Moved converter to a seperate node again.

CQTexperiment
vspader 2007-10-03 20:23:14 +00:00
parent 0584150ffd
commit 5ad2728d3c
13 changed files with 548 additions and 265 deletions

View File

@ -9,11 +9,12 @@
#import <Cocoa/Cocoa.h>
#import "InputNode.h"
#import "ConverterNode.h"
#import "AudioPlayer.h"
@interface BufferChain : NSObject {
InputNode *inputNode;
ConverterNode *converterNode;
NSURL *streamURL;
id userInfo;

View File

@ -23,6 +23,7 @@
userInfo = nil;
inputNode = nil;
converterNode = nil;
}
return self;
@ -31,10 +32,12 @@
- (void)buildChain
{
[inputNode release];
[converterNode release];
inputNode = [[InputNode alloc] initWithController:self previous:nil];
finalNode = inputNode;
converterNode = [[ConverterNode alloc] initWithController:self previous:inputNode];
finalNode = converterNode;
}
- (BOOL)open:(NSURL *)url withOutputFormat:(AudioStreamBasicDescription)outputFormat
@ -54,6 +57,9 @@
if (![inputNode openURL:url withSource:source outputFormat:outputFormat])
return NO;
if (![converterNode setupWithInputFormat:propertiesToASBD([inputNode properties]) outputFormat:outputFormat])
return NO;
return YES;
}
@ -61,6 +67,7 @@
- (void)launchThreads
{
[inputNode launchThread];
[converterNode launchThread];
}
- (void)setUserInfo:(id)i
@ -80,6 +87,7 @@
[userInfo release];
[inputNode release];
[converterNode release];
[super dealloc];
}
@ -120,6 +128,7 @@
- (void)setShouldContinue:(BOOL)s
{
[inputNode setShouldContinue:s];
[converterNode setShouldContinue:s];
}
@end

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@ -1,44 +0,0 @@
//
// ConverterNode.h
// Cog
//
// Created by Vincent Spader on 8/2/05.
// Copyright 2005 Vincent Spader. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import <CoreAudio/AudioHardware.h>
#import <AudioToolbox/AudioToolbox.h>
#import <AudioUnit/AudioUnit.h>
@interface Converter : NSObject
{
AudioConverterRef converter;
void *outputBuffer;
int outputBufferSize;
//Temporary for callback use
void *inputBuffer;
int inputBufferSize;
BOOL needsReset;
//end
int outputSize;
AudioStreamBasicDescription inputFormat;
AudioStreamBasicDescription outputFormat;
}
- (void *)outputBuffer;
- (int)outputBufferSize;
- (void)setupWithInputFormat:(AudioStreamBasicDescription)inputFormat outputFormat:(AudioStreamBasicDescription)outputFormat;
- (void)cleanUp;
- (void)reset;
//Returns the amount actually read from input
- (int)convert:(void *)input amount:(int)inputSize;
@end

