[Audio Output] Fix serious memory leakage
For one thing, the example code I followed was Swift and handled auto releasing handles in the background, while Objective-C requires manual handle reference management. For two, there was no autoreleasepool around the block handling the input audio chunks, which need to be released as they are pulled out and disposed of. This also contributed to memory leakage. Signed-off-by: Christopher Snowhill <kode54@gmail.com>swiftingly
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b86ec3340f
commit
7a56447271
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@ -347,19 +347,23 @@ current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, cons
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if(stopping)
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break;
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while(!stopping && [audioRenderer isReadyForMoreMediaData]) {
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CMSampleBufferRef bufferRef = [self makeSampleBuffer];
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@autoreleasepool {
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while(!stopping && [audioRenderer isReadyForMoreMediaData]) {
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CMSampleBufferRef bufferRef = [self makeSampleBuffer];
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if(bufferRef) {
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CMTime chunkDuration = CMSampleBufferGetDuration(bufferRef);
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if(bufferRef) {
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CMTime chunkDuration = CMSampleBufferGetDuration(bufferRef);
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outputPts = CMTimeAdd(outputPts, chunkDuration);
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trackPts = CMTimeAdd(trackPts, chunkDuration);
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outputPts = CMTimeAdd(outputPts, chunkDuration);
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trackPts = CMTimeAdd(trackPts, chunkDuration);
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[audioRenderer enqueueSampleBuffer:bufferRef];
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} else {
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stopFlush = YES;
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break;
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[audioRenderer enqueueSampleBuffer:bufferRef];
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CFRelease(bufferRef);
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} else {
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stopFlush = YES;
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break;
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}
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}
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}
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@ -640,6 +644,11 @@ current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, cons
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layout.mChannelBitmap = streamChannelConfig;
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}
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if(audioFormatDescription) {
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CFRelease(audioFormatDescription);
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audioFormatDescription = NULL;
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}
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if(CMAudioFormatDescriptionCreate(kCFAllocatorDefault, &streamFormat, sizeof(layout), &layout, 0, NULL, NULL, &audioFormatDescription) != noErr) {
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return;
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}
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@ -674,8 +683,10 @@ current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, cons
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OSStatus err = CMAudioSampleBufferCreateReadyWithPacketDescriptions(kCFAllocatorDefault, blockBuffer, audioFormatDescription, samplesRendered, outputPts, nil, &sampleBuffer);
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if(err != noErr) {
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CFRelease(blockBuffer);
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return nil;
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}
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CFRelease(blockBuffer);
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return sampleBuffer;
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}
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@ -744,6 +755,7 @@ current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, cons
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status = AudioUnitRender(_eq, NULL, &timeStamp, 0, samplesRendered, ioData);
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if(status != noErr) {
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CFRelease(blockListBuffer);
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return 0;
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}
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@ -761,20 +773,27 @@ current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, cons
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status = CMBlockBufferCreateWithMemoryBlock(kCFAllocatorDefault, nil, dataByteSize, kCFAllocatorDefault, nil, 0, dataByteSize, kCMBlockBufferAssureMemoryNowFlag, &blockBuffer);
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if(status != noErr || !blockBuffer) {
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CFRelease(blockListBuffer);
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return 0;
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}
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status = CMBlockBufferReplaceDataBytes(samplePtr, blockBuffer, 0, dataByteSize);
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if(status != noErr) {
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CFRelease(blockBuffer);
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CFRelease(blockListBuffer);
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return 0;
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}
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status = CMBlockBufferAppendBufferReference(blockListBuffer, blockBuffer, 0, CMBlockBufferGetDataLength(blockBuffer), 0);
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if(status != noErr) {
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CFRelease(blockBuffer);
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CFRelease(blockListBuffer);
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return 0;
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}
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CFRelease(blockBuffer);
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}
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if(i == 0) {
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@ -809,6 +828,8 @@ current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, cons
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stopCompleted = NO;
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commandStop = NO;
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audioFormatDescription = NULL;
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running = NO;
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stopping = NO;
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stopped = NO;
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@ -1078,6 +1099,10 @@ current_device_listener(AudioObjectID inObjectID, UInt32 inNumberAddresses, cons
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usleep(5000);
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}
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}
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if(audioFormatDescription) {
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CFRelease(audioFormatDescription);
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audioFormatDescription = NULL;
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}
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if(_eq) {
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[outputController endEqualizer:_eq];
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if(eqInitialized) {
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