Update VGMStream plugin with new API changes a bit, and now force auto downmixing to 6ch
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bb38853ee9
commit
4eb7a3eebf
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@ -28,6 +28,7 @@
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@interface VGMDecoder : NSObject <CogDecoder> {
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VGMSTREAM *stream;
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BOOL playForever;
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int sampleRate;
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int channels;
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int bitrate;
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@ -198,12 +198,27 @@
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if ( !stream )
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return NO;
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vgmstream_mixing_autodownmix(stream, 6);
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playForever = IsRepeatOneSet();
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sampleRate = stream->sample_rate;
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channels = stream->channels;
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totalFrames = get_vgmstream_play_samples( 2.0, 10.0, 10.0, stream );
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framesFade = stream->loop_flag ? sampleRate * 10 : 0;
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framesLength = totalFrames - framesFade;
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vgmstream_cfg_t vcfg = {0};
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vcfg.allow_play_forever = 1;
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vcfg.play_forever = playForever;
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vcfg.loop_count = 2;
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vcfg.fade_time = 10;
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vcfg.fade_delay = 0;
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vcfg.ignore_loop = 0;
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vgmstream_apply_config(stream, &vcfg);
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framesRead = 0;
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bitrate = get_vgmstream_average_bitrate(stream);
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@ -232,6 +247,11 @@
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{
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BOOL repeatone = IsRepeatOneSet();
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if (repeatone != playForever) {
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playForever = repeatone;
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vgmstream_set_play_forever(stream, repeatone);
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}
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BOOL loopokay = repeatone && stream->loop_flag;
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if (!loopokay) {
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