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@ -1,167 +0,0 @@
//
// ConverterNode.m
// Cog
//
// Created by Vincent Spader on 8/2/05.
// Copyright 2005 Vincent Spader. All rights reserved.
//
#import "Converter.h"
#import "Node.h"
void PrintStreamDesc (AudioStreamBasicDescription *inDesc)
{
if (!inDesc) {
printf ("Can't print a NULL desc!\n");
return;
}
printf ("- - - - - - - - - - - - - - - - - - - -\n");
printf (" Sample Rate:%f\n", inDesc->mSampleRate);
printf (" Format ID:%s\n", (char*)&inDesc->mFormatID);
printf (" Format Flags:%lX\n", inDesc->mFormatFlags);
printf (" Bytes per Packet:%ld\n", inDesc->mBytesPerPacket);
printf (" Frames per Packet:%ld\n", inDesc->mFramesPerPacket);
printf (" Bytes per Frame:%ld\n", inDesc->mBytesPerFrame);
printf (" Channels per Frame:%ld\n", inDesc->mChannelsPerFrame);
printf (" Bits per Channel:%ld\n", inDesc->mBitsPerChannel);
printf ("- - - - - - - - - - - - - - - - - - - -\n");
}
@implementation Converter
//called from the complexfill when the audio is converted...good clean fun
static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData)
{
Converter *converter = (Converter *)inUserData;
OSStatus err = noErr;
if (converter->inputBufferSize > 0) {
int amountConverted = *ioNumberDataPackets * converter->inputFormat.mBytesPerPacket;
if (amountConverted > converter->inputBufferSize) {
amountConverted = converter->inputBufferSize;
}
ioData->mBuffers[0].mData = converter->inputBuffer;
ioData->mBuffers[0].mDataByteSize = amountConverted;
ioData->mBuffers[0].mNumberChannels = (converter->inputFormat.mChannelsPerFrame);
ioData->mNumberBuffers = 1;
*ioNumberDataPackets = amountConverted / converter->inputFormat.mBytesPerPacket;
converter->inputBufferSize -= amountConverted;
converter->inputBuffer = ((char *)converter->inputBuffer) + amountConverted;
}
else {
ioData->mBuffers[0].mData = NULL;
ioData->mBuffers[0].mDataByteSize = 0;
ioData->mNumberBuffers = 1;
*ioNumberDataPackets = 0;
//Reset the converter's internal bufferrs.
converter->needsReset = YES;
}
return err;
}
- (void)reset
{
AudioConverterReset(converter);
}
- (int)convert:(void *)input amount:(int)inputSize
{
AudioBufferList ioData;
UInt32 ioNumberFrames;
if (inputSize <= 0) {
outputBufferSize = inputSize;
return inputSize;
}
OSStatus err;
needsReset = NO;
ioNumberFrames = inputSize/inputFormat.mBytesPerFrame;
ioData.mBuffers[0].mData = outputBuffer;
ioData.mBuffers[0].mDataByteSize = outputSize;
ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame;
ioData.mNumberBuffers = 1;
inputBuffer = input;
inputBufferSize = inputSize;
err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
if (err != noErr || needsReset) //It returns insz at EOS at times...so run it again to make sure all data is converted
{
[self reset];
}
outputBufferSize = ioData.mBuffers[0].mDataByteSize;
return inputSize - inputBufferSize;
}
- (void)setupWithInputFormat:(AudioStreamBasicDescription)inf outputFormat:(AudioStreamBasicDescription)outf
{
//Make the converter
OSStatus stat = noErr;
inputFormat = inf;
outputFormat = outf;
stat = AudioConverterNew ( &inputFormat, &outputFormat, &converter);
if (stat != noErr)
{
NSLog(@"Error creating converter %i", stat);
}
if (inputFormat.mChannelsPerFrame == 1)
{
SInt32 channelMap[2] = { 0, 0 };
stat = AudioConverterSetProperty(converter,kAudioConverterChannelMap,sizeof(channelMap),channelMap);
if (stat != noErr)
{
NSLog(@"Error mapping channels %i", stat);
}
}
outputSize = CHUNK_SIZE;
UInt32 dataSize = sizeof(outputSize);
AudioConverterGetProperty(converter,
kAudioConverterPropertyCalculateOutputBufferSize,
&dataSize,
(void*)&outputSize);
if (outputBuffer)
{
free(outputBuffer);
}
outputBuffer = malloc(outputSize);
//PrintStreamDesc(&inf);
//PrintStreamDesc(&outf);
}
- (void *)outputBuffer
{
return outputBuffer;
}
- (int)outputBufferSize
{
return outputBufferSize;
}
- (void)cleanUp
{
if (outputBuffer) {
free(outputBuffer);
outputBuffer = NULL;
}
AudioConverterDispose(converter);
}
@end

View File

@ -0,0 +1,31 @@
//
// ConverterNode.h
// Cog
//
// Created by Zaphod Beeblebrox on 8/2/05.
// Copyright 2005 __MyCompanyName__. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import <CoreAudio/AudioHardware.h>
#import <AudioToolbox/AudioToolbox.h>
#import <AudioUnit/AudioUnit.h>
#import "Node.h"
@interface ConverterNode : Node {
AudioConverterRef converter;
void *callbackBuffer;
AudioStreamBasicDescription inputFormat;
AudioStreamBasicDescription outputFormat;
}
- (BOOL)setupWithInputFormat:(AudioStreamBasicDescription)inputFormat outputFormat:(AudioStreamBasicDescription)outputFormat;
- (void)cleanUp;
- (void)process;
- (int)convert:(void *)dest amount:(int)amount;
@end

