_t filelen, file2len, filepos, file2pos, total_samples, crc_errors, first_flags;
int wvc_flag, open_flags, norm_offset, reduced_channels, lossy_blocks, close_files;
int block_samples, max_samples, acc_samples, riff_header_added, riff_header_created;
M_Tag m_tag;
int current_stream, num_streams, stream_version;
WavpackStream *streams [8];
void *stream3;
char error_message [80];
} WavpackContext;
//////////////////////// function prototypes and macros //////////////////////
#define CLEAR(destin) memset (&destin, 0, sizeof (destin));
// these macros implement the weight application and update operations
// that are at the heart of the decorrelation loops
#define apply_weight_i(weight, sample) ((weight * sample + 512) >> 10)
#define apply_weight_f(weight, sample) (((((sample & 0xffff) * weight) >> 9) + \
(((sample & ~0xffff) >> 9) * weight) + 1) >> 1)
#if 1 // PERFCOND
#define apply_weight(weight, sample) (sample != (short) sample ? \
apply_weight_f (weight, sample) : apply_weight_i (weight, sample))
#else
#define apply_weight(weight, sample) ((int32_t)((weight * (int64_t) sample + 512) >> 10))
#endif
#if 1 // PERFCOND
#define update_weight(weight, delta, source, result) \
if (source && result) weight -= ((((source ^ result) >> 30) & 2) - 1) * delta;
#else
#define update_weight(weight, delta, source, result) \
if (source && result) (source ^ result) < 0 ? (weight -= delta) : (weight += delta);
#endif
#define update_weight_d1(weight, delta, source, result) \
if (source && result) weight -= (((source ^ result) >> 30) & 2) - 1;
#define update_weight_d2(weight, delta, source, result) \
if (source && result) weight -= (((source ^ result) >> 29) & 4) - 2;
#define update_weight_clip(weight, delta, source, result) \
if (source && result && ((source ^ result) < 0 ? (weight -= delta) < -1024 : (weight += delta) > 1024)) \
weight = weight < 0 ? -1024 : 1024;
#define update_weight_clip_d1(weight, delta, source, result) \
if (source && result && abs (weight -= (((source ^ result) >> 30) & 2) - 1) > 1024) \
weight = weight < 0 ? -1024 : 1024;
#define update_weight_clip_d2(weight, delta, source, result) \
if (source && result && abs (weight -= (((source ^ result) >> 29) & 4) - 2) > 1024) \
weight = weight < 0 ? -1024 : 1024;
// bits.c
void bs_open_read (Bitstream *bs, uchar *buffer_start, uchar *buffer_end);
void bs_open_write (Bitstream *bs, uchar *buffer_start, uchar *buffer_end);
uint32_t bs_close_read (Bitstream *bs);
uint32_t bs_close_write (Bitstream *bs);
int DoReadFile (FILE *hFile, void *lpBuffer, uint32_t nNumberOfBytesToRead, uint32_t *lpNumberOfBytesRead);
int DoWriteFile (FILE *hFile, void *lpBuffer, uint32_t nNumberOfBytesToWrite, uint32_t *lpNumberOfBytesWritten);
uint32_t DoGetFileSize (FILE *hFile), DoGetFilePosition (FILE *hFile);
int DoSetFilePositionRelative (FILE *hFile, int32_t pos, int mode);
int DoSetFilePositionAbsolute (FILE *hFile, uint32_t pos);
int DoUngetc (int c, FILE *hFile), DoDeleteFile (char *filename);
int DoCloseHandle (FILE *hFile), DoTruncateFile (FILE *hFile);
#define bs_is_open(bs) ((bs)->ptr != NULL)
#define getbit(bs) ( \
(((bs)->bc) ? \
((bs)->bc--, (bs)->sr & 1) : \
(((++((bs)->ptr) != (bs)->end) ? (void) 0 : (bs)->wrap (bs)), (bs)->bc = 7, ((bs)->sr = *((bs)->ptr)) & 1) \
) ? \
((bs)->sr >>= 1, 1) : \
((bs)->sr >>= 1, 0) \
)
#define getbits(value, nbits, bs) { \
while ((nbits) > (bs)->bc) { \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
(bs)->sr |= (int32_t)*((bs)->ptr) << (bs)->bc; \
(bs)->bc += 8; \
} \
*(value) = (bs)->sr; \
if ((bs)->bc > 32) { \
(bs)->bc -= (nbits); \
(bs)->sr = *((bs)->ptr) >> (8 - (bs)->bc); \
} \
else { \
(bs)->bc -= (nbits); \
(bs)->sr >>= (nbits); \
} \
}
#define putbit(bit, bs) { if (bit) (bs)->sr |= (1 << (bs)->bc); \
if (++((bs)->bc) == 8) { \
*((bs)->ptr) = (bs)->sr; \
(bs)->sr = (bs)->bc = 0; \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
}}
#define putbit_0(bs) { \
if (++((bs)->bc) == 8) { \
*((bs)->ptr) = (bs)->sr; \
(bs)->sr = (bs)->bc = 0; \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
}}
#define putbit_1(bs) { (bs)->sr |= (1 << (bs)->bc); \
