Updated VGMStream to r1690-0-g82d86c64
parent
8df33d1cc9
commit
554dde4e91
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@ -133,6 +133,7 @@
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832BF82D21E0514B006F50F1 /* nus3audio.c in Sources */ = {isa = PBXBuildFile; fileRef = 832BF81B21E0514B006F50F1 /* nus3audio.c */; };
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832C70BF1E9335E400BD7B4E /* Vorbis.framework in CopyFiles */ = {isa = PBXBuildFile; fileRef = 83F4128F1E932F9A002E37D0 /* Vorbis.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
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83345A521F8AEB2800B2EAA4 /* xvag.c in Sources */ = {isa = PBXBuildFile; fileRef = 83345A4E1F8AEB2800B2EAA4 /* xvag.c */; };
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83349719275DD2AC00302E21 /* wbk.c in Sources */ = {isa = PBXBuildFile; fileRef = 83349715275DD2AC00302E21 /* wbk.c */; };
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833A7A2E1ED11961003EC53E /* xau.c in Sources */ = {isa = PBXBuildFile; fileRef = 833A7A2D1ED11961003EC53E /* xau.c */; };
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8342469420C4D23000926E48 /* h4m.c in Sources */ = {isa = PBXBuildFile; fileRef = 8342469020C4D22F00926E48 /* h4m.c */; };
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8342469620C4D23D00926E48 /* blocked_h4m.c in Sources */ = {isa = PBXBuildFile; fileRef = 8342469520C4D23D00926E48 /* blocked_h4m.c */; };
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@ -948,6 +949,7 @@
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832BF81A21E0514A006F50F1 /* hca_keys_awb.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = hca_keys_awb.h; sourceTree = "<group>"; };
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832BF81B21E0514B006F50F1 /* nus3audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = nus3audio.c; sourceTree = "<group>"; };
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83345A4E1F8AEB2800B2EAA4 /* xvag.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = xvag.c; sourceTree = "<group>"; };
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83349715275DD2AC00302E21 /* wbk.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = wbk.c; sourceTree = "<group>"; };
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833A7A2D1ED11961003EC53E /* xau.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = xau.c; sourceTree = "<group>"; };
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8342469020C4D22F00926E48 /* h4m.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = h4m.c; sourceTree = "<group>"; };
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8342469520C4D23D00926E48 /* blocked_h4m.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = blocked_h4m.c; sourceTree = "<group>"; };
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@ -2205,6 +2207,7 @@
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8306B0D02098458F000302D4 /* wave_segmented.c */,
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8306B0C92098458E000302D4 /* wave.c */,
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834FE0D0215C79E8000A5D3D /* wavebatch.c */,
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83349715275DD2AC00302E21 /* wbk.c */,
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836F6F0018BDC2190095E648 /* wii_bns.c */,
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836F6F0118BDC2190095E648 /* wii_mus.c */,
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836F6F0218BDC2190095E648 /* wii_ras.c */,
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@ -2671,6 +2674,7 @@
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8346D97C25BF838C00D1A8B0 /* mjb_mjh.c in Sources */,
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839C3D27270D49FF00E13653 /* lpcm_fb.c in Sources */,
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8373341823F60C7B00DE14DC /* tgcadpcm_decoder.c in Sources */,
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83349719275DD2AC00302E21 /* wbk.c in Sources */,
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83FC417326D3304D009A2022 /* xsh_xsd_xss.c in Sources */,
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836F6F3318BDC2190095E648 /* ngc_dtk_decoder.c in Sources */,
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83E7FD6525EF2B2400683FD2 /* tac.c in Sources */,
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@ -592,6 +592,7 @@ static const char* extension_list[] = {
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"wb",
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"wb2",
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"wbd",
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"wbk",
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"wd",
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"wem",
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"wii",
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@ -1381,6 +1382,8 @@ static const meta_info meta_info_list[] = {
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{meta_PSB, "M2 PSB header"},
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{meta_LOPU_FB, "French-Bread LOPU header"},
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{meta_LPCM_FB, "French-Bread LPCM header"},
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{meta_WBK, "Treyarch WBK header"},
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{meta_DSP_APEX, "Koei Tecmo APEX header"},
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};
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void get_vgmstream_coding_description(VGMSTREAM* vgmstream, char* out, size_t out_size) {
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@ -36,16 +36,18 @@ VGMSTREAM* init_vgmstream_atsl(STREAMFILE* sf) {
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* - 00000201 00020001 .atsl3 from Fist of North Star: Ken's Rage 2 (PS3)[ATRAC3]
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* 00000301 00020101 (same)
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* - 01040301 00060301 .atsl4 from Nobunaga's Ambition: Sphere of Influence (PS4)[ATRAC9]
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* - 00060301 00040301 atsl in G1L from One Piece Pirate Warriors 3 (Vita)[ATRAC9]
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* - 00060301 00010301 atsl in G1L from One Piece Pirate Warriors 3 (PC)[KOVS]
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* - 000A0301 00010501 atsl in G1L from Warriors All-Stars (PC)[KOVS]
