Added downmixing of surround for stereo output devices
parent
167524b6f2
commit
8aa01894ee
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@ -16,9 +16,14 @@
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@interface ConverterNode : Node {
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@interface ConverterNode : Node {
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AudioConverterRef converter;
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AudioConverterRef converter;
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AudioConverterRef converterDownmix;
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void *callbackBuffer;
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void *callbackBuffer;
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void *downmixBuffer;
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int downmixSize, downmixOffset;
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AudioStreamBasicDescription inputFormat;
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AudioStreamBasicDescription inputFormat;
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AudioStreamBasicDescription downmixFormat;
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AudioStreamBasicDescription outputFormat;
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AudioStreamBasicDescription outputFormat;
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}
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}
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@ -28,6 +28,53 @@ void PrintStreamDesc (AudioStreamBasicDescription *inDesc)
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@implementation ConverterNode
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@implementation ConverterNode
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static const float STEREO_DOWNMIX[8-2][8][2]={
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/*3.0*/
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{
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{0.5858F,0.0F},{0.0F,0.5858F},{0.4142F,0.4142F}
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},
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/*quadrophonic*/
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{
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{0.4226F,0.0F},{0.0F,0.4226F},{0.366F,0.2114F},{0.2114F,0.336F}
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},
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/*5.0*/
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{
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{0.651F,0.0F},{0.0F,0.651F},{0.46F,0.46F},{0.5636F,0.3254F},
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{0.3254F,0.5636F}
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},
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/*5.1*/
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{
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{0.529F,0.0F},{0.0F,0.529F},{0.3741F,0.3741F},{0.3741F,0.3741F},{0.4582F,0.2645F},
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{0.2645F,0.4582F}
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},
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/*6.1*/
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{
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{0.4553F,0.0F},{0.0F,0.4553F},{0.322F,0.322F},{0.322F,0.322F},{0.3943F,0.2277F},
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{0.2277F,0.3943F},{0.2788F,0.2788F}
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},
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/*7.1*/
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{
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{0.3886F,0.0F},{0.0F,0.3886F},{0.2748F,0.2748F},{0.2748F,0.2748F},{0.3366F,0.1943F},
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{0.1943F,0.3366F},{0.3366F,0.1943F},{0.1943F,0.3366F}
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}
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};
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static void downmix_to_stereo(float * buffer, int channels, int count)
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{
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if (channels >= 3 && channels < 8)
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for (int i = 0; i < count; ++i)
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{
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float left = 0, right = 0;
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for (int j = 0; j < channels; ++j)
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{
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left += buffer[i * channels + j] * STEREO_DOWNMIX[channels - 3][j][0];
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right += buffer[i * channels + j] * STEREO_DOWNMIX[channels - 3][j][1];
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}
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buffer[i * channels + 0] = left;
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buffer[i * channels + 1] = right;
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}
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}
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//called from the complexfill when the audio is converted...good clean fun
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//called from the complexfill when the audio is converted...good clean fun
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static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData)
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static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData)
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{
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{
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@ -58,7 +105,7 @@ static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumber
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return 100; //Keep asking for data
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return 100; //Keep asking for data
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}
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}
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ioData->mBuffers[0].mData = converter->callbackBuffer;
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ioData->mBuffers[0].mData = converter->callbackBuffer;
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ioData->mBuffers[0].mDataByteSize = amountRead;
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ioData->mBuffers[0].mDataByteSize = amountRead;
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ioData->mBuffers[0].mNumberChannels = (converter->inputFormat.mChannelsPerFrame);
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ioData->mBuffers[0].mNumberChannels = (converter->inputFormat.mChannelsPerFrame);
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@ -67,6 +114,35 @@ static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumber
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return err;
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return err;
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}
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}
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static OSStatus ACDownmixProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData)
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{
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ConverterNode *converter = (ConverterNode *)inUserData;
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OSStatus err = noErr;
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int amountToWrite;
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if ([converter shouldContinue] == NO || [converter endOfStream] == YES)
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{
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ioData->mBuffers[0].mDataByteSize = 0;
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*ioNumberDataPackets = 0;
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return noErr;