if (++((bs)->bc) == 8) { \
*((bs)->ptr) = (bs)->sr; \
(bs)->sr = (bs)->bc = 0; \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
}}
#define putbits(value, nbits, bs) { \
(bs)->sr |= (int32_t)(value) << (bs)->bc; \
if (((bs)->bc += (nbits)) >= 8) \
do { \
*((bs)->ptr) = (bs)->sr; \
(bs)->sr >>= 8; \
if (((bs)->bc -= 8) > 24) (bs)->sr |= ((value) >> ((nbits) - (bs)->bc)); \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
} while ((bs)->bc >= 8); \
}
void little_endian_to_native (void *data, char *format);
void native_to_little_endian (void *data, char *format);
// pack.c
void pack_init (WavpackContext *wpc);
int pack_block (WavpackContext *wpc, int32_t *buffer);
double pack_noise (WavpackContext *wpc, double *peak);
// unpack.c
int unpack_init (WavpackContext *wpc);
int init_wv_bitstream (WavpackStream *wps, WavpackMetadata *wpmd);
int init_wvc_bitstream (WavpackStream *wps, WavpackMetadata *wpmd);
int init_wvx_bitstream (WavpackStream *wps, WavpackMetadata *wpmd);
int read_decorr_terms (WavpackStream *wps, WavpackMetadata *wpmd);
int read_decorr_weights (WavpackStream *wps, WavpackMetadata *wpmd);
int read_decorr_samples (WavpackStream *wps, WavpackMetadata *wpmd);
int read_shaping_info (WavpackStream *wps, WavpackMetadata *wpmd);
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
int read_int32_info (WavpackStream *wps, WavpackMetadata *wpmd);
int read_channel_info (WavpackContext *wpc, WavpackMetadata *wpmd);
int read_config_info (WavpackContext *wpc, WavpackMetadata *wpmd);
int read_sample_rate (WavpackContext *wpc, WavpackMetadata *wpmd);
int read_wrapper_data (WavpackContext *wpc, WavpackMetadata *wpmd);
int32_t unpack_samples (WavpackContext *wpc, int32_t *buffer, uint32_t sample_count);
int check_crc_error (WavpackContext *wpc);
// unpack3.c
WavpackContext *open_file3 (WavpackContext *wpc, char *error);
int32_t unpack_samples3 (WavpackContext *wpc, int32_t *buffer, uint32_t sample_count);
int seek_sample3 (WavpackContext *wpc, uint32_t desired_index);
uint32_t get_sample_index3 (WavpackContext *wpc);
void free_stream3 (WavpackContext *wpc);
int get_version3 (WavpackContext *wpc);
// utils.c
int copy_timestamp (const char *src_filename, const char *dst_filename);
char *filespec_ext (char *filespec), *filespec_path (char *filespec);
char *filespec_name (char *filespec), *filespec_wild (char *filespec);
void error_line (char *error, ...);
void setup_break (void), finish_line (void);
int check_break (void);
char yna (void);
#define FN_FIT(fn) ((strlen (fn) > 30) ? filespec_name (fn) : fn)
// metadata.c stuff
int read_metadata_buff (WavpackMetadata *wpmd, uchar *blockbuff, uchar **buffptr);
int write_metadata_block (WavpackContext *wpc);
int copy_metadata (WavpackMetadata *wpmd, uchar *buffer_start, uchar *buffer_end);
int add_to_metadata (WavpackContext *wpc, void *data, uint32_t bcount, uchar id);
int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd);
void free_metadata (WavpackMetadata *wpmd);
// words.c stuff
void init_words (WavpackStream *wps);
void word_set_bitrate (WavpackStream *wps);
void write_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd);
void write_hybrid_profile (WavpackStream *wps, WavpackMetadata *wpmd);
int read_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd);
int read_hybrid_profile (WavpackStream *wps, WavpackMetadata *wpmd);
int32_t FASTCALL send_word (WavpackStream *wps, int32_t value, int chan);
void FASTCALL send_word_lossless (WavpackStream *wps, int32_t value, int chan);
int32_t FASTCALL get_word (WavpackStream *wps, int chan, int32_t *correction);
int32_t FASTCALL get_word_lossless (WavpackStream *wps, int chan);
void flush_word (WavpackStream *wps);
int32_t nosend_word (WavpackStream *wps, int32_t value, int chan);
void scan_word (WavpackStream *wps, int32_t *samples, uint32_t num_samples, int dir);
int log2s (int32_t value);
int32_t exp2s (int log);
uint32_t log2buffer (int32_t *samples, uint32_t num_samples, int limit);
signed char store_weight (int weight);
int restore_weight (signed char weight);
#define WORD_EOF (1L << 31)