431
Audio/Chain/ConverterNode.m Normal file
View File

@ -0,0 +1,431 @@
//
// ConverterNode.m
// Cog
//
// Created by Vincent Spader on 8/2/05.
// Copyright 2005 Vincent Spader. All rights reserved.
//
#import "Converter.h"
#import "Node.h"
void PrintStreamDesc (AudioStreamBasicDescription *inDesc)
{
if (!inDesc) {
printf ("Can't print a NULL desc!\n");
return;
}
printf ("- - - - - - - - - - - - - - - - - - - -\n");
printf (" Sample Rate:%f\n", inDesc->mSampleRate);
printf (" Format ID:%s\n", (char*)&inDesc->mFormatID);
printf (" Format Flags:%lX\n", inDesc->mFormatFlags);
printf (" Bytes per Packet:%ld\n", inDesc->mBytesPerPacket);
printf (" Frames per Packet:%ld\n", inDesc->mFramesPerPacket);
printf (" Bytes per Frame:%ld\n", inDesc->mBytesPerFrame);
printf (" Channels per Frame:%ld\n", inDesc->mChannelsPerFrame);
printf (" Bits per Channel:%ld\n", inDesc->mBitsPerChannel);
printf ("- - - - - - - - - - - - - - - - - - - -\n");
}
@implementation Converter
//called from the complexfill when the audio is converted...good clean fun
static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData)
{
Converter *converter = (Converter *)inUserData;
OSStatus err = noErr;
if (converter->inputBufferSize > 0) {
int amountConverted = *ioNumberDataPackets * converter->inputFormat.mBytesPerPacket;
if (amountConverted > converter->inputBufferSize) {
amountConverted = converter->inputBufferSize;
}
ioData->mBuffers[0].mData = converter->inputBuffer;
ioData->mBuffers[0].mDataByteSize = amountConverted;
ioData->mBuffers[0].mNumberChannels = (converter->inputFormat.mChannelsPerFrame);
ioData->mNumberBuffers = 1;
*ioNumberDataPackets = amountConverted / converter->inputFormat.mBytesPerPacket;
converter->inputBufferSize -= amountConverted;
converter->inputBuffer = ((char *)converter->inputBuffer) + amountConverted;
}
else {
ioData->mBuffers[0].mData = NULL;
ioData->mBuffers[0].mDataByteSize = 0;
ioData->mNumberBuffers = 1;
*ioNumberDataPackets = 0;
//Reset the converter's internal bufferrs.
converter->needsReset = YES;
}
return err;
}
- (void)reset
{
AudioConverterReset(converter);
}
- (int)convert:(void *)input amount:(int)inputSize
{
AudioBufferList ioData;
UInt32 ioNumberFrames;
if (inputSize <= 0) {
outputBufferSize = inputSize;
return inputSize;
}
OSStatus err;
needsReset = NO;
ioNumberFrames = inputSize/inputFormat.mBytesPerFrame;
ioData.mBuffers[0].mData = outputBuffer;
ioData.mBuffers[0].mDataByteSize = outputSize;
ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame;
ioData.mNumberBuffers = 1;
inputBuffer = input;
inputBufferSize = inputSize;
err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
if (err != noErr || needsReset) //It returns insz at EOS at times...so run it again to make sure all data is converted
{
[self reset];
}
outputBufferSize = ioData.mBuffers[0].mDataByteSize;
return inputSize - inputBufferSize;
}
- (void)setupWithInputFormat:(AudioStreamBasicDescription)inf outputFormat:(AudioStreamBasicDescription)outf
{
//Make the converter
OSStatus stat = noErr;
inputFormat = inf;
outputFormat = outf;
stat = AudioConverterNew ( &inputFormat, &outputFormat, &converter);
if (stat != noErr)
{
NSLog(@"Error creating converter %i", stat);
}
if (inputFormat.mChannelsPerFrame == 1)
{
SInt32 channelMap[2] = { 0, 0 };