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}
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amountToWrite = (*ioNumberDataPackets)*(converter->downmixFormat.mBytesPerPacket);
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if ( amountToWrite + converter->downmixOffset > converter->downmixSize )
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amountToWrite = converter->downmixSize - converter->downmixOffset;
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ioData->mBuffers[0].mData = converter->downmixBuffer + converter->downmixOffset;
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ioData->mBuffers[0].mDataByteSize = amountToWrite;
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ioData->mBuffers[0].mNumberChannels = (converter->downmixFormat.mChannelsPerFrame);
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ioData->mNumberBuffers = 1;
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converter->downmixOffset += amountToWrite;
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return err;
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}
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-(void)process
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-(void)process
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{
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{
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char writeBuf[CHUNK_SIZE];
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char writeBuf[CHUNK_SIZE];
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@ -83,23 +159,88 @@ static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumber
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AudioBufferList ioData;
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AudioBufferList ioData;
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UInt32 ioNumberFrames;
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UInt32 ioNumberFrames;
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OSStatus err;
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OSStatus err;
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int amountRead = 0;
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ioNumberFrames = amount/outputFormat.mBytesPerFrame;
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if ( converterDownmix )
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ioData.mBuffers[0].mData = dest;
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{
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ioData.mBuffers[0].mDataByteSize = amount;
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if (downmixOffset == downmixSize) {
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ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame;
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ioNumberFrames = amount / outputFormat.mBytesPerFrame;
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ioData.mNumberBuffers = 1;
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downmixBuffer = realloc( downmixBuffer, ioNumberFrames * downmixFormat.mBytesPerFrame );
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ioData.mBuffers[0].mData = downmixBuffer;
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ioData.mBuffers[0].mDataByteSize = ioNumberFrames * downmixFormat.mBytesPerFrame;
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ioData.mBuffers[0].mNumberChannels = downmixFormat.mChannelsPerFrame;
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ioData.mNumberBuffers = 1;
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tryagain:
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err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
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amountRead += ioData.mBuffers[0].mDataByteSize;
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if (err == 100)
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{
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NSLog(@"INSIZE: %i", amountRead);
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ioData.mBuffers[0].mData = downmixBuffer + amountRead;
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ioNumberFrames = ( amount / outputFormat.mBytesPerFrame ) - ( amountRead / downmixFormat.mBytesPerFrame );
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ioData.mBuffers[0].mDataByteSize = ioNumberFrames * downmixFormat.mBytesPerFrame;
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goto tryagain;
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}
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else if (err != noErr)
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{
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NSLog(@"Error: %i", err);
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}
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downmix_to_stereo( (float*) downmixBuffer, downmixFormat.mChannelsPerFrame, amountRead / downmixFormat.mBytesPerFrame );
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downmixSize = amountRead;
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downmixOffset = 0;
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}
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ioNumberFrames = amount / outputFormat.mBytesPerFrame;
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ioData.mBuffers[0].mData = dest;
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ioData.mBuffers[0].mDataByteSize = amount;
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ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame;
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ioData.mNumberBuffers = 1;
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amountRead = 0;
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tryagain2:
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err = AudioConverterFillComplexBuffer(converterDownmix, ACDownmixProc, self, &ioNumberFrames, &ioData, NULL);
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amountRead += ioData.mBuffers[0].mDataByteSize;
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if (err == 100)
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{
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NSLog(@"INSIZE: %i", amountRead);
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ioData.mBuffers[0].mData = dest + amountRead;
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ioNumberFrames = ( amount - amountRead ) / outputFormat.mBytesPerFrame;
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ioData.mBuffers[0].mDataByteSize = ioNumberFrames * outputFormat.mBytesPerFrame;
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goto tryagain2;
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}
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else if (err != noErr && err != kAudioConverterErr_InvalidInputSize)
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{
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NSLog(@"Error: %i", err);
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}
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}
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else
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{
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ioNumberFrames = amount/outputFormat.mBytesPerFrame;
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ioData.mBuffers[0].mData = dest;
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ioData.mBuffers[0].mDataByteSize = amount;
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ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame;
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ioData.mNumberBuffers = 1;
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err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
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tryagain3:
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int amountRead = ioData.mBuffers[0].mDataByteSize;
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err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL);