// float.c
void write_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
int scan_float_data (WavpackStream *wps, f32 *values, int32_t num_values);
void send_float_data (WavpackStream *wps, f32 *values, int32_t num_values);
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
void float_values (WavpackStream *wps, int32_t *values, int32_t num_values);
void float_normalize (int32_t *values, int32_t num_values, int delta_exp);
// analyze?.c
void analyze_stereo (WavpackContext *wpc, int32_t *samples);
void analyze_mono (WavpackContext *wpc, int32_t *samples);
// wputils.c
WavpackContext *WavpackOpenFileInputEx (WavpackStreamReader *reader, void *wv_id, void *wvc_id, char *error, int flags, int norm_offset);
WavpackContext *WavpackOpenFileInput (const char *infilename, char *error, int flags, int norm_offset);
#define OPEN_WVC 0x1 // open/read "correction" file
#define OPEN_TAGS 0x2 // read ID3v1 / APEv2 tags (seekable file)
#define OPEN_WRAPPER 0x4 // make audio wrapper available (i.e. RIFF)
#define OPEN_2CH_MAX 0x8 // open multichannel as stereo (no downmix)
#define OPEN_NORMALIZE 0x10 // normalize floating point data to +/- 1.0
#define OPEN_STREAMING 0x20 // "streaming" mode blindly unpacks blocks
// w/o regard to header file position info
#define OPEN_EDIT_TAGS 0x40 // allow editing of tags
int WavpackGetMode (WavpackContext *wpc);
#define MODE_WVC 0x1
#define MODE_LOSSLESS 0x2
#define MODE_HYBRID 0x4
#define MODE_FLOAT 0x8
#define MODE_VALID_TAG 0x10
#define MODE_HIGH 0x20
#define MODE_FAST 0x40
#define MODE_EXTRA 0x80
#define MODE_APETAG 0x100
#define MODE_SFX 0x200
int WavpackGetVersion (WavpackContext *wpc);
uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);
uint32_t WavpackGetNumSamples (WavpackContext *wpc);
uint32_t WavpackGetSampleIndex (WavpackContext *wpc);
int WavpackGetNumErrors (WavpackContext *wpc);
int WavpackLossyBlocks (WavpackContext *wpc);
int WavpackSeekSample (WavpackContext *wpc, uint32_t sample);
WavpackContext *WavpackCloseFile (WavpackContext *wpc);
uint32_t WavpackGetSampleRate (WavpackContext *wpc);
int WavpackGetBitsPerSample (WavpackContext *wpc);
int WavpackGetBytesPerSample (WavpackContext *wpc);
int WavpackGetNumChannels (WavpackContext *wpc);
int WavpackGetReducedChannels (WavpackContext *wpc);
int WavpackGetMD5Sum (WavpackContext *wpc, uchar data [16]);
uint32_t WavpackGetWrapperBytes (WavpackContext *wpc);
uchar *WavpackGetWrapperData (WavpackContext *wpc);
void WavpackFreeWrapper (WavpackContext *wpc);
double WavpackGetProgress (WavpackContext *wpc);
uint32_t WavpackGetFileSize (WavpackContext *wpc);
double WavpackGetRatio (WavpackContext *wpc);
double WavpackGetAverageBitrate (WavpackContext *wpc, int count_wvc);
double WavpackGetInstantBitrate (WavpackContext *wpc);
int WavpackGetNumTagItems (WavpackContext *wpc);
int WavpackGetTagItem (WavpackContext *wpc, const char *item, char *value, int size);
int WavpackGetTagItemIndexed (WavpackContext *wpc, int index, char *item, int size);
int WavpackAppendTagItem (WavpackContext *wpc, const char *item, const char *value, int vsize);
int WavpackDeleteTagItem (WavpackContext *wpc, const char *item);
int WavpackWriteTag (WavpackContext *wpc);
WavpackContext *WavpackOpenFileOutput (WavpackBlockOutput blockout, void *wv_id, void *wvc_id);
int WavpackSetConfiguration (WavpackContext *wpc, WavpackConfig *config, uint32_t total_samples);
int WavpackAddWrapper (WavpackContext *wpc, void *data, uint32_t bcount);
int WavpackStoreMD5Sum (WavpackContext *wpc, uchar data [16]);
int WavpackPackInit (WavpackContext *wpc);
int WavpackPackSamples (WavpackContext *wpc, int32_t *sample_buffer, uint32_t sample_count);
int WavpackFlushSamples (WavpackContext *wpc);
void WavpackUpdateNumSamples (WavpackContext *wpc, void *first_block);
void *WavpackGetWrapperLocation (void *first_block, uint32_t *size);
#endif
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wavpack.h
#ifndef WAVPACK_H
#define WAVPACK_H
// This header file contains all the definitions required to use the
// functions in "wputils.c" to read and write WavPack files and streams.