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* - 000B0301 00080601 atsl in G1l from Sengoku Musou Sanada Maru (Switch)[KTSS]
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* - 00060301 00040301 .atsl in G1L from One Piece Pirate Warriors 3 (Vita)[ATRAC9]
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* - 00060301 00010301 .atsl in G1L from One Piece Pirate Warriors 3 (PC)[KOVS]
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* - 000A0301 00010501 .atsl in G1L from Warriors All-Stars (PC)[KOVS] 2017-09
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* - 01000000 01010501 .atsl from Nioh (PC)[KOVS] 2017-11
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* - 01000000 00010501 .atsl from Nioh (PC)[KOVS] 2017-11
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* - 000B0301 00080601 .atsl in G1l from Sengoku Musou Sanada Maru (Switch)[KTSS] 2017-09
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* - 010C0301 01060601 .atsl from Dynasty Warriors 9 (PS4)[KTAC]
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* - 01000000 01010501 .atsl from Nioh (PC)[KOVS]
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* - 01000000 00010501 .atsl from Nioh (PC)[KOVS]
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* - 010D0301 01010601 .atsl from Dynasty Warriors 9 DLC (PC)[KOVS]
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*/
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type = read_u16le(0x0c, sf);
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//version = read_u16le(0x0e, sf);
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switch(type) {
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case 0x0100: /* KOVS */
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init_vgmstream = init_vgmstream_ogg_vorbis;
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@ -95,11 +97,16 @@ VGMSTREAM* init_vgmstream_atsl(STREAMFILE* sf) {
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/* parse entry header (in machine endianness) */
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for (i = 0; i < entries; i++) {
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int is_unique = 1;
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uint32_t entry_subfile_offset, entry_subfile_size;
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/* 0x00: id */
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uint32_t entry_subfile_offset = read_u32(header_size + i*entry_size + 0x04,sf);
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uint32_t entry_subfile_size = read_u32(header_size + i*entry_size + 0x08,sf);
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/* 0x08+: channels/sample rate/num_samples/loop_start/etc (match subfile header) */
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entry_subfile_offset = read_u32(header_size + i*entry_size + 0x04,sf);
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entry_subfile_size = read_u32(header_size + i*entry_size + 0x08,sf);
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/* 0x10+: config, channels/sample rate/num_samples/loop_start/channel layout/etc (matches subfile header) */
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/* dummy entry, seen in DW9 DLC (has unique config though) */
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if (!entry_subfile_offset && !entry_subfile_size)
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continue;
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/* check if current entry was repeated in a prev entry */
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for (j = 0; j < i; j++) {
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@ -1,7 +1,7 @@
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#include "meta.h"
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#include "../coding/coding.h"
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typedef enum { PCM16, MSADPCM, DSP_HEAD, DSP_BODY, AT9, MSF, XMA2 } kwb_codec;
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typedef enum { PCM16, MSADPCM, DSP_HEAD, DSP_BODY, AT9, MSF_APEX, XMA2 } kwb_codec;
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typedef struct {
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int big_endian;
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@ -18,8 +18,8 @@ typedef struct {
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int loop_flag;
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int block_size;
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off_t stream_offset;
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size_t stream_size;
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uint32_t stream_offset;
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uint32_t stream_size;
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off_t dsp_offset;
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//off_t name_offset;
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@ -121,20 +121,38 @@ static VGMSTREAM* init_vgmstream_koei_wavebank(kwb_header* kwb, STREAMFILE* sf_h
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read_s32 = kwb->big_endian ? read_s32be : read_s32le;
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/* container */
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if (kwb->codec == MSF) {
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if (kwb->codec == MSF_APEX) {
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if (kwb->stream_offset == 0) {
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vgmstream = init_vgmstream_silence(0,0,0); /* dummy, whatevs */
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if (!vgmstream) goto fail;
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}
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else {
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STREAMFILE* temp_sf = NULL;
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init_vgmstream_t init_vgmstream = NULL;
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const char* fake_ext;
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uint32_t id;
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id = read_u32be(kwb->stream_offset, sf_h);
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if ((id & 0xFFFFFF00) == get_id32be("MSF\0")) { /* PS3 */
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kwb->stream_size = read_u32(kwb->stream_offset + 0x0c, sf_h) + 0x40;