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if (err == kAudioConverterErr_InvalidInputSize) //It returns insz at EOS at times...so run it again to make sure all data is converted
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amountRead += ioData.mBuffers[0].mDataByteSize;
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{
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if (err == 100) //It returns insz at EOS at times...so run it again to make sure all data is converted
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NSLog(@"INSIZE: %i", amountRead);
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{
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amountRead += [self convert:dest + amountRead amount:amount - amountRead];
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NSLog(@"INSIZE: %i", amountRead);
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}
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ioData.mBuffers[0].mData = dest + amountRead;
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else if (err != noErr && err != 100) {
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ioNumberFrames = ( amount - amountRead ) / outputFormat.mBytesPerFrame;
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NSLog(@"Error: %i", err);
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ioData.mBuffers[0].mDataByteSize = ioNumberFrames * outputFormat.mBytesPerFrame;
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}
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goto tryagain3;
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}
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else if (err != noErr) {
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NSLog(@"Error: %i", err);
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}
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}
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return amountRead;
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return amountRead;
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}
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}
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@ -112,11 +253,41 @@ static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumber
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inputFormat = inf;
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inputFormat = inf;
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outputFormat = outf;
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outputFormat = outf;
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stat = AudioConverterNew ( &inputFormat, &outputFormat, &converter);
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if (inputFormat.mChannelsPerFrame > 2 && outputFormat.mChannelsPerFrame == 2)
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if (stat != noErr)
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{
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{
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downmixFormat = inputFormat;
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NSLog(@"Error creating converter %i", stat);
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downmixFormat.mFormatFlags = kAudioFormatFlagsNativeFloatPacked;
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}
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downmixFormat.mBitsPerChannel = 32;
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downmixFormat.mBytesPerFrame = (32/8)*downmixFormat.mChannelsPerFrame;
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downmixFormat.mBytesPerPacket = downmixFormat.mBytesPerFrame * downmixFormat.mFramesPerPacket;
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stat = AudioConverterNew( &inputFormat, &downmixFormat, &converter );
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if (stat != noErr)
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{
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NSLog(@"Error creating converter %i", stat);
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}
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stat = AudioConverterNew ( &downmixFormat, &outputFormat, &converterDownmix );
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if (stat != noErr)
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{
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NSLog(@"Error creating converter %i", stat);
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}
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SInt32 channelMap[2] = { 0, 1 };
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stat = AudioConverterSetProperty(converterDownmix,kAudioConverterChannelMap,sizeof(channelMap),channelMap);
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if (stat != noErr)
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{
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NSLog(@"Error mapping channels %i", stat);
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}
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}
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else
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{
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stat = AudioConverterNew ( &inputFormat, &outputFormat, &converter);
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if (stat != noErr)
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{
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NSLog(@"Error creating converter %i", stat);
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}
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}
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if (inputFormat.mChannelsPerFrame == 1)
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if (inputFormat.mChannelsPerFrame == 1)
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{
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{
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@ -158,11 +329,21 @@ static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumber
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- (void)cleanUp
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- (void)cleanUp
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{
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{
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if (converterDownmix)
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{
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AudioConverterDispose(converterDownmix);
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converterDownmix = NULL;
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}
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if (converter)
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if (converter)
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{
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{
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AudioConverterDispose(converter);
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AudioConverterDispose(converter);
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converter = NULL;
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converter = NULL;
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}
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}
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if (downmixBuffer)
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{
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free(downmixBuffer);
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downmixBuffer = NULL;
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}
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if (callbackBuffer) {
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if (callbackBuffer) {
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free(callbackBuffer);
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free(callbackBuffer);
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callbackBuffer = NULL;
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callbackBuffer = NULL;
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