#include <sys/types.h>
#if defined(_WIN32) && !defined(__MINGW32__)
#include <stdlib.h>
typedef unsigned __int64 uint64_t;
typedef unsigned __int32 uint32_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int8 uint8_t;
typedef __int64 int64_t;
typedef __int32 int32_t;
typedef __int16 int16_t;
typedef __int8 int8_t;
typedef float float32_t;
#else
#include <inttypes.h>
#endif
// RIFF / wav header formats (these occur at the beginning of both wav files
// and pre-4.0 WavPack files that are not in the "raw" mode). Generally, an
// application using the library to read or write WavPack files will not be
// concerned with any of these.
typedef struct {
char ckID [4];
uint32_t ckSize;
char formType [4];
} RiffChunkHeader;
typedef struct {
char ckID [4];
uint32_t ckSize;
} ChunkHeader;
#define ChunkHeaderFormat "4L"
typedef struct {
unsigned short FormatTag, NumChannels;
uint32_t SampleRate, BytesPerSecond;
unsigned short BlockAlign, BitsPerSample;
unsigned short cbSize, ValidBitsPerSample;
int32_t ChannelMask;
unsigned short SubFormat;
char GUID [14];
} WaveHeader;
#define WaveHeaderFormat "SSLLSSSSLS"
// This is the ONLY structure that occurs in WavPack files (as of version
// 4.0), and is the preamble to every block in both the .wv and .wvc
// files (in little-endian format). Normally, this structure has no use
// to an application using the library to read or write WavPack files,
// but if an application needs to manually parse WavPack files then this
// would be used (with appropriate endian correction).
typedef struct {
char ckID [4];
uint32_t ckSize;
short version;
unsigned char track_no, index_no;
uint32_t total_samples, block_index, block_samples, flags, crc;
} WavpackHeader;
#define WavpackHeaderFormat "4LS2LLLLL"
// or-values for WavpackHeader.flags
#define BYTES_STORED 3 // 1-4 bytes/sample
#define MONO_FLAG 4 // not stereo
#define HYBRID_FLAG 8 // hybrid mode
#define JOINT_STEREO 0x10 // joint stereo
#define CROSS_DECORR 0x20 // no-delay cross decorrelation
#define HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define FLOAT_DATA 0x80 // ieee 32-bit floating point data
#define INT32_DATA 0x100 // special extended int handling
#define HYBRID_BITRATE 0x200 // bitrate noise (hybrid mode only)
#define HYBRID_BALANCE 0x400 // balance noise (hybrid stereo mode only)
#define INITIAL_BLOCK 0x800 // initial block of multichannel segment
#define FINAL_BLOCK 0x1000 // final block of multichannel segment
#define SHIFT_LSB 13
#define SHIFT_MASK (0x1fL << SHIFT_LSB)
#define MAG_LSB 18
#define MAG_MASK (0x1fL << MAG_LSB)
#define SRATE_LSB 23
#define SRATE_MASK (0xfL << SRATE_LSB)
#define FALSE_STEREO 0x40000000 // block is stereo, but data is mono
#define IGNORED_FLAGS 0x18000000 // reserved, but ignore if encountered
#define NEW_SHAPING 0x20000000 // use IIR filter for negative shaping
#define UNKNOWN_FLAGS 0x80000000 // also reserved, but refuse decode if
// encountered
#define MONO_DATA (MONO_FLAG | FALSE_STEREO)
#define MIN_STREAM_VERS 0x402 // lowest stream version we'll decode
#define MAX_STREAM_VERS 0x410 // highest stream version we'll decode or encode
#define CUR_STREAM_VERS 0x407 // stream version we are writing now
// These are the mask bit definitions for the metadata chunk id byte (see format.txt)
#define ID_UNIQUE 0x3f
#define ID_OPTIONAL_DATA 0x20
#define ID_ODD_SIZE 0x40
#define ID_LARGE 0x80
#define ID_DUMMY 0x0