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fake_ext = "msf";
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init_vgmstream = init_vgmstream_msf;
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}
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else if (id == get_id32be("APEX")) { /* WiiU */
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kwb->stream_size = read_u32(kwb->stream_offset + 0x04, sf_h); /* not padded */
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fake_ext = "dsp";
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init_vgmstream = init_vgmstream_dsp_apex;
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}
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else {
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vgm_logi("KWB: unknown type %x at %x\n", id, kwb->stream_offset);
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goto fail;
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}
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kwb->stream_size = read_u32(kwb->stream_offset + 0x0c, sf_h) + 0x40;
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temp_sf = setup_subfile_streamfile(sf_h, kwb->stream_offset, kwb->stream_size, "msf");
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temp_sf = setup_subfile_streamfile(sf_h, kwb->stream_offset, kwb->stream_size, fake_ext);
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream_msf(temp_sf);
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vgmstream = init_vgmstream(temp_sf);
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close_streamfile(temp_sf);
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if (!vgmstream) goto fail;
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}
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@ -641,9 +659,9 @@ static int parse_type_msfbank(kwb_header* kwb, off_t offset, STREAMFILE* sf) {
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relative_subsong = kwb->target_subsong - current_subsongs;
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header_offset = offset + 0x30 + (relative_subsong-1) * 0x04;
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/* just a dumb table pointing to MSF, entries can be dummy */
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/* just a dumb table pointing to MSF/APEX, entries can be dummy */
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kwb->stream_offset = read_u32be(header_offset, sf);
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kwb->codec = MSF;
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kwb->codec = MSF_APEX;
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kwb->stream_offset += offset;
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@ -728,7 +746,7 @@ static int parse_type_xwsfile(kwb_header* kwb, off_t offset, STREAMFILE* sf) {
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goto fail;
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}
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else {
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VGM_LOG("XWS: unknown type %x at head=%x, body=%x\n", entry_type, head_offset, body_offset);
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vgm_logi("XWS: unknown type %x at head=%x, body=%x\n", entry_type, head_offset, body_offset);
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goto fail;
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}
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}
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@ -64,6 +64,7 @@ VGMSTREAM* init_vgmstream_dsp_wiiadpcm(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_dsp_cwac(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_idsp_tose(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_dsp_kwa(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_dsp_apex(STREAMFILE* sf);
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VGMSTREAM * init_vgmstream_csmp(STREAMFILE *streamFile);
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@ -969,4 +970,6 @@ VGMSTREAM* init_vgmstream_lopu_fb(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_lpcm_fb(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_wbk(STREAMFILE* sf);
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#endif /*_META_H*/
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@ -1461,7 +1461,6 @@ VGMSTREAM* init_vgmstream_dsp_kwa(STREAMFILE* sf) {
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if (read_u32be(0x00,sf) != 3)
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goto fail;
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/* .dsp: assumed */
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if (!check_extensions(sf, "kwa"))
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goto fail;
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@ -1484,3 +1483,37 @@ VGMSTREAM* init_vgmstream_dsp_kwa(STREAMFILE* sf) {
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fail:
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return NULL;
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}
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/* APEX - interleaved dsp [Ninja Gaiden 3 Razor's Edge (WiiU)] */
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VGMSTREAM* init_vgmstream_dsp_apex(STREAMFILE* sf) {
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dsp_meta dspm = {0};
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uint32_t stream_size;
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/* checks */
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if (!is_id32be(0x00,sf, "APEX"))
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goto fail;
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/* .dsp: assumed */
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if (!check_extensions(sf, "dsp"))
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goto fail;
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dspm.max_channels = 2;
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stream_size = read_u32be(0x04,sf);
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/* 0x08: 1? */
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dspm.channels = read_u16be(0x0a,sf);
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/* 0x0c: channel size? */
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dspm.interleave = 0x08;
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dspm.header_offset = 0x20;