stat = AudioConverterSetProperty(converter,kAudioConverterChannelMap,sizeof(channelMap),channelMap);
if (stat != noErr)
{
NSLog(@"Error mapping channels %i", stat);
}
}
outputSize = CHUNK_SIZE;
UInt32 dataSize = sizeof(outputSize);
AudioConverterGetProperty(converter,
kAudioConverterPropertyCalculateOutputBufferSize,
&dataSize,
(void*)&outputSize);
if (outputBuffer)
{
free(outputBuffer);
}
outputBuffer = malloc(outputSize);//
// ConverterNode.m
// Cog
//
// Created by Zaphod Beeblebrox on 8/2/05.
// Copyright 2005 __MyCompanyName__. All rights reserved.
//
#import "ConverterNode.h"
#define BUFFER_SIZE 512 * 1024
#define CHUNK_SIZE 16 * 1024
void PrintStreamDesc (AudioStreamBasicDescription *inDesc)
{
if (!inDesc) {
printf ("Can't print a NULL desc!\n");
return;
}
printf ("- - - - - - - - - - - - - - - - - - - -\n");
printf (" Sample Rate:%f\n", inDesc->mSampleRate);
printf (" Format ID:%s\n", (char*)&inDesc->mFormatID);
printf (" Format Flags:%lX\n", inDesc->mFormatFlags);
printf (" Bytes per Packet:%ld\n", inDesc->mBytesPerPacket);
printf (" Frames per Packet:%ld\n", inDesc->mFramesPerPacket);
printf (" Bytes per Frame:%ld\n", inDesc->mBytesPerFrame);
printf (" Channels per Frame:%ld\n", inDesc->mChannelsPerFrame);
printf (" Bits per Channel:%ld\n", inDesc->mBitsPerChannel);
printf ("- - - - - - - - - - - - - - - - - - - -\n");
}
@implementation ConverterNode
//called from the complexfill when the audio is converted...good clean fun
static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData)
{
ConverterNode *converter = (ConverterNode *)inUserData;
id previousNode = [converter previousNode];
OSStatus err = noErr;
void *readPtr;
int amountToWrite;
int availInput;
int amountRead;
if ([converter shouldContinue] == NO || [converter endOfStream] == YES)
{
// NSLog(@"END OF STREAM IN CONV");
ioData->mBuffers[0].mDataByteSize = 0;
*ioNumberDataPackets = 0;
return noErr;
}
amountToWrite = (*ioNumberDataPackets)*(converter->inputFormat.mBytesPerPacket);
if (converter->callbackBuffer != NULL)
free(converter->callbackBuffer);
converter->callbackBuffer = malloc(amountToWrite);
amountRead = [converter readData:converter->callbackBuffer amount:amountToWrite];
/* if ([converter endOfStream] == YES)
{
ioData->mBuffers[0].mDataByteSize = 0;
*ioNumberDataPackets = 0;
return noErr;
}
*/ if (amountRead == 0)
{
ioData->mBuffers[0].mDataByteSize = 0;
*ioNumberDataPackets = 0;
return 100; //Keep asking for data
}
/*
availInput = [[previousNode buffer] lengthAvailableToReadReturningPointer:&readPtr];
if (availInput == 0 )
{
// NSLog(@"0 INPUT");
ioData->mBuffers[0].mDataByteSize = 0;
*ioNumberDataPackets = 0;
if ([previousNode endOfStream] == YES)
{
NSLog(@"END OF CONVERTER INPUT");
[converter setEndOfStream:YES];
[converter setShouldContinue:NO];
return noErr;
}
return 100; //Keep asking for data
}
if (amountToWrite > availInput)
amountToWrite = availInput;
*ioNumberDataPackets = amountToWrite/(converter->inputFormat.mBytesPerPacket);
if (converter->callbackBuffer != NULL)
free(converter->callbackBuffer);
converter->callbackBuffer = malloc(amountToWrite);
memcpy(converter->callbackBuffer, readPtr, amountToWrite);
if (amountToWrite > 0)
{
[[previousNode buffer] didReadLength:amountToWrite];
[[previousNode semaphore] signal];
}
*/
// NSLog(@"Amount read: %@ %i", converter, amountRead);