#define ID_ENCODER_INFO 0x1
#define ID_DECORR_TERMS 0x2
#define ID_DECORR_WEIGHTS 0x3
#define ID_DECORR_SAMPLES 0x4
#define ID_ENTROPY_VARS 0x5
#define ID_HYBRID_PROFILE 0x6
#define ID_SHAPING_WEIGHTS 0x7
#define ID_FLOAT_INFO 0x8
#define ID_INT32_INFO 0x9
#define ID_WV_BITSTREAM 0xa
#define ID_WVC_BITSTREAM 0xb
#define ID_WVX_BITSTREAM 0xc
#define ID_CHANNEL_INFO 0xd
#define ID_RIFF_HEADER (ID_OPTIONAL_DATA | 0x1)
#define ID_RIFF_TRAILER (ID_OPTIONAL_DATA | 0x2)
#define ID_REPLAY_GAIN (ID_OPTIONAL_DATA | 0x3) // never used (APEv2)
#define ID_CUESHEET (ID_OPTIONAL_DATA | 0x4) // never used (APEv2)
#define ID_CONFIG_BLOCK (ID_OPTIONAL_DATA | 0x5)
#define ID_MD5_CHECKSUM (ID_OPTIONAL_DATA | 0x6)
#define ID_SAMPLE_RATE (ID_OPTIONAL_DATA | 0x7)
///////////////////////// WavPack Configuration ///////////////////////////////
// This external structure is used during encode to provide configuration to
// the encoding engine and during decoding to provide fle information back to
// the higher level functions. Not all fields are used in both modes.
typedef struct {
float bitrate, shaping_weight;
int bits_per_sample, bytes_per_sample;
int qmode, flags, xmode, num_channels, float_norm_exp;
int32_t block_samples, extra_flags, sample_rate, channel_mask;
unsigned char md5_checksum [16], md5_read;
int num_tag_strings;
char **tag_strings;
} WavpackConfig;
#define CONFIG_HYBRID_FLAG 8 // hybrid mode
#define CONFIG_JOINT_STEREO 0x10 // joint stereo
#define CONFIG_HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define CONFIG_FAST_FLAG 0x200 // fast mode
#define CONFIG_HIGH_FLAG 0x800 // high quality mode
#define CONFIG_VERY_HIGH_FLAG 0x1000 // very high
#define CONFIG_BITRATE_KBPS 0x2000 // bitrate is kbps, not bits / sample
#define CONFIG_SHAPE_OVERRIDE 0x8000 // shaping mode specified
#define CONFIG_JOINT_OVERRIDE 0x10000 // joint-stereo mode specified
#define CONFIG_DYNAMIC_SHAPING 0x20000 // dynamic noise shaping
#define CONFIG_CREATE_EXE 0x40000 // create executable
#define CONFIG_CREATE_WVC 0x80000 // create correction file
#define CONFIG_OPTIMIZE_WVC 0x100000 // maximize bybrid compression
#define CONFIG_CALC_NOISE 0x800000 // calc noise in hybrid mode
#define CONFIG_EXTRA_MODE 0x2000000 // extra processing mode
#define CONFIG_SKIP_WVX 0x4000000 // no wvx stream w/ floats & big ints
#define CONFIG_MD5_CHECKSUM 0x8000000 // store MD5 signature
#define CONFIG_MERGE_BLOCKS 0x10000000 // merge blocks of equal redundancy (for lossyWAV)
#define CONFIG_PAIR_UNDEF_CHANS 0x20000000 // encode undefined channels in stereo pairs
#define CONFIG_OPTIMIZE_MONO 0x80000000 // optimize for mono streams posing as stereo
////////////// Callbacks used for reading & writing WavPack streams //////////
typedef struct {
int32_t (*read_bytes)(void *id, void *data, int32_t bcount);
uint32_t (*get_pos)(void *id);
int (*set_pos_abs)(void *id, uint32_t pos);
int (*set_pos_rel)(void *id, int32_t delta, int mode);
int (*push_back_byte)(void *id, int c);
uint32_t (*get_length)(void *id);
int (*can_seek)(void *id);
// this callback is for writing edited tags only
int32_t (*write_bytes)(void *id, void *data, int32_t bcount);
} WavpackStreamReader;
typedef int (*WavpackBlockOutput)(void *id, void *data, int32_t bcount);
//////////////////////////// function prototypes /////////////////////////////
// Note: See wputils.c sourcecode for descriptions for using these functions.
