Core Audio output: Correctly terminate output when requested to stop, preventing a case where multiple outputs were draining the playback buffer at once
parent
2633e713a3
commit
8664bacc60
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@ -20,6 +20,7 @@
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@interface OutputCoreAudio : NSObject {
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OutputNode * outputController;
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BOOL running;
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BOOL stopping;
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BOOL stopped;
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@ -26,6 +26,7 @@ extern void scale_by_volume(float * buffer, size_t count, float volume);
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volume = 1.0;
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outputDeviceID = -1;
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listenerapplied = NO;
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running = NO;
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_sema = dispatch_semaphore_create(0);
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@ -54,9 +55,11 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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- (void)threadEntry:(id)arg
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{
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running = YES;
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while (!stopping) {
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dispatch_semaphore_wait(_sema, DISPATCH_TIME_FOREVER);
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}
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stopped = YES;
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[self stop];
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}
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@ -231,7 +234,9 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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if (_au)
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[self stop];
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running = NO;
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stopping = NO;
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stopped = NO;
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outputDeviceID = -1;
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AVAudioFormat *format, *renderFormat;
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@ -326,7 +331,7 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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amountToRead = inputData->mBuffers[0].mDataByteSize;
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if (self->stopping == YES || [outputController endOfStream] == YES)
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if (self->stopping == YES || [outputController shouldContinue] == NO)
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{
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memset(readPointer, 0, amountToRead);
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self->stopping = YES;
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@ -381,6 +386,7 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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- (void)stop
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{
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stopping = YES;
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if (listenerapplied) {
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AudioObjectPropertyAddress theAddress = {
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.mSelector = kAudioHardwarePropertyDefaultOutputDevice,
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@ -393,8 +399,13 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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if (_au) {
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[_au stopHardware];
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_au = nil;
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}
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if (running)
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while (!stopped)
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{
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stopping = YES;
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dispatch_semaphore_signal(_sema);
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usleep(500);
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}
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}
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