ioData->mBuffers[0].mData = converter->callbackBuffer;
ioData->mBuffers[0].mDataByteSize = amountRead;
ioData->mBuffers[0].mNumberChannels = (converter->inputFormat.mChannelsPerFrame);
ioData->mNumberBuffers = 1;
return err;
}
-(void)process
{
char writeBuf[CHUNK_SIZE];
int amountConverted;
while ([self shouldContinue] == YES) //Need to watch EOS somehow....
{
amountConverted = [self convert:writeBuf amount:CHUNK_SIZE];
// NSLog(@"Amount converted %@: %i %i", self, amountConverted, [self endOfStream]);
if (amountConverted == 0 && [self endOfStream] == YES)
{
// NSLog(@"END OF STREAM FOR ZINE DINNER!!!!");
return;
}
[self writeData:writeBuf amount:amountConverted];
}
/* void *writePtr;
int availOutput;
int amountConverted;
while ([self shouldContinue] == YES)
{
availOutput = [buffer lengthAvailableToWriteReturningPointer:&writePtr];
while (availOutput == 0)
{
[semaphore wait];
if (shouldContinue == NO)
{
return;
}
availOutput = [buffer lengthAvailableToWriteReturningPointer:&writePtr];
}
amountConverted = [self convert:writePtr amount:availOutput];
if (amountConverted > 0)
[buffer didWriteLength:amountConverted];
}
*/
}
- (int)convert:(void *)dest amount:(int)amount
{
AudioBufferList ioData;
UInt32 ioNumberFrames;
OSStatus err;
ioNumberFrames = amount/outputFormat.mBytesPerFrame;
ioData.mBuffers[0].mData = dest;
ioData.mBuffers[0].mDataByteSize = amount;
ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame;
ioData.mNumberBuffers = 1;
err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
if (err == kAudioConverterErr_InvalidInputSize) //It returns insz at EOS at times...so run it again to make sure all data is converted
{
return [self convert:dest amount:amount];
}
// if (err != noErr)
// NSLog(@"Converter error: %i", err);
return ioData.mBuffers[0].mDataByteSize;
/*
void *readPtr;
int availInput;
availInput = [[previousLink buffer] lengthAvailableToReadReturningPointer:&readPtr];
// NSLog(@"AMOUNT: %i %i", amount, availInput);
if (availInput == 0)
{
if ([previousLink endOfInput] == YES)
{
endOfInput = YES;
NSLog(@"EOI");
shouldContinue = NO;
return 0;
}
}
if (availInput < amount)
amount = availInput;
memcpy(dest, readPtr, amount);
if (amount > 0)
{
// NSLog(@"READ: %i", amount);
[[previousLink buffer] didReadLength:amount];
[[previousLink semaphore] signal];
}
return amount;
*/
}
- (BOOL)setupWithInputFormat:(AudioStreamBasicDescription)inf outputFormat:(AudioStreamBasicDescription)outf
{
//Make the converter
OSStatus stat = noErr;
inputFormat = inf;
outputFormat = outf;
stat = AudioConverterNew ( &inputFormat, &outputFormat, &converter);
if (stat != noErr)
{
DBLog(@"Error creating converter %i", stat);
}
if (inputFormat.mChannelsPerFrame == 1)
{
SInt32 channelMap[2] = { 0, 0 };
stat = AudioConverterSetProperty(converter,kAudioConverterChannelMap,sizeof(channelMap),channelMap);
if (stat != noErr)
{
DBLog(@"Error mapping channels %i", stat);
}
}
// DBLog(@"Created converter");
PrintStreamDesc(&inf);
PrintStreamDesc(&outf);
return YES;
}
- (void)cleanUp
{
AudioConverterDispose(converter);
}
@end
//PrintStreamDesc(&inf);
//PrintStreamDesc(&outf);
}
- (void *)outputBuffer
{
return outputBuffer;
}
- (int)outputBufferSize
{
return outputBufferSize;
}
- (void)cleanUp
{
if (outputBuffer) {
free(outputBuffer);
outputBuffer = NULL;
}
AudioConverterDispose(converter);
}
@end