typedef void WavpackContext;
#ifdef __cplusplus
extern "C" {
#endif
WavpackContext *WavpackOpenFileInputEx (WavpackStreamReader *reader, void *wv_id, void *wvc_id, char *error, int flags, int norm_offset);
WavpackContext *WavpackOpenFileInput (const char *infilename, char *error, int flags, int norm_offset);
#define OPEN_WVC 0x1 // open/read "correction" file
#define OPEN_TAGS 0x2 // read ID3v1 / APEv2 tags (seekable file)
#define OPEN_WRAPPER 0x4 // make audio wrapper available (i.e. RIFF)
#define OPEN_2CH_MAX 0x8 // open multichannel as stereo (no downmix)
#define OPEN_NORMALIZE 0x10 // normalize floating point data to +/- 1.0
#define OPEN_STREAMING 0x20 // "streaming" mode blindly unpacks blocks
// w/o regard to header file position info
#define OPEN_EDIT_TAGS 0x40 // allow editing of tags
int WavpackGetMode (WavpackContext *wpc);
#define MODE_WVC 0x1
#define MODE_LOSSLESS 0x2
#define MODE_HYBRID 0x4
#define MODE_FLOAT 0x8
#define MODE_VALID_TAG 0x10
#define MODE_HIGH 0x20
#define MODE_FAST 0x40
#define MODE_EXTRA 0x80 // extra mode used, see MODE_XMODE for possible level
#define MODE_APETAG 0x100
#define MODE_SFX 0x200
#define MODE_VERY_HIGH 0x400
#define MODE_MD5 0x800
#define MODE_XMODE 0x7000 // mask for extra level (1-6, 0=unknown)
#define MODE_DNS 0x8000
char *WavpackGetErrorMessage (WavpackContext *wpc);
int WavpackGetVersion (WavpackContext *wpc);
uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);
uint32_t WavpackGetNumSamples (WavpackContext *wpc);
uint32_t WavpackGetSampleIndex (WavpackContext *wpc);
int WavpackGetNumErrors (WavpackContext *wpc);
int WavpackLossyBlocks (WavpackContext *wpc);
int WavpackSeekSample (WavpackContext *wpc, uint32_t sample);
WavpackContext *WavpackCloseFile (WavpackContext *wpc);
uint32_t WavpackGetSampleRate (WavpackContext *wpc);
int WavpackGetBitsPerSample (WavpackContext *wpc);
int WavpackGetBytesPerSample (WavpackContext *wpc);
int WavpackGetNumChannels (WavpackContext *wpc);
int WavpackGetChannelMask (WavpackContext *wpc);
int WavpackGetReducedChannels (WavpackContext *wpc);
int WavpackGetFloatNormExp (WavpackContext *wpc);
int WavpackGetMD5Sum (WavpackContext *wpc, unsigned char data [16]);
uint32_t WavpackGetWrapperBytes (WavpackContext *wpc);
unsigned char *WavpackGetWrapperData (WavpackContext *wpc);
void WavpackFreeWrapper (WavpackContext *wpc);
void WavpackSeekTrailingWrapper (WavpackContext *wpc);
double WavpackGetProgress (WavpackContext *wpc);
uint32_t WavpackGetFileSize (WavpackContext *wpc);
double WavpackGetRatio (WavpackContext *wpc);
double WavpackGetAverageBitrate (WavpackContext *wpc, int count_wvc);
double WavpackGetInstantBitrate (WavpackContext *wpc);
int WavpackGetNumTagItems (WavpackContext *wpc);
int WavpackGetTagItem (WavpackContext *wpc, const char *item, char *value, int size);
int WavpackGetTagItemIndexed (WavpackContext *wpc, int index, char *item, int size);
int WavpackGetNumBinaryTagItems (WavpackContext *wpc);
int WavpackGetBinaryTagItem (WavpackContext *wpc, const char *item, char *value, int size);
int WavpackGetBinaryTagItemIndexed (WavpackContext *wpc, int index, char *item, int size);
int WavpackAppendTagItem (WavpackContext *wpc, const char *item, const char *value, int vsize);
int WavpackAppendBinaryTagItem (WavpackContext *wpc, const char *item, const char *value, int vsize);
int WavpackDeleteTagItem (WavpackContext *wpc, const char *item);
int WavpackWriteTag (WavpackContext *wpc);
WavpackContext *WavpackOpenFileOutput (WavpackBlockOutput blockout, void *wv_id, void *wvc_id);
int WavpackSetConfiguration (WavpackContext *wpc, WavpackConfig *config, uint32_t total_samples);
int WavpackAddWrapper (WavpackContext *wpc, void *data, uint32_t bcount);
int WavpackStoreMD5Sum (WavpackContext *wpc, unsigned char data [16]);