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dspm.header_spacing = 0x60;
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dspm.start_offset = dspm.header_offset + dspm.header_spacing * 2;
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/* second DSP header exists even for mono files, but has no coefs */
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dspm.interleave_last = (stream_size / dspm.channels) % dspm.interleave;
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dspm.meta_type = meta_DSP_APEX;
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return init_vgmstream_dsp_common(sf, &dspm);
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fail:
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return NULL;
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}
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@ -1742,7 +1742,7 @@ static int config_bao_version(ubi_bao_header* bao, STREAMFILE* sf) {
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case 0x001F0010: /* Prince of Persia 2008 (PC/PS3/X360)-atomic-forge, Far Cry 2 (PS3)-atomic-dunia? */
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case 0x001F0011: /* Naruto: The Broken Bond (X360)-package */
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case 0x0021000C: /* Splinter Cell: Conviction (E3 2009 Demo)(X360)-package */
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case 0x0022000D: /* Just Dance (Wii)-package */
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case 0x0022000D: /* Just Dance (Wii)-package, We Dare (PS3/Wii)-package */
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case 0x0022FF15: /* James Cameron's Avatar: The Game (Wii)-package */
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case 0x0022001B: /* Prince of Persia: The Forgotten Sands (Wii)-package */
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config_bao_entry(bao, 0xA4, 0x28); /* PC/Wii: 0xA8 */
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@ -0,0 +1,155 @@
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#include "meta.h"
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#include "../coding/coding.h"
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/* .WBK - seen in some Treyarch games [Spider-Man 2, Ultimate Spider-Man, Call of Duty 2: Big Red One] */
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VGMSTREAM* init_vgmstream_wbk(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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uint32_t table_offset, entry_offset, data_offset, streams_offset, strings_offset, strings_size, coefsec_offset,
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name_offset, codec, flags, channels, sound_offset, sound_size, num_samples, sample_rate;
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int target_subsong = sf->stream_index, total_subsongs, loop_flag, has_names, i;
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/* checks */
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if (!is_id32be(0x00, sf, "WAVE") ||
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!is_id32be(0x04, sf, "BK11"))
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goto fail;
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/* checks */
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if (!check_extensions(sf, "wbk"))
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goto fail;
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/* always little endian, even on GC */
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data_offset = read_u32le(0x10, sf);
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//data_size = read_u32le(0x14, sf);
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streams_offset = read_u32le(0x18, sf);
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//streams_size = read_u32le(0x1c, sf);
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total_subsongs = read_u32le(0x40, sf);
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table_offset = read_u32le(0x44, sf);
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1)
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goto fail;
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//paramsec_size = read_u32le(0x50, sf);
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//paramsec_offset = read_u32le(0x54, sf);
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//coefsec_size = read_u32le(0x58, sf);
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coefsec_offset = read_u32le(0x5c, sf);
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strings_size = read_u32le(0x60, sf);
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strings_offset = read_u32le(0x64, sf);
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/* Ultimate Spider-Man has no names, only name hashes */
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{
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size_t len;
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/* check if the first sound points at the first or the second string */
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len = read_string(NULL, STREAM_NAME_SIZE, strings_offset, sf);
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name_offset = read_u32le(table_offset + 0x00, sf);
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has_names = (name_offset == 0x00 || name_offset == len + 0x01);
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}
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/* 0x00: name offset/name hash
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* 0x04: codec
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* 0x05: flags
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* 0x06: channel mask (can actually only be mono or stereo)
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* 0x07: padding
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* 0x08: sound size
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* 0x0c: number of samples
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* 0x10: group name offset
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* 0x14: parameters offset
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* 0x18: DSP coefs offset, usually not set (-1)
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* 0x1c: sound offset
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* 0x20: sample rate
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* 0x24: always 0?