View File

@ -13,13 +13,11 @@
#import <AudioUnit/AudioUnit.h>
#import "AudioDecoder.h"
#import "Converter.h"
#import "Node.h"
#import "Plugin.h"
@interface InputNode : Node {
id<CogDecoder> decoder;
Converter *converter;
AudioStreamBasicDescription outputFormat;

View File

@ -20,10 +20,6 @@
decoder = [AudioDecoder audioDecoderForURL:url];
[decoder retain];
converter = [[Converter alloc] init];
if (converter == nil)
return NO;
[self registerObservers];
if (decoder == nil)
@ -61,8 +57,6 @@
{
if ([keyPath isEqual:@"properties"]) {
//Setup converter!
[converter cleanUp];
[converter setupWithInputFormat:propertiesToASBD([decoder properties]) outputFormat:outputFormat];
//Inform something of properties change
}
else if ([keyPath isEqual:@"metadata"]) {
@ -72,47 +66,46 @@
- (void)process
{
int amountRead = 0, amountConverted = 0, amountInBuffer = 0;
int amountRead = 0, amountInBuffer = 0;
void *inputBuffer = malloc(CHUNK_SIZE);
while ([self shouldContinue] == YES && [self endOfStream] == NO)
{
if (shouldSeek == YES)
{
NSLog(@"SEEKING!");
[decoder seekToTime:seekTime];
NSLog(@"Har");
shouldSeek = NO;
NSLog(@"Seeked! Resetting Buffer");
[self resetBuffer];
NSLog(@"Reset buffer!");
initialBufferFilled = NO;
}
if (amountInBuffer < CHUNK_SIZE) {
amountRead = [decoder fillBuffer:((char *)inputBuffer) + amountInBuffer ofSize:CHUNK_SIZE - amountInBuffer];
amountInBuffer += amountRead;
}
amountConverted = [converter convert:inputBuffer amount:amountInBuffer]; //Convert fills in converter buffer, til the next call
if (amountInBuffer - amountConverted > 0) {
memmove(inputBuffer,((char *)inputBuffer) + amountConverted, amountInBuffer - amountConverted);
}
amountInBuffer -= amountConverted;
if ([converter outputBufferSize] <= 0)
{
if (initialBufferFilled == NO) {
[controller initialBufferFilled];
if (amountRead <= 0)
{
if (initialBufferFilled == NO) {
[controller initialBufferFilled];
}
endOfStream = YES;
[controller endOfInputReached];
break; //eof
}
endOfStream = YES;
[controller endOfInputReached];
break; //eof
[self writeData:inputBuffer amount:amountInBuffer];
amountInBuffer = 0;
}
[self writeData:[converter outputBuffer] amount:[converter outputBufferSize]];
}
[decoder close];
[converter cleanUp];
free(inputBuffer);
}
@ -121,7 +114,7 @@
{
seekTime = time;
shouldSeek = YES;
[self resetBuffer];
NSLog(@"Should seek!");
[semaphore signal];
}

View File

@ -22,6 +22,8 @@
id previousNode;
id controller;
BOOL shouldReset;
BOOL shouldContinue;
BOOL endOfStream; //All data is now in buffer
BOOL initialBufferFilled;
@ -36,6 +38,9 @@
- (void)launchThread;
- (void)setShouldReset:(BOOL)s;
- (BOOL)shouldReset;
- (NSLock *)readLock;
- (NSLock *)writeLock;
@ -49,6 +54,8 @@
- (Semaphore *)semaphore;
-(void)resetBuffer;
- (BOOL)endOfStream;
- (void)setEndOfStream:(BOOL)e;

View File

@ -41,15 +41,17 @@
while (shouldContinue == YES && amountLeft > 0)
{
availOutput = [buffer lengthAvailableToWriteReturningPointer:&writePtr];
if (availOutput == 0)
{
[writeLock unlock];
if (availOutput == 0) {
if (initialBufferFilled == NO) {
initialBufferFilled = YES;\
initialBufferFilled = YES;
if ([controller respondsToSelector:@selector(initialBufferFilled)])
[controller performSelector:@selector(initialBufferFilled)];
}
}
if (availOutput == 0 || shouldReset)
{
[writeLock unlock];
[semaphore wait];
[writeLock lock];
}
@ -115,6 +117,19 @@
NSLog(@"BUFFER IN DANGER");
}
*/
if ([previousNode shouldReset] == YES) {
[writeLock lock];
[buffer empty];
shouldReset = YES;
[previousNode setShouldReset: NO];
[writeLock unlock];
[[previousNode semaphore] signal];
}
amountToCopy = availInput;
if (amountToCopy > amount)
{
@ -161,13 +176,12 @@
- (void)resetBuffer
{
[readLock lock];
[writeLock lock];
[buffer empty];
[writeLock unlock];
[readLock unlock];
shouldReset = YES; //Will reset on next write.
if (previousNode == nil) {
[readLock lock];
[buffer empty];
[readLock unlock];
}
}
- (NSLock *)readLock
@ -195,4 +209,14 @@
endOfStream = e;
}
- (void)setShouldReset:(BOOL)s
{
shouldReset = s;
}
- (BOOL)shouldReset
{
return shouldReset;
}
@end

View File

@ -24,7 +24,7 @@
- (void)seek:(double)time
{
[output pause];
// [output pause];
amountPlayed = time*format.mBytesPerFrame*(format.mSampleRate/1000.0);
}