int WavpackPackInit (WavpackContext *wpc);
int WavpackPackSamples (WavpackContext *wpc, int32_t *sample_buffer, uint32_t sample_count);
int WavpackFlushSamples (WavpackContext *wpc);
void WavpackUpdateNumSamples (WavpackContext *wpc, void *first_block);
void *WavpackGetWrapperLocation (void *first_block, uint32_t *size);
double WavpackGetEncodedNoise (WavpackContext *wpc, double *peak);
void WavpackFloatNormalize (int32_t *values, int32_t num_values, int delta_exp);
void WavpackLittleEndianToNative (void *data, char *format);
void WavpackNativeToLittleEndian (void *data, char *format);
uint32_t WavpackGetLibraryVersion (void);
const char *WavpackGetLibraryVersionString (void);
#ifdef __cplusplus
}
#endif
#endif

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////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2005 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wputils.h
#ifndef WPUTILS_H
#define WPUTILS_H
// This header file contains all the definitions required to use the
// functions in "wputils.c" to read and write WavPack files and streams.
#include <sys/types.h>
#if defined(_WIN32) && !defined(__MINGW32__)
#include <stdlib.h>
typedef unsigned __int64 uint64_t;
typedef unsigned __int32 uint32_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int8 uint8_t;
typedef __int64 int64_t;
typedef __int32 int32_t;
typedef __int16 int16_t;
typedef __int8 int8_t;
typedef float float32_t;
#else
#include <inttypes.h>
#endif
typedef unsigned char uchar;
#if !defined(__GNUC__) || defined(WIN32)
typedef unsigned short ushort;
typedef unsigned int uint;
#endif
///////////////////////// WavPack Configuration ///////////////////////////////
// This external structure is used during encode to provide configuration to
// the encoding engine and during decoding to provide fle information back to
// the higher level functions. Not all fields are used in both modes.
typedef struct {
float bitrate, shaping_weight;
int bits_per_sample, bytes_per_sample;
int qmode, flags, xmode, num_channels, float_norm_exp;
int32_t block_samples, extra_flags, sample_rate, channel_mask;
uchar md5_checksum [16], md5_read;
int num_tag_strings;
char **tag_strings;
} WavpackConfig;
#define CONFIG_HYBRID_FLAG 8 // hybrid mode
#define CONFIG_JOINT_STEREO 0x10 // joint stereo
#define CONFIG_HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define CONFIG_FAST_FLAG 0x200 // fast mode
#define CONFIG_HIGH_FLAG 0x800 // high quality mode
#define CONFIG_BITRATE_KBPS 0x2000 // bitrate is kbps, not bits / sample
#define CONFIG_SHAPE_OVERRIDE 0x8000 // shaping mode specified
#define CONFIG_JOINT_OVERRIDE 0x10000 // joint-stereo mode specified
#define CONFIG_CREATE_EXE 0x40000 // create executable
#define CONFIG_CREATE_WVC 0x80000 // create correction file
#define CONFIG_OPTIMIZE_WVC 0x100000 // maximize bybrid compression
#define CONFIG_CALC_NOISE 0x800000 // calc noise in hybrid mode
#define CONFIG_EXTRA_MODE 0x2000000 // extra processing mode
#define CONFIG_SKIP_WVX 0x4000000 // no wvx stream w/ floats & big ints
#define CONFIG_MD5_CHECKSUM 0x8000000 // store MD5 signature
////////////// Callbacks used for reading & writing WavPack streams //////////
typedef struct {
int32_t (*read_bytes)(void *id, void *data, int32_t bcount);
uint32_t (*get_pos)(void *id);
int (*set_pos_abs)(void *id, uint32_t pos);
int (*set_pos_rel)(void *id, int32_t delta, int mode);
int (*push_back_byte)(void *id, int c);
uint32_t (*get_length)(void *id);
int (*can_seek)(void *id);
// this callback is for writing edited tags only
int32_t (*write_bytes)(void *id, void *data, int32_t bcount);
} WavpackStreamReader;
typedef int (*WavpackBlockOutput)(void *id, void *data, int32_t bcount);
