Accept 0x00010102 in header for CWAV

This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
CQTexperiment
Adam Gashlin 2016-05-02 22:59:18 -07:00 committed by Chris Moeller
parent e58e934db1
commit 4bbf15ea5c
1 changed files with 5 additions and 1 deletions

View File

@ -46,7 +46,11 @@ static void read_rwav(struct rwav_data * rd)
/* little endian, version 2 */
if ((uint32_t)read_32bitBE(rd->offset+4,rd->streamFile)!=0xFFFE4000 ||
(uint32_t)read_32bitBE(rd->offset+8,rd->streamFile)!=0x00000102)
(
(uint32_t)read_32bitBE(rd->offset+8,rd->streamFile)!=0x00000102 &&
(uint32_t)read_32bitBE(rd->offset+8,rd->streamFile)!=0x00010102
)
)
return;
chunk_table_offset = rd->offset+0x18;