[Cog Audio] Change a couple of imports
These imports needed to be changed so that Swift bridging didn't import the system's semaphore.h instead of CogAudio's Semaphore.h, which is a completely different thing. Signed-off-by: Christopher Snowhill <kode54@gmail.com>xcode15
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@ -10,7 +10,7 @@
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#import "AudioChunk.h"
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#import "Semaphore.h"
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#import <CogAudio/Semaphore.h>
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NS_ASSUME_NONNULL_BEGIN
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@ -7,7 +7,7 @@
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//
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#import "ChunkList.h"
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#import "Semaphore.h"
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#import <CogAudio/Semaphore.h>
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#import <Cocoa/Cocoa.h>
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#import <os/workgroup.h>
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