//////////////////////// function prototypes and macros //////////////////////
typedef void WavpackContext;
#ifdef __cplusplus
extern "C" {
#endif
WavpackContext *WavpackOpenFileInputEx (WavpackStreamReader *reader, void *wv_id, void *wvc_id, char *error, int flags, int norm_offset);
WavpackContext *WavpackOpenFileInput (const char *infilename, char *error, int flags, int norm_offset);
#define OPEN_WVC 0x1 // open/read "correction" file
#define OPEN_TAGS 0x2 // read ID3v1 / APEv2 tags (seekable file)
#define OPEN_WRAPPER 0x4 // make audio wrapper available (i.e. RIFF)
#define OPEN_2CH_MAX 0x8 // open multichannel as stereo (no downmix)
#define OPEN_NORMALIZE 0x10 // normalize floating point data to +/- 1.0
#define OPEN_STREAMING 0x20 // "streaming" mode blindly unpacks blocks
// w/o regard to header file position info
#define OPEN_EDIT_TAGS 0x40 // allow editing of tags
int WavpackGetMode (WavpackContext *wpc);
#define MODE_WVC 0x1
#define MODE_LOSSLESS 0x2
#define MODE_HYBRID 0x4
#define MODE_FLOAT 0x8
#define MODE_VALID_TAG 0x10
#define MODE_HIGH 0x20
#define MODE_FAST 0x40
#define MODE_EXTRA 0x80
#define MODE_APETAG 0x100
#define MODE_SFX 0x200
int WavpackGetVersion (WavpackContext *wpc);
uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);
uint32_t WavpackGetNumSamples (WavpackContext *wpc);
uint32_t WavpackGetSampleIndex (WavpackContext *wpc);
int WavpackGetNumErrors (WavpackContext *wpc);
int WavpackLossyBlocks (WavpackContext *wpc);
int WavpackSeekSample (WavpackContext *wpc, uint32_t sample);
WavpackContext *WavpackCloseFile (WavpackContext *wpc);
uint32_t WavpackGetSampleRate (WavpackContext *wpc);
int WavpackGetBitsPerSample (WavpackContext *wpc);
int WavpackGetBytesPerSample (WavpackContext *wpc);
int WavpackGetNumChannels (WavpackContext *wpc);
int WavpackGetReducedChannels (WavpackContext *wpc);
int WavpackGetFloatNormExp (WavpackContext *wpc);
int WavpackGetMD5Sum (WavpackContext *wpc, uchar data [16]);
uint32_t WavpackGetWrapperBytes (WavpackContext *wpc);
uchar *WavpackGetWrapperData (WavpackContext *wpc);
void WavpackFreeWrapper (WavpackContext *wpc);
double WavpackGetProgress (WavpackContext *wpc);
uint32_t WavpackGetFileSize (WavpackContext *wpc);
double WavpackGetRatio (WavpackContext *wpc);
double WavpackGetAverageBitrate (WavpackContext *wpc, int count_wvc);
double WavpackGetInstantBitrate (WavpackContext *wpc);
int WavpackGetNumTagItems (WavpackContext *wpc);
int WavpackGetTagItem (WavpackContext *wpc, const char *item, char *value, int size);
int WavpackGetTagItemIndexed (WavpackContext *wpc, int index, char *item, int size);
int WavpackAppendTagItem (WavpackContext *wpc, const char *item, const char *value, int vsize);
int WavpackDeleteTagItem (WavpackContext *wpc, const char *item);
int WavpackWriteTag (WavpackContext *wpc);
WavpackContext *WavpackOpenFileOutput (WavpackBlockOutput blockout, void *wv_id, void *wvc_id);
int WavpackSetConfiguration (WavpackContext *wpc, WavpackConfig *config, uint32_t total_samples);
int WavpackAddWrapper (WavpackContext *wpc, void *data, uint32_t bcount);
int WavpackStoreMD5Sum (WavpackContext *wpc, uchar data [16]);
int WavpackPackInit (WavpackContext *wpc);
int WavpackPackSamples (WavpackContext *wpc, int32_t *sample_buffer, uint32_t sample_count);
int WavpackFlushSamples (WavpackContext *wpc);
void WavpackUpdateNumSamples (WavpackContext *wpc, void *first_block);
void *WavpackGetWrapperLocation (void *first_block, uint32_t *size);
// this function is not actually in wputils.c, but is generally useful
void float_normalize (int32_t *values, int32_t num_values, int delta_exp);
#ifdef __cplusplus
}
#endif
#endif

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@ -7,11 +7,15 @@
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