View File

@ -44,8 +44,8 @@
17F94DD60B8D0F7000A34E87 /* PluginController.m in Sources */ = {isa = PBXBuildFile; fileRef = 17F94DD40B8D0F7000A34E87 /* PluginController.m */; };
17F94DDD0B8D101100A34E87 /* Plugin.h in Headers */ = {isa = PBXBuildFile; fileRef = 17F94DDC0B8D101100A34E87 /* Plugin.h */; settings = {ATTRIBUTES = (Public, ); }; };
8DC2EF570486A6940098B216 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1058C7B1FEA5585E11CA2CBB /* Cocoa.framework */; };
8EC1225F0B993BD500C5B3AD /* Converter.h in Headers */ = {isa = PBXBuildFile; fileRef = 8EC1225D0B993BD500C5B3AD /* Converter.h */; };
8EC122600B993BD500C5B3AD /* Converter.m in Sources */ = {isa = PBXBuildFile; fileRef = 8EC1225E0B993BD500C5B3AD /* Converter.m */; };
8EC1225F0B993BD500C5B3AD /* ConverterNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 8EC1225D0B993BD500C5B3AD /* ConverterNode.h */; };
8EC122600B993BD500C5B3AD /* ConverterNode.m in Sources */ = {isa = PBXBuildFile; fileRef = 8EC1225E0B993BD500C5B3AD /* ConverterNode.m */; };
/* End PBXBuildFile section */
/* Begin PBXCopyFilesBuildPhase section */
@ -103,8 +103,8 @@
32DBCF5E0370ADEE00C91783 /* CogAudio_Prefix.pch */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CogAudio_Prefix.pch; sourceTree = "<group>"; };
8DC2EF5A0486A6940098B216 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist; path = Info.plist; sourceTree = "<group>"; };
8DC2EF5B0486A6940098B216 /* CogAudio.framework */ = {isa = PBXFileReference; explicitFileType = wrapper.framework; includeInIndex = 0; path = CogAudio.framework; sourceTree = BUILT_PRODUCTS_DIR; };
8EC1225D0B993BD500C5B3AD /* Converter.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = Converter.h; sourceTree = "<group>"; };
8EC1225E0B993BD500C5B3AD /* Converter.m */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.objc; path = Converter.m; sourceTree = "<group>"; };
8EC1225D0B993BD500C5B3AD /* ConverterNode.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = ConverterNode.h; sourceTree = "<group>"; };
8EC1225E0B993BD500C5B3AD /* ConverterNode.m */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.objc; path = ConverterNode.m; sourceTree = "<group>"; };
D2F7E79907B2D74100F64583 /* CoreData.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreData.framework; path = /System/Library/Frameworks/CoreData.framework; sourceTree = "<absolute>"; };
/* End PBXFileReference section */
@ -213,8 +213,8 @@
children = (
17D21C760B8BE4BA00D1EBDE /* BufferChain.h */,
17D21C770B8BE4BA00D1EBDE /* BufferChain.m */,
8EC1225D0B993BD500C5B3AD /* Converter.h */,
8EC1225E0B993BD500C5B3AD /* Converter.m */,
8EC1225D0B993BD500C5B3AD /* ConverterNode.h */,
8EC1225E0B993BD500C5B3AD /* ConverterNode.m */,
17D21C7A0B8BE4BA00D1EBDE /* InputNode.h */,
17D21C7B0B8BE4BA00D1EBDE /* InputNode.m */,
17D21C7C0B8BE4BA00D1EBDE /* Node.h */,
@ -304,7 +304,7 @@
17C940230B900909008627D6 /* AudioMetadataReader.h in Headers */,
17B619300B909BC300BC003F /* AudioPropertiesReader.h in Headers */,
17ADB13C0B97926D00257CA2 /* AudioSource.h in Headers */,
8EC1225F0B993BD500C5B3AD /* Converter.h in Headers */,
8EC1225F0B993BD500C5B3AD /* ConverterNode.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@ -377,7 +377,7 @@
17C940240B900909008627D6 /* AudioMetadataReader.m in Sources */,
17B619310B909BC300BC003F /* AudioPropertiesReader.m in Sources */,
17ADB13D0B97926D00257CA2 /* AudioSource.m in Sources */,
8EC122600B993BD500C5B3AD /* Converter.m in Sources */,
8EC122600B993BD500C5B3AD /* ConverterNode.m in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};

View File

@ -1516,7 +1516,7 @@
);
PRODUCT_NAME = Cog;
WRAPPER_EXTENSION = app;
ZERO_LINK = YES;
ZERO_LINK = NO;
};
name = Debug;
};