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*
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* struct slightly changed in Call of Duty 2 but still compatible
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*/
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entry_offset = table_offset + (target_subsong - 1) * 0x28;
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name_offset = read_u32le(entry_offset + 0x00, sf);
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codec = read_u8(entry_offset + 0x04, sf);
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flags = read_u8(entry_offset + 0x05, sf);
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channels = read_u8(entry_offset + 0x06, sf) == 0x03 ? 2 : 1;
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sound_size = read_u32le(entry_offset + 0x08, sf);
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num_samples = read_u32le(entry_offset + 0x0c, sf);
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sound_offset = read_u32le(entry_offset + 0x1c, sf);
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sample_rate = read_u16le(entry_offset + 0x20, sf);
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if (!(flags & 0x02)) /* streamed sounds have absolute offset */
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sound_offset += data_offset;
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loop_flag = (flags & 0x08);
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||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channels, loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
/* fill in the vital statistics */
|
||||
vgmstream->meta_type = meta_WBK;
|
||||
vgmstream->sample_rate = sample_rate;
|
||||
vgmstream->stream_size = sound_size;
|
||||
vgmstream->num_samples = num_samples;
|
||||
vgmstream->loop_start_sample = 0;
|
||||
vgmstream->loop_end_sample = num_samples; /* full loops only */
|
||||
vgmstream->num_streams = total_subsongs;
|
||||
|
||||
switch (codec) {
|
||||
case 0x03: { /* DSP */
|
||||
uint32_t coef_offset;
|
||||
uint16_t coef_table[16] = {
|
||||
0x0216,0xfc9f,0x026c,0x04b4,0x065e,0xfdec,0x0a11,0xfd1e,
|
||||
0x0588,0xfc38,0x05ad,0x01da,0x083b,0xfdbc,0x08c3,0xff18
|
||||
};
|
||||
|
||||
vgmstream->coding_type = coding_NGC_DSP;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = 0x8000;
|
||||
|
||||
coef_offset = read_u32le(entry_offset + 0x18, sf);
|
||||
if (coef_offset == UINT32_MAX || coefsec_offset == 0x00) {
|
||||
/* hardcoded coef table */
|
||||
for (i = 0; i < vgmstream->channels; i++)
|
||||
memcpy(vgmstream->ch[i].adpcm_coef, coef_table, sizeof(coef_table));
|
||||
} else {
|
||||
if (coefsec_offset == UINT32_MAX)
|
||||
goto fail;
|
||||
|
||||
dsp_read_coefs_be(vgmstream, sf, coefsec_offset + coef_offset, 0x28);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 0x04: /* PSX */
|
||||
vgmstream->coding_type = coding_PSX;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = 0x800;
|
||||
break;
|
||||
|
||||
case 0x05: /* XBOX */
|
||||
vgmstream->coding_type = coding_XBOX_IMA;
|
||||
vgmstream->layout_type = layout_none;
|
||||
break;
|
||||
|
||||
case 0x07: /* IMA */
|
||||
vgmstream->coding_type = coding_IMA;
|
||||
vgmstream->layout_type = layout_none;
|
||||
|
||||
/* for some reason, number of samples is off for IMA */
|
||||
vgmstream->num_samples = ima_bytes_to_samples(sound_size, channels);
|
||||
vgmstream->loop_end_sample = vgmstream->num_samples;
|
||||
break;
|
||||
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (has_names)
|
||||
read_string(vgmstream->stream_name, STREAM_NAME_SIZE, strings_offset + name_offset, sf);
|
||||
else
|
||||
snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%08x", name_offset);
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream, sf, sound_offset))
|
||||
goto fail;
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
|
@ -525,6 +525,8 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
|
|||
init_vgmstream_psb,
|
||||
init_vgmstream_lopu_fb,
|
||||
init_vgmstream_lpcm_fb,
|
||||
init_vgmstream_wbk,
|
||||
init_vgmstream_dsp_apex,
|
||||
|
||||
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
|
||||
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */
|
||||
|
|
|
@ -761,6 +761,8 @@ typedef enum {
|
|||
meta_PSB,
|
||||
meta_LOPU_FB,
|
||||
meta_LPCM_FB,
|
||||
meta_WBK,
|
||||
meta_DSP_APEX,
|
||||
|
||||
} meta_t;
|
||||
|
||||
|
|
Loading…
Reference in New Issue